bool Libdc1394Grabber::init( int _width, int _height, int _format, int _targetFormat, int _frameRate, bool _bVerbose, int _deviceID )
{
    ofLog(OF_LOG_VERBOSE, "Input format: %s   TargetFormat: %s",videoFormatToString(_format).c_str(), videoFormatToString(_targetFormat).c_str());

	targetFormat = _targetFormat;

	if(_deviceID != -1) {
        setDeviceID(_deviceID);
	}

    /* initialise camera */
    bool result = false;

    if(bUseFormat7){
        dc1394color_coding_t desiredColorCoding = Libdc1394GrabberVideoFormatHelper::colorCodingFormat7FromParams(_format);
        result = initCamera( _width,_height, DC1394_VIDEO_MODE_FORMAT7_0, (dc1394framerate_t) _frameRate, desiredColorCoding);
    }else{
        dc1394video_mode_t desiredVideoMode	= Libdc1394GrabberVideoFormatHelper::videoFormatFromParams( _width, _height, _format );
        dc1394framerate_t  desiredFrameRate = Libdc1394GrabberFramerateHelper::numToDcLibFramerate( _frameRate );
        result = initCamera( _width, _height, desiredVideoMode, desiredFrameRate, (dc1394color_coding_t) 0);
    }

    if(!result) {
		return false;
	}

	initInternalBuffers();

	startThread(true, false); //blocking, verbose

	return true;
}
示例#2
0
KeyMapKey::KeyMapKey(CRstring k)
{
    device = DEV_KEYBOARD;
    setDeviceID(0);
    target = SJ_UNMAPPED;
    setKey(k);
}
示例#3
0
KeyMapKey::KeyMapKey()
{
    //ctor
    device = DEV_KEYBOARD;
    setDeviceID(0);
    target = SJ_UNMAPPED;
}
示例#4
0
    KeyMapKey::KeyMapKey(SDLKey k)
#endif
{
    device = DEV_KEYBOARD;
    setDeviceID(0);
    target = SJ_UNMAPPED;
    key= k;
}
示例#5
0
	TTYDevice(dev_t devID) : InputHandler(), CharacterDevice(), buffer(), nbDelim(0) {
		initTermios();
		setDeviceID(devID);
		InputManager::registerHandler(this);
	}
示例#6
0
//--------------------------------------------------------------------
bool ofVideoGrabber::initGrabber(int w, int h, bool setUseTexture){

	bUseTexture = setUseTexture;

	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_QUICKTIME
	//---------------------------------

		//---------------------------------- 1 - open the sequence grabber
		if( !qtInitSeqGrabber() ){
			ofLog(OF_LOG_ERROR, "error: unable to initialize the seq grabber");
			return false;
		}

		//---------------------------------- 2 - set the dimensions
		width 		= w;
		height 		= h;

		MacSetRect(&videoRect, 0, 0, width, height);

		//---------------------------------- 3 - buffer allocation
		// Create a buffer big enough to hold the video data,
		// make sure the pointer is 32-byte aligned.
		// also the rgb image that people will grab

		offscreenGWorldPixels 	= (unsigned char*)malloc(4 * width * height + 32);
		pixels					= new unsigned char[width*height*3];
		QTNewGWorldFromPtr (&videogworld, k32ARGBPixelFormat, &videoRect, NULL, NULL, 0, offscreenGWorldPixels, 4 * width);
		LockPixels(GetGWorldPixMap(videogworld));
		SetGWorld (videogworld, NULL);
		SGSetGWorld(gSeqGrabber, videogworld, nil);


		//---------------------------------- 4 - device selection
		bool didWeChooseADevice = bChooseDevice;
		bool deviceIsSelected	=  false;

		//if we have a device selected then try first to setup
		//that device
		if(didWeChooseADevice){
			deviceIsSelected = qtSelectDevice(deviceID, true);
			if(!deviceIsSelected && bVerbose) ofLog(OF_LOG_WARNING, "unable to open device[%i] - will attempt other devices", deviceID);
		}

		//if we couldn't select our required device
		//or we aren't specifiying a device to setup
		//then lets try to setup ANY device!
		if(deviceIsSelected == false){
			//lets list available devices
			listDevices();

			setDeviceID(0);
			deviceIsSelected = qtSelectDevice(deviceID, false);
		}

		//if we still haven't been able to setup a device
		//we should error and stop!
		if( deviceIsSelected == false){
			goto bail;
		}

