static void menu_content_environment_get(int *argc, char *argv[], void *args, void *params_data) { struct rarch_main_wrap *wrap_args = (struct rarch_main_wrap*)params_data; char *fullpath = NULL; global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); if (!wrap_args) return; runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath); wrap_args->no_content = menu_driver_ctl(RARCH_MENU_CTL_HAS_LOAD_NO_CONTENT, NULL); if (!global->has_set.verbosity) wrap_args->verbose = *retro_main_verbosity(); wrap_args->config_path = *global->path.config ? global->path.config : NULL; wrap_args->sram_path = *global->dir.savefile ? global->dir.savefile : NULL; wrap_args->state_path = *global->dir.savestate ? global->dir.savestate : NULL; wrap_args->content_path = *fullpath ? fullpath : NULL; if (!global->has_set.libretro) wrap_args->libretro_path = *settings->libretro ? settings->libretro : NULL; wrap_args->touched = true; }
static bool RARCH_LOG_VERBOSE(void) { bool *verbose = NULL; verbose = retro_main_verbosity(); if (!verbose) return false; return *verbose; }
static void frontend_psp_deinit(void *data) { (void)data; #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); *verbose = false; #ifdef HAVE_FILE_LOGGER event_cmd_ctl(EVENT_CMD_LOG_FILE_DEINIT, NULL); #endif #endif }
static void frontend_ps3_exec(const char *path, bool should_load_game) { #ifndef IS_SALAMANDER char *fullpath = NULL; bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif (void)should_load_game; RARCH_LOG("Attempt to load executable: [%s].\n", path); #ifndef IS_SALAMANDER runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath); if (should_load_game && !string_is_empty(fullpath)) { char game_path[256]; strlcpy(game_path, fullpath, sizeof(game_path)); const char * const spawn_argv[] = { game_path, NULL }; frontend_ps3_exec_exitspawn(path, (const char** const)spawn_argv, NULL); } else #endif { frontend_ps3_exec_exitspawn(path, NULL, NULL); } sceNpTerm(); sys_net_finalize_network(); cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP); cellSysmoduleUnloadModule(CELL_SYSMODULE_NET); #ifndef IS_SALAMANDER *verbose = original_verbose; #endif }
static void frontend_xdk_exec(const char *path, bool should_load_game) { #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif (void)should_load_game; #ifdef IS_SALAMANDER if (path[0] != '\0') XLaunchNewImage(path, NULL); #else #ifdef _XBOX char *fullpath = NULL; runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath); #if defined(_XBOX1) LAUNCH_DATA ptr; memset(&ptr, 0, sizeof(ptr)); if (should_load_game && fullpath[0] != '\0') snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", fullpath); if (path[0] != '\0') XLaunchNewImage(path, ptr.Data[0] != '\0' ? &ptr : NULL); #elif defined(_XBOX360) char game_path[1024] = {0}; if (should_load_game && fullpath[0] != '\0') { strlcpy(game_path, fullpath, sizeof(game_path)); XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE); } if (path[0] != '\0') XLaunchNewImage(path, NULL); #endif #endif #endif #ifndef IS_SALAMANDER *verbose = original_verbose; #endif }
static void frontend_ps3_exitspawn(char *core_path, size_t core_path_size) { #ifdef HAVE_RARCH_EXEC bool should_load_game = false; #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; if (ps3_fork_mode == FRONTEND_FORK_NONE) { frontend_ctx_driver_t *frontend = frontend_get_ptr(); if (frontend) frontend->shutdown = frontend_ps3_shutdown; return; } switch (ps3_fork_mode) { case FRONTEND_FORK_CORE_WITH_ARGS: should_load_game = true; break; case FRONTEND_FORK_NONE: default: break; } #endif frontend_ps3_exec(core_path, should_load_game); #ifdef IS_SALAMANDER cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME); cellSysmoduleLoadModule(CELL_SYSMODULE_FS); cellSysmoduleLoadModule(CELL_SYSMODULE_IO); #endif #ifndef IS_SALAMANDER *verbose = original_verbose; #endif #endif }
