示例#1
0
int volume()
{
 int ret, vol;
 char cmd[MAXLEN];
 char buf[MAXLEN]="";

 vol=getvol();
 if(vol==-1) return -1;
 
 sprintf(cmd, "AT*EAID=4,1,\"Volume\",10,%d\r", (int) ((vol/10.0)+.5));
 
 writeport(cmd, strlen(cmd));
 if(waitfor("OK", 1, TIMEOUT) != 1) return -1;

 while(1)
 {
  while((ret = readport(buf, MAXLEN, TIMEOUT)) == -EINTR);
  if(ret <= 0) return -1;
  if(strncmp(buf, "*EAII: 15,",10)==0) setvol(atoi(buf+10));
  if(strncmp(buf, "*EAII: 0", 8)==0 || strncmp(buf, "*EAAI", 5)==0)
  {
   setvol(vol);
   return 0;
  }
  if(strncmp(buf, "*EAII: 4,",9)==0)
  {
   setvol(atoi(buf+9));
   return 1;
  }
 }
}
示例#2
0
文件: stsnd.c 项目: chrisjubb/pinmame
static void st300_pulse (int param) {
// param = 0x02 -> internal 6840 clock
// param = 0 -> external 4049 clock
// timpX is the output level of the 6840 (only 0 or 1)
// decrase timers and update interface
// missig is external clock for the 6840 timers
  if (((st300loc.cr1 & 0x02) == param) && (st300loc.cr1 & 0x80) && (st300loc.reset ==0)) {
  	if (snddatst300.timer1 > 0) {
        	snddatst300.timer1--;
  	}
  	if ((snddatst300.timer1 == 0) && (st300loc.timlat1 != 0)) {
    		snddatst300.timer1 = st300loc.timlat1;
    		if (st300loc.timlat1 != st300loc.timlats1) {
    			playsam1(0);
    		}
    		st300loc.timlats1 = st300loc.timlat1;
    		st300loc.timp1 =  (st300loc.timp1 ? 0 : 1);
    	}
  }
  if (((st300loc.cr2 & 0x02) == param) && (st300loc.cr2 & 0x80) && (st300loc.reset ==0)) {
  	if (snddatst300.timer2 > 0) {
        	snddatst300.timer2--;
  	}
  	if ((snddatst300.timer2 == 0) && (st300loc.timlat2 != 0)) {
    		snddatst300.timer2 = st300loc.timlat2;
    		if (st300loc.timlat2 != st300loc.timlats2) {
    			playsam2(0);
    		}
    		st300loc.timlats2 = st300loc.timlat2;
    		st300loc.timp2 =  (st300loc.timp2 ? 0 : 1);

    	}
  }

  if (((st300loc.cr3 & 0x02) == param) && (st300loc.cr3 & 0x80) && (st300loc.reset ==0)) {
  	if (snddatst300.timer3 > 0) {
        	snddatst300.timer3--;
  	}
  	if ((snddatst300.timer3 == 0) && (st300loc.timlat3 != 0)) {
    		snddatst300.timer3 = st300loc.timlat3;
    		st300loc.timp3 =  (st300loc.timp3 ? 0 : 1);
		if (st300loc.timp3) {
			nextvol(0);

			if (setvol(0) == 0) {
				logerror("playsam Q2/EXT noise volume off \n");
			}
			if (setvol(0) == 100) {
				logerror("playsam Q2/EXT noise volume maximum\n");
			}

			mixer_set_volume(st300loc.channel,setvol(0)*ST300_VOL);
			mixer_set_volume(st300loc.channel+2,setvol(0)*ST300_VOL);
    		}
    	}
  }

}
示例#3
0
文件: stsnd.c 项目: chrisjubb/pinmame
static void playsam3(int param) {
// timer q3 from 6840 is used for volume controll
   if ((st300loc.cr3 & 0x80) && (st300loc.timlat3 > 0) && (st300loc.reset == 0))   { // output is enabled...
	startvol(0);
	if (setvol(0) == 0) {
		logerror("playsam Q2/Q3noise volume off \n");
	}
	if (setvol(0) == 100) {
		logerror("playsam Q2/Q3noise volume maximum\n");
	}

	mixer_set_volume(st300loc.channel,setvol(0)*ST300_VOL);
	mixer_set_volume(st300loc.channel+2,setvol(0)*ST300_VOL);
    } else {	// q3 is not running...
	startvol(0);
	if (setvol(0) == 0) {
		logerror("playsam Q2/EXT noise volume off \n");
	}
	if (setvol(0) == 100) {
		logerror("playsam q2/EXT noise volume maximum\n");
	}

	mixer_set_volume(st300loc.channel,setvol(0)*ST300_VOL);
	mixer_set_volume(st300loc.channel+2,setvol(0)*ST300_VOL);
    }
}
示例#4
0
static int volume_limit_callback(int action,const struct menu_item_ex *this_item)
{
    (void)this_item;

