示例#1
0
文件: driver.c 项目: gouchi/RetroArch
/**
 * driver_update_system_av_info:
 * @data               : pointer to new A/V info
 *
 * Update the system Audio/Video information.
 * Will reinitialize audio/video drivers.
 * Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool driver_update_system_av_info(const struct retro_system_av_info *info)
{
   struct retro_system_av_info *av_info    = video_viewport_get_system_av_info();
   settings_t *settings = config_get_ptr();

   memcpy(av_info, info, sizeof(*av_info));
   command_event(CMD_EVENT_REINIT, NULL);

   /* Cannot continue recording with different parameters.
    * Take the easiest route out and just restart the recording. */
   if (recording_driver_get_data_ptr())
   {
      runloop_msg_queue_push(
            msg_hash_to_str(MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT),
            2, 180, false);
      command_event(CMD_EVENT_RECORD_DEINIT, NULL);
      command_event(CMD_EVENT_RECORD_INIT, NULL);
   }

   /* Hide mouse cursor in fullscreen after 
    * a RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO call. */
   if (settings->bools.video_fullscreen)
      video_driver_hide_mouse();

   return true;
}
示例#2
0
/**
 * driver_update_system_av_info:
 * @data               : pointer to new A/V info
 *
 * Update the system Audio/Video information. 
 * Will reinitialize audio/video drivers.
 * Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool driver_update_system_av_info(const struct retro_system_av_info *info)
{
   struct retro_system_av_info *av_info    = video_viewport_get_system_av_info();

   memcpy(av_info, info, sizeof(*av_info));
   command_event(CMD_EVENT_REINIT, NULL);

   /* Cannot continue recording with different parameters.
    * Take the easiest route out and just restart the recording. */
   if (recording_driver_get_data_ptr())
   {
      runloop_msg_queue_push(
            msg_hash_to_str(MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT),
            2, 180, false);
      command_event(CMD_EVENT_RECORD_DEINIT, NULL);
      command_event(CMD_EVENT_RECORD_INIT, NULL);
   }

   return true;
}
示例#3
0
/**
 * runloop_iterate:
 *
 * Run Libretro core in RetroArch for one frame.
 *
 * Returns: 0 on success, 1 if we have to wait until button input in order
 * to wake up the loop, -1 if we forcibly quit out of the RetroArch iteration loop.
 **/
int runloop_iterate(unsigned *sleep_ms)
{
   unsigned i;
   event_cmd_state_t    cmd;
   event_cmd_state_t   *cmd_ptr                 = &cmd;
   retro_time_t current, target, to_sleep_ms;
   static retro_usec_t frame_time_last          = 0;
   static retro_time_t frame_limit_minimum_time = 0.0;
   static retro_time_t frame_limit_last_time    = 0.0;
   static retro_input_t last_input              = 0;
   settings_t *settings                         = config_get_ptr();
   global_t   *global                           = global_get_ptr();
   rarch_system_info_t *system                  = NULL;

   cmd.state[1]                                 = last_input;
   cmd.state[0]                                 = input_keys_pressed();
   last_input                                   = cmd.state[0];

   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);

   if (runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
   {
      frame_time_last = 0;
      runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);
   }

   if (runloop_ctl(RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, NULL))
   {
      struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
      float fastforward_ratio              = (settings->fastforward_ratio == 0.0f) 
         ? 1.0f : settings->fastforward_ratio;

      frame_limit_last_time    = retro_get_time_usec();
      frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f 
            / (av_info->timing.fps * fastforward_ratio));

      runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_LIMIT, NULL);
   }

   if (input_driver_ctl(RARCH_INPUT_CTL_IS_FLUSHING_INPUT, NULL))
   {
      input_driver_ctl(RARCH_INPUT_CTL_UNSET_FLUSHING_INPUT, NULL);
      if (cmd.state[0])
      {
         cmd.state[0] = 0;

         /* If core was paused before entering menu, evoke
          * pause toggle to wake it up. */
         if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
            BIT64_SET(cmd.state[0], RARCH_PAUSE_TOGGLE);
         input_driver_ctl(RARCH_INPUT_CTL_SET_FLUSHING_INPUT, NULL);
      }
   }

   if (system->frame_time.callback)
   {
      /* Updates frame timing if frame timing callback is in use by the core.
       * Limits frame time if fast forward ratio throttle is enabled. */

      bool is_slowmotion;
      retro_time_t current     = retro_get_time_usec();
      retro_time_t delta       = current - frame_time_last;
      bool is_locked_fps       = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
            input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL)) |
         !!recording_driver_get_data_ptr();

      runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, &is_slowmotion);

      if (!frame_time_last || is_locked_fps)
         delta = system->frame_time.reference;

      if (!is_locked_fps && is_slowmotion)
         delta /= settings->slowmotion_ratio;

      frame_time_last = current;

      if (is_locked_fps)
         frame_time_last = 0;

      system->frame_time.callback(delta);
   }

   cmd.state[2]      = cmd.state[0] & ~cmd.state[1];  /* trigger  */

   if (runloop_cmd_triggered(cmd_ptr, RARCH_OVERLAY_NEXT))
      event_command(EVENT_CMD_OVERLAY_NEXT);

