//------------------------------------------------------------------ // // MenuLayer1 // //------------------------------------------------------------------ MenuLayer1::MenuLayer1() { CCMenuItemFont::setFontSize( 30 ); CCMenuItemFont::setFontName("Courier New"); setIsTouchEnabled(true); // Font Item CCSprite* spriteNormal = CCSprite::spriteWithFile(s_MenuItem, CCRectMake(0,23*2,115,23)); CCSprite* spriteSelected = CCSprite::spriteWithFile(s_MenuItem, CCRectMake(0,23*1,115,23)); CCSprite* spriteDisabled = CCSprite::spriteWithFile(s_MenuItem, CCRectMake(0,23*0,115,23)); //dynamic_cast<CCNode*>(mgr)->addChild(spriteNormal); //dynamic_cast<CCNode*>(mgr)->addChild(spriteSelected); //dynamic_cast<CCNode*>(mgr)->addChild(spriteDisabled); CCMenuItemSprite* item1 = CCMenuItemSprite::itemFromNormalSprite(spriteNormal, spriteSelected, spriteDisabled, this, menu_selector(MenuLayer1::menuCallback) ); // Image Item CCMenuItem* item2 = CCMenuItemImage::itemFromNormalImage(s_SendScore, s_PressSendScore, this, menu_selector(MenuLayer1::menuCallback2) ); // Label Item (LabelAtlas) CCLabelAtlas* labelAtlas = CCLabelAtlas::labelWithString("0123456789", "fonts/fps_images.png", 16, 24, '.'); CCMenuItemLabel* item3 = CCMenuItemLabel::itemWithLabel(labelAtlas, this, menu_selector(MenuLayer1::menuCallbackDisabled) ); item3->setDisabledColor( ccc3(32,32,64) ); item3->setColor( ccc3(200,200,255) ); // Font Item CCMenuItemFont *item4 = CCMenuItemFont::itemFromString("I toggle enable items", this, menu_selector(MenuLayer1::menuCallbackEnable) ); item4->setFontSizeObj(20); item4->setFontName("Marker Felt"); // Label Item (CCLabelBMFont) CCLabelBMFont* label = CCLabelBMFont::labelWithString("configuration", "fonts/bitmapFontTest3.fnt"); CCMenuItemLabel* item5 = CCMenuItemLabel::itemWithLabel(label, this, menu_selector(MenuLayer1::menuCallbackConfig)); // Testing issue #500 item5->setScale( 0.8f ); // Font Item CCMenuItemFont* item6 = CCMenuItemFont::itemFromString("Quit", this, menu_selector(MenuLayer1::onQuit)); CCActionInterval* color_action = CCTintBy::actionWithDuration(0.5f, 0, -255, -255); CCActionInterval* color_back = color_action->reverse(); CCFiniteTimeAction* seq = CCSequence::actions(color_action, color_back, NULL); item6->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq)); CCMenu* menu = CCMenu::menuWithItems( item1, item2, item3, item4, item5, item6, NULL); menu->alignItemsVertically(); // elastic effect CCSize s = CCDirector::sharedDirector()->getWinSize(); int i=0; CCNode* child; CCArray * pArray = menu->getChildren(); CCObject* pObject = NULL; CCARRAY_FOREACH(pArray, pObject) { if(pObject == NULL) break; child = (CCNode*)pObject; CCPoint dstPoint = child->getPosition(); int offset = (int) (s.width/2 + 50); if( i % 2 == 0) offset = -offset; child->setPosition( CCPointMake( dstPoint.x + offset, dstPoint.y) ); child->runAction( CCEaseElasticOut::actionWithAction( CCMoveBy::actionWithDuration(2, CCPointMake(dstPoint.x - offset,0)), 0.35f ) ); i++; } m_disabledItem = item3; item3->retain(); m_disabledItem->setIsEnabled( false ); addChild(menu); }
GOpeningLayer::GOpeningLayer() : mInputEvent( this, &GOpeningLayer::InputEvent ) { setIsTouchEnabled(true); }