void CGame::PlayTurn() { int x,y; scare_mouse(); DrawBoard(); DrawPlayer(); DrawScores(); DrawCursor(); blit(background, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); unscare_mouse(); while (!players[currplayer].Done()) { if (mouse_b & 1) { x = mouse_x; y = mouse_y; players[currplayer].HandleMouse(x,y); rest (200); //rest for a bit so it doesnt keep catching mouse clicks scare_mouse(); DrawBoard(); DrawScores(); //shouldnt have to redraw this, but i dont have time to do a decent redraw management system if (!players[currplayer].Done()) DrawPlayer(); //only redraw if not at end of turn DrawCursor(); blit(background, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); unscare_mouse(); } }//end while players[currplayer].ResetTurnComplete(); //update currplayer int oldcurrplayer; oldcurrplayer = currplayer; do { if (currplayer == (numplayers-1)) { //if currplayer is last in line currplayer = 0; } else { currplayer++; } //stop increment currplayer if the curr isnt playing AND we have gone through the whole list already } while (!players[currplayer].stillplaying && currplayer != oldcurrplayer); }
// highlight: animate the placement of the stone void highlight(int en, int side) { int i; scare_mouse(); if (side == 1) { for (i = 0; i < 20; ++i) { // go from blackground color to black circlefill(screen, 50*file(en), 45 + 50*rank(en), 15, makecol(0, 200 - i*10, 0)); rest(10); } } else { for (i = 0; i < 20; ++i) { // go from background color to white circlefill(screen, 50*file(en), 45 + 50*rank(en), 15, makecol(i*10, 200 + 55*i/20, i*10)); rest(10); } } unscare_mouse(); }
//the final score screen void CGame::ShowResults() { int i; int finalscore; WINDOWS_BITMAP *text; text = create_bitmap(220, 130); clear_to_color(text,makecol(255,0,255)); scare_mouse(); //background image blit((WINDOWS_BITMAP *)data[ZSCORE_BMP].dat, background,0,0,0,0,SCREEN_W,SCREEN_H); //print text on temp image and resize text_mode(-1); for (i=0;i<numplayers;i++) { finalscore = players[i].CalcFinalScore(); textprintf_centre(text,font,110,(i*40),players[i].color,"%d - %s",finalscore,players[i].name); } masked_stretch_blit(text,background,0,0,220,130,210,190,390,250); blit(background,screen,0,0,0,0,SCREEN_W,SCREEN_H); clear_keybuf(); readkey(); destroy_bitmap(text); }
void updatePiece(Piece *p) { BITMAP *work = (current_view == left_view) ? right_view : left_view; int i, j, k; int lo_i = (p->x > 0) ? p->x - 1 : 0; int hi_i = (p->x < 15) ? p->x + 1 : 15; int lo_j = (p->y > 0) ? p->y - 1 : 0; int hi_j = (p->y < 8) ? p->y + 1 : 8; int x = p->x * FACE_WIDTH - p->z * EDGE_WIDTH + BOARD_XOFF; int y = p->y * FACE_HEIGHT - p->z * EDGE_HEIGHT + BOARD_YOFF; rectfill(work, x, y, x + (SPRITE_WIDTH - 1), y + (SPRITE_HEIGHT - 1), BACKGROUND_COLOR); for(k = 0; k < 3; k++) for(j = lo_j; j <= hi_j; j++) for(i = lo_i; i <= hi_i; i++) if(board[i][j][k].value < EMPTY || editing) drawPiece(work, &board[i][j][k]); scare_mouse(); blit(work, current_view, x, y, x, y, SPRITE_WIDTH, SPRITE_HEIGHT); if(editing) textprintf(current_view, font, 200, 12, SELECTED, "%3i pieces left", n_pieces_left); unscare_mouse(); }
/* fs_elist_proc: * Dialog procedure for the file selector disk list. */ static int fs_elist_proc(int msg, DIALOG *d, int c) { int ret; int sel = d->d1; char *s, *tok; char tmp[80], ext[80]; static char ext_tokens[] = " ,;"; s = (char *) file_selector[FS_EDIT].dp; if(msg == MSG_START) { d->d2 = 0; } ret = jwin_droplist_proc(msg, d, c); if((sel != d->d1) || (ret & D_CLOSE)) { // change the extension(s) fext = fext_list[d->d1].ext; // if (fext)// && ugetc(fext)) { parse_extension_string(fext); } // check whether the extension on the current file name is still valid if((fext) && (strlen(get_filename(s)))) { strcpy(tmp, fext); strcpy(ext, get_extension(s)); tok = strtok(tmp, ext_tokens); while(tok) { if(stricmp(ext, tok) == 0) break; tok = strtok(NULL, ext_tokens); } // not valid, replace file name if(!tok) replace_filename(s, flist->dir, "", 256); } scare_mouse(); SEND_MESSAGE(file_selector+FS_FILES, MSG_START, 0); SEND_MESSAGE(file_selector+FS_FILES, MSG_DRAW, 0); SEND_MESSAGE(file_selector+FS_EDIT, MSG_START, 0); SEND_MESSAGE(file_selector+FS_EDIT, MSG_DRAW, 0); unscare_mouse(); if(ret & D_CLOSE) return (ret | SEND_MESSAGE(file_selector+FS_EDIT, MSG_KEY, 0)) & ~D_CLOSE; } return ret; }