   if (runloop_cmd_triggered(cmd_ptr, RARCH_FULLSCREEN_TOGGLE_KEY))
   {
      bool fullscreen_toggled = !runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL);
#ifdef HAVE_MENU
      fullscreen_toggled = fullscreen_toggled || menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL);
#endif

      if (fullscreen_toggled)
         event_command(EVENT_CMD_FULLSCREEN_TOGGLE);
   }

   if (runloop_cmd_triggered(cmd_ptr, RARCH_GRAB_MOUSE_TOGGLE))
      event_command(EVENT_CMD_GRAB_MOUSE_TOGGLE);

#ifdef HAVE_MENU
   if (runloop_cmd_menu_press(cmd_ptr) || (global->inited.core.type == CORE_TYPE_DUMMY))
   {
      if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
      {
         if (global->inited.main && (global->inited.core.type != CORE_TYPE_DUMMY))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
      }
      else
         rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
   }
#endif

#ifdef HAVE_OVERLAY
   runloop_iterate_linefeed_overlay(settings);
#endif

   if (runloop_iterate_time_to_exit(runloop_cmd_press(cmd_ptr, RARCH_QUIT_KEY)) != 1)
   {
      frame_limit_last_time = 0.0;
      return -1;
   }


#ifdef HAVE_MENU
   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      bool focused = runloop_ctl(RUNLOOP_CTL_CHECK_FOCUS, NULL) && !ui_companion_is_on_foreground();
      bool is_idle = runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL);

      if (menu_driver_iterate((enum menu_action)menu_input_frame_retropad(cmd.state[0], cmd.state[2])) == -1)
         rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);

      if (focused || !is_idle)
         menu_driver_ctl(RARCH_MENU_CTL_RENDER, NULL);

      if (!focused || is_idle)
      {
         *sleep_ms = 10;
         return 1;
      }

      goto end;
   }
#endif

   if (!runloop_ctl(RUNLOOP_CTL_CHECK_STATE, &cmd))
   {
      /* RetroArch has been paused. */
      retro_ctx.poll_cb();
      *sleep_ms = 10;
      return 1;
   }

#if defined(HAVE_THREADS)
   lock_autosave();
#endif

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL);
#endif

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_START, NULL);

   if (system->camera_callback.caps)
      driver_camera_poll();

   /* Update binds for analog dpad modes. */
   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_push_analog_dpad(settings->input.binds[i],
            settings->input.analog_dpad_mode[i]);
      input_push_analog_dpad(settings->input.autoconf_binds[i],
            settings->input.analog_dpad_mode[i]);
   }

   if ((settings->video.frame_delay > 0) && 
         !input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL))
      retro_sleep(settings->video.frame_delay);

   /* Run libretro for one frame. */
   core.retro_run();

#ifdef HAVE_CHEEVOS
   /* Test the achievements. */
   cheevos_test();
#endif

   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_pop_analog_dpad(settings->input.binds[i]);
      input_pop_analog_dpad(settings->input.autoconf_binds[i]);
   }

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_END, NULL);

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif

#if defined(HAVE_THREADS)
   unlock_autosave();
#endif

#ifdef HAVE_MENU
end:
#endif
   if (!settings->fastforward_ratio)
      return 0;

   current                        = retro_get_time_usec();
   target                         = frame_limit_last_time + frame_limit_minimum_time;
   to_sleep_ms                    = (target - current) / 1000;

   if (to_sleep_ms > 0)
   {
      *sleep_ms = (unsigned)to_sleep_ms;
      /* Combat jitter a bit. */
      frame_limit_last_time += frame_limit_minimum_time;
      return 1;
   }

   frame_limit_last_time  = retro_get_time_usec();

   return 0;
}
示例#4
0
/**
 * runloop_iterate:
 *
 * Run Libretro core in RetroArch for one frame.
 *
 * Returns: 0 on success, 1 if we have to wait until 
 * button input in order to wake up the loop, 
 * -1 if we forcibly quit out of the RetroArch iteration loop.
 **/
int runloop_iterate(unsigned *sleep_ms)
{
   unsigned i;
   event_cmd_state_t    cmd;
   retro_time_t current, target, to_sleep_ms;
   static retro_input_t last_input              = {0};
   event_cmd_state_t   *cmd_ptr                 = &cmd;
   static retro_time_t frame_limit_minimum_time = 0.0;
   static retro_time_t frame_limit_last_time    = 0.0;
   settings_t *settings                         = config_get_ptr();

   cmd.state[1]                                 = last_input;
   cmd.state[0]                                 = input_keys_pressed();
   last_input                                   = cmd.state[0];

   runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);

   if (runloop_ctl(RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, NULL))
   {
      struct retro_system_av_info *av_info = 
         video_viewport_get_system_av_info();
      float fastforward_ratio              = 
         (settings->fastforward_ratio == 0.0f) 
         ? 1.0f : settings->fastforward_ratio;

      frame_limit_last_time    = cpu_features_get_time_usec();
      frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f 
            / (av_info->timing.fps * fastforward_ratio));

      runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_LIMIT, NULL);
   }

   if (input_driver_is_flushing_input())
   {
      input_driver_unset_flushing_input();
      if (cmd.state[0].state)
      {
         cmd.state[0].state = 0;