    static struct int_setting volume_limit_int_setting;
    volume_limit_int_setting.option_callback = NULL;
    volume_limit_int_setting.unit = UNIT_DB;
    volume_limit_int_setting.min = sound_min(SOUND_VOLUME);
    volume_limit_int_setting.max = sound_max(SOUND_VOLUME);
    volume_limit_int_setting.step = sound_steps(SOUND_VOLUME);
    volume_limit_int_setting.formatter = NULL;
    volume_limit_int_setting.get_talk_id = get_dec_talkid;

    struct settings_list setting;
    setting.flags = F_BANFROMQS|F_INT_SETTING|F_T_INT|F_NO_WRAP;
    setting.lang_id = LANG_VOLUME_LIMIT;
    setting.default_val.int_ = sound_max(SOUND_VOLUME);
    setting.int_setting = &volume_limit_int_setting;

    switch (action)
    {
        case ACTION_ENTER_MENUITEM:
            setting.setting = &global_settings.volume_limit;
            option_screen(&setting, NULL, false, ID2P(LANG_VOLUME_LIMIT));
        case ACTION_EXIT_MENUITEM: /* on exit */
            setvol();
            break;
    }
    return action;
}
示例#5
0
文件: hotkeys.c 项目: hyuni/pnmixer
/**
 * This function is called before gdk/gtk can respond
 * to any(!) window event and handles pressed hotkeys.
 *
 * @param gdk_xevent the native event to filter
 * @param event the GDK event to which the X event will be translated
 * @param data user data set when the filter was installed
 * @return a GdkFilterReturn value, should be GDK_FILTER_CONTINUE only
 */
static GdkFilterReturn
key_filter(GdkXEvent *gdk_xevent,
		G_GNUC_UNUSED GdkEvent *event,
		G_GNUC_UNUSED gpointer data)
{
	int type;
	guint key, state;
	XKeyEvent *xevent;
	//gboolean bResult;

	xevent = gdk_xevent;
	type = xevent->type;

	if (type == KeyPress) {
		key = ((XKeyEvent *) xevent)->keycode;
		state = ((XKeyEvent *) xevent)->state;

		if ((int) key == volMuteKey && checkModKey(state, volMuteMods)) {
			setmute(enable_noti && hotkey_noti);
			on_volume_has_changed();
			return GDK_FILTER_CONTINUE;
		} else {
			int cv = getvol();
			if ((int) key == volUpKey && checkModKey(state, volUpMods)) {
				setvol(cv + volStep, 1, enable_noti && hotkey_noti);
			} else if ((int) key == volDownKey && checkModKey(state, volDownMods)) {
				setvol(cv - volStep, -1, enable_noti && hotkey_noti);
			}
			// just ignore unknown hotkeys

			if (ismuted() == 0)
				setmute(enable_noti && hotkey_noti);

			on_volume_has_changed();

			// this will set the slider value
			get_current_levels();
		}
	}
	return GDK_FILTER_CONTINUE;
}
示例#6
0
文件: hotkeys.c 项目: Cw1X/pnmixer
static
GdkFilterReturn key_filter(GdkXEvent *gdk_xevent, GdkEvent *event,
			   gpointer data) {
  int type;
  unsigned int key,state;
  XKeyEvent *xevent;
  //gboolean bResult;

  xevent = gdk_xevent;
  type = xevent->type;

  if (type == KeyPress) {
    key = ((XKeyEvent *)xevent)->keycode;
    state = ((XKeyEvent *)xevent)->state;

    if (key == volMuteKey && state == volMuteMods) {
      setmute(enable_noti&&hotkey_noti);
      get_mute_state(TRUE);
      return GDK_FILTER_CONTINUE;
    } else {
      int cv = getvol();
      if (key == volUpKey && state == volUpMods) {
	setvol(cv+volStep,enable_noti&&hotkey_noti);
      }
      else if (key == volDownKey && state == volDownMods) {
	setvol(cv-volStep,enable_noti&&hotkey_noti);
      } 
      // just ignore unknown hotkeys

      if (get_mute_state(TRUE) == 0)
	setmute(enable_noti&&hotkey_noti);

      // this will set the slider value
      get_current_levels();
    }
  }
  return GDK_FILTER_CONTINUE;
}
示例#7
0
文件: player.cpp 项目: biemme14/gdemu
void adsr()  // handle ADSR for 64 voices
{
  byte v;
  for (v = 0; v < 64; v++) {
    int d = target[v] - amp[v]; // +ve means need to increase
    if (d) {
      if (d > 0)
        amp[v] += 4;  // attack
      else
        amp[v]--;     // decay
      setvol(v, amp[v]);
      visualize(v, amp[v]);
    }
  }
}
示例#8
0
void incvol(const Arg *arg) {
	long min, max;

	snd_mixer_elem_t* elem = getelem(alsachannel);

	snd_mixer_selem_get_playback_volume_range(elem, &min, &max);
    
	int delta = (arg->i*(max-min))/100;
	long vol = getvol(elem);
    int newvol = vol+delta;
    
	if (newvol < min) newvol = min;
	if (newvol > max) newvol = max;

