示例#1
0
/**
 * THE GIVEN INPUT TRIANGLES MUST BE GIVEN WITH AN EXTRA REFERENCE SINCE
 * THEY WILL BE UNREFFED!
 */
static void
p2tr_cdt_flip_fix (P2trCDT *self,
                   GList   *initial_triangles)
{
    GQueue flipped_edges, tris_to_fix;
    GList *iter;

    g_queue_init (&flipped_edges);
    g_queue_init (&tris_to_fix);

    for (iter = initial_triangles; iter != NULL; iter = iter->next)
        g_queue_push_tail (&tris_to_fix, iter->data);

    while (! g_queue_is_empty (&tris_to_fix))
    {
        P2trTriangle *tri = (P2trTriangle*)g_queue_pop_head (&tris_to_fix);
        P2trCircle   circum_circle;
        gint         i;

        if (p2tr_triangle_is_removed (tri))
        {
            p2tr_triangle_unref (tri);
            continue;
        }

        p2tr_triangle_get_circum_circle (tri, &circum_circle);

        for (i = 0; i < 3; i++)
        {
            P2trEdge  *e = tri->edges[i];
            P2trPoint *opposite;

            if (e->constrained || e->delaunay)
                continue;

            opposite = p2tr_triangle_get_opposite_point (e->mirror->tri, e->mirror);
            if (! p2tr_circle_test_point_outside(&circum_circle, &opposite->c))
            {
                P2trEdge *flipped;
                if (p2tr_cdt_try_flip (self, e, &tris_to_fix, &flipped))
                {
                    g_queue_push_tail (&flipped_edges, flipped);
                    /* Stop iterating this triangle since it doesn't exist
                     * any more */
                    break;
                }
            }
        }

        /* We are finished with the triangle, so unref it as promised */
        p2tr_triangle_unref (tri);
    }

    while (! g_queue_is_empty (&flipped_edges))
    {
        P2trEdge *e = (P2trEdge*) g_queue_pop_head (&flipped_edges);
        e->delaunay = e->mirror->delaunay = FALSE;
        p2tr_edge_unref (e);
    }
}
示例#2
0
void
p2tr_mesh_render_cache_uvt_exact (P2trMesh        *T,
                                  P2trUVT         *dest,
                                  gint             dest_len,
                                  P2trImageConfig *config)
{
  guint x, y, n = dest_len;
  P2trUVT *uvt = dest;
  P2trTriangle *tr_prev = NULL;
  P2trVector2 pt;
  
  pt.x = config->min_x;
  pt.y = config->min_y;

  uvt->tri = p2tr_mesh_find_point_local2 (T, &pt, NULL, &uvt->u, &uvt->v);
  if (uvt->tri) p2tr_triangle_unref (uvt->tri);
  tr_prev = uvt->tri;
  
  for (y = 0, pt.y = config->min_y; y < config->y_samples; ++y, pt.y += config->step_y)
    {
      for (x = 0, pt.x = config->min_x; x < config->x_samples; ++x, pt.x += config->step_x)
        {
          if (n-- == 0) return;
          uvt->tri = p2tr_mesh_find_point_local2 (T, &pt, tr_prev, &uvt->u, &uvt->v);
          if (uvt->tri) p2tr_triangle_unref (uvt->tri);
          tr_prev = uvt->tri;
          ++uvt;
        }
    }
}
示例#3
0
/**
 * Try to flip a given edge, If successfull, return the new edge (reffed!),
 * otherwise return NULL
 */
P2trEdge*
p2tr_cdt_try_flip (P2trCDT   *self,
                   P2trEdge  *to_flip)
{
  /*    C
   *  / | \
   * B-----A    to_flip: A->B
   *  \ | /     to_flip.Tri: ABC
   *    D
   */
  P2trPoint *A, *B, *C, *D;
  P2trEdge *AB, *CA, *AD, *DB, *BC, *DC;

  g_assert (! to_flip->constrained && ! to_flip->delaunay);

  A = P2TR_EDGE_START (to_flip);
  B = to_flip->end;
  C = p2tr_triangle_get_opposite_point (to_flip->tri, to_flip, FALSE);
  D = p2tr_triangle_get_opposite_point (to_flip->mirror->tri, to_flip->mirror, FALSE);

  AB = to_flip;

  /* Check if the quadriliteral ADBC is concave (because if it is, we
   * can't flip the edge) */
  if (p2tr_triangle_circumcircle_contains_point (AB->tri, &D->c) != P2TR_INCIRCLE_IN)
    return NULL;