static HRESULT xbox_io_mount(char *szDrive, char *szDevice) { #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif char szSourceDevice[48] = {0}; char szDestinationDrive[16] = {0}; snprintf(szSourceDevice, sizeof(szSourceDevice), "\\Device\\%s", szDevice); snprintf(szDestinationDrive, sizeof(szDestinationDrive), "\\??\\%s", szDrive); STRING DeviceName = { strlen(szSourceDevice), strlen(szSourceDevice) + 1, szSourceDevice }; STRING LinkName = { strlen(szDestinationDrive), strlen(szDestinationDrive) + 1, szDestinationDrive }; IoCreateSymbolicLink(&LinkName, &DeviceName); #ifndef IS_SALAMANDER *verbose = original_verbose; #endif return S_OK; }
static void frontend_ps3_exitspawn(char *core_path, size_t core_path_size) { #ifdef HAVE_RARCH_EXEC bool should_load_game = false; #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; should_load_game = exitspawn_start_game; if (!exit_spawn) { frontend_ctx_driver_t *frontend = frontend_get_ptr(); if (frontend) frontend->shutdown = frontend_ps3_shutdown; return; } #endif frontend_ps3_exec(core_path, should_load_game); #ifdef IS_SALAMANDER cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME); cellSysmoduleLoadModule(CELL_SYSMODULE_FS); cellSysmoduleLoadModule(CELL_SYSMODULE_IO); #endif #ifndef IS_SALAMANDER *verbose = original_verbose; #endif #endif }
/* WARNING: after we move any data * into EXECUTE_ADDR, we can no longer use any * heap memory and are restricted to the stack only. */ void system_exec_wii(const char *_path, bool should_load_game) { FILE *fp; size_t size, booter_size; void *dol; char path[PATH_MAX_LENGTH]; char game_path[PATH_MAX_LENGTH]; #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif /* copy heap info into stack so it survives * us moving the .dol into MEM2. */ strlcpy(path, _path, sizeof(path)); if (should_load_game) { #ifdef IS_SALAMANDER strlcpy(game_path, gx_rom_path, sizeof(game_path)); #else char *fullpath = NULL; runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath); strlcpy(game_path, fullpath, sizeof(game_path)); #endif } RARCH_LOG("Attempt to load executable: [%s]\n", path); fp = fopen(path, "rb"); if (fp == NULL) { RARCH_ERR("Could not open DOL file %s.\n", path); goto exit; } fseek(fp, 0, SEEK_END); size = ftell(fp); fseek(fp, 0, SEEK_SET); /* try to allocate a buffer for it. if we can't, fail. */ dol = malloc(size); if (!dol) { RARCH_ERR("Could not execute DOL file %s.\n", path); fclose(fp); goto exit; } fread(dol, 1, size, fp); fclose(fp); fatUnmount("carda:"); fatUnmount("cardb:"); fatUnmount("sd:"); fatUnmount("usb:"); __io_wiisd.shutdown(); __io_usbstorage.shutdown(); /* don't use memcpy, there might be an overlap. */ memmove(EXECUTE_ADDR, dol, size); DCFlushRange(EXECUTE_ADDR, size); dol_copy_argv_path(path, should_load_game ? game_path : NULL); booter_size = booter_end - booter_start; memcpy(BOOTER_ADDR, booter_start, booter_size); DCFlushRange(BOOTER_ADDR, booter_size); RARCH_LOG("jumping to %08x\n", (unsigned) BOOTER_ADDR); SYS_ResetSystem(SYS_SHUTDOWN,0,0); __lwp_thread_stopmultitasking((void (*)(void)) BOOTER_ADDR); exit: (void)0; #ifndef IS_SALAMANDER *verbose = original_verbose; #endif }
static void frontend_ps3_get_environment_settings(int *argc, char *argv[], void *args, void *params_data) { #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif (void)args; #ifndef IS_SALAMANDER #if defined(HAVE_LOGGER) logger_init(); #elif defined(HAVE_FILE_LOGGER) retro_main_log_file_init("/retroarch-log.txt"); #endif #endif int ret; unsigned int get_type; unsigned int get_attributes; CellGameContentSize size; char dirName[CELL_GAME_DIRNAME_SIZE] = {0}; #ifdef HAVE_MULTIMAN /* not launched from external launcher, set default path */ // second param is multiMAN SELF file if(path_file_exists(argv[2]) && *argc > 1 && (!strcmp(argv[2], EMULATOR_CONTENT_DIR))) { multiman_detected = true; RARCH_LOG("Started from multiMAN, auto-game start enabled.