	setvol(newvol, elem);
}
示例#9
0
void radio_screen(void)
{
    bool done = false;
    int button;
    bool stereo = false, last_stereo = false;
    int update_type = 0;
    bool screen_freeze = false;
    bool keep_playing = false;
    bool talk = false;
#ifdef FM_RECORD_DBLPRE
    int lastbutton = BUTTON_NONE;
    unsigned long rec_lastclick = 0;
#endif
#if CONFIG_CODEC != SWCODEC
    int timeout = current_tick + HZ/10;
#if !defined(SIMULATOR)
    unsigned int last_seconds = 0;
    unsigned int seconds = 0;
    struct audio_recording_options rec_options;
#endif /* SIMULATOR */
#endif /* CONFIG_CODEC != SWCODEC */
#ifndef HAVE_NOISY_IDLE_MODE
    int button_timeout = current_tick + (2*HZ);
#endif

    /* change status to "in screen" */
    push_current_activity(ACTIVITY_FM);
    in_screen = true;

    if(radio_preset_count() <= 0)
    {
        radio_load_presets(global_settings.fmr_file);
    }
    skin_get_global_state()->id3 = NULL;
#ifdef HAVE_ALBUMART
    radioart_init(true);
#endif    

    if(radio_status == FMRADIO_OFF)
        audio_stop();

    fms_fix_displays(FMS_ENTER);

#ifndef SIMULATOR

#if CONFIG_CODEC != SWCODEC
    rec_create_directory();
    audio_init_recording();

    sound_settings_apply();
    /* Yes, we use the D/A for monitoring */
    peak_meter_playback(true);

    peak_meter_enable(true);

    rec_init_recording_options(&rec_options);
    rec_options.rec_source = AUDIO_SRC_LINEIN;
    rec_set_recording_options(&rec_options);

    audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN),
            sound_default(SOUND_RIGHT_GAIN), AUDIO_GAIN_LINEIN);

#endif /* CONFIG_CODEC != SWCODEC */
#endif /* ndef SIMULATOR */
    /* turn on radio */
#if CONFIG_CODEC == SWCODEC
    /* This should be done before touching audio settings */
    while (!pcm_is_initialized())
       sleep(0);

    audio_set_input_source(AUDIO_SRC_FMRADIO,
                           (radio_status == FMRADIO_PAUSED) ?
                               SRCF_FMRADIO_PAUSED : SRCF_FMRADIO_PLAYING);
#else
    if (radio_status == FMRADIO_OFF)
        radio_start();
#endif

    if(radio_preset_count() < 1 && yesno_pop(ID2P(LANG_FM_FIRST_AUTOSCAN)))
        presets_scan(NULL);

    preset_set_current(preset_find(curr_freq));
    if(radio_current_preset() != -1)
         radio_mode = RADIO_PRESET_MODE;

    /* Load/update the skin at last, when fully initialzed, so that it can
     * display the right content from the beginning */
    FOR_NB_SCREENS(i)
        skin_update(FM_SCREEN, i, SKIN_REFRESH_ALL);

#ifndef HAVE_NOISY_IDLE_MODE
    cpu_idle_mode(true);
#endif

    while(!done)
    {
        if(search_dir != 0)
        {
            curr_freq = step_freq(curr_freq, search_dir);
            update_type = SKIN_REFRESH_ALL;

            if(tuner_set(RADIO_SCAN_FREQUENCY, curr_freq))
            {
                preset_set_current(preset_find(curr_freq));
                remember_frequency();
                end_search();
                talk = true;
            }
            trigger_cpu_boost();
        }

        if (!update_type)
        {
            cancel_cpu_boost();
        }

        button = fms_do_button_loop(update_type>0);

#ifndef HAVE_NOISY_IDLE_MODE
        if (button != ACTION_NONE)
        {
            cpu_idle_mode(false);
            button_timeout = current_tick + (2*HZ);
        }
#endif
        switch(button)
        {
             case ACTION_FM_STOP:
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                if(audio_status() == AUDIO_STATUS_RECORD)
                {
                    audio_stop();
                }
                else
#endif
                {
                    done = true;
                    if(presets_have_changed())
                    {
                        if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                        {
                            presets_save();
                        }
                    }
                }
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

#ifdef FM_RECORD
            case ACTION_FM_RECORD:
#ifdef FM_RECORD_DBLPRE
                if (lastbutton != ACTION_FM_RECORD_DBLPRE)
                {
                    rec_lastclick = 0;
                    break;
                }
                if (current_tick - rec_lastclick > HZ/2)
                {
                    rec_lastclick = current_tick;
                    break;
                }
#endif /* FM_RECORD_DBLPRE */
#ifndef SIMULATOR
                if(audio_status() == AUDIO_STATUS_RECORD)
                {
                    rec_command(RECORDING_CMD_START_NEWFILE);
                    update_type = SKIN_REFRESH_ALL;
                }
                else
                {
                    rec_command(RECORDING_CMD_START);
                    update_type = SKIN_REFRESH_ALL;
                }
#if CONFIG_CODEC != SWCODEC
                last_seconds = 0;
#endif
#endif /* SIMULATOR */
                break;
#endif /* #ifdef FM_RECORD */