  CA = p2tr_point_get_edge_to (C, A, FALSE);
  AD = p2tr_point_get_edge_to (A, D, FALSE);
  DB = p2tr_point_get_edge_to (D, B, FALSE);
  BC = p2tr_point_get_edge_to (B, C, FALSE);

  p2tr_edge_remove (AB);

  DC = p2tr_mesh_new_edge (self->mesh, D, C, FALSE);

  p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh,
      CA, AD, DC));

  p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh,
      DB, BC, DC->mirror));

  return DC;
}
示例#4
0
/** Insert a point into a triangle. This function assumes the point is
 * inside the triangle - not on one of its edges and not outside of it.
 */
void
p2tr_cdt_insert_point_into_triangle (P2trCDT      *self,
                                     P2trPoint    *P,
                                     P2trTriangle *tri)
{
  P2trVEdgeSet *flip_candidates = p2tr_vedge_set_new ();

  P2trPoint *A = tri->edges[0]->end;
  P2trPoint *B = tri->edges[1]->end;
  P2trPoint *C = tri->edges[2]->end;

  P2trEdge *CA = tri->edges[0];
  P2trEdge *AB = tri->edges[1];
  P2trEdge *BC = tri->edges[2];

  P2trEdge *AP, *BP, *CP;

  p2tr_triangle_remove (tri);

  AP = p2tr_mesh_new_edge (self->mesh, A, P, FALSE);
  BP = p2tr_mesh_new_edge (self->mesh, B, P, FALSE);
  CP = p2tr_mesh_new_edge (self->mesh, C, P, FALSE);

  p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh, AB, BP, AP->mirror));
  p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh, BC, CP, BP->mirror));
  p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh, CA, AP, CP->mirror));

  p2tr_vedge_set_add (flip_candidates, CP);
  p2tr_vedge_set_add (flip_candidates, AP);
  p2tr_vedge_set_add (flip_candidates, BP);

  p2tr_vedge_set_add (flip_candidates, p2tr_edge_ref (CA));
  p2tr_vedge_set_add (flip_candidates, p2tr_edge_ref (AB));
  p2tr_vedge_set_add (flip_candidates, p2tr_edge_ref (BC));

  /* Flip fix the newly created triangles to preserve the the
   * constrained delaunay property. The flip-fix function will unref the
   * new triangles for us! */
  p2tr_cdt_flip_fix (self, flip_candidates);

  p2tr_vedge_set_free (flip_candidates);
}
示例#5
0
static void
p2tr_edge_remove_one_side (P2trEdge *self)
{
  if (self->tri != NULL)
  {
    p2tr_triangle_remove (self->tri);
    p2tr_triangle_unref (self->tri);
    self->tri = NULL;
  }
  _p2tr_point_remove_edge(P2TR_EDGE_START(self), self);
  p2tr_point_unref (self->end);
  self->end = NULL;
}
示例#6
0
P2trPoint*
p2tr_cdt_insert_point (P2trCDT           *self,
                       const P2trVector2 *pc,
                       P2trTriangle      *point_location_guess)
{
  P2trTriangle *tri;
  P2trPoint    *pt;
  gboolean      inserted = FALSE;
  gint          i;

  P2TR_CDT_VALIDATE_UNUSED (self);

  if (point_location_guess == NULL)
    tri = p2tr_mesh_find_point (self->mesh, pc);
  else
    tri = p2tr_mesh_find_point_local (self->mesh, pc, point_location_guess);

  if (tri == NULL)
    p2tr_exception_geometric ("Tried to add point outside of domain!");

  pt = p2tr_mesh_new_point (self->mesh, pc);

  /* If the point falls on a line, we should split the line */
  for (i = 0; i < 3; i++)
    {
      P2trEdge *edge = tri->edges[i];
      if (p2tr_math_orient2d (& P2TR_EDGE_START(edge)->c,
              &edge->end->c, pc) == P2TR_ORIENTATION_LINEAR)
        {
          GList *parts = p2tr_cdt_split_edge (self, edge, pt), *eIter;
          for (eIter = parts; eIter != NULL; eIter = eIter->next)
            p2tr_edge_unref ((P2trEdge*)eIter->data);
          g_list_free(parts);

          inserted = TRUE;
          break;
        }
    }

  if (! inserted)
    /* If we reached this line, then the point is inside the triangle */
    p2tr_cdt_insert_point_into_triangle (self, pt, tri);

