static void readHandler(aeEventLoop *el, int fd, void *privdata, int mask) { client c = privdata; void *reply = NULL; REDIS_NOTUSED(el); REDIS_NOTUSED(fd); REDIS_NOTUSED(mask); /* Calculate latency only for the first read event. This means that the * server already sent the reply and we need to parse it. Parsing overhead * is not part of the latency, so calculate it only once, here. */ if (c->latency < 0) c->latency = ustime()-(c->start); if (redisBufferRead(c->context) != REDIS_OK) { fprintf(stderr,"Error: %s\n",c->context->errstr); exit(1); } else { if (redisGetReply(c->context,&reply) != REDIS_OK) { fprintf(stderr,"Error: %s\n",c->context->errstr); exit(1); } if (reply != NULL) { if (reply == (void*)REDIS_REPLY_ERROR) { fprintf(stderr,"Unexpected error reply, exiting...\n"); exit(1); } if (config.requests_finished < config.requests) config.latency[config.requests_finished++] = c->latency; clientDone(c); } } }
/* This function should be called when the socket is readable. * It processes all replies that can be read and executes their callbacks. */ void redisAsyncHandleRead(redisAsyncContext *ac) { redisContext *c = &(ac->c); // 如果连接已经断开,尝试连接 if (!(c->flags & REDIS_CONNECTED)) { /* Abort connect was not successful. */ if (__redisAsyncHandleConnect(ac) != REDIS_OK) return; /* Try again later when the context is still not connected. */ if (!(c->flags & REDIS_CONNECTED)) return; } // 读取数据 if (redisBufferRead(c) == REDIS_ERR) { // 读取错误,断开连接并做一些清理工作 __redisAsyncDisconnect(ac); } else { // 读取数据成功,再次注册读事件, /* Always re-schedule reads */ _EL_ADD_READ(ac); // 并处理回调函数 redisProcessCallbacks(ac); } }
int redisGetReply(redisContext *c, void **reply) { int wdone = 0; void *aux = NULL; /* Try to read pending replies */ if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; /* For the blocking context, flush output buffer and read reply */ if (aux == NULL && c->flags & REDIS_BLOCK) { /* Write until done */ do { if (redisBufferWrite(c,&wdone) == REDIS_ERR) return REDIS_ERR; } while (!wdone); /* Read until there is a reply */ do { if (redisBufferRead(c) == REDIS_ERR) return REDIS_ERR; if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; } while (aux == NULL); } /* Set reply object */ if (reply != NULL) *reply = aux; return REDIS_OK; }
/* This function should be called when the socket is readable. * It processes all replies that can be read and executes their callbacks. */ void redisAsyncHandleRead(redisAsyncContext *ac) { redisContext *c = &(ac->c); if (!(c->flags & REDIS_CONNECTED)) { /* Abort connect was not successful. */ if (__redisAsyncHandleConnect(ac) != REDIS_OK) return; /* Try again later when the context is still not connected. */ if (!(c->flags & REDIS_CONNECTED)) return; } if (redisBufferRead(c) == REDIS_ERR) { __redisAsyncDisconnect(ac); } else { /* Always re-schedule reads */ #ifdef _WIN32 // There appears to be a bug in the Linux version of _EL_ADD_READ which will not reschedule // the read if already reading. This is a problem if there is a large number of async GET // operations. If the receive buffer is exhausted with the data returned, the read would // not be rescheduled, and the async operations would cease. This forces the read to recur. _EL_FORCE_ADD_READ(ac); #else _EL_ADD_READ(ac); #endif redisProcessCallbacks(ac); } }
static void readHandler(aeEventLoop *el, int fd, void *privdata, int mask) { client c = privdata; void *reply = NULL; REDIS_NOTUSED(el); REDIS_NOTUSED(fd); REDIS_NOTUSED(mask); /* Calculate latency only for the first read event. This means that the * server already sent the reply and we need to parse it. Parsing overhead * is not part of the latency, so calculate it only once, here. */ if (c->latency < 0) c->latency = ustime()-(c->start); if (redisBufferRead(c->context) != REDIS_OK) { fprintf(stderr,"Error: %s\n",c->context->errstr); exit(1); } else { while(c->pending) { if (redisGetReply(c->context,&reply) != REDIS_OK) { fprintf(stderr,"Error: %s\n",c->context->errstr); exit(1); } if (reply != NULL) { if (reply == (void*)REDIS_REPLY_ERROR) { fprintf(stderr,"Unexpected error reply, exiting...