static void sdl_process_key(SDL_KeyboardEvent *ev)
{
    int keycode, v;

    if (ev->keysym.sym == SDLK_PAUSE) {
        /* specific case */
        v = 0;
        if (ev->type == SDL_KEYUP)
            v |= SCANCODE_UP;
        kbd_put_keycode(0xe1);
        kbd_put_keycode(0x1d | v);
        kbd_put_keycode(0x45 | v);
        return;
    }

    if (kbd_layout) {
//    	LOGV("Found kbd layout using generic for %d\n",ev->keysym.sym);
        keycode = sdl_keyevent_to_keycode_generic(ev);
    } else {
//    	LOGV("Found no kbd layout for %d\n",ev->keysym.sym);
        keycode = sdl_keyevent_to_keycode(ev);
    }

    switch(keycode) {
    case 0x00:
        /* sent when leaving window: reset the modifiers state */
        reset_keys();
        return;
    case 0x2a:                          /* Left Shift */
    case 0x36:                          /* Right Shift */
    case 0x1d:                          /* Left CTRL */
    case 0x9d:                          /* Right CTRL */
    case 0x38:                          /* Left ALT */
    case 0xb8:                         /* Right ALT */
        if (ev->type == SDL_KEYUP)
            modifiers_state[keycode] = 0;
        else
            modifiers_state[keycode] = 1;
        break;
#define QEMU_SDL_VERSION ((SDL_MAJOR_VERSION << 8) + SDL_MINOR_VERSION)
#if QEMU_SDL_VERSION < 0x102 || QEMU_SDL_VERSION == 0x102 && SDL_PATCHLEVEL < 14
        /* SDL versions before 1.2.14 don't support key up for caps/num lock. */
    case 0x45: /* num lock */
    case 0x3a: /* caps lock */
        /* SDL does not send the key up event, so we generate it */
        kbd_put_keycode(keycode);
        kbd_put_keycode(keycode | SCANCODE_UP);
        return;
#endif
    }

    /* now send the key code */
    if (keycode & SCANCODE_GREY)
        kbd_put_keycode(SCANCODE_EMUL0);
    if (ev->type == SDL_KEYUP)
        kbd_put_keycode(keycode | SCANCODE_UP);
    else
        kbd_put_keycode(keycode & SCANCODE_KEYCODEMASK);
}
示例#2
0
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
    int keycode, v;

    if (ev->keysym.sym == SDLK_PAUSE) {
        /* specific case */
        v = 0;
        if (ev->type == SDL_KEYUP)
            v |= 0x80;
        kbd_put_keycode(0xe1);
        kbd_put_keycode(0x1d | v);
        kbd_put_keycode(0x45 | v);
        return;
    }

    if (kbd_layout) {
        keycode = sdl_keyevent_to_keycode_generic(ev);
    } else {
        keycode = sdl_keyevent_to_keycode(ev);
    }

    switch(keycode) {
    case 0x00:
        /* sent when leaving window: reset the modifiers state */
        reset_keys();
        return;
    case 0x2a:                          /* Left Shift */
    case 0x36:                          /* Right Shift */
    case 0x1d:                          /* Left CTRL */
    case 0x9d:                          /* Right CTRL */
    case 0x38:                          /* Left ALT */
    case 0xb8:                         /* Right ALT */
        if (ev->type == SDL_KEYUP)
            modifiers_state[keycode] = 0;
        else
            modifiers_state[keycode] = 1;
        break;
    case 0x45: /* num lock */
    case 0x3a: /* caps lock */
        /* SDL does not send the key up event, so we generate it */
        kbd_put_keycode(keycode);
        kbd_put_keycode(keycode | 0x80);
        return;
    }

