示例#1
0
Joint * SkeletonData::readJoint(JsonTree joint, Joint * parent) {
	
	Joint * j = new Joint();
	if(parent != nullptr){
		parent->addChild(j);
	}
	std::vector<NodeChild *> children;
	std::vector<Voxel *> voxels;

	j->id = joint.getChild( "id" ).getValue<int>();
	app::console() << "id: " << j->id << std::endl;
	
	// Transform: Object
	JsonTree transform = joint.getChild("transform");

	JsonTree pos = transform.getChild("pos");
	app::console() << " jt_pos: x = " << pos.getChild("x").getValue<float>() << " y = " << pos.getChild("y").getValue<float>() << " pos: z = " << pos.getChild("z").getValue<float>() << std::endl;
	j->setPos(glm::vec3(pos.getChild("x").getValue<float>(), pos.getChild("y").getValue<float>(), pos.getChild("z").getValue<float>()), false);
	app::console() << " pos: x = " << j->getPos().x << " y = " << j->getPos().y << " pos: z = " << j->getPos().z << std::endl;
	
	JsonTree orientation = transform.getChild("orientation");
	j->transform->orientation = glm::quat(orientation.getChild("w").getValue<float>(), orientation.getChild("x").getValue<float>(), orientation.getChild("y").getValue<float>(), orientation.getChild("z").getValue<float>());
	app::console() << " orientation: x = " << j->transform->orientation.x << " y = " << j->transform->orientation.y << " z = " << j->transform->orientation.z << " w = " << j->transform->orientation.w << std::endl;
	
	JsonTree scale = transform.getChild("scaleVector");
	j->transform->scaleVector = glm::vec3(scale.getChild("x").getValue<float>(), scale.getChild("y").getValue<float>(), scale.getChild("z").getValue<float>());
	app::console() << " scale: x = " << j->transform->scaleVector.x << " y = " << j->transform->scaleVector.y << " z = " << j->transform->scaleVector.z << std::endl;
	
	// Voxels: Array
	JsonTree voxelsJson = joint.getChild("voxels");
	unsigned int voxel_index = 0;
	for (JsonTree::ConstIter voxel = voxelsJson.begin(); voxel != voxelsJson.end(); ++voxel) {
		// Apparently, getKey DOESN't return an index if there is no key?
		//JsonTree cJson = childrenJson.getChild(child->getKey());
		JsonTree vJson = voxelsJson.getChild(voxel_index);
		readVoxel(vJson, j);
		voxel_index++;
	}

	// Animations: Objects
	readAnimations(joint.getChild("animations"), j);
	
	// Children: Array
	JsonTree childrenJson = joint.getChild("children");
	unsigned int children_index = 0;
	for( JsonTree::ConstIter child = childrenJson.begin(); child != childrenJson.end(); ++child ) {
		// Apparently, getKey DOESN't return an index if there is no key?
		//JsonTree cJson = childrenJson.getChild(child->getKey());
		JsonTree cJson = childrenJson.getChild(children_index);
		Joint * c = readJoint(cJson, j);
		children.push_back(c);
		children_index++;
	}
	j->children = children;

	return j;
}
    //---------------------------------------------------------------------
    void XMLSkeletonSerializer::importSkeleton(const String& filename, Skeleton* pSkeleton)
    {	
		LogManager::getSingleton().logMessage("XMLSkeletonSerializer: reading XML data from " + filename + "...");

		mXMLDoc = new TiXmlDocument(filename.c_str());
        mXMLDoc->LoadFile();

		TiXmlElement* elem;

        TiXmlElement* rootElem = mXMLDoc->RootElement();
		
		// Optional blend mode
		const char* blendModeStr = rootElem->Attribute("blendmode");
		if (blendModeStr)
		{
			if (String(blendModeStr) == "cumulative")
				pSkeleton->setBlendMode(ANIMBLEND_CUMULATIVE);
			else 
				pSkeleton->setBlendMode(ANIMBLEND_AVERAGE);

		}
		

        // Bones
        elem = rootElem->FirstChildElement("bones");
        if (elem)
		{
            readBones(pSkeleton, elem);			
			elem = rootElem->FirstChildElement("bonehierarchy");

			if (elem)
			{
				createHierarchy(pSkeleton, elem) ;
				elem = rootElem->FirstChildElement("bones");
				if (elem)
				{
					readBones2(pSkeleton, elem);
					elem = rootElem->FirstChildElement("animations");
					if (elem)
					{
						readAnimations(pSkeleton, elem);
					}
					elem = rootElem->FirstChildElement("animationlinks");
					if (elem)
					{
						readSkeletonAnimationLinks(pSkeleton, elem);
					}
				}
			}
		}
		LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Finished. Running SkeletonSerializer..." );
    }
void XMLModelDefinitionSerializer::readActions(ModelDefinitionPtr modelDef, TiXmlElement* mAnimNode)
{
	TiXmlElement* elem;
	const char* tmp = 0;
	bool notfound = true;
	S_LOG_VERBOSE( "Read Actions" );

	for (TiXmlElement* animElem = mAnimNode->FirstChildElement();
            animElem != 0; animElem = animElem->NextSiblingElement())
	{
		notfound=false;

