示例#1
0
/*
 * Main function. Called when startup code is done with
 * copying memory and setting up clocks.
 */
int audioToMp3(void) {
	GPIO_InitTypeDef  GPIO_InitStructure;

	// SysTick interrupt each 1ms
	RCC_GetClocksFreq(&RCC_Clocks);
	SysTick_Config(RCC_Clocks.HCLK_Frequency / 1000);

	// GPIOD Peripheral clock enable
	RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOD, ENABLE);

	// Configure PD12, PD13, PD14 and PD15 in output pushpull mode
	GPIO_InitStructure.GPIO_Pin = GPIO_Pin_12 | GPIO_Pin_13 | GPIO_Pin_14 | GPIO_Pin_15;
	GPIO_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
	GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
	GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
	GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
	GPIO_Init(GPIOD, &GPIO_InitStructure);

	// Initialize USB Host Library
	USBH_Init(&USB_OTG_Core, USB_OTG_FS_CORE_ID, &USB_Host, &USBH_MSC_cb, &USR_Callbacks);

	for(;;) {
		if(0==exitMp3)
		{
			USBH_Process(&USB_OTG_Core, &USB_Host);

			if (enum_done >= 2) {
				enum_done = 0;
				play_directory("", 0);
			}
		}
		//exit and disable peripherals
		else
		{
			//RTC_AlarmCmd(RTC_Alarm_A,DISABLE);
			DAC_Cmd(DAC_Channel_1, DISABLE);
			DAC_DMACmd(DAC_Channel_1, DISABLE); //DMAEN1
			DMA_Cmd(DMA1_Stream5, DISABLE);
			TIM_Cmd(TIM6, DISABLE);


			exitMp3 = 0;
			mp3PlayingFlag = 0;
			break;
		}
	}
}
示例#2
0
int main(void)
{

	SystemInit();

	/* GPIOD Periph clock enable */
	RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOD, ENABLE);

	/* Configure PD12, PD13, PD14 and PD15 in output pushpull mode */
	GPIO_InitStructure.GPIO_Pin = GPIO_Pin_12 | GPIO_Pin_13| GPIO_Pin_14| GPIO_Pin_15;
	GPIO_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
	GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
	GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
	GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
	GPIO_Init(GPIOD, &GPIO_InitStructure);

	USBH_Init(&USB_OTG_Core, USB_OTG_FS_CORE_ID, &USB_Host, &USBH_MSC_cb, &USR_Callbacks);

    while(1)
    {

		USBH_Process(&USB_OTG_Core, &USB_Host);

		if (l==0) {
			l=0;
			//play_directory("", 0);
		//	Filewrite();
		}
                if (enum_done >= 2) {
                        enum_done = 0;
                        play_directory("", 0);
                }
    }


}