示例#1
0
void Ball::draw() {
    ofNoFill();
    ofSetColor(ofColor(100,100,100, 125));
    ofDrawBox(pos.x, pos.y, 0,  strechedRadius, strechedRadius, strechedRadius); 

    ofSetColor(ofColor(255, 55, 55, 255));
    ofDrawIcoSphere(pos.x, pos.y, radius/4);
}
示例#2
0
//--------------------------------------------------------------
void ofApp::draw(){
    
    cam.begin();
    
    shader.begin();
    shader.setUniform2f("u_resolution", ofGetWidth(), ofGetHeight());
    shader.setUniform1f("u_time", ofGetElapsedTimef());

    ofSetColor(255, 0, 0);
    ofDrawIcoSphere(100);
    
    shader.end();
    cam.end();
}