static int processturn(const char *orders) { turn++; readorders(orders); processorders(); reports(); writesummary(); writegame(); return 0; }
static int tolua_bindings_atlantis_process00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isnoobj(tolua_S,1,&tolua_err) ) goto tolua_lerror; else #endif { { processorders(); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'process'.",&tolua_err); return 0; #endif }