/* * Hack -- Dump a character description file * * XXX XXX XXX Allow the "full" flag to dump additional info, * and trigger its usage from various places in the code. */ errr file_character(const char *path, bool full) { int i, x, y; int a; wchar_t c; ang_file *fp; struct store *st_ptr = &stores[STORE_HOME]; char o_name[80]; char buf[1024]; char *p; /* Unused parameter */ (void)full; /* Open the file for writing */ fp = file_open(path, MODE_WRITE, FTYPE_TEXT); if (!fp) return (-1); /* Begin dump */ file_putf(fp, " [%s Character Dump]\n\n", buildid); /* Display player */ display_player(0); /* Dump part of the screen */ for (y = 1; y < 23; y++) { p = buf; /* Dump each row */ for (x = 0; x < 79; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ x_file_putf(fp, "%s\n", buf); } /* Skip a line */ file_putf(fp, "\n"); /* Display player */ display_player(1); /* Dump part of the screen */ for (y = 11; y < 20; y++) { p = buf; /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ x_file_putf(fp, "%s\n", buf); } /* Skip a line */ file_putf(fp, "\n"); /* Dump part of the screen */ for (y = 11; y < 20; y++) { p = buf; /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x + 40, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ x_file_putf(fp, "%s\n", buf); } /* Skip some lines */ file_putf(fp, "\n\n"); /* If dead, dump last messages -- Prfnoff */ if (p_ptr->is_dead) { i = messages_num(); if (i > 15) i = 15; file_putf(fp, " [Last Messages]\n\n"); while (i-- > 0) { x_file_putf(fp, "> %s\n", message_str((s16b)i)); } x_file_putf(fp, "\nKilled by %s.\n\n", p_ptr->died_from); } /* Dump the equipment */ file_putf(fp, " [Character Equipment]\n\n"); for (i = INVEN_WIELD; i < ALL_INVEN_TOTAL; i++) { if (i == INVEN_TOTAL) { file_putf(fp, "\n\n [Character Quiver]\n\n"); continue; } object_desc(o_name, sizeof(o_name), &p_ptr->inventory[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, "%c) %s\n", index_to_label(i), o_name); if (p_ptr->inventory[i].kind) object_info_chardump(fp, &p_ptr->inventory[i], 5, 72); } /* Dump the inventory */ file_putf(fp, "\n\n [Character Inventory]\n\n"); for (i = 0; i < INVEN_PACK; i++) { if (!p_ptr->inventory[i].kind) break; object_desc(o_name, sizeof(o_name), &p_ptr->inventory[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, "%c) %s\n", index_to_label(i), o_name); object_info_chardump(fp, &p_ptr->inventory[i], 5, 72); } file_putf(fp, "\n\n"); /* Dump the Home -- if anything there */ if (st_ptr->stock_num) { /* Header */ file_putf(fp, " [Home Inventory]\n\n"); /* Dump all available items */ for (i = 0; i < st_ptr->stock_num; i++) { object_desc(o_name, sizeof(o_name), &st_ptr->stock[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, "%c) %s\n", I2A(i), o_name); object_info_chardump(fp, &st_ptr->stock[i], 5, 72); } /* Add an empty line */ file_putf(fp, "\n\n"); } /* Dump character history */ dump_history(fp); file_putf(fp, "\n\n"); /* Dump options */ file_putf(fp, " [Options]\n\n"); /* Dump options */ for (i = 0; i < OPT_PAGE_MAX - 1; i++) { int j; const char *title = ""; switch (i) { case 0: title = "Interface"; break; case 1: title = "Warning"; break; case 2: title = "Birth"; break; } file_putf(fp, " [%s]\n\n", title); for (j = 0; j < OPT_PAGE_PER; j++) { int opt = option_page[i][j]; if (!option_name(opt)) continue; file_putf(fp, "%-45s: %s (%s)\n", option_desc(opt), op_ptr->opt[opt] ? "yes" : "no ", option_name(opt)); } /* Skip some lines */ file_putf(fp, "\n"); } file_close(fp); /* Success */ return (0); }
