int scen_detect( struct PData *pd ) { char *dummy; List *entries; if ( !parser_get_value( pd, "authors", &dummy, 0 ) ) return 0; if ( !parser_get_value( pd, "date", &dummy, 0 ) ) return 0; if ( !parser_get_value( pd, "turns", &dummy, 0 ) ) return 0; if ( !parser_get_value( pd, "turns_per_day", &dummy, 0 ) ) return 0; if ( !parser_get_value( pd, "days_per_turn", &dummy, 0 ) ) return 0; if ( !parser_get_entries( pd, "players", &entries ) ) return 0; return 1; }
/* ==================================================================== Get first value of 'name', translated to the current language in the context of the given domain, and return it _duplicated_. ==================================================================== */ int parser_get_localized_string ( PData *pd, const char *name, const char *domain, char **result ) { char *value; if ( !parser_get_value( pd, name, &value, 0 ) ) { sprintf( parser_sub_error, "parser_get_string:\n %s", parser_error ); strcpy( parser_error, parser_sub_error ); return 0; } *result = strdup( trd(domain, value) ); return 1; }
int parser_get_double ( PData *pd, const char *name, double *result ) { char *value; if ( !parser_get_value( pd, name, &value, 0 ) ) { sprintf( parser_sub_error, "parser_get_double:\n %s", parser_error ); strcpy( parser_error, parser_sub_error ); return 0; } *result = strtod( value, 0 ); return 1; }
int parser_get_int ( PData *pd, const char *name, int *result ) { char *value; if ( !parser_get_value( pd, name, &value, 0 ) ) { sprintf( parser_sub_error, "parser_get_int:\n %s", parser_error ); strcpy( parser_error, parser_sub_error ); return 0; } *result = atoi( value ); return 1; }
/* load config */ static void parse_player( PData *pd, Player *player ) { char *str; PData *sub; if ( parser_get_value( pd, "name", &str, 0 ) ) strcpy( player->name, str ); if ( parser_get_pdata( pd, "controls", &sub ) ) { parser_get_int( sub, "left", &player->controls.left ); parser_get_int( sub, "right", &player->controls.right ); parser_get_int( sub, "rot_left", &player->controls.rot_left ); parser_get_int( sub, "rot_right", &player->controls.rot_right ); parser_get_int( sub, "down", &player->controls.down ); parser_get_int( sub, "drop", &player->controls.drop ); } }
/* ==================================================================== Load terrain types, weather information and hex tile icons. ==================================================================== */ int terrain_load( char *fname ) { int i, j, k; PData *pd, *sub, *subsub, *subsubsub; List *entries, *flags; char path[512], transitionPath[512]; char *flag, *str; char *domain = 0; int count; /* log info */ int log_dot_limit = 40; /* maximum of dots */ char log_str[128]; sprintf( transitionPath, "Scenario/%s", fname ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( pd = parser_read_file( fname, path ) ) == 0 ) goto parser_failure; // domain = determine_domain(pd, fname); // locale_load_domain(domain, 0/*FIXME*/); /* get weather */ if ( !parser_get_entries( pd, "weather", &entries ) ) goto parser_failure; weather_type_count = entries->count; weather_types = calloc( weather_type_count, sizeof( Weather_Type ) ); list_reset( entries ); i = 0; while ( ( sub = list_next( entries ) ) ) { weather_types[i].id = strdup( sub->name ); // if ( !parser_get_localized_string( sub, "name", domain, &weather_types[i].name ) ) goto parser_failure; if ( !parser_get_value( sub, "name", &str, 0 ) ) goto parser_failure; weather_types[i].name = strdup( str ); if ( !parser_get_value( sub, "ground_cond", &str, 0 ) ) goto parser_failure; weather_types[i].ground_conditions = strdup( str ); if ( !parser_get_values( sub, "flags", &flags ) ) goto parser_failure; list_reset( flags ); while ( ( flag = list_next( flags ) ) ) weather_types[i].flags |= check_flag( flag, fct_terrain ); i++; } /* hex tile geometry */ if ( !parser_get_int( pd, "hex_width", &hex_w ) ) goto parser_failure; if ( !parser_get_int( pd, "hex_height", &hex_h ) ) goto parser_failure; if ( !parser_get_int( pd, "hex_x_offset", &hex_x_offset ) ) goto parser_failure; if ( !parser_get_int( pd, "hex_y_offset", &hex_y_offset ) ) goto parser_failure; /* terrain icons */ terrain_icons = calloc( 1, sizeof( Terrain_Icons ) ); if ( !parser_get_value( pd, "fog", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->fog = load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ) ) == 0 ) goto failure; if ( !parser_get_value( pd, "danger", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->danger = load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ) ) == 0 ) goto failure; if ( !parser_get_value( pd, "grid", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->grid = load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ) ) == 0 ) goto failure; if ( !parser_get_value( pd, "frame", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->select = load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ) ) == 0 ) goto failure; if ( !parser_get_value( pd, "crosshair", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->cross = anim_create( load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ), 1000/config.anim_speed, hex_w, hex_h, sdl.screen, 0, 0 ) ) == 0 ) goto failure; anim_hide( terrain_icons->cross, 1 ); if ( !parser_get_value( pd, "explosion", &str, 0 ) ) goto parser_failure; sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_icons->expl1 = anim_create( load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ), 50/config.anim_speed, hex_w, hex_h, sdl.screen, 0, 0 ) ) == 0 ) goto failure; anim_hide( terrain_icons->expl1, 1 ); if ( ( terrain_icons->expl2 = anim_create( load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ), 50/config.anim_speed, hex_w, hex_h, sdl.screen, 0, 0 ) ) == 0 ) goto failure; anim_hide( terrain_icons->expl2, 1 ); /* terrain sounds */ #ifdef WITH_SOUND if ( parser_get_value( pd, "explosion_sound", &str, 0 ) ) { snprintf( transitionPath, 512, "Sound/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); terrain_icons->wav_expl = wav_load( path, 2 ); } if ( parser_get_value( pd, "select_sound", &str, 0 ) ) { snprintf( transitionPath, 512, "Sound/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); terrain_icons->wav_select = wav_load( path, 1 ); } #endif /* terrain data image columns */ if ( !parser_get_int( pd, "terrain_columns", &terrain_columns ) ) goto parser_failure; /* terrain data image rows */ if ( !parser_get_int( pd, "terrain_rows", &terrain_rows ) ) goto parser_failure; /* each ground condition type got its own image -- if it's named 'default' we point towards the image of weather_type 0 */ terrain_images = calloc( 1, sizeof( Terrain_Images ) ); terrain_images->images = calloc( weather_type_count / 4, sizeof( SDL_Surface* ) ); for ( j = 0; j < weather_type_count / 4; j++ ) { terrain_images->ground_conditions = strdup( weather_types[4*j].ground_conditions ); sprintf( path, "image/%s", weather_types[4*j].ground_conditions ); if ( !parser_get_value( pd, path, &str, 0 ) ) goto parser_failure; if ( STRCMP( "default", str ) && j > 0 ) { /* just a pointer */ terrain_images->images[j] = terrain_images->images[0]; } else { sprintf( transitionPath, "Graphics/%s", str ); search_file_name_exact( path, transitionPath, config.mod_name ); if ( ( terrain_images->images[j] = load_surf( path, SDL_SWSURFACE, 0, 0, 0, 0 ) ) == 0 ) goto parser_failure; SDL_SetColorKey( terrain_images->images[j], SDL_SRCCOLORKEY, get_pixel( terrain_images->images[j], 0, 0 ) ); } } /* fog image */ terrain_images->images_fogged = calloc( weather_type_count / 4, sizeof( SDL_Surface* ) ); for ( j = 0; j < weather_type_count / 4; j++ ) { if ( terrain_images->images[j] == terrain_images->images[0] && j > 0 ) { /* just a pointer */ terrain_images->images_fogged[j] = terrain_images->images_fogged[0]; } else { terrain_images->images_fogged[j] = create_surf( terrain_images->images[j]->w, terrain_images->images[j]->h, SDL_SWSURFACE ); FULL_DEST( terrain_images->images_fogged[j] ); FULL_SOURCE( terrain_images->images[j] ); blit_surf(); count = terrain_images->images[j]->w / hex_w; for ( i = 0; i < terrain_rows; i++ ) for ( k = 0; k < terrain_columns; k++ ) { DEST( terrain_images->images_fogged[j], k * hex_w, i * hex_h, hex_w, hex_h ); SOURCE( terrain_icons->fog, 0, 0 ); alpha_blit_surf( FOG_ALPHA ); } SDL_SetColorKey( terrain_images->images_fogged[j], SDL_SRCCOLORKEY, get_pixel( terrain_images->images_fogged[j], 0, 0 ) ); } } /* terrain types */ if ( !parser_get_entries( pd, "terrain", &entries ) ) goto parser_failure; terrain_type_count = entries->count; terrain_types = calloc( terrain_type_count, sizeof( Terrain_Type ) ); list_reset( entries ); i = 0; while ( ( sub = list_next( entries ) ) ) { /* id */ terrain_types[i].id = sub->name[0]; /* name */ if ( !parser_get_localized_string( sub, "name", domain, &terrain_types[i].name ) ) goto parser_failure; /* spot cost */ terrain_types[i].spt = calloc( weather_type_count, sizeof( int ) ); if ( !parser_get_pdata( sub, "spot_cost", &subsub ) ) goto parser_failure; for ( j = 0; j < weather_type_count; j++ ) if ( !parser_get_int( subsub, weather_types[j].id, &terrain_types[i].spt[j] ) ) goto parser_failure; /* image */ terrain_types[i].images = terrain_images->images; /* fog image */ terrain_types[i].images_fogged = terrain_images->images_fogged; /* mov cost */ terrain_types[i].mov = calloc( mov_type_count * weather_type_count, sizeof( int ) ); if ( !parser_get_pdata( sub, "move_cost", &subsub ) ) goto parser_failure; for ( k = 0; k < mov_type_count; k++ ) { if ( !parser_get_pdata( subsub, mov_types[k].id, &subsubsub ) ) goto parser_failure; for ( j = 0; j < weather_type_count; j++ ) { if ( !parser_get_value( subsubsub, weather_types[j].id, &str, 0 ) ) goto parser_failure; if ( str[0] == 'X' ) terrain_types[i].mov[j + k * weather_type_count] = 0; /* impassable */ else if ( str[0] == 'A' ) terrain_types[i].mov[j + k * weather_type_count] = -1; /* costs all */ else terrain_types[i].mov[j + k * weather_type_count] = atoi( str ); /* normal cost */ } } /* entrenchment */ if ( !parser_get_int( sub, "min_entr", &terrain_types[i].min_entr ) ) goto parser_failure; if ( !parser_get_int( sub, "max_entr", &terrain_types[i].max_entr ) ) goto parser_failure; /* initiative modification */ if ( !parser_get_int( sub, "max_init", &terrain_types[i].max_ini ) ) goto parser_failure; /* flags */ terrain_types[i].flags = calloc( weather_type_count, sizeof( int ) ); if ( !parser_get_pdata( sub, "flags", &subsub ) ) goto parser_failure; for ( j = 0; j < weather_type_count; j++ ) { if ( !parser_get_values( subsub, weather_types[j].id, &flags ) ) goto parser_failure; list_reset( flags ); while ( ( flag = list_next( flags ) ) ) terrain_types[i].flags[j] |= check_flag( flag, fct_terrain ); } /* next terrain */ i++; /* LOG */ strcpy( log_str, " [ ]" ); for ( k = 0; k < i * log_dot_limit / entries->count; k++ ) log_str[3 + k] = '*'; write_text( log_font, sdl.screen, log_x, log_y, log_str, 255 ); SDL_UpdateRect( sdl.screen, log_font->last_x, log_font->last_y, log_font->last_width, log_font->last_height ); } parser_free( &pd ); /* LOG */ write_line( sdl.screen, log_font, log_str, log_x, &log_y ); refresh_screen( 0, 0, 0, 0 ); free(domain); return 1; parser_failure: fprintf( stderr, "%s\n", parser_get_error() ); failure: terrain_delete(); if ( pd ) parser_free( &pd ); free(domain); printf(tr("If data seems to be missing, please re-run the converter lgc-pg.\n")); return 0; }