void DrawList(List thelist) { // traverse the list from last to first.. drawing each object NodeLink currnode; int color; thelist->cursor = thelist->last; scare_mouse(); while (thelist->cursor != NULL) { currnode = thelist->cursor; if (currnode->Object == LINE) { linebres(currnode->obj_data.line.p1.x, currnode->obj_data.line.p1.y, currnode->obj_data.line.p2.x, currnode->obj_data.line.p2.y, currnode->obj_data.line.color); } else { if (currnode->Object == CIRCLE) { circlebres(screen, currnode->obj_data.circle.p1.x, currnode->obj_data.circle.p1.y, currnode->obj_data.circle.radius, currnode->obj_data.circle.color); } else { if (currnode->Object == POLYGON) { color = currnode->obj_data.polygon.color; drawpoly(currnode,color); } else { if (currnode->Object == TEXT) { textout(screen,font,currnode->obj_data.text.data, currnode->obj_data.text.p1.x, currnode->obj_data.text.p1.y, currnode->obj_data.text.color); } } } } thelist->cursor = thelist->cursor->prev; //mode cursor back a node } unscare_mouse(); }
static int d_agup_slider_pro2(int msg, DIALOG * d, int c) { char s[100]; int v; v = d_agup_slider_proc(msg, d, c); switch (msg) { case MSG_DRAW: sprintf(s, "%3d", d->d2); text_mode(agup_bg_color); gui_textout(screen, s, d->x + d->w, d->y + 4, d->fg, 0); break; case MSG_CLICK: case MSG_CHAR: if (d == &sol_dialog[D_STRENGTH]) { if (d->d2 > 40) d->d2 = 40; if (d->d2 < 25) d->d2 = 25; } else { if (d->d2 > 80) d->d2 = 80; if (d->d2 < 50) d->d2 = 50; } points = sol_dialog[D_TIME].d2 + sol_dialog[D_HEALTH].d2 + sol_dialog[D_FIRE_ACCUR].d2 + sol_dialog[D_THRU_ACCUR].d2 + sol_dialog[D_STAMINA].d2 + (sol_dialog[D_STRENGTH].d2 * 2) + sol_dialog[D_REACTION].d2; if (points > MAXPOINTS && d == &sol_dialog[D_STRENGTH]) { points -= d->d2 * 2; d->d2 = (MAXPOINTS - points) / 2; points += d->d2 * 2; } else if (points > MAXPOINTS) { points -= d->d2; d->d2 = MAXPOINTS - points; points += d->d2; } scare_mouse(); SEND_MESSAGE(d, MSG_DRAW, 0); sprintf(points_str, _("Points remain: %2d "), MAXPOINTS - points); SEND_MESSAGE(&sol_dialog[D_POINTS], MSG_DRAW, 0); unscare_mouse(); break; default: break; } return v; }
void BarCounter::paint() { if(loader->needsDisplay()) return; scare_mouse(); for(int i = 0; i < 4; i++) { int c = (bars==i)?COLOR_BAR_PASSED:COLOR_BAR_DUE; circlefill(screen, x + 23 * i, y, 10, c); circle(screen, x + 23 * i, y, 10, 0); } unscare_mouse(); }
void rubbercircle(List thelist, int color) { int x1, x2, y1, y2; int radius; int x3, y3; Circle_Type circledata; while (!(mouse_b & 2)) { if (mouse_b & 1) { x3 = x1 = mouse_x; y3 = y1 = mouse_y; scare_mouse(); /* draw circle while waiting for mouse release */ while (mouse_b & 1) { x2 = mouse_x; y2 = mouse_y; if (x2 != x3 || y2 != y3) { rrestore(screen);//first time through ii=0 radius = calc_radius(x1, y1, x2, y2); /* save/draw/wait/restore */ do_circle(screen, x1, y1, radius, color, rsave); x3 = x2; y3 = y2; } } rrestore(screen); x2 = mouse_x; y2 = mouse_y; radius = calc_radius(x1, y1, x2, y2); circlebres(screen, x1, y1, radius, color); circledata.p1.x = x1; circledata.p1.y = y1; circledata.radius = radius; circledata.color = color; circledata.filled = FALSE; circledata.fill_color = 0; circledata.width = 1; AddCircle(thelist, circledata); unscare_mouse(); } } //end while }