            case ACTION_FM_EXIT:
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                if(audio_status() == AUDIO_STATUS_RECORD)
                    audio_stop();
#endif
                keep_playing = true;
                done = true;
                if(presets_have_changed())
                {
                    if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                    {
                        presets_save();
                    }
                }

                break;

            case ACTION_STD_PREV:
            case ACTION_STD_NEXT:
                next_station(button == ACTION_STD_PREV ? -1 : 1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;

            case ACTION_STD_PREVREPEAT:
            case ACTION_STD_NEXTREPEAT:
            {
                int dir = search_dir;
                search_dir = button == ACTION_STD_PREVREPEAT ? -1 : 1;
                if (radio_mode != RADIO_SCAN_MODE)
                {
                    preset_next(search_dir);
                    end_search();
                    talk = true;
                }
                else if (dir == 0)
                {
                    /* Starting auto scan */
                    tuner_set(RADIO_MUTE, 1);
                }
                update_type = SKIN_REFRESH_ALL;
                break;
            }

            case ACTION_SETTINGS_INC:
            case ACTION_SETTINGS_INCREPEAT:
                global_settings.volume++;
                setvol();
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

            case ACTION_SETTINGS_DEC:
            case ACTION_SETTINGS_DECREPEAT:
                global_settings.volume--;
                setvol();
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

            case ACTION_FM_PLAY:
                if (radio_status == FMRADIO_PLAYING)
                    radio_pause();
                else
                    radio_start();

                update_type = SKIN_REFRESH_NON_STATIC;
                talk = false;
                talk_shutup();
                break;

            case ACTION_FM_MENU:
                fms_fix_displays(FMS_EXIT);
                do_menu(&radio_settings_menu, NULL, NULL, false);
                preset_set_current(preset_find(curr_freq));
                fms_fix_displays(FMS_ENTER);
                update_type = SKIN_REFRESH_ALL;
                break;

#ifdef FM_PRESET
            case ACTION_FM_PRESET:
                if(radio_preset_count() < 1)
                {
                    splash(HZ, ID2P(LANG_FM_NO_PRESETS));
                    update_type = SKIN_REFRESH_ALL;
                    break;
                }
                fms_fix_displays(FMS_EXIT);
                handle_radio_presets();
                fms_fix_displays(FMS_ENTER);
                update_type = SKIN_REFRESH_ALL;
                break;
#endif /* FM_PRESET */

#ifdef FM_FREEZE
            case ACTION_FM_FREEZE:
                if(!screen_freeze)
                {
                    splash(HZ, str(LANG_FM_FREEZE));
                    screen_freeze = true;
                }
                else
                {
                    update_type = SKIN_REFRESH_ALL;
                    screen_freeze = false;
                }
                break;
#endif /* FM_FREEZE */

            case SYS_USB_CONNECTED:
#if CONFIG_CODEC != SWCODEC
                /* Only accept USB connection when not recording */
                if(audio_status() != AUDIO_STATUS_RECORD)
#endif
                {
                    default_event_handler(SYS_USB_CONNECTED);
                    screen_freeze = true; /* Cosmetic: makes sure the
                                             radio screen doesn't redraw */
                    done = true;
                }
                break;

#ifdef FM_MODE
           case ACTION_FM_MODE:
                if(radio_mode == RADIO_SCAN_MODE)
                {
                    /* Force scan mode if there are no presets. */
                    if(radio_preset_count() > 0)
                        radio_mode = RADIO_PRESET_MODE;
                }
                else
                    radio_mode = RADIO_SCAN_MODE;
                update_type = SKIN_REFRESH_ALL;
                cond_talk_ids_fq(radio_mode ?
                                 LANG_PRESET : LANG_RADIO_SCAN_MODE);
                talk = true;
                break;
#endif /* FM_MODE */

#ifdef FM_NEXT_PRESET
            case ACTION_FM_NEXT_PRESET:
                preset_next(1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;
#endif

#ifdef FM_PREV_PRESET
            case ACTION_FM_PREV_PRESET:
                preset_next(-1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;
#endif
            case ACTION_NONE:
                update_type = SKIN_REFRESH_NON_STATIC;
                break;
             /* this case is used by the softlock feature
              * it requests a full update here */
            case ACTION_REDRAW:
                skin_request_full_update(FM_SCREEN);
                break;

            default:
                default_event_handler(button);
#ifdef HAVE_RDS_CAP
                if (tuner_get(RADIO_EVENT))
                    update_type = SKIN_REFRESH_ALL;
#endif
                if (!tuner_get(RADIO_PRESENT))
                {
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                    if(audio_status() == AUDIO_STATUS_RECORD)
                        audio_stop();
#endif
                    keep_playing = false;
                    done = true;
                    if(presets_have_changed())
                    {
                        if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                        {
                            radio_save_presets();
                        }
                    }