    /* now send the key code */
    if (keycode & 0x80)
        kbd_put_keycode(0xe0);
    if (ev->type == SDL_KEYUP)
        kbd_put_keycode(keycode | 0x80);
    else
        kbd_put_keycode(keycode & 0x7f);
}
示例#3
0
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
    int keycode;

    if (ev->keysym.sym == SDLK_PAUSE) {
        /* specific case */
        qemu_input_event_send_key_qcode(dcl->con, Q_KEY_CODE_PAUSE,
                                        ev->type == SDL_KEYDOWN);
        return;
    }

    if (kbd_layout) {
        keycode = sdl_keyevent_to_keycode_generic(ev);
    } else {
        keycode = sdl_keyevent_to_keycode(ev);
    }

    switch(keycode) {
    case 0x00:
        /* sent when leaving window: reset the modifiers state */
        reset_keys();
        return;
    case 0x2a:                          /* Left Shift */
    case 0x36:                          /* Right Shift */
    case 0x1d:                          /* Left CTRL */
    case 0x9d:                          /* Right CTRL */
    case 0x38:                          /* Left ALT */
    case 0xb8:                         /* Right ALT */
        if (ev->type == SDL_KEYUP)
            modifiers_state[keycode] = 0;
        else
            modifiers_state[keycode] = 1;
        break;
#define QEMU_SDL_VERSION ((SDL_MAJOR_VERSION << 8) + SDL_MINOR_VERSION)
#if QEMU_SDL_VERSION < 0x102 || QEMU_SDL_VERSION == 0x102 && SDL_PATCHLEVEL < 14
        /* SDL versions before 1.2.14 don't support key up for caps/num lock. */
    case 0x45: /* num lock */
    case 0x3a: /* caps lock */
        /* SDL does not send the key up event, so we generate it */
        qemu_input_event_send_key_number(dcl->con, keycode, true);
        qemu_input_event_send_key_number(dcl->con, keycode, false);
        return;
#endif
    }

    /* now send the key code */
    qemu_input_event_send_key_number(dcl->con, keycode,
                                     ev->type == SDL_KEYDOWN);
}
示例#4
0
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
        switch (keycode) {
        case 0x21: /* 'f' key on US keyboard */
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 0x16: /* 'u' key on US keyboard */
            if (scaling_active) {
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
            }
            gui_keysym = 1;
            break;
        case 0x02 ... 0x0a: /* '1' to '9' keys */
            /* Reset the modifiers sent to the current console */
            reset_keys();
            console_select(keycode - 0x02);
            gui_keysym = 1;
            if (gui_fullscreen) {
                break;
            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
                if (gui_grab) {
                    sdl_grab_end();
                } else if (absolute_enabled) {
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 0x1b: /* '+' */
        case 0x35: /* '-' */
            if (!gui_fullscreen) {
                int width = MAX(real_screen->w + (keycode == 0x1b ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);

                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                gui_keysym = 1;
            }
        default:
            break;
        }
    } else if (!is_graphic_console()) {
示例#5
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (!alt_grab) {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                } else {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit) {
                qemu_system_shutdown_request();
                vm_start();	/* In case we're paused */
            }
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(0);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->state & SDL_BUTTON_LMASK)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(dz);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            break;
        default:
            break;
        }
示例#6
0
static void sdl_gui_process_events(void)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    gui_refresh_caption();

    /*vga_hw_update();*/
    SDL_EnableUNICODE(kbd_in_terminal_mode);

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            gui_notify_repaint_screen();
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (!alt_grab) {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                } else {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        if (gui_allows_fullscreen()) {
                            gui_notify_toggle_fullscreen();
                            special_key_combination = 1;
                        }
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        gui_notify_console_select(keycode - 0x02);
                        special_key_combination = 1;
                        break;
                    default:
                        break;
                    }
                } else if (kbd_in_terminal_mode) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        gui_notify_term_key(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        gui_notify_term_key(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (!special_key_combination) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            gui_notify_toggle_grabmode();
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        special_key_combination = 0;
                    }
                }
            }
            if (!kbd_in_terminal_mode && !special_key_combination)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            gui_notify_mouse_motion(ev->motion.xrel, ev->motion.yrel, 0,
                                    ev->motion.x, ev->motion.y, 
                                    sdl_state_to_qemu(ev->motion.state));
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                int dz = 0;