         /* If core was paused before entering menu, evoke
          * pause toggle to wake it up. */
         if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
            BIT64_SET(cmd.state[0].state, RARCH_PAUSE_TOGGLE);
         input_driver_set_flushing_input();
      }
   }
   
   if (runloop_frame_time.callback)
   {
      /* Updates frame timing if frame timing callback is in use by the core.
       * Limits frame time if fast forward ratio throttle is enabled. */

      retro_time_t current     = cpu_features_get_time_usec();
      retro_time_t delta       = current - runloop_frame_time_last;
      bool is_locked_fps       = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
                                  input_driver_is_nonblock_state()) |
                                  !!recording_driver_get_data_ptr();


      if (!runloop_frame_time_last || is_locked_fps)
         delta = runloop_frame_time.reference;

      if (!is_locked_fps && runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, NULL))
         delta /= settings->slowmotion_ratio;

      runloop_frame_time_last = current;

      if (is_locked_fps)
         runloop_frame_time_last = 0;

      runloop_frame_time.callback(delta);
   }

   cmd.state[2].state      = cmd.state[0].state & ~cmd.state[1].state;  /* trigger  */

   if (runloop_cmd_triggered(cmd_ptr, RARCH_OVERLAY_NEXT))
      command_event(CMD_EVENT_OVERLAY_NEXT, NULL);

   if (runloop_cmd_triggered(cmd_ptr, RARCH_FULLSCREEN_TOGGLE_KEY))
   {
      bool fullscreen_toggled = !runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL);
#ifdef HAVE_MENU
      fullscreen_toggled = fullscreen_toggled || 
         menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL);
#endif

      if (fullscreen_toggled)
         command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
   }

   if (runloop_cmd_triggered(cmd_ptr, RARCH_GRAB_MOUSE_TOGGLE))
      command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL);

#ifdef HAVE_MENU
   if (runloop_cmd_menu_press(cmd_ptr) || 
         rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
   {
      if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
      {
         if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) && 
               !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
      }
      else
         rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
   }
#endif

#ifdef HAVE_OVERLAY
   runloop_iterate_linefeed_overlay(settings);
#endif

   if (runloop_iterate_time_to_exit(
            runloop_cmd_press(cmd_ptr, RARCH_QUIT_KEY)) != 1)
   {
      frame_limit_last_time = 0.0;
      return -1;
   }


#ifdef HAVE_MENU
   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      int ret = runloop_iterate_menu((enum menu_action)
      menu_input_frame_retropad(cmd.state[0], cmd.state[2]),
      sleep_ms);

      if (ret == -1)
         goto end;
      return ret;
   }
#endif

   if (!runloop_check_state(&cmd, &runloop_shader_dir))
   {
      /* RetroArch has been paused. */
      core_poll();
      *sleep_ms = 10;
      return 1;
   }

#if defined(HAVE_THREADS)
   autosave_lock();
#endif

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL);
#endif

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_START, NULL);

   camera_driver_ctl(RARCH_CAMERA_CTL_POLL, NULL);

   /* Update binds for analog dpad modes. */
   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_push_analog_dpad(settings->input.binds[i],
            settings->input.analog_dpad_mode[i]);
      input_push_analog_dpad(settings->input.autoconf_binds[i],
            settings->input.analog_dpad_mode[i]);
   }

   if ((settings->video.frame_delay > 0) && 
         !input_driver_is_nonblock_state())
      retro_sleep(settings->video.frame_delay);

   core_run();

#ifdef HAVE_CHEEVOS
   cheevos_test();
#endif

   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_pop_analog_dpad(settings->input.binds[i]);
      input_pop_analog_dpad(settings->input.autoconf_binds[i]);
   }

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_END, NULL);

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif

#if defined(HAVE_THREADS)
   autosave_unlock();
#endif

   if (!settings->fastforward_ratio)
      return 0;
#ifdef HAVE_MENU
end:
#endif

   current                        = cpu_features_get_time_usec();
   target                         = frame_limit_last_time + 
      frame_limit_minimum_time;
   to_sleep_ms                    = (target - current) / 1000;

   if (to_sleep_ms > 0)
   {
      *sleep_ms = (unsigned)to_sleep_ms;
      /* Combat jitter a bit. */
      frame_limit_last_time += frame_limit_minimum_time;
      return 1;
   }

   frame_limit_last_time  = cpu_features_get_time_usec();

   return 0;
}
示例#5
0
/**
 * rarch_environment_cb:
 * @cmd                          : Identifier of command.
 * @data                         : Pointer to data.
 *
 * Environment callback function implementation.
 *
 * Returns: true (1) if environment callback command could
 * be performed, otherwise false (0).
 **/
bool rarch_environment_cb(unsigned cmd, void *data)
{
   unsigned p;
   settings_t         *settings = config_get_ptr();
   global_t         *global     = global_get_ptr();
   rarch_system_info_t *system  = NULL;
   