		tmp =  animElem->Attribute("name");
		if (tmp) {
			ActionDefinition* actionDef = modelDef->createActionDefinition(tmp);
			S_LOG_VERBOSE( " Add action  : "<< tmp  );

			tmp =  animElem->Attribute("speed");
			if (tmp) {
				actionDef->setAnimationSpeed(Ogre::StringConverter::parseReal(tmp));
			}


			elem = animElem->FirstChildElement("animations");
			if (elem)
				readAnimations(elem, actionDef);

			elem = animElem->FirstChildElement("sounds");
			if (elem)
				readSounds(elem, actionDef);

			elem = animElem->FirstChildElement("activations");
			if (elem)
				readActivations(elem, actionDef);
		}

	}

	if(notfound)
	{
		S_LOG_VERBOSE( "No actions found." );
	}

}
示例#4
0
void GameDatas::read(QString path){
    readVariablesSwitches(path);
    m_commonEventsDatas->read(path);
    readSystem(path);
    readItems(path);
    readSkills(path);
    readBattleSystem(path);
    readWeapons(path);
    readArmors(path);
    readHeroes(path);
    readMonsters(path);
    readTroops(path);
    readClasses(path);
    readTilesets(path);
    readAnimations(path);
    readStatus(path);
    readTitleScreenGameOver(path);

    m_isDatasRead = true;
}
    //---------------------------------------------------------------------
    void XMLSkeletonSerializer::importSkeleton(const String& filename, Skeleton* pSkeleton)
    {	
		LogManager::getSingleton().logMessage("XMLSkeletonSerializer: reading XML data from " + filename + "...");

		mXMLDoc = new TiXmlDocument(filename);
        mXMLDoc->LoadFile();

		TiXmlElement* elem;

        TiXmlElement* rootElem = mXMLDoc->RootElement();

        // Bones
        elem = rootElem->FirstChildElement("bones");
        if (elem)
		{
            readBones(pSkeleton, elem);			
			elem = rootElem->FirstChildElement("bonehierarchy");

			if (elem)
			{
				createHierarchy(pSkeleton, elem) ;
				elem = rootElem->FirstChildElement("bones");
				if (elem)
				{
					readBones2(pSkeleton, elem);
					elem = rootElem->FirstChildElement("animations");
					if (elem)
					{
						readAnimations(pSkeleton, elem);
					}
					elem = rootElem->FirstChildElement("animationlinks");
					if (elem)
					{
						readSkeletonAnimationLinks(pSkeleton, elem);
					}
				}
			}
		}
		LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Finished. Running SkeletonSerializer..." );
    }
void
OgreMeshReader::readMesh(void)
{
    OSG_OGRE_LOG(("OgreMeshReader::readMesh\n"));

    bool skelAnim = readBool(_is);
    bool stop     = false;

    Int16              boneIdxVE    = -1;
    Int16              boneWeightVE = -1;
    VertexElementStore sharedVertexElements;
    SubMeshStore       subMeshInfo;

    while(_is)
    {
        readChunkHeader(_is);

        switch(_header.chunkId)
        {
        case CHUNK_SUBMESH:
            readSubMesh(subMeshInfo, sharedVertexElements, skelAnim);
            break;

        case CHUNK_GEOMETRY:
            readGeometry(sharedVertexElements);
            break;

        case CHUNK_MESH_SKELETON_LINK:
            readMeshSkeletonLink(subMeshInfo);
            break;

        case CHUNK_MESH_BONE_ASSIGNMENT:
            readMeshBoneAssignment(sharedVertexElements, boneIdxVE, boneWeightVE);
            break;

        case CHUNK_MESH_LOD:
            readMeshLOD();
            break;

        case CHUNK_MESH_BOUNDS:
            readMeshBounds();
            break;

        case CHUNK_SUBMESH_NAME_TABLE:
            readSubMeshNameTable(subMeshInfo);
            break;

        case CHUNK_EDGE_LISTS:
            readEdgeLists();
            break;

        case CHUNK_POSES:
            readPoses();
            break;

        case CHUNK_ANIMATIONS:
            readAnimations();
            break;

        case CHUNK_TABLE_EXTREMES:
            readTableExtremes();
            break;

        default:
            OSG_OGRE_LOG(("OgreMeshReader::readMesh: Unknown chunkId '0x%x'\n",
                          _header.chunkId));
            stop = true;
            break;
        };

        if(stop == true)
        {
            skip(_is, -_chunkHeaderSize);
            break;
        }
    }

    if(boneIdxVE >= 0 || boneWeightVE >= 0)
    {
        verifyBoneAssignment(sharedVertexElements, boneIdxVE, boneWeightVE);
    }

    SubMeshStore::iterator smIt  = subMeshInfo.begin();
    SubMeshStore::iterator smEnd = subMeshInfo.end  ();

    for(; smIt != smEnd; ++smIt)
    {
        if((*smIt).sharedVertex == true)
        {
            constructSubMesh(*smIt, sharedVertexElements);
        }
        else
        {
            constructSubMesh(*smIt, (*smIt).vertexElements);
        }
    }
}