  /* We no longer need the triangle */
  p2tr_triangle_unref (tri);

  P2TR_CDT_VALIDATE_UNUSED (self);
  return pt;
}
示例#7
0
/**
 * Triangulate a polygon by creating edges to a center point.
 * 1. If there is a NULL point in the polygon, two triangles are not
 *    created (these are the two that would have used it)
 * 2. THE RETURNED EDGES MUST BE UNREFFED!
 */
static P2trVEdgeSet*
p2tr_cdt_triangulate_fan (P2trCDT   *self,
                          P2trPoint *center,
                          GList     *edge_pts)
{
  P2trVEdgeSet* fan_edges = p2tr_vedge_set_new ();
  GList *iter;

  /* We can not triangulate unless at least two points are given */
  if (edge_pts == NULL || edge_pts->next == NULL)
    {
      p2tr_exception_programmatic ("Not enough points to triangulate as"
          " a star!");
    }

  for (iter = edge_pts; iter != NULL; iter = iter->next)
    {
      P2trPoint *A = (P2trPoint*) iter->data;
      P2trPoint *B = (P2trPoint*) g_list_cyclic_next (edge_pts, iter)->data;
      P2trEdge *AB, *BC, *CA;

      if (A == NULL || B == NULL)
        continue;

      AB = p2tr_point_get_edge_to (A, B, TRUE);
      BC = p2tr_mesh_new_or_existing_edge (self->mesh, B, center, FALSE);
      CA = p2tr_mesh_new_or_existing_edge (self->mesh, center, A, FALSE);

      p2tr_triangle_unref (p2tr_mesh_new_triangle (self->mesh, AB, BC, CA));

      p2tr_vedge_set_add (fan_edges, CA);
      p2tr_vedge_set_add (fan_edges, BC);
      p2tr_vedge_set_add (fan_edges, AB);
    }

  return fan_edges;
}
示例#8
0
P2trCDT* p2tr_cdt_new (P2tCDT *cdt)
{
    P2tTrianglePtrArray cdt_tris = p2t_cdt_get_triangles (cdt);
    GHashTable *point_map = g_hash_table_new (g_direct_hash, g_direct_equal);
    P2trCDT *rmesh = g_slice_new (P2trCDT);

    gint i, j;

    rmesh->mesh = p2tr_mesh_new ();
    rmesh->outline = p2tr_pslg_new ();

    /* First iteration over the CDT - create all the points */
    for (i = 0; i < cdt_tris->len; i++)
    {
        P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);
        for (j = 0; j < 3; j++)
        {
            P2tPoint *cdt_pt = p2t_triangle_get_point(cdt_tri, j);
            P2trPoint *new_pt = g_hash_table_lookup (point_map, cdt_pt);

            if (new_pt == NULL)
            {
                new_pt = p2tr_point_new2 (cdt_pt->x, cdt_pt->y);
                g_hash_table_insert (point_map, cdt_pt, new_pt);
            }
        }
    }

    /* Second iteration over the CDT - create all the edges and find the
     * outline */
    for (i = 0; i < cdt_tris->len; i++)
    {
        P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);

        for (j = 0; j < 3; j++)
        {
            P2tPoint *start = p2t_triangle_get_point (cdt_tri, j);
            P2tPoint *end = p2t_triangle_get_point (cdt_tri, (j + 1) % 3);
            int edge_index = p2t_triangle_edge_index (cdt_tri, start, end);

            P2trPoint *start_new = g_hash_table_lookup (point_map, start);
            P2trPoint *end_new = g_hash_table_lookup (point_map, end);

            if (! p2tr_point_has_edge_to (start_new, end_new))
            {
                gboolean constrained = cdt_tri->constrained_edge[edge_index];
                P2trEdge *edge = p2tr_mesh_new_edge (rmesh->mesh, start_new, end_new, constrained);

                /* If the edge is constrained, we should add it to the
                 * outline */
                if (constrained)
                    p2tr_pslg_add_new_line(rmesh->outline, &start_new->c,
                                           &end_new->c);

                /* We only wanted to create the edge now. We will use it
                 * later */
                p2tr_edge_unref (edge);
            }
        }
    }

    /* Third iteration over the CDT - create all the triangles */
    for (i = 0; i < cdt_tris->len; i++)
    {
        P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);

        P2trPoint *pt1 = g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 0));
        P2trPoint *pt2 = g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 1));
        P2trPoint *pt3 = g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 2));

        P2trTriangle *new_tri = p2tr_mesh_new_triangle (rmesh->mesh,
                                p2tr_point_get_edge_to(pt1, pt2),
                                p2tr_point_get_edge_to(pt2, pt3),
                                p2tr_point_get_edge_to(pt3, pt1));

        /* We won't do any usage of the triangle, so just unref it */
        p2tr_triangle_unref (new_tri);
    }

    return rmesh;
}
示例#9
0
P2trCDT*
p2tr_cdt_new (P2tCDT *cdt)
{
  P2tTrianglePtrArray cdt_tris = p2t_cdt_get_triangles (cdt);
  GHashTable *point_map = g_hash_table_new (g_direct_hash, g_direct_equal);
  P2trCDT *rmesh = g_slice_new (P2trCDT);
  GHashTableIter iter;
  P2trPoint *pt_iter = NULL;

  P2trVEdgeSet *new_edges = p2tr_vedge_set_new ();

  guint i, j;

  rmesh->mesh = p2tr_mesh_new ();
  rmesh->outline = p2tr_pslg_new ();

  /* First iteration over the CDT - create all the points */
  for (i = 0; i < cdt_tris->len; i++)
  {
    P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);
    for (j = 0; j < 3; j++)
      {
        P2tPoint *cdt_pt = p2t_triangle_get_point(cdt_tri, j);
        P2trPoint *new_pt = (P2trPoint*) g_hash_table_lookup (point_map, cdt_pt);

        if (new_pt == NULL)
          {
            new_pt = p2tr_mesh_new_point2 (rmesh->mesh, cdt_pt->x, cdt_pt->y);
            g_hash_table_insert (point_map, cdt_pt, new_pt);
          }
      }
  }

  /* Second iteration over the CDT - create all the edges and find the
   * outline */
  for (i = 0; i < cdt_tris->len; i++)
  {
    P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);

    for (j = 0; j < 3; j++)
      {
        P2tPoint *start = p2t_triangle_get_point (cdt_tri, j);
        P2tPoint *end = p2t_triangle_get_point (cdt_tri, (j + 1) % 3);
        int edge_index = p2t_triangle_edge_index (cdt_tri, start, end);

        P2trPoint *start_new = (P2trPoint*) g_hash_table_lookup (point_map, start);
        P2trPoint *end_new = (P2trPoint*) g_hash_table_lookup (point_map, end);

        if (! p2tr_point_has_edge_to (start_new, end_new))
          {
            gboolean constrained = cdt_tri->constrained_edge[edge_index]
            || cdt_tri->neighbors_[edge_index] == NULL;
            P2trEdge *edge = p2tr_mesh_new_edge (rmesh->mesh, start_new, end_new, constrained);

            /* If the edge is constrained, we should add it to the
             * outline */
            if (constrained)
              p2tr_pslg_add_new_line(rmesh->outline, &start_new->c,
                  &end_new->c);

            /* We only wanted to create the edge now. We will use it
             * later */
            p2tr_vedge_set_add (new_edges, edge);
          }
      }
  }

  /* Third iteration over the CDT - create all the triangles */
  for (i = 0; i < cdt_tris->len; i++)
  {
    P2tTriangle *cdt_tri = triangle_index (cdt_tris, i);

    P2trPoint *pt1 = (P2trPoint*) g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 0));
    P2trPoint *pt2 = (P2trPoint*) g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 1));
    P2trPoint *pt3 = (P2trPoint*) g_hash_table_lookup (point_map, p2t_triangle_get_point (cdt_tri, 2));

    P2trTriangle *new_tri = p2tr_mesh_new_triangle (rmesh->mesh,
        p2tr_point_get_edge_to(pt1, pt2, FALSE),
        p2tr_point_get_edge_to(pt2, pt3, FALSE),
        p2tr_point_get_edge_to(pt3, pt1, FALSE));

    /* We won't do any usage of the triangle, so just unref it */
    p2tr_triangle_unref (new_tri);
  }

  /* And do an extra flip fix */
  p2tr_cdt_flip_fix (rmesh, new_edges);

  p2tr_vedge_set_free (new_edges);

  /* Now finally unref the points we added into the map */
  g_hash_table_iter_init (&iter, point_map);
  while (g_hash_table_iter_next (&iter, NULL, (gpointer*)&pt_iter))
    p2tr_point_unref (pt_iter);
  g_hash_table_destroy (point_map);

  return rmesh;
}