   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);

   if (ignore_environment_cb)
      return false;

   switch (cmd)
   {
      case RETRO_ENVIRONMENT_GET_OVERSCAN:
         *(bool*)data = !settings->video.crop_overscan;
         RARCH_LOG("Environ GET_OVERSCAN: %u\n",
               (unsigned)!settings->video.crop_overscan);
         break;

      case RETRO_ENVIRONMENT_GET_CAN_DUPE:
         *(bool*)data = true;
         RARCH_LOG("Environ GET_CAN_DUPE: true\n");
         break;

      case RETRO_ENVIRONMENT_GET_VARIABLE:
         if (!runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_GET, data))
         {
            struct retro_variable *var = (struct retro_variable*)data;

            if (var) {
               RARCH_LOG("Environ GET_VARIABLE %s: not implemented.\n", var->key);
               var->value = NULL;
            }
         }

         break;

      case RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE:
         *(bool*)data = runloop_ctl(RUNLOOP_CTL_IS_CORE_OPTION_UPDATED, NULL);
         break;

      case RETRO_ENVIRONMENT_SET_VARIABLES:
         RARCH_LOG("Environ SET_VARIABLES.\n");

         runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_DEINIT, NULL);
         runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_INIT,   data);

         break;

      case RETRO_ENVIRONMENT_SET_MESSAGE:
      {
         const struct retro_message *msg = (const struct retro_message*)data;
         RARCH_LOG("Environ SET_MESSAGE: %s\n", msg->msg);
         runloop_msg_queue_push(msg->msg, 1, msg->frames, true);
         break;
      }

      case RETRO_ENVIRONMENT_SET_ROTATION:
      {
         unsigned rotation = *(const unsigned*)data;
         RARCH_LOG("Environ SET_ROTATION: %u\n", rotation);
         if (!settings->video.allow_rotate)
            break;

         system->rotation = rotation;

         if (!video_driver_set_rotation(rotation))
            return false;
         break;
      }

      case RETRO_ENVIRONMENT_SHUTDOWN:
         RARCH_LOG("Environ SHUTDOWN.\n");
         runloop_ctl(RUNLOOP_CTL_SET_SHUTDOWN,      NULL);
         runloop_ctl(RUNLOOP_CTL_SET_CORE_SHUTDOWN, NULL);
         break;

      case RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL:
         system->performance_level = *(const unsigned*)data;
         RARCH_LOG("Environ PERFORMANCE_LEVEL: %u.\n",
               system->performance_level);
         break;

      case RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY:
         if (string_is_empty(settings->system_directory))
         {
            char *fullpath = NULL;
            runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath);

            RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n", fullpath);
            fill_pathname_basedir(global->dir.systemdir, fullpath,
                  sizeof(global->dir.systemdir));

            *(const char**)data = global->dir.systemdir;
            RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
               global->dir.systemdir);
         }
         else
         {
            *(const char**)data = settings->system_directory;
            RARCH_LOG("Environ SYSTEM_DIRECTORY: \"%s\".\n",
               settings->system_directory);
         }

         break;

      case RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY:
         *(const char**)data = rarch_get_current_savefile_dir();
         break;

      case RETRO_ENVIRONMENT_GET_USERNAME:
         *(const char**)data = *settings->username ?
            settings->username : NULL;
         RARCH_LOG("Environ GET_USERNAME: \"%s\".\n",
               settings->username);
         break;

      case RETRO_ENVIRONMENT_GET_LANGUAGE:
         *(unsigned *)data = settings->user_language;
         RARCH_LOG("Environ GET_LANGUAGE: \"%u\".\n",
               settings->user_language);
         break;

      case RETRO_ENVIRONMENT_SET_PIXEL_FORMAT:
      {
         enum retro_pixel_format pix_fmt =
            *(const enum retro_pixel_format*)data;

         switch (pix_fmt)
         {
            case RETRO_PIXEL_FORMAT_0RGB1555:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: 0RGB1555.\n");
               break;

            case RETRO_PIXEL_FORMAT_RGB565:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: RGB565.\n");
               break;
            case RETRO_PIXEL_FORMAT_XRGB8888:
               RARCH_LOG("Environ SET_PIXEL_FORMAT: XRGB8888.\n");
               break;
            default:
               return false;
         }

         video_driver_set_pixel_format(pix_fmt);
         break;
      }

      case RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS:
      {
         unsigned retro_id, retro_port;
         const struct retro_input_descriptor *desc = NULL;

         static const char *libretro_btn_desc[] = {
            "B (bottom)", "Y (left)", "Select", "Start",
            "D-Pad Up", "D-Pad Down", "D-Pad Left", "D-Pad Right",
            "A (right)", "X (up)",
            "L", "R", "L2", "R2", "L3", "R3",
         };

         memset(system->input_desc_btn, 0,
               sizeof(system->input_desc_btn));

         desc = (const struct retro_input_descriptor*)data;

         for (; desc->description; desc++)
         {
            retro_port = desc->port;
            retro_id   = desc->id;

            if (desc->port >= MAX_USERS)
               continue;

