static void ai_init_glib_et_al(int argc, char **argv) { GOptionContext *context; GError *error = NULL; context = /* Long description in the commandline for pioneersai: help */ g_option_context_new(_("- Computer player for Pioneers")); g_option_context_add_main_entries(context, commandline_entries, PACKAGE); g_option_context_parse(context, &argc, &argv, &error); g_option_context_free(context); if (error != NULL) { g_print("%s\n", error->message); g_error_free(error); exit(1); } if (show_version) { g_print(_("Pioneers version:")); g_print(" "); g_print(FULL_VERSION); g_print("\n"); exit(0); } g_type_init(); set_ui_driver(&Glib_Driver); log_set_func_default(); }
static void ai_init(int argc, char **argv) { GOptionContext *context; GError *error = NULL; /* Long description in the commandline for pioneersai: help */ context = g_option_context_new(_("- Computer player for Pioneers")); g_option_context_add_main_entries(context, commandline_entries, PACKAGE); g_option_context_parse(context, &argc, &argv, &error); if (error != NULL) { g_print("%s\n", error->message); g_error_free(error); exit(1); } if (show_version) { g_print(_("Pioneers version:")); g_print(" "); g_print(FULL_VERSION); g_print("\n"); exit(0); } set_enable_debug(enable_debug); if (server == NULL) server = g_strdup(PIONEERS_DEFAULT_GAME_HOST); if (port == NULL) port = g_strdup(PIONEERS_DEFAULT_GAME_PORT); printf("ai port is %s\n", port); g_random_set_seed(time(NULL) + getpid()); if (!name) { /* ai commandline error */ g_print(_("A name must be provided.\n")); exit(0); } set_ui_driver(&Glib_Driver); log_set_func_default(); if (ai != NULL) { gint i; for (i = 0; i < G_N_ELEMENTS(algorithms); i++) { if (!strcmp(algorithms[i].name, ai)) active_algorithm = i; } } log_message(MSG_INFO, _("Type of computer player: %s\n"), algorithms[active_algorithm].name); algorithms[active_algorithm].init_func(argc, argv); }