// Main menu void gfx() { pvr_wait_ready(); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); if (stateM == stateMenu || stateM == statePrintDIR) drawBG(); pvr_list_finish(); pvr_list_begin(PVR_LIST_TR_POLY); switch(stateM) { case statePaused: printPVR((DISP_WIDTH / 2) - 36, (DISP_HEIGHT / 2) - 24, "Paused"); break; case stateMenu: printPVR(0, 0, "eCastOS 0.3.7 | EXT2"); printPVR(0, 48, "A : Boot romdisk Binary"); printPVR(0, 72, "B : List Root Directory"); if (mountState) printPVR(0, 96, "X : Un Mount G1"); if (!mountState) { printPVR(0, 96, "X : Mount G1"); printPVR(0, 240, "G1 : Not Mounted"); } printPVR(0, 120, "Y : Write Hard Drive File's"); printPVR(0, 168, "UP : Pause Rendering PowerVR"); printPVR(0, 192, "DOWN : Check Settings Over Serial"); break; case statePrintDIR: printPVR(((DISP_WIDTH / 2) - 216), 0, " Press B To Return"); do { printDIR("/hd"); } while (stateM == statePrintDIR); break; case stateSettings: break; case stateBoot: printPVR(12, 24, "Initializing eCastOS..."); sleep(1); stateM = stateMenu; break; } pvr_list_finish(); pvr_scene_finish(); }
void do_frame() { pvr_modifier_vol_t mod; int i; pvr_wait_ready(); pvr_scene_begin(); pvr_list_begin(list); pvr_prim(&phdr, sizeof(phdr)); for(i = 0; i < NUM_POLYS; ++i) { pvr_prim(&verts[i * 4], sizeof(verts[i * 4])); pvr_prim(&verts[i * 4 + 1], sizeof(verts[i * 4 + 1])); pvr_prim(&verts[i * 4 + 2], sizeof(verts[i * 4 + 2])); pvr_prim(&verts[i * 4 + 3], sizeof(verts[i * 4 + 3])); } pvr_list_finish(); pvr_list_begin(list + 1); pvr_prim(&mhdr, sizeof(mhdr)); mod.flags = PVR_CMD_VERTEX_EOL; mod.ax = mx; mod.ay = my + 50.0f; mod.az = 150.0f; mod.bx = mx; mod.by = my; mod.bz = 150.0f; mod.cx = mx + 50.0f; mod.cy = my + 50.0f; mod.cz = 150.0f; mod.d1 = mod.d2 = mod.d3 = mod.d4 = mod.d5 = mod.d6 = 0; pvr_prim(&mod, sizeof(mod)); pvr_prim(&mhdr2, sizeof(mhdr2)); mod.flags = PVR_CMD_VERTEX_EOL; mod.ax = mx; mod.ay = my; mod.az = 150.0f; mod.bx = mx + 50.0f; mod.by = my + 50.0f; mod.bz = 150.0f; mod.cx = mx + 50.0f; mod.cy = my; mod.cz = 150.0f; mod.d1 = mod.d2 = mod.d3 = mod.d4 = mod.d5 = mod.d6 = 0; pvr_prim(&mod, sizeof(mod)); pvr_list_finish(); pvr_scene_finish(); }
static void do_feedback (uint32_t time_offset, void *params, int iparam, viewpoint *view, lighting *lights) { uint32 tx_x = 1024, tx_y = 512; float tmp[4], invw; flame_pos[0] = 0; flame_pos[1] = (float) (4500 - ((int) time_offset % 9000)) / 1100.0; flame_pos[2] = 4; view_set_eye_pos (view, 0, 0, -4.5); view_set_look_at (view, 0, 0, 0); light_set_pos (lights, 0, flame_pos[0], flame_pos[1], flame_pos[2]); view_fix (view, lights); light_fix (view, lights); vec_transform3_fipr (&tmp[0], &(*view->camera)[0][0], &flame_pos[0]); tmp[3] = 1.0f; vec_transform_fipr (&flame_pos_xformed[0], &(*view->projection)[0][0], &tmp[0]); invw = 1.0 / flame_pos_xformed[3]; flame_pos_xformed[0] *= invw; flame_pos_xformed[1] *= invw; flame_pos_xformed[2] = invw; /* Render to texture. */ pvr_wait_ready (); pvr_scene_begin_txr (warp_texture[warp_active], &tx_x, &tx_y); #if 0 user_clip.d1 = 0; /* minx. */ user_clip.d2 = 7; /* miny. */ user_clip.d3 = 1; /* maxx. */ user_clip.d4 = 9; /* maxy. */ #endif pvr_list_begin (PVR_LIST_OP_POLY); //pvr_prim (&user_clip, sizeof (pvr_poly_hdr_t)); draw_box (); pvr_list_finish (); pvr_list_begin (PVR_LIST_TR_POLY); //pvr_prim (&user_clip, sizeof (pvr_poly_hdr_t)); draw_cooler (); pvr_list_finish (); pvr_scene_finish (); }