\n"); } else #endif #ifndef IS_SALAMANDER if (*argc > 1 && !string_is_empty(argv[1])) { static char path[PATH_MAX_LENGTH]; *path = '\0'; struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data; if (args) { strlcpy(path, argv[1], sizeof(path)); args->touched = true; args->no_content = false; args->verbose = false; args->config_path = NULL; args->sram_path = NULL; args->state_path = NULL; args->content_path = path; args->libretro_path = NULL; RARCH_LOG("argv[0]: %s\n", argv[0]); RARCH_LOG("argv[1]: %s\n", argv[1]); RARCH_LOG("argv[2]: %s\n", argv[2]); RARCH_LOG("Auto-start game %s.\n", argv[1]); } } else RARCH_WARN("Started from Salamander, auto-game start disabled.\n"); #endif memset(&size, 0x00, sizeof(CellGameContentSize)); ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName); if(ret < 0) { RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret); } else { char content_info_path[PATH_MAX_LENGTH] = {0}; RARCH_LOG("cellGameBootCheck() OK.\n"); RARCH_LOG("Directory name: [%s].\n", dirName); RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB); switch(get_type) { case CELL_GAME_GAMETYPE_DISC: RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n"); break; case CELL_GAME_GAMETYPE_HDD: RARCH_LOG("RetroArch was launched on HDD.\n"); break; } if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME) RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n"); ret = cellGameContentPermit(content_info_path, g_defaults.dir.port); #ifdef HAVE_MULTIMAN if (multiman_detected) { fill_pathname_join(content_info_path, "/dev_hdd0/game/", EMULATOR_CONTENT_DIR, sizeof(content_info_path)); fill_pathname_join(g_defaults.dir.port, content_info_path, "USRDIR", sizeof(g_defaults.dir.port)); } #endif if(ret < 0) RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret); else { RARCH_LOG("cellGameContentPermit() OK.\n"); RARCH_LOG("content_info_path : [%s].\n", content_info_path); RARCH_LOG("usrDirPath : [%s].\n", g_defaults.dir.port); } fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port, "cores", sizeof(g_defaults.dir.core)); fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.port, "cores", sizeof(g_defaults.dir.core_info)); fill_pathname_join(g_defaults.dir.savestate, g_defaults.dir.core, "savestates", sizeof(g_defaults.dir.savestate)); fill_pathname_join(g_defaults.dir.sram, g_defaults.dir.core, "savefiles", sizeof(g_defaults.dir.sram)); fill_pathname_join(g_defaults.dir.system, g_defaults.dir.core, "system", sizeof(g_defaults.dir.system)); fill_pathname_join(g_defaults.dir.shader, g_defaults.dir.core, "shaders_cg", sizeof(g_defaults.dir.shader)); fill_pathname_join(g_defaults.path.config, g_defaults.dir.port, "retroarch.cfg", sizeof(g_defaults.path.config)); fill_pathname_join(g_defaults.dir.overlay, g_defaults.dir.core, "overlays", sizeof(g_defaults.dir.overlay)); fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.core, "assets", sizeof(g_defaults.dir.assets)); fill_pathname_join(g_defaults.dir.cursor, g_defaults.dir.core, "database/cursors", sizeof(g_defaults.dir.cursor)); fill_pathname_join(g_defaults.dir.database, g_defaults.dir.core, "database/rdb", sizeof(g_defaults.dir.database)); fill_pathname_join(g_defaults.dir.playlist, g_defaults.dir.core, "playlists", sizeof(g_defaults.dir.playlist)); } #ifndef IS_SALAMANDER *verbose = original_verbose; #endif }