		//---------------------------------- 5 - final initialization steps
		OSStatus err;

	 	err = SGSetChannelUsage(gVideoChannel,seqGrabPreview);
		if ( err != noErr ) goto bail;

		err = SGSetChannelBounds(gVideoChannel, &videoRect);
		if ( err != noErr ) goto bail;

		err = SGPrepare(gSeqGrabber,  true, false); //theo swapped so preview is true and capture is false
		if ( err != noErr ) goto bail;

		err = SGStartPreview(gSeqGrabber);
		if ( err != noErr ) goto bail;

		bGrabberInited = true;
		loadSettings();

		ofLog(OF_LOG_NOTICE,"end setup ofVideoGrabber");
		ofLog(OF_LOG_NOTICE,"-------------------------------------\n");


		//---------------------------------- 6 - setup texture if needed

		if (bUseTexture){
			// create the texture, set the pixels to black and
			// upload them to the texture (so at least we see nothing black the callback)
			tex.allocate(width,height,GL_RGB);
			memset(pixels, 0, width*height*3);
			tex.loadData(pixels, width, height, GL_RGB);
		}

		// we are done
		return true;


		//--------------------- (bail) something's wrong -----
		bail:

			ofLog(OF_LOG_ERROR, "***** ofVideoGrabber error *****");
			ofLog(OF_LOG_ERROR, "-------------------------------------\n");

			//if we don't close this - it messes up the next device!
			if(bSgInited) qtCloseSeqGrabber();

			bGrabberInited = false;
			return false;

	//---------------------------------
	#endif
	//---------------------------------


	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_DIRECTSHOW
	//---------------------------------

		if (bChooseDevice){
			device = deviceID;
			ofLog(OF_LOG_NOTICE, "choosing %i", deviceID);
		} else {
			device = 0;
		}

		width = w;
		height = h;
		bGrabberInited = false;

		bool bOk = VI.setupDevice(device, width, height);

		int ourRequestedWidth = width;
		int ourRequestedHeight = height;

		if (bOk == true){
			bGrabberInited = true;
			width 	= VI.getWidth(device);
			height 	= VI.getHeight(device);

			if (width == ourRequestedWidth && height == ourRequestedHeight){
				bDoWeNeedToResize = false;
			} else {
				bDoWeNeedToResize = true;
				width = ourRequestedWidth;
				height = ourRequestedHeight;
			}


			pixels	= new unsigned char[width * height * 3];

			if (bUseTexture){
				// create the texture, set the pixels to black and
				// upload them to the texture (so at least we see nothing black the callback)
				tex.allocate(width,height,GL_RGB);
				memset(pixels, 0, width*height*3);
				tex.loadData(pixels, width, height, GL_RGB);
			}

			return true;
		} else {
			ofLog(OF_LOG_ERROR, "error allocating a video device");
			ofLog(OF_LOG_ERROR, "please check your camera with AMCAP or other software");
			bGrabberInited = false;
			return false;
		}

	//---------------------------------
	#endif
	//---------------------------------



	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_UNICAP
	//--------------------------------
		if( !bGrabberInited ){
			if ( !bChooseDevice ){
				deviceID = 0;
			}

			width 	= w;
			height 	= h;
			pixels	= new unsigned char[width * height * 3];

			if (bUseTexture){
				// create the texture, set the pixels to black and
				// upload them to the texture (so at least we see nothing black the callback)
				tex.allocate(width,height,GL_RGB);
				memset(pixels, 0, width*height*3);
				tex.loadData(pixels, width, height, GL_RGB);
			}

			bGrabberInited = ucGrabber.open_device (deviceID);
			if( bGrabberInited ){
			ofLog(OF_LOG_NOTICE, "choosing device %i: %s", deviceID,ucGrabber.device_identifier());
				ucGrabber.set_format(w,h);
				ucGrabber.start_capture();
			}

		}
			return bGrabberInited;
	//---------------------------------
	#endif
	//---------------------------------

	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_GSTREAMER
	//--------------------------------
		if(gstUtils.initGrabber(w,h)){
			if ( !bChooseDevice ){
				deviceID = 0;
			}

			width 	= w;
			height 	= h;
			if (bUseTexture){
				// create the texture, set the pixels to black and
				// upload them to the texture (so at least we see nothing black the callback)
				tex.allocate(width,height,GL_RGB);
				tex.loadData(gstUtils.getPixels(), width, height, GL_RGB);
			}
			bGrabberInited = true;
			ofLog(OF_LOG_VERBOSE, "ofVideoGrabber: initied");
		}else{
			bGrabberInited = false;
			ofLog(OF_LOG_ERROR, "ofVideoGrabber: couldn't init");
		}
		return bGrabberInited;


