int registerDisk(lua_State* luaSt) { return registerStruct(luaSt, DISK_TYPE, gettersDisk, settersDisk, metaMethodsDisk, methodsDisk); }
int registerNBodyCtx(lua_State* luaSt) { return registerStruct(luaSt, NBODYCTX_TYPE, gettersNBodyCtx, settersNBodyCtx, metaMethodsNBodyCtx, methodsNBodyCtx); }
int registerSpherical(lua_State* luaSt) { return registerStruct(luaSt, SPHERICAL_TYPE, gettersSpherical, settersSpherical, metaMethodsSpherical, methodsSpherical); }