static void null_leave(struct state *st, struct state *next, int id) { shad_init(); ball_init(); geom_init(); gui_init(); }
static void null_leave(struct state *st, struct state *next, int id) { mtrl_load_objects(); shad_init(); ball_init(); geom_init(); gui_init(); }
static void null_leave(struct state *st, struct state *next, int id) { part_init(); shad_init(); ball_init(); item_init(); geom_init(); gui_init(); hud_init(); }