	//---------------------------------
	#endif
	//---------------------------------

	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_V4L
	//--------------------------------
		if (bChooseDevice){
			device = deviceID;
		} else {
			device = 0;
		}
		sprintf(dev_name, "/dev/video%i", device);
		ofLog(OF_LOG_NOTICE, "choosing device %s",dev_name);

		bool bOk = initV4L(w, h, dev_name);

		if (bOk == true){
			bV4LGrabberInited = true;
			width 	= getV4L_Width();
			height 	= getV4L_Height();
			pixels	= new unsigned char[width * height * 3];

			if (bUseTexture){
				// create the texture, set the pixels to black and
				// upload them to the texture (so at least we see nothing black the callback)
				tex.allocate(width,height,GL_RGB);
				//memset(pixels, 0, width*height*3);
				//tex.loadData(pixels, width, height, GL_RGB);
			}

			ofLog(OF_LOG_NOTICE, "success allocating a video device ");
			return true;
		} else {
			ofLog(OF_LOG_ERROR, "error allocating a video device");
			ofLog(OF_LOG_ERROR, "please check your camera and verify that your driver is correctly installed.");
			return false;
		}	//---------------------------------


	//---------------------------------
	#endif
	//---------------------------------



}
//--------------------------------------------------------------------
bool ofQuickTimeGrabber::initGrabber(int w, int h){

	//---------------------------------
	#ifdef OF_VIDEO_CAPTURE_QUICKTIME
	//---------------------------------

		//---------------------------------- 1 - open the sequence grabber
		if( !qtInitSeqGrabber() ){
			ofLogError("ofQuickTimeGrabber") << "initGrabber(): unable to initialize the seq grabber";
			return false;
		}

		//---------------------------------- 2 - set the dimensions
		//width 		= w;
		//height 		= h;

		MacSetRect(&videoRect, 0, 0, w, h);

		//---------------------------------- 3 - buffer allocation
		// Create a buffer big enough to hold the video data,
		// make sure the pointer is 32-byte aligned.
		// also the rgb image that people will grab

		offscreenGWorldPixels 	= (unsigned char*)malloc(4 * w * h + 32);
		pixels.allocate(w, h, OF_IMAGE_COLOR);
		
		#if defined(TARGET_OSX) && defined(__BIG_ENDIAN__)
			QTNewGWorldFromPtr (&(videogworld), k32ARGBPixelFormat, &(videoRect), NULL, NULL, 0, (offscreenGWorldPixels), 4 * w);		
		#else
			QTNewGWorldFromPtr (&(videogworld), k24RGBPixelFormat, &(videoRect), NULL, NULL, 0, (pixels.getPixels()), 3 * w);
		#endif		
		
		LockPixels(GetGWorldPixMap(videogworld));
		SetGWorld (videogworld, NULL);
		SGSetGWorld(gSeqGrabber, videogworld, nil);

		
		//---------------------------------- 4 - device selection
		bool didWeChooseADevice = bChooseDevice;
		bool deviceIsSelected	=  false;

		//if we have a device selected then try first to setup
		//that device
		if(didWeChooseADevice){
			deviceIsSelected = qtSelectDevice(deviceID, true);
			if(!deviceIsSelected && bVerbose)
				ofLogError("ofQuickTimeGrabber") << "initGrabber(): unable to open device[" << deviceID << "], will attempt other devices";
		}

		//if we couldn't select our required device
		//or we aren't specifiying a device to setup
		//then lets try to setup ANY device!
		if(deviceIsSelected == false){
			//lets list available devices
			listDevices();

			setDeviceID(0);
			deviceIsSelected = qtSelectDevice(deviceID, false);
		}

		//if we still haven't been able to setup a device
		//we should error and stop!
		if( deviceIsSelected == false){
			goto bail;
		}

		//---------------------------------- 5 - final initialization steps
		OSStatus err;

	 	err = SGSetChannelUsage(gVideoChannel,seqGrabPreview);
		if ( err != noErr ) goto bail;

	
		//----------------- callback method for notifying new frame
		err = SGSetChannelRefCon(gVideoChannel, (long)&bHavePixelsChanged );
		if(!err) {

			VideoBottles vb; 
			/* get the current bottlenecks */ 
			vb.procCount = 9; 
			err = SGGetVideoBottlenecks(gVideoChannel, &vb); 
			if (!err) { 			
				myGrabCompleteProc = NewSGGrabCompleteBottleUPP(frameIsGrabbedProc);
				vb.grabCompleteProc = myGrabCompleteProc;
			