/** * Write a character dump */ void write_character_dump(ang_file *fff) { int i, x, y; int a; wchar_t c; struct store *home = &stores[STORE_HOME]; struct object **home_list = mem_zalloc(sizeof(struct object *) * z_info->store_inven_max); char o_name[80]; char buf[1024]; char *p; /* Begin dump */ file_putf(fff, " [%s Character Dump]\n\n", buildid); /* Display player */ display_player(0); /* Dump part of the screen */ for (y = 1; y < 23; y++) { p = buf; /* Dump each row */ for (x = 0; x < 79; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ file_putf(fff, "%s\n", buf); } /* Skip a line */ file_putf(fff, "\n"); /* Display player */ display_player(1); /* Dump part of the screen */ for (y = 11; y < 20; y++) { p = buf; /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ file_putf(fff, "%s\n", buf); } /* Skip a line */ file_putf(fff, "\n"); /* Dump part of the screen */ for (y = 11; y < 20; y++) { p = buf; /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x + 40, y, &a, &c)); /* Dump it */ p += wctomb(p, c); } /* Back up over spaces */ while ((p > buf) && (p[-1] == ' ')) --p; /* Terminate */ *p = '\0'; /* End the row */ file_putf(fff, "%s\n", buf); } /* Skip some lines */ file_putf(fff, "\n\n"); /* If dead, dump last messages -- Prfnoff */ if (player->is_dead) { i = messages_num(); if (i > 15) i = 15; file_putf(fff, " [Last Messages]\n\n"); while (i-- > 0) { file_putf(fff, "> %s\n", message_str((s16b)i)); } file_putf(fff, "\nKilled by %s.\n\n", player->died_from); } /* Dump the equipment */ file_putf(fff, " [Character Equipment]\n\n"); for (i = 0; i < player->body.count; i++) { struct object *obj = slot_object(player, i); if (!obj) continue; object_desc(o_name, sizeof(o_name), obj, ODESC_PREFIX | ODESC_FULL); file_putf(fff, "%c) %s\n", gear_to_label(obj), o_name); object_info_chardump(fff, obj, 5, 72); } file_putf(fff, "\n\n"); /* Dump the inventory */ file_putf(fff, "\n\n [Character Inventory]\n\n"); for (i = 0; i < z_info->pack_size; i++) { struct object *obj = player->upkeep->inven[i]; if (!obj) break; object_desc(o_name, sizeof(o_name), obj, ODESC_PREFIX | ODESC_FULL); file_putf(fff, "%c) %s\n", gear_to_label(obj), o_name); object_info_chardump(fff, obj, 5, 72); } file_putf(fff, "\n\n"); /* Dump the quiver */ file_putf(fff, "\n\n [Character Quiver]\n\n"); for (i = 0; i < z_info->quiver_size; i++) { struct object *obj = player->upkeep->quiver[i]; if (!obj) continue; object_desc(o_name, sizeof(o_name), obj, ODESC_PREFIX | ODESC_FULL); file_putf(fff, "%c) %s\n", gear_to_label(obj), o_name); object_info_chardump(fff, obj, 5, 72); } file_putf(fff, "\n\n"); /* Dump the Home -- if anything there */ store_stock_list(home, home_list, z_info->store_inven_max); if (home->stock_num) { /* Header */ file_putf(fff, " [Home Inventory]\n\n"); /* Dump all available items */ for (i = 0; i < z_info->store_inven_max; i++) { struct object *obj = home_list[i]; if (!obj) break; object_desc(o_name, sizeof(o_name), obj, ODESC_PREFIX | ODESC_FULL); file_putf(fff, "%c) %s\n", I2A(i), o_name); object_info_chardump(fff, obj, 5, 72); } /* Add an empty line */ file_putf(fff, "\n\n"); } /* Dump character history */ dump_history(fff); file_putf(fff, "\n\n"); /* Dump options */ file_putf(fff, " [Options]\n\n"); /* Dump options */ for (i = 0; i < OP_MAX; i++) { int opt; const char *title = ""; switch (i) { case OP_INTERFACE: title = "User interface"; break; case OP_BIRTH: title = "Birth"; break; default: continue; } file_putf(fff, " [%s]\n\n", title); for (opt = 0; opt < OPT_MAX; opt++) { if (option_type(opt) != i) continue; file_putf(fff, "%-45s: %s (%s)\n", option_desc(opt), player->opts.opt[opt] ? "yes" : "no ", option_name(opt)); } /* Skip some lines */ file_putf(fff, "\n"); } mem_free(home_list); }