            /* Ignore all others for now. */
            if (desc->device != RETRO_DEVICE_JOYPAD  &&
                  desc->device != RETRO_DEVICE_ANALOG)
               continue;

            if (desc->id >= RARCH_FIRST_CUSTOM_BIND)
               continue;

            if (desc->device == RETRO_DEVICE_ANALOG)
            {
               switch (retro_id)
               {
                  case RETRO_DEVICE_ID_ANALOG_X:
                     switch (desc->index)
                     {
                        case RETRO_DEVICE_INDEX_ANALOG_LEFT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_X_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_X_MINUS] = desc->description;
                           break;
                        case RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_X_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_X_MINUS] = desc->description;
                           break;
                     }
                     break;
                  case RETRO_DEVICE_ID_ANALOG_Y:
                     switch (desc->index)
                     {
                        case RETRO_DEVICE_INDEX_ANALOG_LEFT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_Y_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_LEFT_Y_MINUS] = desc->description;
                           break;
                        case RETRO_DEVICE_INDEX_ANALOG_RIGHT:
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_Y_PLUS] = desc->description;
                           system->input_desc_btn[retro_port][RARCH_ANALOG_RIGHT_Y_MINUS] = desc->description;
                           break;
                     }
                     break;
               }
            }
            else
               system->input_desc_btn[retro_port][retro_id] = desc->description;
         }

         RARCH_LOG("Environ SET_INPUT_DESCRIPTORS:\n");
         for (p = 0; p < settings->input.max_users; p++)
         {
            for (retro_id = 0; retro_id < RARCH_FIRST_CUSTOM_BIND; retro_id++)
            {
               const char *description = system->input_desc_btn[p][retro_id];

               if (!description)
                  continue;

               RARCH_LOG("\tRetroPad, User %u, Button \"%s\" => \"%s\"\n",
                     p + 1, libretro_btn_desc[retro_id], description);
            }
         }

         global->has_set.input_descriptors = true;

         break;
      }

      case RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK:
      {
         retro_keyboard_event_t *frontend_key_event = NULL;
         retro_keyboard_event_t *key_event          = NULL;
         const struct retro_keyboard_callback *info =
            (const struct retro_keyboard_callback*)data;

         runloop_ctl(RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET, &frontend_key_event);
         runloop_ctl(RUNLOOP_CTL_KEY_EVENT_GET, &key_event);

         RARCH_LOG("Environ SET_KEYBOARD_CALLBACK.\n");
         if (key_event)
            *key_event                  = info->callback;
         if (frontend_key_event)
            *frontend_key_event         = *key_event;
         break;
      }

      case RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE:
         RARCH_LOG("Environ SET_DISK_CONTROL_INTERFACE.\n");
         system->disk_control =
            *(const struct retro_disk_control_callback*)data;
         break;

      case RETRO_ENVIRONMENT_SET_HW_RENDER:
      case RETRO_ENVIRONMENT_SET_HW_RENDER | RETRO_ENVIRONMENT_EXPERIMENTAL:
      {
         struct retro_hw_render_callback *hw_render = video_driver_callback();
         struct retro_hw_render_callback *cb =
            (struct retro_hw_render_callback*)data;

         RARCH_LOG("Environ SET_HW_RENDER.\n");

         switch (cb->context_type)
         {
            case RETRO_HW_CONTEXT_NONE:
               RARCH_LOG("Requesting no HW context.\n");
               break;

#if defined(HAVE_OPENGLES2)
            case RETRO_HW_CONTEXT_OPENGLES2:
#if defined(HAVE_OPENGLES3)
            case RETRO_HW_CONTEXT_OPENGLES3:
#endif
               RARCH_LOG("Requesting OpenGLES%u context.\n",
                     cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
               break;

#if defined(HAVE_OPENGLES3)
            case RETRO_HW_CONTEXT_OPENGLES_VERSION:
               RARCH_LOG("Requesting OpenGLES%u.%u context.\n",
                     cb->version_major, cb->version_minor);
               break;
#endif

            case RETRO_HW_CONTEXT_OPENGL:
            case RETRO_HW_CONTEXT_OPENGL_CORE:
               RARCH_ERR("Requesting OpenGL context, but RetroArch is compiled against OpenGLES2. Cannot use HW context.\n");
               return false;
#elif defined(HAVE_OPENGL)
            case RETRO_HW_CONTEXT_OPENGLES2:
            case RETRO_HW_CONTEXT_OPENGLES3:
               RARCH_ERR("Requesting OpenGLES%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
                     cb->context_type == RETRO_HW_CONTEXT_OPENGLES2 ? 2 : 3);
               return false;

            case RETRO_HW_CONTEXT_OPENGLES_VERSION:
               RARCH_ERR("Requesting OpenGLES%u.%u context, but RetroArch is compiled against OpenGL. Cannot use HW context.\n",
                     cb->version_major, cb->version_minor);
               return false;