\n"); exit(1); } freeReplyObject(reply); /* This is an OK for prefix commands such as auth and select.*/ if (c->prefix_pending > 0) { c->prefix_pending--; c->pending--; /* Discard prefix commands on first response.*/ if (c->prefixlen > 0) { size_t j; sdsrange(c->obuf, c->prefixlen, -1); /* We also need to fix the pointers to the strings * we need to randomize. */ for (j = 0; j < c->randlen; j++) c->randptr[j] -= c->prefixlen; c->prefixlen = 0; } continue; } if (config.requests_finished < config.requests) config.latency[config.requests_finished++] = c->latency; c->pending--; if (c->pending == 0) { clientDone(c); break; } } else { break; } } } }
/* This function should be called when the socket is readable. * It processes all replies that can be read and executes their callbacks. */ void redisAsyncHandleRead(redisAsyncContext *ac) { redisContext *c = &(ac->c); if (redisBufferRead(c) == REDIS_ERR) { __redisAsyncDisconnect(ac); } else { /* Always re-schedule reads */ if (ac->ev.addRead) ac->ev.addRead(ac->ev.data); redisProcessCallbacks(ac); } }
/* This function should be called when the socket is readable. * It processes all replies that can be read and executes their callbacks. */ void redisAsyncHandleRead(redisAsyncContext *ac) { redisContext *c = &(ac->c); if (!(c->flags & REDIS_CONNECTED)) { /* Abort connect was not successful. */ if (__redisAsyncHandleConnect(ac) != REDIS_OK) return; /* Try again later when the context is still not connected. */ if (!(c->flags & REDIS_CONNECTED)) return; } if (redisBufferRead(c) == REDIS_ERR) { __redisAsyncDisconnect(ac); } else { /* Always re-schedule reads */ _EL_ADD_READ(ac); redisProcessCallbacks(ac); } }
static int __get_reply(redisParentContext *pc, VALUE *reply) { redisContext *c = pc->context; int wdone = 0; void *aux = NULL; /* Try to read pending replies */ if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) { /* Protocol error */ return -1; } if (aux == NULL) { /* Write until the write buffer is drained */ while (!wdone) { errno = 0; if (redisBufferWrite(c, &wdone) == REDIS_ERR) { /* Socket error */ return -1; } if (errno == EAGAIN) { int writable = 0; if (__wait_writable(c->fd, pc->timeout, &writable) < 0) { rb_sys_fail(0); } if (!writable) { errno = EAGAIN; rb_sys_fail(0); } } } /* Read until there is a full reply */ while (aux == NULL) { errno = 0; if (redisBufferRead(c) == REDIS_ERR) { /* Socket error */ return -1; } if (errno == EAGAIN) { int readable = 0; if (__wait_readable(c->fd, pc->timeout, &readable) < 0) { rb_sys_fail(0); } if (!readable) { errno = EAGAIN; rb_sys_fail(0); } /* Retry */ continue; } if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) { /* Protocol error */ return -1; } } } /* Set reply object */ if (reply != NULL) { *reply = (VALUE)aux; } return 0; }
/* Use this function to handle a read event on the descriptor. It will try * and read some bytes from the socket and feed them to the reply parser. * * After this function is called, you may use redisContextReadReply to * see if there is a reply available. */ int redisBufferRead(redisContext *c) { char buf[1024*16]; int nread; /* Return early when the context has seen an error. */ if (c->err) return REDIS_ERR; #ifndef HIREDIS_WIN nread = read(c->fd,buf,sizeof(buf)); if (nread == -1) { if (errno == EAGAIN && !(c->flags & REDIS_BLOCK)) { /* Try again later */ #else nread = recv(c->fd,buf,sizeof(buf),0); if (nread == -1) { errno = WSAGetLastError(); if ((errno == WSAEINPROGRESS || errno == WSAEWOULDBLOCK) && !(c->flags & REDIS_BLOCK)) { /* Try again later */ #endif } else { __redisSetError(c,REDIS_ERR_IO,NULL); return REDIS_ERR; } } else if (nread == 0) { __redisSetError(c,REDIS_ERR_EOF,"Server closed the connection"); return REDIS_ERR; } else { if (redisReaderFeed(c->reader,buf,nread) != REDIS_OK) { __redisSetError(c,c->reader->err,c->reader->errstr); return REDIS_ERR; } } return REDIS_OK; } /* Write the output buffer to the socket. * * Returns REDIS_OK when the buffer is empty, or (a part of) the buffer was * succesfully written to the socket. When the buffer is empty after the * write operation, "done" is set to 1 (if given). * * Returns REDIS_ERR if an error occured trying to write and sets * c->errstr to hold the appropriate error string. */ int redisBufferWrite(redisContext *c, int *done) { int nwritten; /* Return early when the context has seen an error. */ if (c->err) return REDIS_ERR; if (sdslen(c->obuf) > 0) { #ifndef HIREDIS_WIN nwritten = write(c->fd,c->obuf,sdslen(c->obuf)); if (nwritten == -1) { if (errno == EAGAIN && !