/* * Hack -- Dump a character description file * * XXX XXX XXX Allow the "full" flag to dump additional info, * and trigger its usage from various places in the code. */ errr file_character(const char *path, bool full) { int i, x, y; byte a; char c; ang_file *fp; struct store *st_ptr = &stores[STORE_HOME]; char o_name[80]; byte (*old_xchar_hook)(byte c) = Term.xchar_hook; char buf[1024]; /* We use either ascii or system-specific encoding */ int encoding = OPT(xchars_to_file) ? SYSTEM_SPECIFIC : ASCII; /* Unused parameter */ (void)full; /* Open the file for writing */ fp = file_open(path, MODE_WRITE, FTYPE_TEXT); if (!fp) return (-1); /* Display the requested encoding -- ASCII or system-specific */ if (!OPT(xchars_to_file)) Term.xchar_hook = null; /* Begin dump */ file_putf(fp, " [%s Character Dump]\n\n", buildid); /* Display player */ display_player(0); /* Dump part of the screen */ for (y = 1; y < 23; y++) { /* Dump each row */ for (x = 0; x < 79; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ buf[x] = c; } /* Back up over spaces */ while ((x > 0) && (buf[x-1] == ' ')) --x; /* Terminate */ buf[x] = '\0'; /* End the row */ x_file_putf(fp, encoding, "%s\n", buf); } /* Skip a line */ file_putf(fp, "\n"); /* Display player */ display_player(1); /* Dump part of the screen */ for (y = 11; y < 20; y++) { /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x, y, &a, &c)); /* Dump it */ buf[x] = c; } /* Back up over spaces */ while ((x > 0) && (buf[x-1] == ' ')) --x; /* Terminate */ buf[x] = '\0'; /* End the row */ x_file_putf(fp, encoding, "%s\n", buf); } /* Skip a line */ file_putf(fp, "\n"); /* Dump part of the screen */ for (y = 11; y < 20; y++) { /* Dump each row */ for (x = 0; x < 39; x++) { /* Get the attr/char */ (void)(Term_what(x + 40, y, &a, &c)); /* Dump it */ buf[x] = c; } /* Back up over spaces */ while ((x > 0) && (buf[x-1] == ' ')) --x; /* Terminate */ buf[x] = '\0'; /* End the row */ x_file_putf(fp, encoding, "%s\n", buf); } /* Skip some lines */ file_putf(fp, "\n\n"); /* If dead, dump last messages -- Prfnoff */ if (p_ptr.is_dead) { i = messages_num(); if (i > 15) i = 15; file_putf(fp, " [Last Messages]\n\n"); while (i-- > 0) { x_file_putf(fp, encoding, "> %s\n", message_str((s16b)i)); } x_file_putf(fp, encoding, "\nKilled by %s.\n\n", p_ptr.died_from); } /* Dump the equipment */ file_putf(fp, " [Character Equipment]\n\n"); for (i = INVEN_WIELD; i < ALL_INVEN_TOTAL; i++) { if (i == INVEN_TOTAL) { file_putf(fp, "\n\n [Character Quiver]\n\n"); continue; } object_desc(o_name, sizeof(o_name), &p_ptr.inventory[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, encoding, "%c) %s\n", index_to_label(i), o_name); if (p_ptr.inventory[i].kind) object_info_chardump(fp, &p_ptr.inventory[i], 5, 72); } /* Dump the inventory */ file_putf(fp, "\n\n [Character Inventory]\n\n"); for (i = 0; i < INVEN_PACK; i++) { if (!p_ptr.inventory[i].kind) break; object_desc(o_name, sizeof(o_name), &p_ptr.inventory[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, encoding, "%c) %s\n", index_to_label(i), o_name); object_info_chardump(fp, &p_ptr.inventory[i], 5, 72); } file_putf(fp, "\n\n"); /* Dump the Home -- if anything there */ if (st_ptr.stock_num) { /* Header */ file_putf(fp, " [Home Inventory]\n\n"); /* Dump all available items */ for (i = 0; i < st_ptr.stock_num; i++) { object_desc(o_name, sizeof(o_name), &st_ptr.stock[i], ODESC_PREFIX | ODESC_FULL); x_file_putf(fp, encoding, "%c) %s\n", I2A(i), o_name); object_info_chardump(fp, &st_ptr.stock[i], 5, 72); } /* Add an empty line */ file_putf(fp, "\n\n"); } /* Dump character history */ dump_history(fp); file_putf(fp, "\n\n"); /* Dump options */ file_putf(fp, " [Options]\n\n"); /* Dump options */ for (i = OPT_BIRTH; i < OPT_BIRTH + N_OPTS_BIRTH; i++) { if (option_name(i)) { file_putf(fp, "%-45s: %s (%s)\n", option_desc(i), op_ptr.opt[i] ? "yes" : "no ", option_name(i)); } } /* Skip some lines */ file_putf(fp, "\n\n"); /* Return to standard display */ Term.xchar_hook = old_xchar_hook; file_close(fp); /* Success */ return (0); }