示例#1
0
static gboolean _GuiGtkDrawingArea_resizeCallback (GuiObject widget, GtkAllocation *allocation, gpointer void_me) {
	iam (GuiDrawingArea);
	if (my resizeCallback) {
		struct structGuiDrawingAreaResizeEvent event = { widget, 0 };
		event. width = allocation -> width;
		event. height = allocation -> height;
		//g_debug("%d %d", allocation->width, allocation->height);
		my resizeCallback (my clickBoss, & event);
		return TRUE;
	}
	return FALSE;
}
示例#2
0
		void _GuiMacDrawingArea_shellResize (GuiObject widget) {
			iam_drawingarea;
			if (my resizeCallback) {
				struct structGuiDrawingAreaResizeEvent event = { widget, 0 };
				event. width = widget -> width;
				event. height = widget -> height;
				try {
					my resizeCallback (my resizeBoss, & event);
				} catch (MelderError) {
					Melder_flushError ("Window resizing not completely handled.");
				}
			}
		}
示例#3
0
	static gboolean _GuiGtkDrawingArea_resizeCallback (GuiObject widget, GtkAllocation *allocation, gpointer void_me) {
		iam (GuiDrawingArea);
		if (my resizeCallback) {
			struct structGuiDrawingAreaResizeEvent event = { widget, 0 };
			event. width = allocation -> width;
			event. height = allocation -> height;
			//g_debug("%d %d", allocation->width, allocation->height);
			try {
				my resizeCallback (my clickBoss, & event);
			} catch (MelderError) {
				Melder_flushError ("Window resizing not completely handled.");
			}
			return TRUE;
		}
		return FALSE;
	}
示例#4
0
文件: Windows.cpp 项目: jbalestr42/42
void Windows::init(void)
{
	glfwSetErrorCallback(errorCallback);

	if (!glfwInit())
		exit(EXIT_FAILURE);

	glfwWindowHint(GLFW_SAMPLES, 4); // antialiasing
	glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
	glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
	glfwWindowHint(GLFW_DEPTH_BITS, 16);

	glfwWindowHint(GLFW_RESIZABLE, true);
	glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
	glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, true);
	// if debug
	// glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
	m_window = glfwCreateWindow(m_width, m_height, m_title, NULL, NULL);
	if (!m_window)
	{
		glfwTerminate();
		exit(EXIT_FAILURE);
	}

	glfwSetKeyCallback(m_window, Keyboard::callback);
	glfwSetFramebufferSizeCallback(m_window, resizeCallback);

	glfwMakeContextCurrent(m_window);
	glewExperimental = true;
	if (glewInit() != GLEW_OK)
	{
		std::cerr << "Failed to initialize GLEW" << std::endl;
		exit(EXIT_FAILURE);
	}
	glfwSwapInterval(1); // vsync
	glfwGetFramebufferSize(m_window, &m_width, &m_height);
	resizeCallback(m_window, m_width, m_height);

	glEnable(GL_DEPTH_TEST);
	glDepthFunc(GL_LESS);
}