/* load config */ void config_load( ) { char *str; char file_name[512]; PData *pd; /* set to defaults */ config_check_dir(); config_reset(); /* load config */ sprintf( file_name, "%s/%s", config.dir_name, CONFIG_FILE_NAME ); if ( ( pd = parser_read_file( "config", file_name ) ) == 0 ) { fprintf( stderr, "%s\n", parser_get_error() ); return; } /* assign */ parser_get_int( pd, "set_id_local", &config.levelset_id_local ); parser_get_int( pd, "set_count_local", &config.levelset_count_local ); parser_get_int( pd, "set_id_home", &config.levelset_id_home ); parser_get_int( pd, "set_count_home", &config.levelset_count_home ); parser_get_int( pd, "player_count", &config.player_count ); if ( parser_get_value( pd, "player0", &str, 0 ) ) strcpy_lt( config.player_names[0], str, 31 ); if ( parser_get_value( pd, "player1", &str, 0 ) ) strcpy_lt( config.player_names[1], str, 31 ); if ( parser_get_value( pd, "player2", &str, 0 ) ) strcpy_lt( config.player_names[2], str, 31 ); if ( parser_get_value( pd, "player3", &str, 0 ) ) strcpy_lt( config.player_names[3], str, 31 ); parser_get_int( pd, "diff", &config.diff ); parser_get_int( pd, "starting_level", &config.startlevel ); parser_get_int( pd, "rel_warp_limit", &config.rel_warp_limit ); parser_get_int( pd, "add_bonus_levels", &config.addBonusLevels ); parser_get_int( pd, "left", &config.k_left ); parser_get_int( pd, "right", &config.k_right ); parser_get_int( pd, "fire_left", &config.k_lfire ); parser_get_int( pd, "fire_right", &config.k_rfire ); parser_get_int( pd, "return", &config.k_return ); parser_get_int( pd, "turbo", &config.k_turbo ); parser_get_int( pd, "rel_motion", &config.rel_motion ); parser_get_int( pd, "grab", &config.grab ); parser_get_int( pd, "motion_mod", &config.i_motion_mod ); config.motion_mod = 0.01 * config.i_motion_mod; parser_get_int( pd, "convex", &config.convex ); parser_get_int( pd, "linear_corner", &config.linear_corner ); parser_get_int( pd, "random_angle", &config.random_angle ); parser_get_int( pd, "maxballspeed", &config.maxballspeed_int1000 ); config.maxballspeed_float = (float)config.maxballspeed_int1000 / 1000; parser_get_int( pd, "invert", &config.invert ); parser_get_int( pd, "sound", &config.sound ); parser_get_int( pd, "volume", &config.volume ); parser_get_int( pd, "speech", &config.speech ); parser_get_int( pd, "badspeech", &config.badspeech ); parser_get_int( pd, "audio_buffer_size", &config.audio_buffer_size ); parser_get_int( pd, "anim", &config.anim ); parser_get_int( pd, "fullscreen", &config.fullscreen ); parser_get_int( pd, "fade", &config.fade ); parser_get_int( pd, "bonus_info", &config.bonus_info ); parser_get_int( pd, "fps", &config.fps ); parser_get_int( pd, "ball_level", &config.ball_level ); parser_get_int( pd, "debris_level", &config.debris_level ); parser_get_int( pd, "i_key_speed", &config.i_key_speed ); config.key_speed = 0.001 * config.i_key_speed; parser_get_int( pd, "use_hints", &config.use_hints ); parser_get_int( pd, "return_on_click", &config.return_on_click ); parser_get_int( pd, "theme_id", &config.theme_id ); parser_get_int( pd, "theme_count", &config.theme_count ); if ( parser_get_value( pd, "server", &str, 0 ) ) strcpy_lt( config.server, str, 64 ); if ( parser_get_value( pd, "local_port", &str, 0 ) ) strcpy_lt( config.local_port, str, 6 ); if ( parser_get_value( pd, "username", &str, 0 ) ) strcpy_lt( config.username, str, 15 ); parser_get_int( pd, "mp_diff", &config.mp_diff ); parser_get_int( pd, "mp_rounds", &config.mp_rounds ); parser_get_int( pd, "mp_frags", &config.mp_frags ); parser_get_int( pd, "mp_balls", &config.mp_balls ); parser_free( &pd ); }