int PlayerController::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QObject::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: playing(); break; case 1: stopped(); break; case 2: paused(); break; case 3: playerStarted((*reinterpret_cast< bool(*)>(_a[1]))); break; case 4: playerClosed(); break; case 5: changeTrackInfo((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break; case 6: changePos((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 7: passAlbumArt((*reinterpret_cast< CFbsBitmap*(*)>(_a[1]))); break; case 8: updateAlbumArt((*reinterpret_cast< int(*)>(_a[1]))); break; case 9: CheckPlayerState(); break; case 10: Tick(); break; case 11: Play(); break; case 12: Pause(); break; case 13: Next(); break; case 14: Previous(); break; case 15: SeekForward(); break; case 16: SeekBack(); break; case 17: StopSeeking(); break; case 18: AlbumArtSaved((*reinterpret_cast< CFbsBitmap*(*)>(_a[1]))); break; case 19: GoToNowPlaying(); break; case 20: ClosePlayer(); break; case 21: SeekToPos((*reinterpret_cast< int(*)>(_a[1]))); break; case 22: GetState(); break; default: ; } _id -= 23; } return _id; }
void PlayerController::AlbumArtChanged(CFbsBitmap *aBitmap) { qDebug()<<"album art"<<aBitmap; if (aBitmap) emit passAlbumArt(aBitmap); else updateAlbumArt(0); }