                    /* Clear the preset list on exit. */
                    preset_list_clear();
                }
                break;
        } /*switch(button)*/

#ifdef FM_RECORD_DBLPRE
        if (button != ACTION_NONE)
            lastbutton = button;
#endif

#if CONFIG_CODEC != SWCODEC
        peak_meter_peek();
#endif

        if(!screen_freeze)
        {
            /* Only display the peak meter when not recording */
#if CONFIG_CODEC != SWCODEC
            if(TIME_AFTER(current_tick, timeout))
            {
                timeout = current_tick + HZ;
#else  /* SWCODEC */
            {
#endif /* CONFIG_CODEC == SWCODEC */

                /* keep "mono" from always being displayed when paused */
                if (radio_status != FMRADIO_PAUSED)
                {
                    stereo = tuner_get(RADIO_STEREO) &&
                        !global_settings.fm_force_mono;

                    if(stereo != last_stereo)
                    {
                        update_type = SKIN_REFRESH_ALL;
                        last_stereo = stereo;
                    }
                }
            }

#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
            seconds = audio_recorded_time() / HZ;
            if (update_type || seconds > last_seconds)
            {
                last_seconds = seconds;
#else
            if (update_type)
            {
#endif
                FOR_NB_SCREENS(i)
                    skin_update(FM_SCREEN, i, update_type);
                if (update_type == (int)SKIN_REFRESH_ALL)
                    skin_request_full_update(CUSTOM_STATUSBAR);
            }
        }
        update_type = 0;

        if (global_settings.talk_file && talk
            && radio_status == FMRADIO_PAUSED)
        {
            talk = false;
            bool enqueue = false;
            if (radio_mode == RADIO_SCAN_MODE)
            {
                talk_value_decimal(curr_freq, UNIT_INT, 6, enqueue);
                enqueue = true;
            }
            if (radio_current_preset() >= 0)
                preset_talk(radio_current_preset(), radio_mode == RADIO_PRESET_MODE,
                            enqueue);
        }

#if CONFIG_CODEC != SWCODEC
        if(audio_status() & AUDIO_STATUS_ERROR)
        {
            done = true;
        }
#endif

#ifndef HAVE_NOISY_IDLE_MODE
        if (TIME_AFTER(current_tick, button_timeout))
        {
            cpu_idle_mode(true);
        }
#endif
    } /*while(!done)*/

#ifndef SIMULATOR
#if CONFIG_CODEC != SWCODEC
    if(audio_status() & AUDIO_STATUS_ERROR)
    {
        splash(0, str(LANG_DISK_FULL));
        audio_error_clear();

        while(1)
        {
            button = get_action(CONTEXT_FM|ALLOW_SOFTLOCK, TIMEOUT_BLOCK);
            if(button == ACTION_FM_STOP)
                break;
        }
    }

    audio_init_playback();
#endif /* CONFIG_CODEC != SWCODEC */

    sound_settings_apply();
#endif /* SIMULATOR */

    if(keep_playing)
    {
/* Catch FMRADIO_PLAYING status for the sim. */
#ifndef SIMULATOR
#if CONFIG_CODEC != SWCODEC
        /* Enable the Left and right A/D Converter */
        audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN),
                                 sound_default(SOUND_RIGHT_GAIN),
                                 AUDIO_GAIN_LINEIN);
        mas_codec_writereg(6, 0x4000);
#endif
        end_search();
#endif /* SIMULATOR */
    }
    else
    {
#if CONFIG_CODEC == SWCODEC
        audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
#else
        radio_stop();
#endif
    }

#ifndef HAVE_NOISY_IDLE_MODE
    cpu_idle_mode(false);
#endif
    fms_fix_displays(FMS_EXIT);
    pop_current_activity();
    in_screen = false;
} /* radio_screen */

void toggle_mono_mode(bool mono)
{
    tuner_set(RADIO_FORCE_MONO, mono);
}

void set_radio_region(int region)
{
#ifdef HAVE_RADIO_REGION
    tuner_set(RADIO_REGION, region);
#endif
    next_station(0);
    remember_frequency();
    (void)region;
}
示例#10
0
/* Get the touched action.
 * egde_offset is a percentage value for the position of the touch
 * inside the bar for regions which arnt WPS_TOUCHREGION_ACTION type.
 */
int skin_get_touchaction(struct wps_data *data, int* edge_offset,
                         struct touchregion **retregion)
{
    int returncode = ACTION_NONE;
    short x,y;
    short vx, vy;
    int type = action_get_touchscreen_press(&x, &y);
    struct skin_viewport *wvp;
    struct touchregion *r, *temp = NULL;
    char* skin_buffer = get_skin_buffer(data);
    bool repeated = (type == BUTTON_REPEAT);
    bool released = (type == BUTTON_REL);
    bool pressed = (type == BUTTON_TOUCHSCREEN);
    struct skin_token_list *regions = SKINOFFSETTOPTR(skin_buffer, data->touchregions);
    bool needs_repeat;