void Slider::paint(){ scare_mouse(); Box::paint(); textprintf_centre_ex(screen, font, x + w / 2 + 4, y + 3, COLOR_DEFAULT_BUTTONTEXT_SHADOW, -1, "%s", text); textprintf_centre_ex(screen, font, x + w / 2 + 2, y + 1, COLOR_DEFAULT_BUTTONTEXT, -1, "%s", text); rectfill(screen, x + 2, y + 86 - (int)(72 * value), x + 26, y + 86, COLOR_SLIDER); if(recording) line(screen, x + 2, y + 86 - (int)(72 * sval), x + 26, y + 86 - (int)(72 * sval), 0); rect(screen, x + 2, y + 14, x + 26, y + 86, 0); unscare_mouse(); }
void rubberline(List thelist, int color) { int x1, x2, y1, y2; int x3, y3; Line_Type linedata; while (!(mouse_b & 2)) { //quick addin if (mouse_b & 1) { x3 = x1 = mouse_x; y3 = y1 = mouse_y; scare_mouse(); /* draw circle while waiting for mouse release */ while (mouse_b & 1) { x2 = mouse_x; y2 = mouse_y; if (x2 != x3 || y2 != y3) { rrestore(screen);//first time through ii=0 do_line(screen,x1,y1,x2,y2, color, rsave); x3 = x2; y3 = y2; } } rrestore(screen); x2 = mouse_x; y2 = mouse_y; linebres(x1,y1,x2,y2,color); linedata.p1.x = x1; linedata.p1.y = y1; linedata.p2.x = x2; linedata.p2.y = y2; linedata.color = color; linedata.width = 1; AddLine(thelist,linedata); unscare_mouse(); } }// end whileaddin }
void movemissile() { samExplosion2 = load_sample("C:\\Sanchit\\Game Pack\\Sprites\\explosion2.wav"); int x = points[curpoint].x ; int y = points[curpoint].y ; scare_mouse(); rectfill(buffer,x-6,y-3,x+6,y+1,BLACK); if (getpixel(screen,x,y) == GREEN) { destroyed++; updatescore(); rectfill(buffer, 2, 14, 636, 352, BLACK); } else { putpixel(buffer,x,y-3,SMOKE); circlefill(buffer,x,y,2,BLUE); } unscare_mouse(); curpoint++; if (curpoint >= totalpoints) { play_sample(samExplosion2, 128, 128, 1000, 0); destroyed++; explosion2(screen, x, y, BLACK); textout_ex( screen, font, "Game Over", 300, 230, makecol( 255, 0, 0), makecol( 0, 0, 0)); rest(2000); textprintf(screen,font,300,245,makecol(255,255,255), "Final Score=%d", score); rest(2000); stop_sample(samSong); stop_sample(samExplosion2); score=-1; openscreen(); } }
static void draw_image(BITMAP *bmp, int x, int y) { scare_mouse(); if (bmp) { blit(bmp, screen, x, y, 0, 0, bmp->w, bmp->h); x = bmp->w - x; y = bmp->h - y; if (x < SCREEN_W) rectfill(screen, x, 0, SCREEN_W, SCREEN_H, gui_mg_color); if (y < SCREEN_H) rectfill(screen, 0, y, x, SCREEN_H, gui_mg_color); } else clear_to_color(screen, gui_mg_color); unscare_mouse(); }
int shutdown_moveable(DIALOG *dialog) { BILLWIN_INFO_STRUCTURE *infostruct = dialog->dp3; if (infostruct) { if(infostruct->backbuffer) { scare_mouse(); blit(infostruct->backbuffer, screen, 0, 0, dialog->x, dialog->y, dialog->w+1, dialog->h+1); destroy_bitmap(infostruct->backbuffer); unscare_mouse(); } free(infostruct); dialog->dp3 = NULL; } return 0; return 0; }
/* ============================== = Stuff that didn't fit in = ============================== */ int init_moveable(DIALOG *dialog) { BITMAP *backbuffer = create_bitmap(dialog->w+1, dialog->h+1); BILLWIN_INFO_STRUCTURE *infostruct = malloc(sizeof(BILLWIN_INFO_STRUCTURE)); /* We do NOT need to memverify the above, if they aren't there, the window will notice, and disable the moving routine */ if (backbuffer) { scare_mouse(); blit(screen, backbuffer, dialog->x, dialog->y, 0, 0, dialog->w+1, dialog->h+1); unscare_mouse(); } if(infostruct) infostruct->backbuffer = backbuffer; dialog->dp3 = infostruct; return 0; }
int my_list_proc( int msg, DIALOG* d, int c ) { STACKTRACE; int old_d1 = d->d1; Fleet *fleet = (Fleet*)d->dp3; int ret = d_list_proc2( msg, d, c ); if ( d->d1 != old_d1 || msg == MSG_START ) { ShipType* type = fleet->getShipType(d->d1); ASSERT(type != NULL); selectDialog[SELECT_DIALOG_TITLE].flags |= D_DIRTY; sprintf(selectTitleString, "%s\n%s\n%d of %d points", selectShipPrompt, (type != NULL) ? type->name : 0, (type != NULL) ? type->cost : 0, fleet->getCost()); BITMAP* panel = NULL; TW_DATAFILE* data = tw_load_datafile_object( type->data->file, "SHIP_P00_PCX" ); if ( data ) { BITMAP* bmp = (BITMAP*)data->dat; panel = create_bitmap_ex( bitmap_color_depth(screen), bmp->w, bmp->h ); blit( bmp, panel, 0, 0, 0, 0, bmp->w, bmp->h ); tw_unload_datafile_object( data ); data = tw_load_datafile_object( type->data->file, "SHIP_P01_PCX" ); bmp = (BITMAP*)data->dat; blit( bmp, panel, 0, 0, 4, 65, bmp->w, bmp->h ); tw_unload_datafile_object( data ); color_correct_bitmap( panel, 0 ); } if ( selectDialog[SELECT_DIALOG_PIC].dp ) destroy_bitmap( (BITMAP*)selectDialog[SELECT_DIALOG_PIC].dp ); selectDialog[SELECT_DIALOG_PIC].dp = panel; scare_mouse(); SEND_MESSAGE( &selectDialog[SELECT_DIALOG_PIC], MSG_DRAW, 0 ); unscare_mouse(); } return ret; }
void bill_fade_bmp(BITMAP *bmp, int clr) { /* This makes a checkerboard pattern of pixels of a specified color, it can be used to achieve a Windows "shudown" like effect */ int yoff; int ysub; int xoff; int xadd; scare_mouse(); acquire_screen(); for(yoff=0; yoff<=SCREEN_H; yoff +=2) { for(ysub=0; ((yoff-ysub)>=0);ysub++) putpixel(bmp, ysub, yoff-ysub, clr); } for(xoff=0; xoff<=SCREEN_W; xoff +=2) { for(xadd=0; ((xoff+xadd)<=SCREEN_W); xadd++) putpixel(bmp, xoff+xadd, SCREEN_H-xadd, clr); } release_screen(); unscare_mouse(); }
void render_info(BITMAP *bmp) { char buf[256]; scare_mouse(); rectfill(bmp, 0, bmp->h - 16, bmp->w/2, bmp->h, bgc); rectfill(bmp, bmp->w/3, 0, (int)bmp->w*.66, 10, bgc); if (selected_node) { snprintf(buf, sizeof(buf), "%s: %s (ID: %d coord: %d,%d)", (selected_node->area?selected_node->area:"(unknown area)"), (selected_node->title?selected_node->title:"(unknown title)"), selected_node->id, selected_node->x, selected_node->y); textprintf_centre_ex(bmp, font, bmp->w/2, 2, 0, -1, "%s", buf); hline(bmp, bmp->w/2 - text_length(font, buf)/2, 10, bmp->w/2 + text_length(font, buf)/2, 0); highlight_node(selected_node, highlight_color); } textprintf_ex(bmp, font, 2, (bmp->h - 8) - 2 - text_height(font), 0, -1, "Center: %d,%d", (int)(bmp->w/2.0+xoffset), (int)(bmp->h/2.0+yoffset)); textprintf_ex(bmp, font, 2, bmp->h - 8, 0, -1, "Mouse: %d,%d", mouse_x+xoffset, mouse_y+yoffset); if (last_file) { snprintf(buf, sizeof(buf), "Most recent file: \"%s\" (%d nodes total)", last_file, vector_len((vector_t *)nodelist)); rectfill(bmp, text_length(font, buf), bmp->h - text_height(font), bmp->w, bmp->h, bgc); textprintf_right_ex(bmp, font, bmp->w, bmp->h-10, 0, -1, "%s", buf); } unscare_mouse(); }
/* fs_dlist_proc: * Dialog procedure for the file selector disk list. */ static int fs_dlist_proc(int msg, DIALOG *d, int c) { char *s = file_selector[FS_EDIT].dp; int ret, i, temp; if (msg == MSG_START) { d->d1 = d->d2 = 0; temp = utoupper(ugetc(s)); if (((temp >= 'A') && (temp <= 'Z')) && (ugetat(s, 1) == DEVICE_SEPARATOR)) { temp -= 'A'; for (i=0; i<temp; i++) if (drive_exists(i)) d->d1++; } } ret = d_text_list_proc(msg, d, c); if (ret == D_CLOSE) { temp = 'A' + get_x_drive(d->d1+1); if ((temp < 'A') || (temp > 'Z')) temp = 'C'; s += usetc(s, temp); s += usetc(s, DEVICE_SEPARATOR); s += usetc(s, OTHER_PATH_SEPARATOR); usetc(s, 0); scare_mouse(); SEND_MESSAGE(file_selector+FS_FILES, MSG_START, 0); SEND_MESSAGE(file_selector+FS_FILES, MSG_DRAW, 0); SEND_MESSAGE(file_selector+FS_EDIT, MSG_START, 0); SEND_MESSAGE(file_selector+FS_EDIT, MSG_DRAW, 0); unscare_mouse(); return D_O_K; } return ret; }
// print status line beneath board void printst(int *board, int flag) { int iblack = 0, iwhite = 0; int i; for (i = 0; i < 100; ++i) { if (board[i] == 1) ++iblack; if (board[i] == -1) ++iwhite; } scare_mouse(); if (!flag) textprintf_centre_ex(screen, font, SCREEN_W/2, 440, makecol(0, 0, 0), makecol(0, 200, 0), "Black: %i | White: %i", iblack, iwhite); else textprintf_centre_ex(screen, font, SCREEN_W/2, 440, makecol(0, 0, 0), makecol(0, 200, 0), "Black: %i [GAME OVER] White: %i", iblack, iwhite); unscare_mouse(); }
