void create() { ::create(); set_property("no castle", 1); set_property("light", 0); set_property("night light", 0); set_max_catch(15); set_max_fishing(4); set_chance(10); set("short","Pathway to city"); set("long","The pier here leads to a rocky shore. This entire " "area looks very creepy. The sky to the east is dark... more " "than your average night. Something very strange has happened to " "this land. The dock leads to the land eastward."); set_smell("default","The smell of the sea is here."); set_listen("default","The water occasionally crashes on the rocks."); set_items((["sky":"The sky seems to darken as you head east.", "dock":"The sturdy dock takes you to the land eastward.", "rocks":"If it weren't for this dock, it'd be impossible to land here"])); set_exits((["east":ROOMS "landing"])); }
void create() { ::create(); set_short("The Killy beach"); set_long("The isle is a rather large one, unusual for " "this part of the sea. Thick forestation covers " "most of the island, preventing anyone from " "crossing the island any further than the beach."); set_exits(([ ])); set_max_catch(20); set_max_fishing(2); set_chance(75); set_fish(([ "rainbow fish":10, "trout":15, "gold fish":5, "pirch":5, "stingray": 10, "lamprey":15 ])); set_letter("m"); }