static void RenderVideo(video_txr_t *txr, AVFrame *frame, AVCodecContext *codec) { switch(codec->pix_fmt) { case PIX_FMT_YUVJ420P: case PIX_FMT_YUVJ422P: case PIX_FMT_YUV420P: #ifdef USE_HW_YUV yuv_conv_frame(txr, frame, codec, -1); #else yuvtex(txr->backbuf, txr->tw, codec->width, codec->height, frame->data[0], frame->linesize[0], frame->data[1], frame->linesize[1], frame->data[2], frame->linesize[2] ); // dcache_flush_range((unsigned)txr->backbuf, txr->tw * codec->height * 2); // while (!pvr_dma_ready()); // pvr_txr_load_dma(txr->backbuf, txr->addr, txr->tw * codec->height * 2, -1, NULL, 0); sq_cpy(txr->addr, txr->backbuf, txr->tw * codec->height * 2); #endif break; case PIX_FMT_UYVY422: // dcache_flush_range((unsigned)frame->data[0], txr->tw * codec->height * 2); // while (!pvr_dma_ready()); // pvr_txr_load_dma((uint8 *)(((uint32)frame->data[0] + 31) & (~31)), txr->addr, txr->tw * codec->height * 2, -1, NULL, 0); sq_cpy(txr->addr, frame->data[0], txr->tw * codec->height * 2); break; default: // dcache_flush_range((unsigned)frame->data[0], txr->tw * codec->height * 2); // while (!pvr_dma_ready()); // pvr_txr_load_dma((uint8 *)(((uint32)frame->data[0] + 31) & (~31)), txr->addr, txr->tw * codec->height * 2, -1, NULL, 0); sq_cpy(txr->addr, frame->data[0], txr->tw * codec->height * 2); break; } pvr_wait_ready(); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); if (txr->addr) { int dispw = 640; int disph = 640 * txr->height/txr->width; RenderVideoTexture(txr, (640-dispw)/2, (480-disph)/2, dispw, disph, 0xFFFFFFFF); } pvr_list_finish(); if(txr->render_cb != NULL) { txr->render_cb((void *)txr); } pvr_scene_finish(); }
void pm_draw() { char str[64]; float pct; float posx = 64, posy = 96, posz = 4500; // Get our stats pvr_stats_t stats; pvr_get_stats(&stats); // Make sure we're drawing into the right list. pvr_list_begin(PVR_LIST_TR_POLY); // Make a nice stat display sprintf(str, "fps %.2f buf %d reg %d rnd %d", (double)stats.frame_rate, (int)stats.buf_last_time, (int)stats.reg_last_time, (int)stats.rnd_last_time); plx_fcxt_setcolor4f(fcxt, 1,1,1,1); plx_fcxt_setsize(fcxt, 16.0f); plx_fcxt_setpos(fcxt, posx, posy, posz); plx_fcxt_begin(fcxt); plx_fcxt_draw(fcxt, str); plx_fcxt_end(fcxt); sprintf(str, "avg fps %.2f", (double)(60.0 * stats.frame_count / stats.vbl_count)); plx_fcxt_setpos(fcxt, posx, posy + 16.0f, posz); plx_fcxt_begin(fcxt); plx_fcxt_draw(fcxt, str); plx_fcxt_end(fcxt); // Draw a bargraph for registration time plx_cxt_texture(NULL); plx_cxt_send(PVR_LIST_TR_POLY); posy += -40.0f; pct = ((float)stats.buf_last_time) * 60.0f / 1000.0f; pm_drawbar(pct, posx, posy, posz, 0xff00c0c0, 0xff007070); pct = ((float)stats.reg_last_time) * 60.0f / 1000.0f; posy += 8.0f; pm_drawbar(pct, posx, posy, posz, 0xff00c000, 0xff007000); // Draw a bargraph for rendering time pct = ((float)stats.rnd_last_time) * 60.0f / 1000.0f; posy += 8.0f; pm_drawbar(pct, posx, posy, posz, 0xffc0c000, 0xff707000); pvr_list_finish(); }