// print board void printbd(int *board) { int i; scare_mouse(); line(screen, 20, 20, 420, 20, makecol(0, 0, 0)); line(screen, 20, 20, 20, 420, makecol(0, 0, 0)); line(screen, 420, 20, 420, 420, makecol(0, 0, 0)); line(screen, 20, 420, 420, 420, makecol(0, 0, 0)); // vertical lines for (i = 0; i < 8; ++i) line(screen, 70 + 50*i, 20, 70 + 50*i, 420, makecol(0, 0, 0)); // horizontal lines for (i = 0; i < 8; ++i) line(screen, 20, 70 + 50*i, 420, 70 + 50*i, makecol(0, 0, 0)); // pieces for (i = 0; i < 100; ++i) { if (board[i] == 1) { circlefill(screen, 50*file(i), 45 + 50*rank(i), 15, makecol(0, 0, 0)); } if (board[i] == -1) { circlefill(screen, 50*file(i), 45 + 50*rank(i), 15, makecol(255, 255, 255)); } } unscare_mouse(); }
/* fs_flist_proc: * Dialog procedure for the file selector list. */ static int fs_flist_proc(int msg, DIALOG *d, int c) { static int recurse_flag = 0; char *s = file_selector[FS_EDIT].dp; char tmp[32]; int sel = d->d1; int i, ret; int ch, count; if (msg == MSG_START) { if (!flist) { flist = malloc(sizeof(FLIST)); if (!flist) { *allegro_errno = ENOMEM; return D_CLOSE; } } else { for (i=0; i<flist->size; i++) if (flist->name[i]) free(flist->name[i]); } flist->size = 0; replace_filename(flist->dir, s, uconvert_ascii("*.*", tmp), sizeof(flist->dir)); for_each_file(flist->dir, FA_RDONLY | FA_DIREC | FA_ARCH | FA_HIDDEN | FA_SYSTEM, fs_flist_putter, 0); if (*allegro_errno) raine_alert("", "Disk error", NULL, NULL, "OK", NULL, 13, 0); usetc(get_filename(flist->dir), 0); d->d1 = d->d2 = 0; sel = 0; } if (msg == MSG_END) { if (flist) { for (i=0; i<flist->size; i++) if (flist->name[i]) free(flist->name[i]); free(flist); flist = NULL; } } recurse_flag++; ret = d_text_list_proc(msg, d, c); /* call the parent procedure */ recurse_flag--; if (((sel != d->d1) || (ret == D_CLOSE)) && (recurse_flag == 0)) { replace_filename(s, flist->dir, flist->name[d->d1], 512); /* check if we want to `cd ..' */ if ((!ustrncmp(flist->name[d->d1], "..", 2)) && (ret == D_CLOSE)) { /* let's remember the previous directory */ ustrcpy(updir, empty_string); i = ustrlen(flist->dir); count = 0; while (i>0) { ch = ugetat(flist->dir, i); if ((ch == '/') || (ch == OTHER_PATH_SEPARATOR)) { if (++count == 2) break; } uinsert(updir, 0, ch); i--; } /* ok, we have the dirname in updir */ } else { ustrcpy(updir, empty_string); } scare_mouse(); SEND_MESSAGE(file_selector+FS_EDIT, MSG_START, 0); SEND_MESSAGE(file_selector+FS_EDIT, MSG_DRAW, 0); unscare_mouse(); if (ret == D_CLOSE) return SEND_MESSAGE(file_selector+FS_EDIT, MSG_KEY, 0); } return ret; }
void display::Blit(Surface source, WORD sourcex, WORD sourcey, WORD destx, WORD desty, WORD _width, WORD _height) { scare_mouse(); this->_screen->Blit(source, sourcex, sourcey, destx, desty, _width, _height); unscare_mouse(); }
void S9xPutImage (int width, int height) { //extern volatile char key[128]; if (IPPU.Controller == SNES_SUPERSCOPE) scare_mouse (); if (wait_for_vsync) { vsync (); //while ((inportb (0x3da) & 8) && !key [SCANCODE_ESCAPE]); //while (!(inportb (0x3da) & 8) && !key [SCANCODE_ESCAPE]); } if (interpolate && Settings.SixteenBit && screen_width >= 512 && height < 240) { void TVMode (uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, BITMAP *dstBitmap, int width, int height); if (width != last_rendered_width || height != last_rendered_height) memset (Delta, 0xff, (IMAGE_WIDTH + 2) * IMAGE_HEIGHT * 2); TVMode (GFX.Screen, GFX.Pitch, Delta, screen, width, height); } else if (stretch) { stretch_blit (off_screen, screen, 0, 0, width, height, 0, 0, screen_width, screen_height); mouse_offset_x = 0; mouse_offset_y = 0; mouse_scale_h = screen_width / (double) width; mouse_scale_v = screen_height / (double) height; } else if (Settings.SupportHiRes) { if (screen_width < width || screen_height < height) { stretch_blit (off_screen, screen, 0, 0, width, height, 0, 0, screen_width, screen_height); mouse_offset_x = 0; mouse_offset_y = 