(c->flags & REDIS_BLOCK)) { /* Try again later */ #else nwritten = send(c->fd,c->obuf,sdslen(c->obuf),0); if (nwritten == -1) { errno = WSAGetLastError(); if ((errno == WSAEINPROGRESS || errno == WSAEWOULDBLOCK) && !(c->flags & REDIS_BLOCK)) { /* Try again later */ #endif } else { __redisSetError(c,REDIS_ERR_IO,NULL); return REDIS_ERR; } } else if (nwritten > 0) { if (nwritten == (signed)sdslen(c->obuf)) { sdsfree(c->obuf); c->obuf = sdsempty(); } else { c->obuf = sdsrange(c->obuf,nwritten,-1); } } } if (done != NULL) *done = (sdslen(c->obuf) == 0); return REDIS_OK; } /* Internal helper function to try and get a reply from the reader, * or set an error in the context otherwise. */ int redisGetReplyFromReader(redisContext *c, void **reply) { if (redisReaderGetReply(c->reader,reply) == REDIS_ERR) { __redisSetError(c,c->reader->err,c->reader->errstr); return REDIS_ERR; } return REDIS_OK; } int redisGetReply(redisContext *c, void **reply) { int wdone = 0; void *aux = NULL; /* Try to read pending replies */ if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; /* For the blocking context, flush output buffer and read reply */ if (aux == NULL && c->flags & REDIS_BLOCK) { /* Write until done */ do { if (redisBufferWrite(c,&wdone) == REDIS_ERR) return REDIS_ERR; } while (!wdone); /* Read until there is a reply */ do { if (redisBufferRead(c) == REDIS_ERR) return REDIS_ERR; if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; } while (aux == NULL); } /* Set reply object */ if (reply != NULL) *reply = aux; return REDIS_OK; } /* Helper function for the redisAppendCommand* family of functions. * * Write a formatted command to the output buffer. When this family * is used, you need to call redisGetReply yourself to retrieve * the reply (or replies in pub/sub). */ int __redisAppendCommand(redisContext *c, char *cmd, size_t len) { sds newbuf; newbuf = sdscatlen(c->obuf,cmd,len); if (newbuf == NULL) { __redisSetError(c,REDIS_ERR_OOM,"Out of memory"); return REDIS_ERR; } c->obuf = newbuf; return REDIS_OK; }
static void test_nonblocking_connection() { redisContext *c; int wdone = 0; test("Calls command callback when command is issued: "); c = __connect_nonblock(); redisSetCommandCallback(c,__test_callback,(void*)1); redisCommand(c,"PING"); test_cond(__test_callback_flags == 1); redisFree(c); test("Calls disconnect callback on redisDisconnect: "); c = __connect_nonblock(); redisSetDisconnectCallback(c,__test_callback,(void*)2); redisDisconnect(c); test_cond(__test_callback_flags == 2); redisFree(c); test("Calls disconnect callback and free callback on redisFree: "); c = __connect_nonblock(); redisSetDisconnectCallback(c,__test_callback,(void*)2); redisSetFreeCallback(c,__test_callback,(void*)4); redisFree(c); test_cond(__test_callback_flags == ((2 << 8) | 4)); test("redisBufferWrite against empty write buffer: "); c = __connect_nonblock(); test_cond(redisBufferWrite(c,&wdone) == REDIS_OK && wdone == 1); redisFree(c); test("redisBufferWrite against not yet connected fd: "); c = __connect_nonblock(); redisCommand(c,"PING"); test_cond(redisBufferWrite(c,NULL) == REDIS_ERR && strncmp(c->error,"write:",6) == 0); redisFree(c); test("redisBufferWrite against closed fd: "); c = __connect_nonblock(); redisCommand(c,"PING"); redisDisconnect(c); test_cond(redisBufferWrite(c,NULL) == REDIS_ERR && strncmp(c->error,"write:",6) == 0); redisFree(c); test("Process callbacks in the right sequence: "); c = __connect_nonblock(); redisCommandWithCallback(c,__test_reply_callback,(void*)1,"PING"); redisCommandWithCallback(c,__test_reply_callback,(void*)2,"PING"); redisCommandWithCallback(c,__test_reply_callback,(void*)3,"PING"); /* Write