void do_frame() { pvr_vertex_t vert; int x, y, z; int size; int i, col; vid_border_color(0, 0, 0); pvr_wait_ready(); vid_border_color(255, 0, 0); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); pvr_prim(&hdr, sizeof(hdr)); x = rand() % 640; y = rand() % 480; z = rand() % 100 + 1; col = rand () % 256; vert.flags = PVR_CMD_VERTEX; vert.x = x; vert.y = y; vert.z = z; vert.u = vert.v = 0.0f; vert.argb = col | (col << 8) | (col << 16) | 0xff000000; vert.oargb = 0; pvr_prim(&vert, sizeof(vert)); for (i=0; i<polycnt; i++) { x = (x + ((rand() % 50) - 25)) % 640; y = (y + ((rand() % 50) - 25)) % 480; col = rand () % 256; vert.x = x; vert.y = y; vert.argb = col | (col << 8) | (col << 16) | 0xff000000; if (i == (polycnt-1)) vert.flags = PVR_CMD_VERTEX_EOL; pvr_prim(&vert, sizeof(vert)); } pvr_list_finish(); pvr_scene_finish(); vid_border_color(0, 255, 0); }
/* our exported drawing function: does a full redraw of everything */ void conio_draw_frame() { pvr_wait_ready(); pvr_scene_begin(); pvr_list_begin(PVR_LIST_TR_POLY); switch (conio_theme) { case CONIO_THEME_C64: draw_border(0.4f, 0.6f, 0.98f); draw_middle(0.0f, 0.0f, 1.0f); draw_virtscr(1.0f, 1.0f, 1.0f, 1.0f); draw_cursor(0.4f, 0.6f, 0.98f); break; case CONIO_THEME_MATRIX: draw_virtscr(1.0f, 0.0f, 1.0f, 0.0f); draw_cursor(0.0f, 0.7f, 0.0f); break; case CONIO_THEME_PLAIN: default: draw_virtscr(1.0f, 1.0f, 1.0f, 1.0f); draw_cursor(1.0f, 1.0f, 1.0f); break; } pvr_list_finish(); pvr_scene_finish(); }
int main(int argc,char **argv){ Init(); //sndoggvorbis_start("/pc/billy.ogg",-1); Lights[0].z = 10.0; Lights[0].x = 0.0; Lights[0].y = 0.0; Lights[0].w = 1.0; Lights[0].r = 5.0; Lights[0].g = 0.0; Lights[0].b = 0.0; Lights[0].a = 1.0; Lights[0].aa = 0.0; Lights[0].ab = 0.0; Lights[0].ac = 1.0; Lights[0].dummy = 1.0; Lights[1].z = 10.0; Lights[1].x = 100.0; Lights[1].y = 100.0; Lights[1].w = 1.0; Lights[1].r = 0.0; Lights[1].g = 5.0; Lights[1].b = 0.0; Lights[1].a = 1.0; Lights[1].aa = 0.0; Lights[1].ab = 0.0; Lights[1].ac = 1.0; Lights[1].dummy = 1.0; Lights[2].z = 10.0; Lights[2].x = 400.0; Lights[2].y = 400.0; Lights[2].w = 1.0; Lights[2].r = 0.0; Lights[2].g = 0.0; Lights[2].b = 5.0; Lights[2].a = 1.0; Lights[2].aa = 0.0; Lights[2].ab = 0.0; Lights[2].ac = 1.0; Lights[2].dummy = 1.0; vid_border_color(255,0,0); Load_Texture("/rd/bumpmap.raw",&GlobalNormal); Load_Texture("/rd/text.raw",&GlobalTex); vid_border_color(0,0,255); Init_Layer(); int q = 0; int x = 0; int pushed = 0; int bumpenabled = 1; int display_fps = 0; bfont_set_encoding(BFONT_CODE_ISO8859_1); while(q == 0){ mat_identity(); vid_border_color(255,0,0); pvr_wait_ready(); vid_border_color(0,255,0); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); Draw_Layer(); pvr_list_finish(); pvr_list_begin(PVR_LIST_TR_POLY); if(bumpenabled) Draw_Layer_Bump(); pvr_list_finish(); pvr_scene_finish(); vid_border_color(0,0,255); MAPLE_FOREACH_BEGIN(MAPLE_FUNC_CONTROLLER, cont_state_t, st); if(st->buttons & CONT_START) q = 1; if(st->joyx > 32){ Lights[x].x += 4.0f; } if(st->joyx < -32){ Lights[x].x -= 4.0f; } if(st->joyy < -32){ Lights[x].y -= 4.0f; } if(st->joyy > 32){ Lights[x].y += 4.0f; } if(st->buttons & CONT_DPAD_LEFT){ Lights[x].x -= 4.0f; } if(st->buttons & CONT_DPAD_RIGHT){ Lights[x].x += 4.0f; } if(st->buttons & CONT_DPAD_UP){ Lights[x].y -= 4; } if(st->buttons & CONT_DPAD_DOWN){ Lights[x].y += 4; } if(st->buttons & CONT_A && pushed == 0){ pushed = 1; x++; if(x == LIGHTS){ x = 0; } } if(st->buttons & CONT_Y && pushed == 0){ LIGHTS--; pushed = 1; if(LIGHTS < 0){ LIGHTS = MAX_LIGHTS; } } if(st->buttons & CONT_B && pushed == 0){ display_fps ^= 0x01; pushed = 1; } if(st->buttons & CONT_X && pushed == 0){ bumpenabled ^= 0x01; pushed = 1; } if(!