            case RETRO_HW_CONTEXT_OPENGL:
               RARCH_LOG("Requesting OpenGL context.\n");
               break;

            case RETRO_HW_CONTEXT_OPENGL_CORE:
               RARCH_LOG("Requesting core OpenGL context (%u.%u).\n",
                     cb->version_major, cb->version_minor);
               break;
#endif

            default:
               RARCH_LOG("Requesting unknown context.\n");
               return false;
         }
         cb->get_current_framebuffer = video_driver_get_current_framebuffer;
         cb->get_proc_address        = video_driver_get_proc_address;

         if (cmd & RETRO_ENVIRONMENT_EXPERIMENTAL) /* Old ABI. Don't copy garbage. */
            memcpy(hw_render,
                  cb, offsetof(struct retro_hw_render_callback, stencil));
         else
            memcpy(hw_render, cb, sizeof(*cb));
         break;
      }

      case RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME:
      {
         bool state = *(const bool*)data;
         RARCH_LOG("Environ SET_SUPPORT_NO_GAME: %s.\n", state ? "yes" : "no");
         system->no_content = state;
         break;
      }

      case RETRO_ENVIRONMENT_GET_LIBRETRO_PATH:
      {
         const char **path = (const char**)data;
         *path = NULL;
#ifdef HAVE_DYNAMIC
         *path = settings->libretro;
#endif
         break;
      }

      /* FIXME - PS3 audio driver needs to be fixed so that threaded
       * audio works correctly (audio is already on a thread for PS3
       * audio driver so that's probably the problem) */
#if defined(HAVE_THREADS) && !defined(__CELLOS_LV2__)
      case RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK:
      {
         const struct retro_audio_callback *info =
            (const struct retro_audio_callback*)data;
         RARCH_LOG("Environ SET_AUDIO_CALLBACK.\n");

         if (recording_driver_get_data_ptr()) /* A/V sync is a must. */
            return false;

#ifdef HAVE_NETPLAY
         if (global->netplay.enable)
            return false;
#endif

         audio_driver_set_callback(info);
         break;
      }
#endif

      case RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK:
      {
         const struct retro_frame_time_callback *info =
            (const struct retro_frame_time_callback*)data;

         RARCH_LOG("Environ SET_FRAME_TIME_CALLBACK.\n");

#ifdef HAVE_NETPLAY
         /* retro_run() will be called in very strange and
          * mysterious ways, have to disable it. */
         if (global->netplay.enable)
            return false;
#endif

         system->frame_time = *info;
         break;
      }

      case RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE:
      {
         struct retro_rumble_interface *iface =
            (struct retro_rumble_interface*)data;

         RARCH_LOG("Environ GET_RUMBLE_INTERFACE.\n");
         iface->set_rumble_state = input_driver_set_rumble_state;
         break;
      }

      case RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES:
      {
         uint64_t *mask = (uint64_t*)data;

         RARCH_LOG("Environ GET_INPUT_DEVICE_CAPABILITIES.\n");
         if (input_driver_ctl(RARCH_INPUT_CTL_HAS_CAPABILITIES, NULL))
            *mask = input_driver_get_capabilities();
         else
            return false;
         break;
      }

      case RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE:
      {
         struct retro_sensor_interface *iface =
            (struct retro_sensor_interface*)data;

         RARCH_LOG("Environ GET_SENSOR_INTERFACE.\n");
         iface->set_sensor_state = input_sensor_set_state;
         iface->get_sensor_input = input_sensor_get_input;
         break;
      }

      case RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE:
      {
         struct retro_camera_callback *cb =
            (struct retro_camera_callback*)data;

         RARCH_LOG("Environ GET_CAMERA_INTERFACE.\n");
         cb->start                         = driver_camera_start;
         cb->stop                          = driver_camera_stop;
         system->camera_callback           = *cb;
         if (cb->caps != 0)
            camera_driver_ctl(RARCH_CAMERA_CTL_SET_ACTIVE, NULL);
         else
            camera_driver_ctl(RARCH_CAMERA_CTL_UNSET_ACTIVE, NULL);
         break;
      }

      case RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE:
      {
         struct retro_location_callback *cb =
            (struct retro_location_callback*)data;

         RARCH_LOG("Environ GET_LOCATION_INTERFACE.\n");
         cb->start                 = driver_location_start;
         cb->stop                  = driver_location_stop;
         cb->get_position          = driver_location_get_position;
         cb->set_interval          = driver_location_set_interval;
         system->location_callback = *cb;

         location_driver_ctl(RARCH_LOCATION_CTL_UNSET_ACTIVE, NULL);
         break;
      }

      case RETRO_ENVIRONMENT_GET_LOG_INTERFACE:
      {
         struct retro_log_callback *cb = (struct retro_log_callback*)data;

         RARCH_LOG("Environ GET_LOG_INTERFACE.\n");
         cb->log = rarch_log_libretro;
         break;
      }

      case RETRO_ENVIRONMENT_GET_PERF_INTERFACE:
      {
         struct retro_perf_callback *cb = (struct retro_perf_callback*)data;

