示例#1
0
int main(int argc, char *argv[])
{
	struct options options;
	clock_t start;
	bool create_db;
	GError *error = NULL;
	bool success;

	daemonize_close_stdin();

#ifdef HAVE_LOCALE_H
	/* initialize locale */
	setlocale(LC_CTYPE,"");
#endif

	g_set_application_name("Music Player Daemon");

	/* enable GLib's thread safety code */
	g_thread_init(NULL);

	winsock_init();
	idle_init();
	dirvec_init();
	songvec_init();
	tag_pool_init();
	config_global_init();

	success = parse_cmdline(argc, argv, &options, &error);
	if (!success) {
		g_warning("%s", error->message);
		g_error_free(error);
		return EXIT_FAILURE;
	}

	glue_daemonize_init(&options);

	stats_global_init();
	tag_lib_init();
	log_init(options.verbose, options.log_stderr);

	success = listen_global_init(&error);
	if (!success) {
		g_warning("%s", error->message);
		g_error_free(error);
		return EXIT_FAILURE;
	}

	daemonize_set_user();

	main_task = g_thread_self();
	main_loop = g_main_loop_new(NULL, FALSE);
	main_cond = g_cond_new();

	event_pipe_init();
	event_pipe_register(PIPE_EVENT_IDLE, idle_event_emitted);

	path_global_init();
	glue_mapper_init();
	initPermissions();
	playlist_global_init();
	spl_global_init();
#ifdef ENABLE_ARCHIVE
	archive_plugin_init_all();
#endif
	decoder_plugin_init_all();
	update_global_init();

	create_db = !glue_db_init_and_load();

	glue_sticker_init();

	command_init();
	initialize_decoder_and_player();
	volume_init();
	initAudioConfig();
	audio_output_all_init();
	client_manager_init();
	replay_gain_global_init();

	if (!input_stream_global_init(&error)) {
		g_warning("%s", error->message);
		g_error_free(error);
		return EXIT_FAILURE;
	}

	playlist_list_global_init();

	daemonize(options.daemon);

	setup_log_output(options.log_stderr);

	initSigHandlers();

	initZeroconf();

	player_create();

	if (create_db) {
		/* the database failed to load: recreate the
		   database */
		unsigned job = update_enqueue(NULL, true);
		if (job == 0)
			g_error("directory update failed");
	}

	glue_state_file_init();

	success = config_get_bool(CONF_AUTO_UPDATE, false);
#ifdef ENABLE_INOTIFY
	if (success && mapper_has_music_directory())
    		mpd_inotify_init();
#else
	if (success)
		g_warning("inotify: auto_update was disabled. enable during compilation phase");
#endif

	config_global_check();

	/* enable all audio outputs (if not already done by
	   playlist_state_restore() */
	pc_update_audio();

	/* run the main loop */

	g_main_loop_run(main_loop);

	/* cleanup */

	g_main_loop_unref(main_loop);

#ifdef ENABLE_INOTIFY
	mpd_inotify_finish();
#endif

	state_file_finish();
	pc_kill();
	finishZeroconf();
	client_manager_deinit();
	listen_global_finish();
	playlist_global_finish();

	start = clock();
	db_finish();
	g_debug("db_finish took %f seconds",
		((float)(clock()-start))/CLOCKS_PER_SEC);

#ifdef ENABLE_SQLITE
	sticker_global_finish();
#endif

	g_cond_free(main_cond);
	event_pipe_deinit();

	playlist_list_global_finish();
	input_stream_global_finish();
	audio_output_all_finish();
	volume_finish();
	mapper_finish();
	path_global_finish();
	finishPermissions();
	pc_deinit();
	command_finish();
	update_global_finish();
	decoder_plugin_deinit_all();
#ifdef ENABLE_ARCHIVE
	archive_plugin_deinit_all();
#endif
	config_global_finish();
	tag_pool_deinit();
	songvec_deinit();
	dirvec_deinit();
	idle_deinit();
	stats_global_finish();
	daemonize_finish();
#ifdef WIN32
	WSACleanup();
#endif

	close_log_files();
	return EXIT_SUCCESS;
}
示例#2
0
文件: playlist_state.c 项目: ion1/mpd
bool
playlist_state_restore(const char *line, FILE *fp, GString *buffer,
		       struct playlist *playlist)
{
	int current = -1;
	int seek_time = 0;
	int state = PLAYER_STATE_STOP;
	bool random_mode = false;

	if (!g_str_has_prefix(line, PLAYLIST_STATE_FILE_STATE))
		return false;

	line += sizeof(PLAYLIST_STATE_FILE_STATE) - 1;

	if (strcmp(line, PLAYLIST_STATE_FILE_STATE_PLAY) == 0)
		state = PLAYER_STATE_PLAY;
	else if (strcmp(line, PLAYLIST_STATE_FILE_STATE_PAUSE) == 0)
		state = PLAYER_STATE_PAUSE;

	while ((line = read_text_line(fp, buffer)) != NULL) {
		if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_TIME)) {
			seek_time =
			    atoi(&(line[strlen(PLAYLIST_STATE_FILE_TIME)]));
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_REPEAT)) {
			if (strcmp
			    (&(line[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
			     "1") == 0) {
				playlist_set_repeat(playlist, true);
			} else
				playlist_set_repeat(playlist, false);
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_SINGLE)) {
			if (strcmp
			    (&(line[strlen(PLAYLIST_STATE_FILE_SINGLE)]),
			     "1") == 0) {
				playlist_set_single(playlist, true);
			} else
				playlist_set_single(playlist, false);
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CONSUME)) {
			if (strcmp
			    (&(line[strlen(PLAYLIST_STATE_FILE_CONSUME)]),
			     "1") == 0) {
				playlist_set_consume(playlist, true);
			} else
				playlist_set_consume(playlist, false);
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CROSSFADE)) {
			pc_set_cross_fade(atoi(line + strlen(PLAYLIST_STATE_FILE_CROSSFADE)));
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDB)) {
			pc_set_mixramp_db(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDB)));
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDELAY)) {
			pc_set_mixramp_delay(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDELAY)));
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_RANDOM)) {
			random_mode =
				strcmp(line + strlen(PLAYLIST_STATE_FILE_RANDOM),
				       "1") == 0;
		} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CURRENT)) {
			current = atoi(&(line
					 [strlen
					  (PLAYLIST_STATE_FILE_CURRENT)]));
		} else if (g_str_has_prefix(line,
					    PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
			playlist_state_load(fp, buffer, playlist);
		}
	}

	playlist_set_random(playlist, random_mode);

	if (!queue_is_empty(&playlist->queue)) {
		if (!queue_valid_position(&playlist->queue, current))
			current = 0;

		/* enable all devices for the first time; this must be
		   called here, after the audio output states were
		   restored, before playback begins */
		if (state != PLAYER_STATE_STOP)
			pc_update_audio();

		if (state == PLAYER_STATE_STOP /* && config_option */)
			playlist->current = current;
		else if (seek_time == 0)
			playlist_play(playlist, current);
		else
			playlist_seek_song(playlist, current, seek_time);

		if (state == PLAYER_STATE_PAUSE)
			pc_pause();
	}

	return true;
}