示例#1
0
void SimpleAudioEngine::resumeEffect(unsigned int nSoundId)
{
	if (s_bI9100)
	{
		SimpleAudioEngineOpenSL::sharedEngine()->resumeEffect(nSoundId);
	}
	else
	{
		resumeEffectJNI(nSoundId);
	}
}
	void AudioEngine::resumeEffect(unsigned int nSoundId)
	{
		resumeEffectJNI(nSoundId);
	}