(st->buttons & CONT_A) && !(st->buttons & CONT_B) && !(st->buttons & CONT_X) && !(st->buttons & CONT_Y)){ pushed = 0; } MAPLE_FOREACH_END(); running_stats(); sprintf(buf,"FPS:%f",avgfps); if(display_fps){ //printf("%s\n",buf); bfont_draw_str(vram_s + (640*24),640,1,buf); } } DeleteTexture(&GlobalNormal); DeleteTexture(&GlobalTex); //sndoggvorbis_stop(); //sndoggvorbis_shutdown(); pvr_shutdown(); return 0; }
int main(int argc,char** argv){ pvr_vertex_t v; Texture spr; pvr_poly_cxt_t p_cxt; pvr_poly_hdr_t p_hdr; Init(); Load_VQTexture("/rd/billy.kmg",&spr); sndoggvorbis_start("/rd/billy.ogg",-1); int q = 0; while(q == 0){ vid_border_color(255,0,0); pvr_wait_ready(); vid_border_color(0,255,0); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); pvr_list_finish(); pvr_list_begin(PVR_LIST_TR_POLY); pvr_poly_cxt_txr(&p_cxt,PVR_LIST_TR_POLY,spr.fmt,spr.w,spr.h,spr.txt,PVR_FILTER_BILINEAR); pvr_poly_compile(&p_hdr,&p_cxt); pvr_prim(&p_hdr,sizeof(p_hdr)); // submit header v.x = 0.0; v.y = 0.0; v.z = 1.0; v.u = 0.0; v.v = 0.0; v.argb = 0xffffffff; v.oargb = 0; v.flags = PVR_CMD_VERTEX; pvr_prim(&v,sizeof(v)); v.x = 640.0; v.y = 0.0; v.u = 1.0; v.v = 0.0; pvr_prim(&v,sizeof(v)); v.x = 0.0; v.y = 480.0; v.u = 0.0; v.v = 1.0; pvr_prim(&v,sizeof(v)); v.x = 640.0; v.y = 480.0; v.u = 1.0; v.v = 1.0; v.flags = PVR_CMD_VERTEX_EOL; pvr_prim(&v,sizeof(v)); pvr_list_finish(); pvr_scene_finish(); vid_border_color(0,0,255); MAPLE_FOREACH_BEGIN(MAPLE_FUNC_CONTROLLER, cont_state_t, st); if(st->buttons & CONT_START) q = 1; MAPLE_FOREACH_END(); } DeleteTexture(&spr); sndoggvorbis_stop(); pvr_shutdown(); sndoggvorbis_shutdown(); return 0; }
void do_frame() { pvr_vertex_t * vert; int x, y, z; int i, col; int seed = oldseed; pvr_dr_state_t dr_state; #define nextnum() seed = seed * 1164525 + 1013904223; #define getnum(mn) (seed & ((mn) - 1)) vid_border_color(0, 0, 0); pvr_wait_ready(); vid_border_color(255, 0, 0); pvr_scene_begin(); pvr_list_begin(PVR_LIST_OP_POLY); pvr_prim(&hdr, sizeof(hdr)); pvr_dr_init(dr_state); x = getnum(1024); nextnum(); y = getnum(512); nextnum(); z = getnum(128) + 1; nextnum(); col = getnum(256); nextnum(); vert = pvr_dr_target(dr_state); vert->flags = PVR_CMD_VERTEX; vert->x = x; vert->y = y; vert->z = z; vert->u = vert->v = 0.0f; vert->argb = col | (col << 8) | (col << 16) | 0xff000000; vert->oargb = 0; pvr_dr_commit(vert); for(i = 0; i < polycnt; i++) { x = (x + ((getnum(64)) - 32)) & 1023; nextnum(); y = (y + ((getnum(64)) - 32)) % 511; nextnum(); col = getnum(256); nextnum(); vert = pvr_dr_target(dr_state); vert->flags = PVR_CMD_VERTEX; vert->x = x; vert->y = y; vert->z = z; vert->u = vert->v = 0.0f; vert->argb = col | (col << 8) | (col << 16) | 0xff000000; vert->oargb = 0; if(i == (polycnt - 1)) vert->flags = PVR_CMD_VERTEX_EOL; pvr_dr_commit(vert); } pvr_list_finish(); pvr_scene_finish(); vid_border_color(0, 255, 0); oldseed = seed; }