示例#1
0
void
runtime·lock(Lock *l)
{
	uintptr v;
	uint32 i, spin;

	if(m->locks++ < 0)
		runtime·throw("runtime·lock: lock count");

	// Speculative grab for lock.
	if(runtime·casp((void**)&l->key, nil, (void*)LOCKED))
		return;

	if(m->waitsema == 0)
		m->waitsema = runtime·semacreate();

	// On uniprocessor's, no point spinning.
	// On multiprocessors, spin for ACTIVE_SPIN attempts.
	spin = 0;
	if(runtime·ncpu > 1)
		spin = ACTIVE_SPIN;

	for(i=0;; i++) {
		v = (uintptr)runtime·atomicloadp((void**)&l->key);
		if((v&LOCKED) == 0) {
unlocked:
			if(runtime·casp((void**)&l->key, (void*)v, (void*)(v|LOCKED)))
				return;
			i = 0;
		}
		if(i<spin)
			runtime·procyield(ACTIVE_SPIN_CNT);
		else if(i<spin+PASSIVE_SPIN)
			runtime·osyield();
		else {
			// Someone else has it.
			// l->waitm points to a linked list of M's waiting
			// for this lock, chained through m->nextwaitm.
			// Queue this M.
			for(;;) {
				m->nextwaitm = (void*)(v&~LOCKED);
				if(runtime·casp((void**)&l->key, (void*)v, (void*)((uintptr)m|LOCKED)))
					break;
				v = (uintptr)runtime·atomicloadp((void**)&l->key);
				if((v&LOCKED) == 0)
					goto unlocked;
			}
			if(v&LOCKED) {
				// Queued.  Wait.
				runtime·semasleep(-1);
				i = 0;
			}
		}
	}
}
示例#2
0
// Possible lock states are MUTEX_UNLOCKED, MUTEX_LOCKED and MUTEX_SLEEPING.
// MUTEX_SLEEPING means that there is presumably at least one sleeping thread.
// Note that there can be spinning threads during all states - they do not
// affect mutex's state.
void
runtime·lock(Lock *l)
{
	uint32 i, v, wait, spin;

	if(m->locks++ < 0)
		runtime·throw("runtime·lock: lock count");

	// Speculative grab for lock.
	v = runtime·xchg(&l->key, MUTEX_LOCKED);
	if(v == MUTEX_UNLOCKED)
		return;

	// wait is either MUTEX_LOCKED or MUTEX_SLEEPING
	// depending on whether there is a thread sleeping
	// on this mutex.  If we ever change l->key from
	// MUTEX_SLEEPING to some other value, we must be
	// careful to change it back to MUTEX_SLEEPING before
	// returning, to ensure that the sleeping thread gets
	// its wakeup call.
	wait = v;

	// On uniprocessor's, no point spinning.
	// On multiprocessors, spin for ACTIVE_SPIN attempts.
	spin = 0;
	if(runtime·ncpu > 1)
		spin = ACTIVE_SPIN;

	for(;;) {
		// Try for lock, spinning.
		for(i = 0; i < spin; i++) {
			while(l->key == MUTEX_UNLOCKED)
				if(runtime·cas(&l->key, MUTEX_UNLOCKED, wait))
					return;
			runtime·procyield(ACTIVE_SPIN_CNT);
		}

		// Try for lock, rescheduling.
		for(i=0; i < PASSIVE_SPIN; i++) {
			while(l->key == MUTEX_UNLOCKED)
				if(runtime·cas(&l->key, MUTEX_UNLOCKED, wait))
					return;
			runtime·osyield();
		}

		// Sleep.
		v = runtime·xchg(&l->key, MUTEX_SLEEPING);
		if(v == MUTEX_UNLOCKED)
			return;
		wait = MUTEX_SLEEPING;
		runtime·futexsleep(&l->key, MUTEX_SLEEPING, -1);
	}
}