output buffer */ wdone = 0; while(!wdone) { usleep(500); redisBufferWrite(c,&wdone); } /* Read until at least one callback is executed (the 3 replies will * arrive in a single packet, causing all callbacks to be executed in * a single pass). */ while(__test_callback_flags == 0) { assert(redisBufferRead(c) == REDIS_OK); redisProcessCallbacks(c); } test_cond(__test_callback_flags == 0x010203); redisFree(c); test("redisDisconnect executes pending callbacks with NULL reply: "); c = __connect_nonblock(); redisSetDisconnectCallback(c,__test_callback,(void*)1); redisCommandWithCallback(c,__test_reply_callback,(void*)2,"PING"); redisDisconnect(c); test_cond(__test_callback_flags == 0x0201); redisFree(c); }
/* Use this function to handle a read event on the descriptor. It will try * and read some bytes from the socket and feed them to the reply parser. * * After this function is called, you may use redisContextReadReply to * see if there is a reply available. */ int redisBufferRead(redisContext *c) { char buf[1024*16]; int nread; /* Return early when the context has seen an error. */ if (c->err) return REDIS_ERR; #ifdef WIN32 nread = recv(c->fd,buf,sizeof(buf),0); #else nread = read(c->fd,buf,sizeof(buf)); #endif if (nread == -1) { #ifdef WIN32 errno = WSAGetLastError(); if ((errno == WSAEWOULDBLOCK && !(c->flags & REDIS_BLOCK)) || (errno == WSAEINTR)) { #else if ((errno == EAGAIN && !(c->flags & REDIS_BLOCK)) || (errno == EINTR)) { #endif /* Try again later */ } else { __redisSetError(c,REDIS_ERR_IO,NULL); return REDIS_ERR; } } else if (nread == 0) { __redisSetError(c,REDIS_ERR_EOF,"Server closed the connection"); return REDIS_ERR; } else { if (redisReaderFeed(c->reader,buf,nread) != REDIS_OK) { __redisSetError(c,c->reader->err,c->reader->errstr); return REDIS_ERR; } } return REDIS_OK; } /* Write the output buffer to the socket. * * Returns REDIS_OK when the buffer is empty, or (a part of) the buffer was * succesfully written to the socket. When the buffer is empty after the * write operation, "done" is set to 1 (if given). * * Returns REDIS_ERR if an error occured trying to write and sets * c->errstr to hold the appropriate error string. */ int redisBufferWrite(redisContext *c, int *done) { int nwritten; /* Return early when the context has seen an error. */ if (c->err) return REDIS_ERR; if (sdslen(c->obuf) > 0) { #ifdef WIN32 nwritten = send(c->fd,c->obuf,sdslen(c->obuf),0); #else nwritten = write(c->fd,c->obuf,sdslen(c->obuf)); #endif if (nwritten == -1) { #ifdef WIN32 errno = WSAGetLastError(); if ((errno == WSAEWOULDBLOCK && !(c->flags & REDIS_BLOCK)) || (errno == WSAEINTR)) { #else if ((errno == EAGAIN && !(c->flags & REDIS_BLOCK)) || (errno == EINTR)) { #endif /* Try again later */ } else { __redisSetError(c,REDIS_ERR_IO,NULL); return REDIS_ERR; } } else if (nwritten > 0) { if (nwritten == (signed)sdslen(c->obuf)) { sdsfree(c->obuf); c->obuf = sdsempty(); } else { c->obuf = sdsrange(c->obuf,nwritten,-1); } } } if (done != NULL) *done = (sdslen(c->obuf) == 0); return REDIS_OK; } /* Internal helper function to try and get a reply from the reader, * or set an error in the context otherwise. */ int redisGetReplyFromReader(redisContext *c, void **reply) { if (redisReaderGetReply(c->reader,reply) == REDIS_ERR) { __redisSetError(c,c->reader->err,c->reader->errstr); return REDIS_ERR; } return REDIS_OK; } int redisGetReply(redisContext *c, void **reply) { int wdone = 0; void *aux = NULL; /* Try to read pending replies */ if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; /* For the blocking context, flush output buffer and read reply */ if (aux == NULL && c->flags & REDIS_BLOCK) { /* Write until done */ do { if (redisBufferWrite(c,&wdone) == REDIS_ERR) return REDIS_ERR; } while (!wdone); /* Read until there is a reply */ do { if (redisBufferRead(c) == REDIS_ERR) return REDIS_ERR; if (redisGetReplyFromReader(c,&aux) == REDIS_ERR) return REDIS_ERR; } while (aux == NULL); } /* Set reply object */ if (reply != NULL) *reply = aux; return REDIS_OK; }