				/* add our GrabFrameComplete function */ 
				err = SGSetVideoBottlenecks(gVideoChannel, &vb); 	
			}
		
		}
				
		err = SGSetChannelBounds(gVideoChannel, &videoRect);
		if ( err != noErr ) goto bail;

		err = SGPrepare(gSeqGrabber,  true, false); //theo swapped so preview is true and capture is false
		if ( err != noErr ) goto bail;

		err = SGStartPreview(gSeqGrabber);
		if ( err != noErr ) goto bail;

		bGrabberInited = true;
		loadSettings();
		
		if( attemptFramerate >= 0 ){
			err = SGSetFrameRate(gVideoChannel, IntToFixed(attemptFramerate) );
			if ( err != noErr ){
				ofLogError("ofQuickTimeGrabber") << "initGrabber: couldn't setting framerate to " << attemptFramerate << ": OSStatus " << err;
			}		
		}
		
		ofLogNotice("ofQuickTimeGrabber") << "           inited grabbed            ";
		ofLogNotice("ofQuickTimeGrabber") << "-------------------------------------";

		// we are done
		return true;


		//--------------------- (bail) something's wrong -----
		bail:

			ofLogError("ofQuickTimeGrabber") << "***** ofQuickTimeGrabber error *****";
			ofLogError("ofQuickTimeGrabber") << "------------------------------------";

			//if we don't close this - it messes up the next device!
			if(bSgInited) qtCloseSeqGrabber();

			bGrabberInited = false;
			return false;
			
	//---------------------------------
	#else
	//---------------------------------
		return false;
	//---------------------------------
	#endif
	//---------------------------------

}
示例#8
0
//------------------------------------------------------------
void ofSoundStream::setDevice(const ofSoundDevice &device) {
	setDeviceID(device.deviceID);
}
示例#9
0
//--------------------------------------------------------------
bool ofxCLEye::initGrabber(int w, int h, int deviceID, int frameRate, bool useTexture,
						   bool useGrayscale, bool useThread){
	setDeviceID(deviceID);
	setDesiredFrameRate(frameRate);
	setUseThread(useThread);
	setUseGrayscale(useGrayscale);
	setUseTexture(useTexture);

	if(w == 640 && h == 480){
		resolution = CLEYE_VGA;
	}
	else if(w == 320 && h == 240){
		resolution = CLEYE_QVGA;
	}
	else{
		ofLogWarning(OFX_CLEYE_MODULE_NAME) << "initGrabber(): selected resolution " + ofToString(w) + "x"
			+ ofToString(h) + " is not available with ofxCLEye";
		ofLogWarning(OFX_CLEYE_MODULE_NAME) << "initGrabber(): using 640x480 instead";
		resolution = CLEYE_VGA;
	}

	if(desiredFrameRate < 0){
		ofLogWarning(OFX_CLEYE_MODULE_NAME) << "initGrabber(): selected framerate" + ofToString(desiredFrameRate) + "is not available with ofxCLeye";
		ofLogWarning(OFX_CLEYE_MODULE_NAME) << "initGrabber(): using 60fps instead";
		desiredFrameRate = 60;
	}

	GUID guid = getDeviceGUID(requestedDeviceID);
	cam = CLEyeCreateCamera(guid, colorMode, resolution, desiredFrameRate);

	if(cam == NULL){
		ofLogError(OFX_CLEYE_MODULE_NAME) << "initGrabber(): error when creating instance of CLEyeCamera.";
		return false;
	}

	initialized = CLEyeCameraStart(cam);

	if(!initialized){
		ofLogError(OFX_CLEYE_MODULE_NAME) << "initGrabber(): can't start the CLEye camera.";
		return false;
	}

	CLEyeCameraGetFrameDimensions(cam, width, height);

	// oF code style says to not use ternary operators, but sometimes they are really convenient.
	// Native color image from camera is RGBA (4 channels)
	viPixels = new unsigned char[width * height * ((colorMode == CLEYE_MONO_PROCESSED) ? 1 : 4)];

	pixels.allocate(width, height, (colorMode == CLEYE_MONO_PROCESSED) ? 1 : 3);
	pixels.set(0);

	if(usingTexture){
		int glFormat = (colorMode == CLEYE_MONO_PROCESSED) ? GL_LUMINANCE : GL_RGB;
		texture.allocate(width, height, glFormat);
		texture.loadData((unsigned char *)pixels.getPixels(), width, height, glFormat);
	}

	if(usingThread){
		startThread(true);
		ofLogVerbose(OFX_CLEYE_MODULE_NAME) << "initGrabber(): thread started.";
	}

	return true;
}