static int lua_import_output(const uuid_t uuid, const luaimport_dump_t* dump) { resource_source_t source; hash_t checksum; tick_t timestamp; uint64_t platform; string_const_t type = string_const(STRING_CONST("lua")); int ret = 0; resource_source_initialize(&source); resource_source_read(&source, uuid); timestamp = time_system(); platform = 0; checksum = hash(dump->bytecode, dump->bytecode_size); if (resource_source_write_blob(uuid, timestamp, HASH_SOURCE, platform, checksum, dump->bytecode, dump->bytecode_size)) { resource_source_set_blob(&source, timestamp, HASH_SOURCE, platform, checksum, dump->bytecode_size); } else { ret = -1; goto finalize; } resource_source_set(&source, timestamp, HASH_RESOURCE_TYPE, 0, STRING_ARGS(type)); if (!resource_source_write(&source, uuid, false)) { ret = -1; goto finalize; } finalize: resource_source_finalize(&source); return ret; }
static int render_import_glsl_shader(stream_t* stream, const uuid_t uuid, const char* type, size_t type_length) { resource_source_t source; void* blob = 0; size_t size; size_t read; size_t begin; size_t next; hash_t checksum; tick_t timestamp; uint64_t platform; size_t maxtokens; size_t parameter; string_const_t* token = 0; string_const_t valstr; char buffer[128]; int ret = 0; resource_platform_t platformdecl = { -1, -1, RENDERAPIGROUP_OPENGL, -1, -1, -1}; resource_source_initialize(&source); resource_source_read(&source, uuid); read = 0; size = stream_size(stream); blob = memory_allocate(HASH_RESOURCE, size, 0, MEMORY_PERSISTENT); size = stream_read(stream, blob, size); platform = resource_platform(platformdecl); timestamp = time_system(); checksum = hash(blob, size); if (resource_source_write_blob(uuid, timestamp, HASH_SOURCE, platform, checksum, blob, size)) { resource_source_set_blob(&source, timestamp, HASH_SOURCE, platform, checksum, size); } else { ret = -1; goto finalize; } //Parse source and set parameters maxtokens = 256; token = memory_allocate(HASH_RESOURCE, sizeof(string_const_t) * maxtokens, 0, MEMORY_PERSISTENT); begin = 0; parameter = 0; do { string_const_t tokens[64], line; size_t itok, ntokens; next = string_find_first_of(blob, size, STRING_CONST("\n\r"), begin); line = string_substr(blob, size, begin, next - begin); ntokens = string_explode(STRING_ARGS(line), STRING_CONST(GLSL_TOKEN_DELIM), tokens, maxtokens, false); for (itok = 0; itok < ntokens; ++itok) { if ((string_equal(STRING_ARGS(tokens[itok]), STRING_CONST("attribute")) || string_equal(STRING_ARGS(tokens[itok]), STRING_CONST("uniform"))) && (itok + 2 < ntokens)) { char typebuf[16], dimbuf[16]; string_const_t typestr = tokens[itok + 1]; string_const_t namestr = tokens[itok + 2]; string_const_t dimstr; int parameter_type = glsl_type_to_parameter_type(typestr); if (parameter_type < 0) continue; int parameter_dim = glsl_dim_from_token(typestr); if (parameter_dim == 1) parameter_dim = glsl_dim_from_token(namestr); namestr = glsl_name_from_token(namestr); typestr = string_to_const(string_from_uint(typebuf, sizeof(typebuf), (unsigned int)parameter_type, false, 0, 0)); dimstr = string_to_const(string_from_uint(dimbuf, sizeof(dimbuf), (unsigned int)parameter_dim, false, 0, 0)); log_debugf(HASH_RESOURCE, STRING_CONST("parameter: %.*s type %.*s dim %.*s"), STRING_FORMAT(namestr), STRING_FORMAT(typestr), STRING_FORMAT(dimstr)); string_t param = string_format(buffer, sizeof(buffer), STRING_CONST("parameter_type_%" PRIsize), parameter); resource_source_set(&source, timestamp, hash(STRING_ARGS(param)), platform, STRING_ARGS(typestr)); param = string_format(buffer, sizeof(buffer), STRING_CONST("parameter_name_%" PRIsize), parameter); resource_source_set(&source, timestamp, hash(STRING_ARGS(param)), platform, STRING_ARGS(namestr)); param = string_format(buffer, sizeof(buffer), STRING_CONST("parameter_dim_%" PRIsize), parameter); resource_source_set(&source, timestamp, hash(STRING_ARGS(param)), platform, STRING_ARGS(dimstr)); ++parameter; } } begin = string_find_first_not_of(blob, size, STRING_CONST(STRING_WHITESPACE), next); } while (next != STRING_NPOS); valstr = string_from_uint_static(parameter, false, 0, 0); resource_source_set(&source, timestamp, HASH_PARAMETER_COUNT, platform, STRING_ARGS(valstr)); resource_source_set(&source, timestamp, HASH_RESOURCE_TYPE, 0, type, type_length); if (!resource_source_write(&source, uuid, false)) { string_const_t uuidstr = string_from_uuid_static(uuid); log_warnf(HASH_RESOURCE, WARNING_SUSPICIOUS, STRING_CONST("Failed writing imported GLSL shader: %.*s"), STRING_FORMAT(uuidstr)); ret = -1; goto finalize; } else { string_const_t uuidstr = string_from_uuid_static(uuid); log_infof(HASH_RESOURCE, STRING_CONST("Wrote imported GLSL shader: %.*s"), STRING_FORMAT(uuidstr)); } finalize: memory_deallocate(blob); memory_deallocate(token); resource_source_finalize(&source); return ret; }