0; mouse_scale_h = screen_width / (double) width; mouse_scale_v = screen_height / (double) height; } else { int h = height; int w = width; if (h < 240) h <<= 1; if (w == 256) w = 512; if (w > screen_width) w = screen_width; if (h > screen_height) h = screen_height; mouse_offset_x = (screen_width - w) >> 1; mouse_offset_y = (screen_height - h) >> 1; stretch_blit (off_screen, screen, 0, 0, width, height, mouse_offset_x, mouse_offset_y, w, h); mouse_scale_h = w / (double) width; mouse_scale_v = h / (double) height; } } else { if (modes [mode].mode == GFX_VGA && screen_width == 256)
int rubberpolygon(List thelist, int color) { int x1, x2, y1, y2; int x3, y3; bool firstrun = TRUE; PList polylist; Poly_Type polydata; polylist = PCreateList(); //make a point list while (!(mouse_b & 2)) { if (mouse_b & 1) { if (firstrun){ x3 = x1 = mouse_x; y3 = y1 = mouse_y; PAddNode(polylist,x1,y1); scare_mouse(); } else { x3 = x1 = x2; y3 = y1 = y2; } /* draw line while waiting for mouse release */ while (mouse_b & 1) { x2 = mouse_x; y2 = mouse_y; if (x2 != x3 || y2 != y3) { rrestore(screen);//first time through ii=0 do_line(screen,x1,y1,x2,y2,color, rsave); x3 = x2; y3 = y2; } } /* on m1 release */ rrestore(screen); x2 = mouse_x; // get current xy y2 = mouse_y; linebres(x1,y1,x2,y2,color); PAddNode(polylist,x2,y2); //add second point firstrun = FALSE; } }//while !mouse 2 linebres(polylist->last->ppoint.x,polylist->last->ppoint.y, polylist->first->ppoint.x,polylist->first->ppoint.y,color); //textprintf(screen,font,1,1,color,"%d",polylist->length); polydata.theplist = polylist; polydata.color = color; polydata.filled = FALSE; polydata.fill_color = 0; polydata.width = 1; AddPolygon(thelist, polydata); //DisposePList(polylist);//oops ;) unscare_mouse(); return 0; }
void rubberrectangle(List thelist, int color) { int x1, x2, y1, y2; int x3, y3; Poly_Type polydata; PList polylist; polylist = PCreateList(); while (!(mouse_b & 2)) { //quick addin if (mouse_b & 1) { x3 = x1 = mouse_x; y3 = y1 = mouse_y; scare_mouse(); /* draw box while waiting for mouse release */ while (mouse_b & 1) { x2 = mouse_x; y2 = mouse_y; if (x2 != x3 || y2 != y3) { rrestore(screen);//first time through ii=0 if (x1 < x2) { do_line(screen,x1+1,y1,x2-1,y1, color, rsave); do_line(screen,x2,y1+1,x2,y2-1, color, rsave); do_line(screen,x2-1,y2,x1+1,y2, color, rsave); do_line(screen,x1,y2-1,x1,y1+1, color, rsave); } if (x2 < x1) { do_line(screen,x1-1,y1,x2+1,y1, color, rsave); do_line(screen,x2,y1-1,x2,y2+1, color, rsave); do_line(screen,x2+1,y2,x1-1,y2, color, rsave); do_line(screen,x1,y2+1,x1,y1-1, color, rsave); } x3 = x2; y3 = y2; } }/* end while */ rrestore(screen); x2 = mouse_x; y2 = mouse_y; //draw final points linebres(x1,y1,x2,y1,color); linebres(x2,y1,x2,y2,color); linebres(x2,y2,x1,y2,color); linebres(x1,y2,x1,y1,color); //add points to plist PAddNode(polylist,x1,y1); PAddNode(polylist,x2,y1); PAddNode(polylist,x2,y2); PAddNode(polylist,x1,y2); polydata.theplist = polylist; polydata.color = color; polydata.filled = FALSE; polydata.fill_color = 0; polydata.width = 1; AddPolygon(thelist, polydata); polylist = PCreateList(); //leak? unscare_mouse(); } }// end whileaddin }
int main(int argc, char **argv) { int ret; char strbuf[256]; allegro_init(); set_color_depth(24); if (set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0)) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Allegro says: %s\n", allegro_error); return 1; } install_timer(); install_keyboard(); install_mouse(); if (install_sound(DIGI_AUTODETECT, MIDI_AUTODETECT, NULL)==-1) printf("No sounds avaible.\n"); graph_init(); srand(time(0)); set_keyboard_rate(100, 150); gui_bg_color = colors[gray]; gui_fg_color = colors[black]; LOCK_VARIABLE(counter); LOCK_FUNCTION(game_timer); install_int_ex(game_timer, BPS_TO_TIMER(6)); if (argv[0][0]!='\0') { char *path; for (path=argv[0]; *path; path++) /* nothing */; if (path!