         RARCH_LOG("Environ GET_PERF_INTERFACE.\n");
         cb->get_time_usec    = retro_get_time_usec;
         cb->get_cpu_features = retro_get_cpu_features;
         cb->get_perf_counter = retro_get_perf_counter;
         cb->perf_register    = retro_perf_register; /* libretro specific path. */
         cb->perf_start       = retro_perf_start;
         cb->perf_stop        = retro_perf_stop;
         cb->perf_log         = retro_perf_log; /* libretro specific path. */
         break;
      }

      case RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY:
      {
         const char **dir = (const char**)data;

         *dir = *settings->core_assets_directory ?
            settings->core_assets_directory : NULL;
         RARCH_LOG("Environ CORE_ASSETS_DIRECTORY: \"%s\".\n",
               settings->core_assets_directory);
         break;
      }

      case RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO:
      {
         RARCH_LOG("Environ SET_SYSTEM_AV_INFO.\n");
         return driver_ctl(RARCH_DRIVER_CTL_UPDATE_SYSTEM_AV_INFO,
               (void**)&data);
      }

      case RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO:
      {
         unsigned i, j;
         const struct retro_subsystem_info *info =
            (const struct retro_subsystem_info*)data;

         RARCH_LOG("Environ SET_SUBSYSTEM_INFO.\n");

         for (i = 0; info[i].ident; i++)
         {
            RARCH_LOG("Special game type: %s\n", info[i].desc);
            RARCH_LOG("  Ident: %s\n", info[i].ident);
            RARCH_LOG("  ID: %u\n", info[i].id);
            RARCH_LOG("  Content:\n");
            for (j = 0; j < info[i].num_roms; j++)
            {
               RARCH_LOG("    %s (%s)\n",
                     info[i].roms[j].desc, info[i].roms[j].required ?
                     "required" : "optional");
            }
         }

         free(system->special);
         system->special = (struct retro_subsystem_info*)
            calloc(i, sizeof(*system->special));

         if (!system->special)
            return false;

         memcpy(system->special, info,
               i * sizeof(*system->special));
         system->num_special = i;
         break;
      }

      case RETRO_ENVIRONMENT_SET_CONTROLLER_INFO:
      {
         unsigned i, j;
         const struct retro_controller_info *info =
            (const struct retro_controller_info*)data;

         RARCH_LOG("Environ SET_CONTROLLER_INFO.\n");

         for (i = 0; info[i].types; i++)
         {
            RARCH_LOG("Controller port: %u\n", i + 1);
            for (j = 0; j < info[i].num_types; j++)
               RARCH_LOG("   %s (ID: %u)\n", info[i].types[j].desc,
                     info[i].types[j].id);
         }

         free(system->ports);
         system->ports = (struct retro_controller_info*)
            calloc(i, sizeof(*system->ports));
         if (!system->ports)
            return false;

         memcpy(system->ports, info,
               i * sizeof(*system->ports));
         system->num_ports = i;
         break;
      }

      case RETRO_ENVIRONMENT_SET_GEOMETRY:
      {
         struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
         const struct retro_game_geometry *in_geom =
            (const struct retro_game_geometry*)data;
         struct retro_game_geometry *geom = av_info ?
            (struct retro_game_geometry*)&av_info->geometry : NULL;

         if (!geom)
            return false;

         RARCH_LOG("Environ SET_GEOMETRY.\n");

         /* Can potentially be called every frame,
          * don't do anything unless required. */
         if (geom->base_width != in_geom->base_width ||
               geom->base_height != in_geom->base_height ||
               geom->aspect_ratio != in_geom->aspect_ratio)
         {
            geom->base_width   = in_geom->base_width;
            geom->base_height  = in_geom->base_height;
            geom->aspect_ratio = in_geom->aspect_ratio;
            RARCH_LOG("SET_GEOMETRY: %ux%u, aspect: %.3f.\n",
                  geom->base_width, geom->base_height, geom->aspect_ratio);

            /* Forces recomputation of aspect ratios if
             * using core-dependent aspect ratios. */
            event_cmd_ctl(EVENT_CMD_VIDEO_SET_ASPECT_RATIO, NULL);

            /* TODO: Figure out what to do, if anything, with recording. */
         }
         break;
      }

      case RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER:
         return video_driver_get_current_software_framebuffer((struct retro_framebuffer*)data);

      /* Private extensions for internal use, not part of libretro API. */
      case RETRO_ENVIRONMENT_EXEC:
         {
            RARCH_LOG("Environ (Private) EXEC.\n");

            char *fullpath = NULL;
            runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath);

            if (fullpath != data)
            {
               runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL);
               if (data)
                  runloop_ctl(RUNLOOP_CTL_SET_CONTENT_PATH, data);
            }

#if defined(RARCH_CONSOLE)
            frontend_driver_set_fork(true, true, false);
#elif defined(HAVE_DYNAMIC)
            rarch_ctl(RARCH_CTL_LOAD_CONTENT, NULL);
#endif