    while (regions)
    {
        struct wps_token *token = SKINOFFSETTOPTR(skin_buffer, regions->token);
        r = SKINOFFSETTOPTR(skin_buffer, token->value.data);
        wvp = SKINOFFSETTOPTR(skin_buffer, r->wvp);
        /* make sure this region's viewport is visible */
        if (wvp->hidden_flags&VP_DRAW_HIDDEN)
        {
            regions = SKINOFFSETTOPTR(skin_buffer, regions->next);
            continue;
        }
        if (data->touchscreen_locked && 
            (r->action != ACTION_TOUCH_SOFTLOCK && !r->allow_while_locked))
        {
            regions = SKINOFFSETTOPTR(skin_buffer, regions->next);
            continue;
        }
        needs_repeat = r->press_length != PRESS;
        /* check if it's inside this viewport */
        if (viewport_point_within_vp(&(wvp->vp), x, y))
        {   /* reposition the touch inside the viewport since touchregions
             * are relative to a preceding viewport */
            vx = x - wvp->vp.x;
            vy = y - wvp->vp.y;
            /* now see if the point is inside this region */
            if (vx >= r->x && vx < r->x+r->width &&
                vy >= r->y && vy < r->y+r->height)
            {
                /* reposition the touch within the area */
                vx -= r->x;
                vy -= r->y;

                switch(r->action)
                {
                    case ACTION_TOUCH_SCROLLBAR:
                    case ACTION_TOUCH_VOLUME:
                    case ACTION_TOUCH_SETTING:
                        if (edge_offset)
                        {
                            struct progressbar *bar =
                                    SKINOFFSETTOPTR(skin_buffer, r->bar);
                            if(r->width > r->height)
                                *edge_offset = vx*100/r->width;
                            else
                                *edge_offset = vy*100/r->height;
                            if (r->reverse_bar || (bar && bar->invert_fill_direction))
                                *edge_offset = 100 - *edge_offset;
                        }
                        temp = r;
                        returncode = r->action;
                        r->last_press = current_tick;
                        break;
                    default:
                        if (r->armed && ((repeated && needs_repeat) || 
                            (released && !needs_repeat)))
                        {
                            returncode = r->action;
                            temp = r;
                        }
                        if (pressed)
                        {
                            r->armed = true;
                            r->last_press = current_tick;
                        }
                        break;
                }
            }
        }
        regions = SKINOFFSETTOPTR(skin_buffer, regions->next);
    }

    /* On release, all regions are disarmed. */
    if (released)
        skin_disarm_touchregions(data);
    if (retregion && temp)
        *retregion = temp;
    if (temp && temp->press_length == LONG_PRESS)
        temp->armed = false;
    
    if (returncode != ACTION_NONE)
    {
        if (global_settings.party_mode)
        {
            switch (returncode)
            {
                case ACTION_WPS_PLAY:
                case ACTION_WPS_SKIPPREV:
                case ACTION_WPS_SKIPNEXT:
                case ACTION_WPS_STOP:
                    returncode = ACTION_NONE;
                    break;
                default:
                    break;
            }
        }
        switch (returncode)
        {
            case ACTION_TOUCH_SOFTLOCK:
                data->touchscreen_locked = !data->touchscreen_locked;
                returncode = ACTION_NONE;
                break;
            case ACTION_WPS_PLAY:
                if (!audio_status())
                {
                    if ( global_status.resume_index != -1 )
                    {
                        if (playlist_resume() != -1)
                        {
                            playlist_start(global_status.resume_index,
                                global_status.resume_offset);
                        }
                    }
                    else
                    {
                        splash(HZ*2, ID2P(LANG_NOTHING_TO_RESUME));
                    }
                }
                else
                {
                    wps_do_playpause(false);
                }
                returncode = ACTION_REDRAW;
                break;
            case ACTION_WPS_SKIPPREV:
                audio_prev();
                returncode = ACTION_REDRAW;
                break;
            case ACTION_WPS_SKIPNEXT:
                audio_next();
                returncode = ACTION_REDRAW;
                break;
            case ACTION_WPS_STOP:
                audio_stop();
                returncode = ACTION_REDRAW;
                break;
            case ACTION_SETTINGS_INC:
            case ACTION_SETTINGS_DEC:
            {
                const struct settings_list *setting = 
                                            temp->setting_data.setting;
                option_select_next_val(setting, 
                                       returncode == ACTION_SETTINGS_DEC,
                                       true);
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_SETTINGS_SET:
            {
                struct touchsetting *data = &temp->setting_data;
                const struct settings_list *s = data->setting;
                void (*f)(int) = NULL;
                switch (s->flags&F_T_MASK)
                {
                    case F_T_CUSTOM:
                        s->custom_setting
                            ->load_from_cfg(s->setting, SKINOFFSETTOPTR(skin_buffer, data->value.text));
                        break;                          
                    case F_T_INT:
                    case F_T_UINT:
                        *(int*)s->setting = data->value.number;
                        if ((s->flags & F_T_SOUND) == F_T_SOUND)
                            sound_set(s->sound_setting->setting, data->value.number);
                        else if (s->flags&F_CHOICE_SETTING)
                            f = s->choice_setting->option_callback;
                        else if (s->flags&F_TABLE_SETTING)
                            f = s->table_setting->option_callback;
                        else
                            f = s->int_setting->option_callback;