=argv[0]) { for (;*path!='/' && path>=argv[0]; path--); path++; *path = '\0'; chdir(argv[0]); } } if ((datafile = load_datafile("data.dat"))==NULL) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Datafile data.dat not found\n"); return 1; } font = datafile[DATA_FONT].dat; gui_font_baseline = 1; main_dialog[0].bg = colors[darkgray]; main_dialog[1].dp = datafile[DATA_SCREEN].dat; main_dialog[2].dp = datafile[DATA_LOGO].dat; for (ret=1; main_dialog[ret].proc; ret++) { main_dialog[ret].fg = colors[black]; main_dialog[ret].bg = colors[gray]; } while(1) { text_mode(-1); switch (do_dialog(main_dialog, -1)) { case DMAIN_START: ret = start_game(); if (ret==GAME_ABORT) break; if (ret==GAME_END) { int i; ret=0; for (i=1; i<8; i++) if (players[i].points > players[ret].points) ret = i; } scare_mouse(); clear_to_color(screen, colors[darkgray]); unscare_mouse(); sprintf(strbuf, "The winner is %s!!!", players[ret].name); alert("GAME OVER", strbuf, NULL, "OK", NULL, 0, 0); report(); break; case DMAIN_EDIT: start_editor(); break; case DMAIN_EXIT: remove_sound(); return 0; } } return 0; }
int save_options_proc(int msg, DIALOG *d, int c) { int ret; int old_baud_rate; BITMAP *bmp; FILE *file; ret = d_button_proc(msg, d, c); if (ret == D_CLOSE) { old_baud_rate = comport.baud_rate; broadcast_dialog_message(MSG_SAVE_OPTIONS, 0); if (comport.baud_rate != old_baud_rate) { if (alert("WARNING!", "This operation may cause scan tool to stop responding.", "Are you sure you want to change the baud rate?", "Yes", "No", 0, 0) != 1) { comport.baud_rate = old_baud_rate; broadcast_dialog_message(MSG_REFRESH, 0); return D_O_K; } } close_comport(); // close current comport open_comport(); // try reinitializing comport (comport.status will be set) if ((!(display_mode & WINDOWED_MODE) && (display_mode & WINDOWED_MODE_SET)) || ((display_mode & WINDOWED_MODE) && !(display_mode & WINDOWED_MODE_SET))) { bmp = create_bitmap(SCREEN_W, SCREEN_H); if (bmp) { scare_mouse(); blit(screen, bmp, 0, 0, 0, 0, SCREEN_W, SCREEN_H); unscare_mouse(); if (display_mode & WINDOWED_MODE) { if (set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0) == 0) display_mode |= WINDOWED_MODE_SET; else display_mode &= ~WINDOWED_MODE_SUPPORTED; } else { if (set_gfx_mode(GFX_AUTODETECT_FULLSCREEN, 640, 480, 0, 0) == 0) display_mode &= ~WINDOWED_MODE_SET; else display_mode &= ~FULLSCREEN_MODE_SUPPORTED; } set_pallete(datafile[MAIN_PALETTE].dat); gui_fg_color = C_BLACK; // set the foreground color gui_bg_color = C_WHITE; // set the background color gui_mg_color = C_GRAY; // set the disabled color set_mouse_sprite(NULL); // make mouse use current palette blit(bmp, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); show_mouse(screen); destroy_bitmap(bmp); } else alert("Error switching display modes.", "Not enough memory to save screen.", NULL, "OK", NULL, 0, 0); } file = fopen(options_file_name, "a"); if (file == NULL) alert("Options could not be saved, because file", options_file_name, "could not be open for writing", "OK", NULL, 0, 0); else { fclose(file); save_program_options(); } } return ret; }
/* fs_edit_proc: * Dialog procedure for the file selector editable string. */ static int fs_edit_proc(int msg, DIALOG *d, int c) { char *s = d->dp; int list_size; int found = 0; char b[512]; int ch, attr; int i; if (msg == MSG_START) { fix_filename_path(b, s, sizeof(b)); ustrcpy(s, b); } if (msg == MSG_KEY) { if ((!ugetc(s)) || (ugetat(s, -1) == DEVICE_SEPARATOR)) ustrcat(s, uconvert_ascii("./", NULL)); fix_filename_path(b, s, sizeof(b)); ustrcpy(s, b); ch = ugetat(s, -1); if ((ch != '/') && (ch != OTHER_PATH_SEPARATOR)) { if (file_exists(s, FA_RDONLY | FA_HIDDEN | FA_DIREC, &attr)) { if (attr & FA_DIREC) put_backslash(s); else return D_CLOSE; } else return D_CLOSE; } scare_mouse(); SEND_MESSAGE(file_selector+FS_FILES, MSG_START, 