         }
         break;

      default:
         RARCH_LOG("Environ UNSUPPORTED (#%u).\n", cmd);
         return false;
   }

   return true;
}
示例#6
0
/**
 * runloop_iterate:
 *
 * Run Libretro core in RetroArch for one frame.
 *
 * Returns: 0 on success, 1 if we have to wait until
 * button input in order to wake up the loop,
 * -1 if we forcibly quit out of the RetroArch iteration loop.
 **/
int runloop_iterate(unsigned *sleep_ms)
{
   unsigned i;
   retro_time_t current, target, to_sleep_ms;
   static uint64_t last_input                   = 0;
   enum runloop_state runloop_status            = RUNLOOP_STATE_NONE;
   static retro_time_t frame_limit_minimum_time = 0.0;
   static retro_time_t frame_limit_last_time    = 0.0;
   settings_t *settings                         = config_get_ptr();
   uint64_t current_input                       = menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL) ? input_menu_keys_pressed() : input_keys_pressed();
   uint64_t old_input                           = last_input;

   last_input                                   = current_input;

   if (runloop_frame_time_last_enable)
   {
      runloop_frame_time_last        = 0;
      runloop_frame_time_last_enable = false;
   }

   if (runloop_set_frame_limit)
   {
      struct retro_system_av_info *av_info =
         video_viewport_get_system_av_info();
      float fastforward_ratio              =
         (settings->fastforward_ratio == 0.0f)
         ? 1.0f : settings->fastforward_ratio;

      frame_limit_last_time    = cpu_features_get_time_usec();
      frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f
            / (av_info->timing.fps * fastforward_ratio));

      runloop_set_frame_limit = false;
   }

   if (runloop_frame_time.callback)
   {
      /* Updates frame timing if frame timing callback is in use by the core.
       * Limits frame time if fast forward ratio throttle is enabled. */

      retro_time_t current     = cpu_features_get_time_usec();
      retro_time_t delta       = current - runloop_frame_time_last;
      bool is_locked_fps       = (runloop_paused ||
                                  input_driver_is_nonblock_state()) |
                                  !!recording_driver_get_data_ptr();


      if (!runloop_frame_time_last || is_locked_fps)
         delta = runloop_frame_time.reference;

      if (!is_locked_fps && runloop_slowmotion)
         delta /= settings->slowmotion_ratio;

      runloop_frame_time_last = current;

      if (is_locked_fps)
         runloop_frame_time_last = 0;

      runloop_frame_time.callback(delta);
   }

   runloop_status = runloop_check_state(settings, current_input,
         old_input, sleep_ms);

   switch (runloop_status)
   {
      case RUNLOOP_STATE_QUIT:
         frame_limit_last_time = 0.0;
         command_event(CMD_EVENT_QUIT, NULL);
         return -1;
      case RUNLOOP_STATE_SLEEP:
      case RUNLOOP_STATE_END:
      case RUNLOOP_STATE_MENU_ITERATE:
         core_poll();
#ifdef HAVE_NETWORKING
         /* FIXME: This is an ugly way to tell Netplay this... */
         netplay_driver_ctl(RARCH_NETPLAY_CTL_PAUSE, NULL);
#endif
         if (runloop_status == RUNLOOP_STATE_SLEEP)
            *sleep_ms = 10;
         if (runloop_status == RUNLOOP_STATE_END)
            goto end;
         if (runloop_status == RUNLOOP_STATE_MENU_ITERATE)
            return 0;
         return 1;
      case RUNLOOP_STATE_ITERATE:
      case RUNLOOP_STATE_NONE:
      default:
         break;
   }

   autosave_lock();

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_START, NULL);

   camera_driver_ctl(RARCH_CAMERA_CTL_POLL, NULL);

   /* Update binds for analog dpad modes. */
   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_push_analog_dpad(settings->input.binds[i],
            settings->input.analog_dpad_mode[i]);
      input_push_analog_dpad(settings->input.autoconf_binds[i],
            settings->input.analog_dpad_mode[i]);
   }

   if ((settings->video.frame_delay > 0) &&
         !input_driver_is_nonblock_state())
      retro_sleep(settings->video.frame_delay);

   core_run();

#ifdef HAVE_CHEEVOS
   cheevos_test();
#endif

   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_pop_analog_dpad(settings->input.binds[i]);
      input_pop_analog_dpad(settings->input.autoconf_binds[i]);
   }

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_END, NULL);

   autosave_unlock();

   if (!settings->fastforward_ratio)
      return 0;

end:

   current                        = cpu_features_get_time_usec();
   target                         = frame_limit_last_time +
      frame_limit_minimum_time;
   to_sleep_ms                    = (target - current) / 1000;

   if (to_sleep_ms > 0)
   {
      *sleep_ms = (unsigned)to_sleep_ms;
      /* Combat jitter a bit. */
      frame_limit_last_time += frame_limit_minimum_time;
      return 1;
   }

   frame_limit_last_time  = cpu_features_get_time_usec();

   return 0;
}