static void frontend_xdk_get_environment_settings(int *argc, char *argv[], void *args, void *params_data) { HRESULT ret; (void)ret; #ifndef IS_SALAMANDER bool *verbose = retro_main_verbosity(); bool original_verbose = *verbose; *verbose = true; #endif #ifndef IS_SALAMANDER #if defined(HAVE_LOGGER) logger_init(); #elif defined(HAVE_FILE_LOGGER) retro_main_log_file_init("/retroarch-log.txt"); #endif #endif #ifdef _XBOX360 // detect install environment unsigned long license_mask; DWORD volume_device_type; if (XContentGetLicenseMask(&license_mask, NULL) == ERROR_SUCCESS) { XContentQueryVolumeDeviceType("GAME",&volume_device_type, NULL); switch(volume_device_type) { case XCONTENTDEVICETYPE_HDD: /* Launched from content package on HDD */ case XCONTENTDEVICETYPE_MU: /* Launched from content package on USB/Memory Unit. */ case XCONTENTDEVICETYPE_ODD: /* Launched from content package on Optial Disc Drive. */ default: /* Launched from content package on unknown device. */ break; } } #endif #if defined(_XBOX1) strlcpy(g_defaults.dir.core, "D:", sizeof(g_defaults.dir.core)); strlcpy(g_defaults.dir.core_info, "D:", sizeof(g_defaults.dir.core_info)); fill_pathname_join(g_defaults.path.config, g_defaults.dir.core, "retroarch.cfg", sizeof(g_defaults.path.config)); fill_pathname_join(g_defaults.dir.savestate, g_defaults.dir.core, "savestates", sizeof(g_defaults.dir.savestate)); fill_pathname_join(g_defaults.dir.sram, g_defaults.dir.core, "savefiles", sizeof(g_defaults.dir.sram)); fill_pathname_join(g_defaults.dir.system, g_defaults.dir.core, "system", sizeof(g_defaults.dir.system)); fill_pathname_join(g_defaults.dir.screenshot, g_defaults.dir.core, "screenshots", sizeof(g_defaults.dir.screenshot)); #elif defined(_XBOX360) strlcpy(g_defaults.dir.core, "game:", sizeof(g_defaults.dir.core)); strlcpy(g_defaults.dir.core_info, "game:", sizeof(g_defaults.dir.core_info)); strlcpy(g_defaults.path.config, "game:\\retroarch.cfg", sizeof(g_defaults.path.config)); strlcpy(g_defaults.dir.screenshot, "game:", sizeof(g_defaults.dir.screenshot)); strlcpy(g_defaults.dir.savestate, "game:\\savestates", sizeof(g_defaults.dir.savestate)); strlcpy(g_defaults.dir.playlist, "game:\\playlists", sizeof(g_defaults.dir.playlist)); strlcpy(g_defaults.dir.sram, "game:\\savefiles", sizeof(g_defaults.dir.sram)); strlcpy(g_defaults.dir.system, "game:\\system", sizeof(g_defaults.dir.system)); #endif #ifndef IS_SALAMANDER static char path[PATH_MAX_LENGTH]; *path = '\0'; #if defined(_XBOX1) LAUNCH_DATA ptr; DWORD launch_type; if (XGetLaunchInfo(&launch_type, &ptr) == ERROR_SUCCESS) { char *extracted_path = NULL; if (launch_type == LDT_FROM_DEBUGGER_CMDLINE) goto exit; extracted_path = (char*)&ptr.Data; if (extracted_path && extracted_path[0] != '\0' && (strstr(extracted_path, "Pool") == NULL) /* Hack. Unknown problem */) { /* Auto-start game */ strlcpy(path, extracted_path, sizeof(path)); } } #elif defined(_XBOX360) DWORD dwLaunchDataSize; if (XGetLaunchDataSize(&dwLaunchDataSize) == ERROR_SUCCESS) { BYTE* pLaunchData = new BYTE[dwLaunchDataSize]; XGetLaunchData(pLaunchData, dwLaunchDataSize); AURORA_LAUNCHDATA_EXECUTABLE* aurora = (AURORA_LAUNCHDATA_EXECUTABLE*)pLaunchData; char* extracted_path = new char[dwLaunchDataSize]; memset(extracted_path, 0, dwLaunchDataSize); if (aurora->ApplicationId == AURORA_LAUNCHDATA_APPID && aurora->FunctionId == AURORA_LAUNCHDATA_EXECUTABLE_FUNCID) { if (xbox_io_mount("aurora:", aurora->SystemPath) >= 0) sprintf_s(extracted_path, dwLaunchDataSize, "aurora:%s%s", aurora->RelativePath, aurora->Exectutable); } else sprintf_s(extracted_path, dwLaunchDataSize, "%s", pLaunchData); if (extracted_path && extracted_path[0] != '\0') { /* Auto-start game */ strlcpy(path, extracted_path, sizeof(path)); } if (pLaunchData) delete []pLaunchData; } #endif if (path && path[0] != '\0') { struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data; if (args) { /* Auto-start game. */ args->touched = true; args->no_content = false; args->verbose = false; args->config_path = NULL; args->sram_path = NULL; args->state_path = NULL; args->content_path = path; args->libretro_path = NULL; } } #endif #ifndef IS_SALAMANDER exit: *verbose = original_verbose; #endif }