0); /* did we `cd ..' ? */ if (ustrlen(updir)) { /* now we have to find a directory name equal to updir */ for (i = 0; i<flist->size; i++) { if (!ustrcmp(updir, flist->name[i])) { /* we got it ! */ file_selector[FS_FILES].d1 = i; /* we have to know the number of visible lines in the filelist */ /* -1 to avoid an off-by-one problem */ list_size = (file_selector[FS_FILES].h-4) / text_height(font) - 1; if (i>list_size) file_selector[FS_FILES].d2 = i-list_size; else file_selector[FS_FILES].d2 = 0; found = 1; break; /* ok, our work is done... */ } } /* by some strange reason, we didn't find the old directory... */ if (!found) { file_selector[FS_FILES].d1 = 0; file_selector[FS_FILES].d2 = 0; } } /* and continue... */ SEND_MESSAGE(file_selector+FS_FILES, MSG_DRAW, 0); SEND_MESSAGE(d, MSG_START, 0); SEND_MESSAGE(d, MSG_DRAW, 0); unscare_mouse(); return D_O_K; } if (msg == MSG_UCHAR) { if ((c >= 'a') && (c <= 'z')) { if (!ALLEGRO_LFN) c = utoupper(c); } else if (c == '/') { c = OTHER_PATH_SEPARATOR; } else if (ALLEGRO_LFN) { if ((c > 127) || (c < 32)) return D_O_K; } else { if ((c != OTHER_PATH_SEPARATOR) && (c != '_') && (c != DEVICE_SEPARATOR) && (c != '.') && ((c < 'A') || (c > 'Z')) && ((c < '0') || (c > '9'))) return D_O_K; } } return x_edit_proc(msg, d, c); }
int main(int argc, char *argv[]) { struct sched_param scp; scp.sched_priority = 60; sched_setscheduler(0, SCHED_FIFO, &scp); mlockall(MCL_FUTURE); allegro_init(); set_color_depth(24); set_gfx_mode(GFX_AUTODETECT_FULLSCREEN, 1024, 768, 0, 0); install_keyboard(); install_mouse(); font = load_font("font.fnt", NULL, NULL); BITMAP *wsbuffer = create_bitmap(1024, 768); Box workspace(0, 0, 1024, 768, COLOR_PLAYER, Box::TYPE_FLAT); BarCounter bc(902, 16); workspace.addChild(new Image(0, 0, 32, 768, "left.bmp")); workspace.addChild(new Image(992, 0, 32, 768, "right.bmp")); workspace.addChild(&bc); workspace.addChild(new PeakMeter(907, 50)); BITMAP *splash = load_bitmap("splash.bmp", 0); blit(splash, screen, 0, 0, 0, 0, 1024, 768); destroy_bitmap(splash); sound->init(162, &bc); // FIXME changing tempo. loader = new Loader(); for(int i = 0; i < NUMBER_PLAYERS; i++){ workspace.addChild(new Player(96 * i, COLOR_PLAYER)); sound->update(); } workspace.paint(); show_mouse(screen); bool mbdown = false; bool wsneedsredraw = false; int dragstart_x = 0; int dragstart_y = 0; int mickey_x = 0; int mickey_y = 0; bool taking_screenshot = false; while(!(key[KEY_LSHIFT] && key[KEY_LCONTROL] && key[KEY_ESC])){ sound->update(); bc.paintIfNeeded(); // Screenshot if(key[KEY_F12] && !taking_screenshot){ taking_screenshot = true; save_bitmap("shot.bmp", screen, 0); } else if(taking_screenshot){ taking_screenshot = false; } if(loader->needsDisplay()){ if(!wsneedsredraw){ scare_mouse(); blit(screen, wsbuffer, 0, 0, 0, 0, 1024, 768); unscare_mouse(); loader->paint(); wsneedsredraw = true; } if(key[KEY_ESC]) loader->cancelDisplay(); } else if(wsneedsredraw) { scare_mouse(); blit(wsbuffer, screen, 0, 0, 0, 0, 1024, 768); bc.paint(); workspace.paintIfNeeded(); unscare_mouse(); wsneedsredraw = false; } else { workspace.paintIfNeeded(); } if((mouse_b) && !mbdown) { if(loader->needsDisplay()) { loader->mouseEvent(mouse_x, mouse_y, mouse_b); } else { workspace.mouseEvent(mouse_x, mouse_y, mouse_b); } mbdown = true; dragstart_x = mouse_x; dragstart_y = mouse_y; show_mouse(0); get_mouse_mickeys(&mickey_x, &mickey_y); } else if (!mouse_b && mbdown) { mbdown = false; position_mouse(dragstart_x, dragstart_y); show_mouse(screen); } else if (mbdown) { // Trigger drag events get_mouse_mickeys(&mickey_x, &mickey_y); if(!loader->needsDisplay()){ if(mickey_x != 0 || mickey_y != 0) workspace.dragEvent(dragstart_x, dragstart_y, mickey_x, mickey_y); } } usleep(100); } // sound->system->release(); delete logg; set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); return 0; }