void RNA_def_world(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; /* static EnumPropertyItem physics_engine_items[] = { {WOPHY_NONE, "NONE", 0, "None", ""}, //{WOPHY_ENJI, "ENJI", 0, "Enji", ""}, //{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""}, //{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""}, //{WOPHY_ODE, "ODE", 0, "ODE", ""}, {WOPHY_BULLET, "BULLET", 0, "Bullet", ""}, {0, NULL, 0, NULL, NULL}}; */ srna= RNA_def_struct(brna, "World", "ID"); RNA_def_struct_ui_text(srna, "World", "World datablock describing the environment and ambient lighting of a scene."); RNA_def_struct_ui_icon(srna, ICON_WORLD_DATA); rna_def_animdata_common(srna); rna_def_mtex_common(srna, "rna_World_mtex_begin", "rna_World_active_texture_get", "rna_World_active_texture_set", "WorldTextureSlot", "rna_World_update"); /* colors */ prop= RNA_def_property(srna, "horizon_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "horr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Horizon Color", "Color at the horizon."); RNA_def_property_update(prop, 0, "rna_World_update"); prop= RNA_def_property(srna, "zenith_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "zenr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Zenith Color", "Color at the zenith."); RNA_def_property_update(prop, 0, "rna_World_update"); prop= RNA_def_property(srna, "ambient_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "ambr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Ambient Color", ""); RNA_def_property_update(prop, 0, "rna_World_update"); /* exp, range */ prop= RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "exp"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Exposure", "Amount of exponential color correction for light."); RNA_def_property_update(prop, 0, "rna_World_update"); prop= RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "range"); RNA_def_property_range(prop, 0.2, 5.0); RNA_def_property_ui_text(prop, "Range", "The color range that will be mapped to 0-1."); RNA_def_property_update(prop, 0, "rna_World_update"); /* sky type */ prop= RNA_def_property(srna, "blend_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYBLEND); RNA_def_property_ui_text(prop, "Blend Sky", "Render background with natural progression from horizon to zenith."); RNA_def_property_update(prop, 0, "rna_World_update"); prop= RNA_def_property(srna, "paper_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYPAPER); RNA_def_property_ui_text(prop, "Paper Sky", "Flatten blend or texture coordinates."); RNA_def_property_update(prop, 0, "rna_World_update"); prop= RNA_def_property(srna, "real_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYREAL); RNA_def_property_ui_text(prop, "Real Sky", "Render background with a real horizon, relative to the camera angle."); RNA_def_property_update(prop, 0, "rna_World_update"); /* nested structs */ prop= RNA_def_property(srna, "ambient_occlusion", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldAmbientOcclusion"); RNA_def_property_pointer_funcs(prop, "rna_World_ambient_occlusion_get", NULL, NULL); RNA_def_property_ui_text(prop, "Ambient Occlusion", "World ambient occlusion settings."); prop= RNA_def_property(srna, "mist", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldMistSettings"); RNA_def_property_pointer_funcs(prop, "rna_World_mist_get", NULL, NULL); RNA_def_property_ui_text(prop, "Mist", "World mist settings."); prop= RNA_def_property(srna, "stars", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldStarsSettings"); RNA_def_property_pointer_funcs(prop, "rna_World_stars_get", NULL, NULL); RNA_def_property_ui_text(prop, "Stars", "World stars settings."); rna_def_ambient_occlusion(brna); rna_def_world_mist(brna); rna_def_world_stars(brna); rna_def_world_mtex(brna); }
void RNA_def_world(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; #if 0 static EnumPropertyItem physics_engine_items[] = { {WOPHY_NONE, "NONE", 0, "None", ""}, /*{WOPHY_ENJI, "ENJI", 0, "Enji", ""}, */ /*{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""}, */ /*{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""}, */ /*{WOPHY_ODE, "ODE", 0, "ODE", ""}, */ {WOPHY_BULLET, "BULLET", 0, "Bullet", ""}, {0, NULL, 0, NULL, NULL} }; #endif srna = RNA_def_struct(brna, "World", "ID"); RNA_def_struct_ui_text(srna, "World", "World datablock describing the environment and ambient lighting of a scene"); RNA_def_struct_ui_icon(srna, ICON_WORLD_DATA); rna_def_animdata_common(srna); rna_def_mtex_common(brna, srna, "rna_World_mtex_begin", "rna_World_active_texture_get", "rna_World_active_texture_set", NULL, "WorldTextureSlot", "WorldTextureSlots", "rna_World_update"); /* colors */ prop = RNA_def_property(srna, "horizon_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "horr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Horizon Color", "Color at the horizon"); /* RNA_def_property_update(prop, 0, "rna_World_update"); */ /* render-only uses this */ RNA_def_property_update(prop, NC_WORLD|ND_WORLD_DRAW, "rna_World_update"); prop = RNA_def_property(srna, "zenith_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "zenr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Zenith Color", "Color at the zenith"); RNA_def_property_update(prop, 0, "rna_World_update"); prop = RNA_def_property(srna, "ambient_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "ambr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Ambient Color", "Ambient color of the world"); RNA_def_property_update(prop, 0, "rna_World_update"); /* exp, range */ prop = RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "exp"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Exposure", "Amount of exponential color correction for light"); RNA_def_property_update(prop, 0, "rna_World_update"); prop = RNA_def_property(srna, "color_range", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "range"); RNA_def_property_range(prop, 0.2, 5.0); RNA_def_property_ui_text(prop, "Range", "The color range that will be mapped to 0-1"); RNA_def_property_update(prop, 0, "rna_World_update"); /* sky type */ prop = RNA_def_property(srna, "use_sky_blend", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYBLEND); RNA_def_property_ui_text(prop, "Blend Sky", "Render background with natural progression from horizon to zenith"); RNA_def_property_update(prop, 0, "rna_World_update"); prop = RNA_def_property(srna, "use_sky_paper", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYPAPER); RNA_def_property_ui_text(prop, "Paper Sky", "Flatten blend or texture coordinates"); RNA_def_property_update(prop, 0, "rna_World_update"); prop = RNA_def_property(srna, "use_sky_real", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYREAL); RNA_def_property_ui_text(prop, "Real Sky", "Render background with a real horizon, relative to the camera angle"); RNA_def_property_update(prop, 0, "rna_World_update"); /* nested structs */ prop = RNA_def_property(srna, "light_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldLighting"); RNA_def_property_pointer_funcs(prop, "rna_World_lighting_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Lighting", "World lighting settings"); prop = RNA_def_property(srna, "mist_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldMistSettings"); RNA_def_property_pointer_funcs(prop, "rna_World_mist_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Mist", "World mist settings"); prop = RNA_def_property(srna, "star_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldStarsSettings"); RNA_def_property_pointer_funcs(prop, "rna_World_stars_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Stars", "World stars settings"); /* nodes */ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "nodetree"); RNA_def_property_ui_text(prop, "Node Tree", "Node tree for node based worlds"); prop = RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Use Nodes", "Use shader nodes to render the world"); RNA_def_property_update(prop, 0, "rna_World_use_nodes_update"); rna_def_lighting(brna); rna_def_world_mist(brna); rna_def_world_stars(brna); rna_def_world_mtex(brna); }