                if (ev->type == SDL_MOUSEBUTTONDOWN) {
                    buttonstate |= SDL_BUTTON(bev->button);
                } else {
                    buttonstate &= ~SDL_BUTTON(bev->button);
                }
#ifdef SDL_BUTTON_WHEELUP
                if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                    dz = -1;
                } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                    dz = 1;
                }
#endif
                gui_notify_mouse_button(dz, bev->x, bev->y, sdl_state_to_qemu(buttonstate));
            }
            break;
        case SDL_ACTIVEEVENT:
            if (ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain) {
                gui_notify_input_focus_lost();
            } else if (ev->active.state & SDL_APPACTIVE) {
                gui_notify_app_focus(ev->active.gain);
            }
            break;
        default:
            break;
        }
示例#7
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
//    	LOGV("Found alt grab\n");
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
//    	LOGV("Found ctrl grab\n");
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
//    	LOGV("Default grab\n");
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
//        LOGV("Found modifier pressed for key/keycode = %d/%d\n", ev->key.keysym.sym, keycode);
        switch (keycode) {
        case 1: /* 'f' key on US keyboard */
        	LOGV("Keycode Pressed 'f' Fullscreen\n");
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 16: /* 'u' key on US keyboard */
        	LOGV("Keycode Pressed 'u' unset Scale\n");
            if (scaling_active) {
            	LOGV("Found scaling active Unsetting...\n");
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
            }
            gui_keysym = 1;
            break;

        case 22 ... 23: /* '1' to '9' keys */ //MK hack
            /* Reset the modifiers sent to the current console */
        	LOGV("Keycode Pressed '1-9' console\n");
            reset_keys();
            console_select(keycode - 22);
            gui_keysym = 1;
//            if (gui_fullscreen) {
//            	LOGV("Found fullscreen breaking...\n");
//                break;
//            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
            	LOGV("Found text console releasing grab...\n");
                if (gui_grab) {
                	LOGV("Found grab, grab ending...\n");
                    sdl_grab_end();
                } else if (absolute_enabled) {
                	LOGV("Found absolute_enabled, show cursor...\n");
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
            	LOGV("Found absolute_enabled, hiding cursor and grabing mouse...\n");
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 24: /* '4' Zoom In */
        case 25: /* '3' Zoom Out*/
        	LOGV("Keycode Pressed '3/4' Zoom\n");
//            if (!gui_fullscreen) {
        	{

                int width = MAX(real_screen->w + (keycode == 25 ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);
                LOGV("Found no fullscreen, scaling to: %dx%d \n", width, height);
                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 26: /* Fit to Screen */
        	LOGV("Keycode Pressed '5' Fit to Screen\n");
//            if (!gui_fullscreen) {
        	{
            	int width;
            	int height;
            	AndroidGetWindowSize(&width, &height);
            	LOGV("Got Android window size=%dx%d", width, height);
            	LOGV("Got VM  resolution=%dx%d", ds_get_width(ds), ds_get_height(ds));
            	float aspectRatio = (float) ds_get_height(ds) / (float) ds_get_width(ds);
            	LOGV("Got aspectRatio=%f", aspectRatio);
            	int new_width = (int) (height / aspectRatio);
            	if(new_width > width){
            		LOGV("Width is overrun, modifying height");
            		new_width = width;
            		height = width * aspectRatio;
            	}
                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", new_width, height);
                sdl_scale(ds, new_width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 27: /* Stretch to Screen */
        	LOGV("Keycode Pressed '6' Fit to Screen\n");
//        	            if (!gui_fullscreen) {
        	            	{
        	            	int width;
        	            	int height;
        	            	AndroidGetWindowSize(&width, &height);
        	                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", width, height);
        	                sdl_scale(ds, width, height);
        	                vga_hw_invalidate();
        	                vga_hw_update();
        	                reset_keys();
        	                gui_keysym = 1;
        	            	}
//        	            }
        	            break;
        default:
        	LOGV("Default\n");
            break;
        }
    } else if (!is_graphic_console()) {
示例#9
0
文件: sdl.c 项目: pacificIT/winkvm
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                mod_state = (SDL_GetModState() & gui_grab_code) ==
                            gui_grab_code;
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_CTRL_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_CTRL_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_CTRL_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_CTRL_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_CTRL_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_CTRL_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_CTRL_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_CTRL_PAGEDOWN;
                            break;
                        default:
                            break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_PAGEDOWN;
                            break;
                        case SDLK_BACKSPACE:
                            keysym = QEMU_KEY_BACKSPACE;
                            break;
                        case SDLK_DELETE:
                            keysym = QEMU_KEY_DELETE;
                            break;
                        default:
                            break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {