MV32 vp9_scale_mv(const MV *mv, int x, int y, const struct scale_factors *sf) { const int x_off_q4 = scaled_x(x << SUBPEL_BITS, sf) & SUBPEL_MASK; const int y_off_q4 = scaled_y(y << SUBPEL_BITS, sf) & SUBPEL_MASK; const MV32 res = { scaled_y(mv->row, sf) + y_off_q4, scaled_x(mv->col, sf) + x_off_q4 }; return res; }
static MV32 scaled_mv(const MV *mv, const struct scale_factors *scale) { const MV32 res = { scaled_y(mv->row, scale) + scale->y_offset_q4, scaled_x(mv->col, scale) + scale->x_offset_q4 }; return res; }
void vp9_setup_scale_factors_for_frame(struct scale_factors *sf, int other_w, int other_h, int this_w, int this_h) { if (!check_scale_factors(other_w, other_h, this_w, this_h)) { sf->x_scale_fp = REF_INVALID_SCALE; sf->y_scale_fp = REF_INVALID_SCALE; return; } sf->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w); sf->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h); sf->x_step_q4 = scaled_x(16, sf); sf->y_step_q4 = scaled_y(16, sf); if (vp9_is_scaled(sf)) { sf->scale_value_x = scaled_x; sf->scale_value_y = scaled_y; } else { sf->scale_value_x = unscaled_value; sf->scale_value_y = unscaled_value; } // TODO(agrange): Investigate the best choice of functions to use here // for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what // to do at full-pel offsets. The current selection, where the filter is // applied in one direction only, and not at all for 0,0, seems to give the // best quality, but it may be worth trying an additional mode that does // do the filtering on full-pel. if (sf->x_step_q4 == 16) { if (sf->y_step_q4 == 16) { // No scaling in either direction. sf->predict[0][0][0] = vp9_convolve_copy; sf->predict[0][0][1] = vp9_convolve_avg; sf->predict[0][1][0] = vp9_convolve8_vert; sf->predict[0][1][1] = vp9_convolve8_avg_vert; sf->predict[1][0][0] = vp9_convolve8_horiz; sf->predict[1][0][1] = vp9_convolve8_avg_horiz; } else { // No scaling in x direction. Must always scale in the y direction. sf->predict[0][0][0] = vp9_convolve8_vert; sf->predict[0][0][1] = vp9_convolve8_avg_vert; sf->predict[0][1][0] = vp9_convolve8_vert; sf->predict[0][1][1] = vp9_convolve8_avg_vert; sf->predict[1][0][0] = vp9_convolve8; sf->predict[1][0][1] = vp9_convolve8_avg; } } else { if (sf->y_step_q4 == 16) { // No scaling in the y direction. Must always scale in the x direction. sf->predict[0][0][0] = vp9_convolve8_horiz; sf->predict[0][0][1] = vp9_convolve8_avg_horiz; sf->predict[0][1][0] = vp9_convolve8; sf->predict[0][1][1] = vp9_convolve8_avg; sf->predict[1][0][0] = vp9_convolve8_horiz; sf->predict[1][0][1] = vp9_convolve8_avg_horiz; } else { // Must always scale in both directions. sf->predict[0][0][0] = vp9_convolve8; sf->predict[0][0][1] = vp9_convolve8_avg; sf->predict[0][1][0] = vp9_convolve8; sf->predict[0][1][1] = vp9_convolve8_avg; sf->predict[1][0][0] = vp9_convolve8; sf->predict[1][0][1] = vp9_convolve8_avg; } } // 2D subpel motion always gets filtered in both directions sf->predict[1][1][0] = vp9_convolve8; sf->predict[1][1][1] = vp9_convolve8_avg; }
static void set_offsets_with_scaling(struct scale_factors *scale, int row, int col) { scale->x_offset_q4 = scaled_x(col << SUBPEL_BITS, scale) & SUBPEL_MASK; scale->y_offset_q4 = scaled_y(row << SUBPEL_BITS, scale) & SUBPEL_MASK; }