void ResourceItem::stateChange( bool active ) { if ( mActive == active ) { return; } if ( mBlockStateChange ) { return; } if ( mIsSubresource ) { mResource->setSubresourceActive( mResourceIdentifier, active ); } else { if ( active ) { if ( mResource->load() ) { mResource->setActive( true ); if ( !mSubItemsCreated ) { createSubresourceItems(); } } } else { // mView->requestClose must be called before mResource->save() because // save causes closeResource do be called. mView->requestClose( mResource ); if ( mResource->save() ) { mResource->setActive( false ); } } setExpanded( mResource->isActive() && childCount() > 0 ); } setGuiState(); mView->emitResourcesChanged(); }
void SingleCellSimulationViewInformationSimulationWidget::initialize(const QString &pFileName, CellMLSupport::CellmlFileRuntime *pRuntime, SingleCellSimulationViewSimulationData *pSimulationData) { // Make sure that we have a CellML file runtime if (!pRuntime) return; // Retrieve and initialise our GUI state setGuiState(mGuiStates.contains(pFileName)? mGuiStates.value(pFileName): mDefaultGuiState); // Iniialise the unit of our different properties QString unit = pRuntime->variableOfIntegration()->unit(); setStringPropertyItem(mStartingPointProperty->unit(), unit); setStringPropertyItem(mEndingPointProperty->unit(), unit); setStringPropertyItem(mPointIntervalProperty->unit(), unit); // Initialise our simulation's starting point so that we can then properly // reset our simulation the first time round pSimulationData->setStartingPoint(Core::PropertyEditorWidget::doublePropertyItem(mStartingPointProperty->value()), false); }
void SingleCellSimulationViewInformationSolversWidget::initialize(const QString &pFileName, CellMLSupport::CellmlFileRuntime *pRuntime, SingleCellSimulationViewSimulationData *pSimulationData) { // Make sure that we have a CellML file runtime if (!pRuntime) return; // Retrieve and initialise our GUI state setGuiState(mGuiStates.contains(pFileName)? mGuiStates.value(pFileName): mDefaultGuiState); // Make sure that the CellML file runtime is valid if (pRuntime->isValid()) { // Show/hide the ODE/DAE solver information if (mOdeSolverData) setPropertyVisible(mOdeSolverData->solversProperty(), pRuntime->needOdeSolver()); if (mDaeSolverData) setPropertyVisible(mDaeSolverData->solversProperty(), pRuntime->needDaeSolver()); // Show/hide the NLA solver information if (mNlaSolverData) setPropertyVisible(mNlaSolverData->solversProperty(), pRuntime->needNlaSolver()); // Retranslate ourselves so that the property names get properly set retranslateUi(); } // Set the unit of our different properties, if needed QString voiUnit = pRuntime->variableOfIntegration()->unit(); setPropertiesUnit(mOdeSolverData, voiUnit); setPropertiesUnit(mDaeSolverData, voiUnit); setPropertiesUnit(mNlaSolverData, voiUnit); // Initialise our simulation's NLA solver's properties, so that we can then // properly reset our simulation the first time round if (mNlaSolverData) { pSimulationData->setNlaSolverName(mNlaSolverData->solversListProperty()->value()->text(), false); foreach (Core::Property *property, mNlaSolverData->solversProperties().value(pSimulationData->nlaSolverName())) pSimulationData->addNlaSolverProperty(property->name()->text(), (property->value()->type() == Core::PropertyItem::Integer)? Core::PropertyEditorWidget::integerPropertyItem(property->value()): Core::PropertyEditorWidget::doublePropertyItem(property->value()), false); } }
HelmStandaloneEditor::HelmStandaloneEditor() { setSynth(&synth_); setGuiState(&gui_state_); keyboard_state_ = new MidiKeyboardState(); midi_manager_ = new MidiManager(&synth_, keyboard_state_, &gui_state_, &critical_section_, this); computer_keyboard_ = new HelmComputerKeyboard(&synth_, keyboard_state_, &critical_section_); output_memory_ = new mopo::Memory(MAX_OUTPUT_MEMORY); memory_offset_ = 0; Startup::doStartupChecks(midi_manager_, computer_keyboard_); setAudioChannels(0, mopo::NUM_CHANNELS); AudioDeviceManager::AudioDeviceSetup setup; deviceManager.getAudioDeviceSetup(setup); setup.sampleRate = mopo::DEFAULT_SAMPLE_RATE; deviceManager.initialise(0, mopo::NUM_CHANNELS, nullptr, true, "", &setup); if (deviceManager.getCurrentAudioDevice() == nullptr) { const OwnedArray<AudioIODeviceType>& device_types = deviceManager.getAvailableDeviceTypes(); for (AudioIODeviceType* device_type : device_types) { deviceManager.setCurrentAudioDeviceType(device_type->getTypeName(), true); if (deviceManager.getCurrentAudioDevice()) break; } } const StringArray all_midi_ins(MidiInput::getDevices()); for (int i = 0; i < all_midi_ins.size(); ++i) deviceManager.setMidiInputEnabled(all_midi_ins[i], true); deviceManager.addMidiInputCallback("", midi_manager_); setLookAndFeel(DefaultLookAndFeel::instance()); gui_ = new FullInterface(synth_.getControls(), synth_.getModulationSources(), synth_.getMonoModulations(), synth_.getPolyModulations(), keyboard_state_); gui_->setOutputMemory(output_memory_.get()); addAndMakeVisible(gui_); setSize(WIDTH, HEIGHT); grabKeyboardFocus(); setWantsKeyboardFocus(true); addKeyListener(computer_keyboard_); postMessage(new Message()); setOpaque(true); }
ResourceItem::ResourceItem( KCal::ResourceCalendar *resource, const QString &sub, const QString &label, ResourceView *view, ResourceItem *parent ) : QTreeWidgetItem( parent ), mResource( resource ), mView( view ), mBlockStateChange( false ), mIsSubresource( true ), mSubItemsCreated( false ), mIsStandardResource( false ), mActive( false ), mIsReloading( false ) { setFlags( flags() | Qt::ItemIsUserCheckable ); setText( 0, label ); mResourceColor = KOPrefs::instance()->resourceColor( sub ); mResourceIdentifier = sub; setGuiState(); treeWidget()->setRootIsDecorated( true ); }
ResourceItem::ResourceItem( ResourceCalendar *resource, ResourceView *view, QTreeWidget *parent ) : QTreeWidgetItem( parent ), mResource( resource ), mView( view ), mBlockStateChange( false ), mIsSubresource( false ), mResourceIdentifier( QString() ), mSubItemsCreated( false ), mIsStandardResource( false ), mIsReloading( false ) { setFlags( flags() | Qt::ItemIsUserCheckable ); setText( 0, resource->resourceName() ); mResourceColor = KOPrefs::instance()->resourceColor( resource->identifier() ); setGuiState(); if ( mResource->isActive() ) { createSubresourceItems(); } }
void ResourceItem::update() { setGuiState(); }