void odp_ticketlock_lock(odp_ticketlock_t *ticketlock) { uint32_t ticket; /* Take a ticket using an atomic increment of 'next_ticket'. * This can be a relaxed operation but it cannot have the * acquire semantics since we haven't acquired the lock yet */ ticket = odp_atomic_fetch_inc_u32(&ticketlock->next_ticket); /* Spin waiting for our turn. Use load-acquire so that we acquire * all stores from the previous lock owner */ while (ticket != odp_atomic_load_acq_u32(&ticketlock->cur_ticket)) odp_cpu_pause(); }
void odp_rwlock_read_lock(odp_rwlock_t *rwlock) { uint32_t cnt; int is_locked = 0; while (is_locked == 0) { cnt = odp_atomic_load_u32(&rwlock->cnt); /* waiting for read lock */ if ((int32_t)cnt < 0) { odp_cpu_pause(); continue; } is_locked = odp_atomic_cas_acq_u32(&rwlock->cnt, &cnt, cnt + 1); } }
void odp_rwlock_write_lock(odp_rwlock_t *rwlock) { uint32_t cnt; int is_locked = 0; while (is_locked == 0) { uint32_t zero = 0; cnt = odp_atomic_load_u32(&rwlock->cnt); /* lock acquired, wait */ if (cnt != 0) { odp_cpu_pause(); continue; } is_locked = odp_atomic_cas_acq_u32(&rwlock->cnt, &zero, (uint32_t)-1); } }