Client::Client() { try { // We use ip address and process id to identify a client. char hostname[100]; gethostname(hostname, 100); m_address.name = hostname; m_address.port = getpid(); // Get configuration. string homedir = getenv("HOME"); if (!m_configured && !setFromFile("tfs_client.ini") && !setFromFile(homedir + "/.tfs_client.ini") && !setFromFile("/etc/tfs_client.ini")) { //LOG_FATAL("Client: Throw api::LoadConfigurationError") throw api::LoadConfigurationError(); } // Initialize client logger. if (m_conf.logFile[0] == '~') m_conf.logFile = homedir + m_conf.logFile.substr(1); helpers::LogLog::getLogLog()->setInternalDebugging(false); SharedAppenderPtr append_1( new RollingFileAppender(m_conf.logFile, 1024 * 1024, 1)); std::string pattern = "%D %p - %m\n"; append_1->setLayout(std::auto_ptr<Layout>(new PatternLayout(pattern))); Logger logger = Logger::getInstance("tfs_client"); logger.addAppender(append_1); // Set logger level if (m_conf.logLevel == "FATAL") logger.setLogLevel(FATAL_LOG_LEVEL); if (m_conf.logLevel == "ERROR") logger.setLogLevel(ERROR_LOG_LEVEL); if (m_conf.logLevel == "WARN") logger.setLogLevel(WARN_LOG_LEVEL); if (m_conf.logLevel == "INFO") logger.setLogLevel(INFO_LOG_LEVEL); if (m_conf.logLevel == "DEBUG") logger.setLogLevel(DEBUG_LOG_LEVEL); LOG_INFO("Client: Starts TFS Client instance."); LOG_INFO("Client: Get master address: " <<m_conf.masterIP <<":" <<m_conf.masterPort); LOG_INFO("Client: Get default buffer size: " <<m_conf.bufferSize); LOG_INFO("Client: Get log level: " <<m_conf.logLevel); LOG_INFO("Client: Get log file: " <<m_conf.logFile); // Initialize ice. Ice::CommunicatorPtr ic = Ice::initialize(); Ice::ObjectPrx base = ic->stringToProxy( "ClientService:tcp -h " + m_conf.masterIP + " -p " + m_conf.masterPort); m_service = slice::ClientServicePrx::checkedCast(base); LOG_INFO("Client: Ice service initialized.") // Begin heartbeat. IceUtil::ThreadPtr deamon = new HeartbeatDeamon(m_address, m_service); deamon->start(); LOG_INFO("Client: Heartbeat Deamon started.") } catch (Ice::Exception &ex) { LOG_FATAL("Client: Get Ice Exception:" <<ex.ice_name()); LOG_FATAL("Client: Throw api::ConnectionError"); throw api::ConnectionError(); } }
musicFile::musicFile(const char *fname, uint16_t port) { clear(); setFromFile(fname,port); }
Shader(const std::string &fileName, GLenum type) : mObjectName(0), mType(type) { mObjectName = glCreateShader(mType); setFromFile(fileName); }