                        if (f)
                            f(data->value.number);
                        break;
                    case F_T_BOOL:
                        *(bool*)s->setting = data->value.number ? true : false;
                        if (s->bool_setting->option_callback)
                            s->bool_setting
                                ->option_callback(data->value.number ? true : false);
                        break;
                }
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_TOUCH_MUTE:
            {
                const int min_vol = sound_min(SOUND_VOLUME);
                if (global_settings.volume == min_vol)
                    global_settings.volume = temp->value;
                else
                {
                    temp->value = global_settings.volume;
                    global_settings.volume = min_vol;
                }
                setvol();
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
            {
                global_settings.playlist_shuffle = 
                                            !global_settings.playlist_shuffle;
                replaygain_update();
                if (global_settings.playlist_shuffle)
                    playlist_randomise(NULL, current_tick, true);
                else
                    playlist_sort(NULL, true);
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
            {
                const struct settings_list *rep_setting = 
                                find_setting(&global_settings.repeat_mode, NULL);
                option_select_next_val(rep_setting, false, true);
                audio_flush_and_reload_tracks();
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_TOUCH_SETTING:
            {                
                struct progressbar *bar =
                        SKINOFFSETTOPTR(skin_buffer, temp->bar);
                if (bar && edge_offset)
                {                    
                    int val, count;
                    get_setting_info_for_bar(bar->setting_id, &count, &val);
                    val = *edge_offset * count / 100;
                    update_setting_value_from_touch(bar->setting_id, val);
                }
            }
            break;
        }
        return returncode;
    }

    return ACTION_TOUCHSCREEN;
}
示例#11
0
static int
run(int cmd, char *arg)
{
	long speed;
	int l, r, rc, count;

	switch (cmd) {

	case CMD_QUIT:
		exit (0);

	case CMD_INFO:
		if (fd < 0 && ! open_cd ())
			return (0);

		return info (arg);

	case CMD_CDID:
		if (fd < 0 && ! open_cd ())
			return (0);

		return cdid ();

	case CMD_STATUS:
		if (fd < 0 && ! open_cd ())
			return (0);

		return pstatus (arg);

	case CMD_NEXT:
	case CMD_PREVIOUS:
		if (fd < 0 && ! open_cd ())
			return (0);

		while (isspace (*arg))
			arg++;

		return next_prev (arg, cmd);

	case CMD_PAUSE:
		if (fd < 0 && ! open_cd ())
			return (0);

		return ioctl (fd, CDIOCPAUSE);

	case CMD_RESUME:
		if (fd < 0 && ! open_cd ())
			return (0);

		return ioctl (fd, CDIOCRESUME);

	case CMD_STOP:
		if (fd < 0 && ! open_cd ())
			return (0);

		rc = ioctl (fd, CDIOCSTOP);

		(void) ioctl (fd, CDIOCALLOW);

		return (rc);

	case CMD_RESET:
		if (fd < 0 && ! open_cd ())
			return (0);

		rc = ioctl (fd, CDIOCRESET);
		if (rc < 0)
			return rc;
		close(fd);
		fd = -1;
		return (0);

	case CMD_DEBUG:
		if (fd < 0 && ! open_cd ())
			return (0);

		if (! strcasecmp (arg, "on"))
			return ioctl (fd, CDIOCSETDEBUG);

		if (! strcasecmp (arg, "off"))
			return ioctl (fd, CDIOCCLRDEBUG);

		warnx("invalid command arguments");

		return (0);

	case CMD_EJECT:
		if (fd < 0 && ! open_cd ())
			return (0);

		(void) ioctl (fd, CDIOCALLOW);
		rc = ioctl (fd, CDIOCEJECT);
		if (rc < 0)
			return (rc);
		return (0);

	case CMD_CLOSE:
		if (fd < 0 && ! open_cd ())
			return (0);

		(void) ioctl (fd, CDIOCALLOW);
		rc = ioctl (fd, CDIOCCLOSE);
		if (rc < 0)
			return (rc);
		close(fd);
		fd = -1;
		return (0);

	case CMD_PLAY:
		if (fd < 0 && ! open_cd ())
			return (0);

		while (isspace (*arg))
			arg++;

		return play (arg);

	case CMD_SET:
		if (! strcasecmp (arg, "msf"))
			msf = 1;
		else if (! strcasecmp (arg, "lba"))
			msf = 0;
		else
			warnx("invalid command arguments");
		return (0);

	case CMD_VOLUME:
		if (fd < 0 && !open_cd ())
			return (0);

		if (! strlen (arg)) {
			char volume[] = "volume";

		    	return pstatus (volume);
		}

		if (! strncasecmp (arg, "left", strlen(arg)))
			return ioctl (fd, CDIOCSETLEFT);

