示例#1
0
文件: first.c 项目: BrickBot/leJOS
int main (void) {
    char playing;

    while (1) {
	init_timer(&data[6], &data[0]);
	init_power();

	set_lcd_segment(0x3020);
	refresh_display();

	play_system_sound(0x4003, 1);

	wait_release();
	wait_press();

	play_system_sound(0x4003, 0);

	do {
	    get_sound_playing_flag(0x700c, &playing);
	} while (playing);

	clear_display();
	refresh_display();

	shutdown_timer();
	shutdown_power();
    }
    return 0;
}
示例#2
0
文件: test3.c 项目: BrickBot/leJOS
int main (void) {
    long i;

    init_timer(&data[6], &data[0]);
    init_power();
    play_system_sound(0x4003, 1);

    clear_display();

    for (i = -5; i <= 5; i++) {
	set_lcd_number(LCD_SIGNED, i % 5, LCD_DECIMAL_0);
	refresh_display();
	wait_release();
	wait_press();
    }

    for (i = -5; i <= 5; i++) {
	set_lcd_number(LCD_SIGNED, i % -5, LCD_DECIMAL_0);
	refresh_display();
	wait_release();
	wait_press();
    }

    shutdown_timer();

    return 0;
}
示例#3
0
文件: test2.c 项目: BrickBot/leJOS
int main (void) {
    char playing;

    init_timer(&async, &dispatch[0]);
    init_power();

    set_lcd_segment(0x3020);
    refresh_display();

    play_system_sound(0x4003, 1);

    do {
	get_sound_playing_flag(0x700c, &playing);
    } while (playing);

    shutdown_timer();

    return 0;
}
示例#4
0
文件: gvpmisc.c 项目: 131/gsview
void
play_sound(int num)
{
	if (strlen(sound[num].file)==0)
	    return;
	if (!(pfnMciPlayFile) || (strcmp(sound[num].file,BEEP)==0)) {
	    DosBeep(200,200);
	    return;
	}
	if (isdigit((int)(*sound[num].file)))
	    play_system_sound(sound[num].file);
	else {
	    char buf[MAXSTR];
	    buf[0] = '\042';
	    strcpy(buf+1, sound[num].file);
	    strcat(buf, "\042");
	    if ((*pfnMciPlayFile)(hwnd_frame, (PSZ)buf, 0, 0, 0))
	        DosBeep(200,200);
	}
}
示例#5
0
文件: test.c 项目: BrickBot/leJOS
int main (void) {
    char playing;
    short count = -10;
    int count2 = 0;
    int sound = 0;
    int i, j;
    unsigned char op = 0;
    char code;

    while (1) {
	init_timer(&data[6], &data[0]);
	init_power();
	play_system_sound(0x4003, 1);

#if 1
	init_buttons();
	clear_display();
#endif


#if 0
	*((volatile void **)0xfda2) = motor_control;
	while (1);
#endif

#if 0
	while (1) {
	    for (j = 0; j < 100; j++) {
		percent=j;
		set_lcd_number(0x3001, j, 0x3002);
		refresh_display();
		for (i = 0; i < 1000; i++);
	    }
	}
#endif

#if 0
	while (1) {
	    int i;

	    *((short *)0xc000) = 0x0;
#if 0
	    count2 += *((short *)0xfb7f);
#endif
	    for (i = 0; i < 1000; i++) {
		count++;
	    }
	}
#endif

#if 0
	while (1) {
	    set_lcd_number(0x3017, count, 0x3002);
	    refresh_display();
	    count ++;
#if 1
	    wait_release();
	    wait_press();
#endif
	}
#endif

#if 1
	count = 1;
	while (1) {
	    set_lcd_number(0x301f, count, 0x3002);
	    refresh_display();
	    count ++;
	    wait_release();
	    wait_press();
	}
#endif

#if 0
	set_lcd_number(0x301f, 0xffff, 0x3002);
	refresh_display();
	wait_release();
	wait_press();
	break;
#endif

#if 0
	play_system_sound(0x4003, 0);

	do {
	    get_sound_playing_flag(0x700c, &playing);
	} while (playing);
	
	clear_display();
	refresh_display();
	shutdown_power();
#endif

    }

    return 0;
}