CCLayer* nextTextInputTest() { testIdx++; testIdx = testIdx % kTextInputTestsCount; return restartTextInputTest(); }
void TextInputTest::restartCallback(CCObject* pSender) { CCScene* s = new TextInputTestScene(); s->addChild(restartTextInputTest()); CCDirector::sharedDirector()->replaceScene(s); s->release(); }
void TextInputTest::restartCallback(Object* sender) { auto s = new TextInputTestScene(); s->addChild(restartTextInputTest()); Director::getInstance()->replaceScene(s); s->release(); }
CCLayer* backTextInputTest() { testIdx--; int total = kTextInputTestsCount; if( testIdx < 0 ) testIdx += total; return restartTextInputTest(); }