示例#1
0
static HRESULT WINAPI IWineD3DVolumeTextureImpl_FreePrivateData(IWineD3DVolumeTexture *iface, REFGUID refguid) {
    return resource_free_private_data((IWineD3DResource *)iface, refguid);
}
示例#2
0
文件: texture.c 项目: dvdhoo/wine
static HRESULT WINAPI IWineD3DTextureImpl_FreePrivateData(IWineD3DBaseTexture *iface, REFGUID refguid)
{
    return resource_free_private_data(&((IWineD3DBaseTextureImpl *)iface)->resource, refguid);
}