		if (! strncasecmp (arg, "right", strlen(arg)))
			return ioctl (fd, CDIOCSETRIGHT);

		if (! strncasecmp (arg, "mono", strlen(arg)))
			return ioctl (fd, CDIOCSETMONO);

		if (! strncasecmp (arg, "stereo", strlen(arg)))
			return ioctl (fd, CDIOCSETSTERIO);

		if (! strncasecmp (arg, "mute", strlen(arg)))
			return ioctl (fd, CDIOCSETMUTE);

		count = sscanf (arg, "%d %d", &l, &r);
		if (count == 1)
		    return setvol (l, l);
		if (count == 2)
		    return setvol (l, r);
		warnx("invalid command arguments");
		return (0);

	case CMD_SPEED:
		if (fd < 0 && ! open_cd ())
			return (0);

		errno = 0;
		if (strcasecmp("max", arg) == 0)
			speed = CDR_MAX_SPEED;
		else
			speed = strtol(arg, NULL, 10) * 177;
		if (speed <= 0 || speed > INT_MAX) {
			warnx("invalid command arguments %s", arg);
			return (0);
		}
		return ioctl(fd, CDRIOCREADSPEED, &speed);

	default:
	case CMD_HELP:
		help ();
		return (0);

	}
}
void CVolume::setVolume(const neutrino_msg_t key)
{
	neutrino_msg_t msg	= key;
	int mode = CNeutrinoApp::getInstance()->getMode();
	
	if (msg <= CRCInput::RC_MaxRC) {
		if(m_mode != mode) {
			m_mode = mode;
			setVolume(msg);
			return;
		}
	}

	hideVolscale();
	//showVolscale();

	neutrino_msg_data_t data = 0;
	uint64_t timeoutEnd = 0;
	int vol = g_settings.current_volume;

	do {
		if (msg <= CRCInput::RC_MaxRC) 
		{
			bool sub_chan_keybind = g_settings.mode_left_right_key_tv == SNeutrinoSettings::VOLUME
						&& g_RemoteControl && g_RemoteControl->subChannels.size() < 1;
			if ((msg == (neutrino_msg_t) g_settings.key_volumeup || msg == (neutrino_msg_t) g_settings.key_volumedown) ||
			    (sub_chan_keybind && (msg == CRCInput::RC_right || msg == CRCInput::RC_left))) {
				int dir = (msg == (neutrino_msg_t) g_settings.key_volumeup || msg == CRCInput::RC_right) ? 1 : -1;
				if (CNeutrinoApp::getInstance()->isMuted() && (dir > 0 || g_settings.current_volume > 0)) {
					hideVolscale();
					CAudioMute::getInstance()->AudioMute(false, true);
					setVolume(msg);
					return;
				}

				if (!CNeutrinoApp::getInstance()->isMuted()) {
					/* current_volume is char, we need signed to catch v < 0 */
					int v = g_settings.current_volume;
					v += dir * g_settings.current_volume_step;
					if (v > 100)
						v = 100;
					else if (v < 1) {
						v = 0;
						g_settings.current_volume = 0;
						if (g_settings.show_mute_icon) {
							hideVolscale();
							CAudioMute::getInstance()->AudioMute(true, true);
							setVolume(msg);
							return;
						}
					}
					g_settings.current_volume = v;
#ifdef ENABLE_GRAPHLCD
					nGLCD::ShowVolume(true);
#endif
				}
			}
			else if (msg == CRCInput::RC_home)
				break;
			else {
				g_RCInput->postMsg(msg, data);
				break;
			}

			setvol(g_settings.current_volume);
			timeoutEnd = CRCInput::calcTimeoutEnd (g_settings.timing[SNeutrinoSettings::TIMING_VOLUMEBAR] == 0 ? 0xFFFF : g_settings.timing[SNeutrinoSettings::TIMING_VOLUMEBAR]);
		}
		else if (msg == NeutrinoMessages::EVT_VOLCHANGED) {
			timeoutEnd = CRCInput::calcTimeoutEnd (g_settings.timing[SNeutrinoSettings::TIMING_VOLUMEBAR] == 0 ? 0xFFFF : g_settings.timing[SNeutrinoSettings::TIMING_VOLUMEBAR]);
		}
		else if (CNeutrinoApp::getInstance()->handleMsg(msg, data) & messages_return::unhandled) {
			g_RCInput->postMsg(msg, data);
			break;
		}

//		if (volscale) {
			if(vol != g_settings.current_volume) {
				vol = g_settings.current_volume;
				showVolscale();
				volscale->paint();
			}
//		}

		CVFD::getInstance()->showVolume(g_settings.current_volume);
		if (msg != CRCInput::RC_timeout) {
			g_RCInput->getMsgAbsoluteTimeout(&msg, &data, &timeoutEnd, true );
		}
	} while (msg != CRCInput::RC_timeout);

#ifdef ENABLE_GRAPHLCD
	nGLCD::ShowVolume(false);
#endif
	hideVolscale();
}