int click_menu(void) { switch (selected) { case 0: new_game(); break; case 1: show_highscores(SCORE_NOMESSAGE); break; case 2: show_tutorial(); break; case 3: show_credits(); break; case 4: return 1; break; } return 0; }
void initial_Window(void) { //creates the window to show if(mode==0){ iSetColor(0,255,100); iFilledRectangle(0,0,window_sizeX,window_sizeY); iShowBMP(0,0,"func_plot.bmp"); iShowBMP(700,400,"cartesian.bmp"); iShowBMP(700,300,"polar.bmp"); iShowBMP(400,200,"help.bmp"); iShowBMP(250,200,"credit.bmp"); } if(mode==1) cartesian_draw(); else if(mode==2) polar_draw(); else if(mode==4) help_view(); else if(mode==5) show_credits(); }
void show_menu() { int who_first_start_game; int menu_choose; int control; // to verify if it is not a char! do { clearscr(); printf("Triplets Game\n\n"); printf("1. Play : Player vs Computer (PvC)\n"); printf("2. Play : Player vs Player (PvP)\n"); printf("3. Game rules\n"); printf("4. High scores\n"); printf("5. Credits\n\n"); printf("6. Exit Game.\n\n"); printf("(Choose an option and press enter): "); control=scanf("%d",&menu_choose); clean_buffer_keyboard(); } while (menu_choose<1 || menu_choose>6 || control == 0); switch(menu_choose) { case 1: G_current_game.game_mode=pvc; clearscr(); printf("Triplets - Player vs Computer\n\n"); printf("Enter your name: "); scanf("%s",G_players[0].name); strcpy(G_players[1].name, "CPU");// G_players[1] is cpu player choose_board(); do { clearscr(); printf("Triplets - %s vs %s\n\n", G_players[0].name, G_players[1].name); printf("Select who goes first:\n1. %s\n2. %s\n\n(Choose an option and press enter): ",G_players[0].name,G_players[1].name); control=scanf("%d",&who_first_start_game); clean_buffer_keyboard(); } while (who_first_start_game<1 || who_first_start_game>2 || control==0); switch(who_first_start_game) { case 1: G_current_game.player_first= 1; break; case 2: G_current_game.player_first= 0; break; } clearscr(); break; case 2: G_current_game.game_mode=pvp; clearscr(); printf("Triplets - Player vs Player\n"); printf("Enter the name of player 1: "); scanf("%s",G_players[0].name); printf("\nEnter the name of player 2: "); scanf("%s",G_players[1].name); choose_board(); do { clearscr(); printf("Triplets - %s vs %s\n\n", G_players[0].name, G_players[1].name); printf("Select who goes first:\n1. %s\n2. %s\n\n(Choose an option and press enter): ",G_players[0].name,G_players[1].name); control=scanf("%d",&who_first_start_game); clean_buffer_keyboard(); } while (who_first_start_game<1 || who_first_start_game>2 || control==0); switch(who_first_start_game) { case 1: G_current_game.player_first= 1; break; case 2: G_current_game.player_first= 0; break; } clearscr(); break; case 3: show_game_rules(); show_menu(); break; case 4: //show High scores// show_highscores(); show_menu(); break; case 5: show_credits(); show_menu(); break; case 6: exit(0); break; default: clearscr(); show_menu(); break; } }
/** * This function shows the main menu * * @v info_s * @return none * @date 2014-04-14 * @author PL Team **/ void show_menu() { int menu_choose; int control; // to verify if it is not a char! char player1nameAux[MAX_PLAYERNAME_LENGTH]=""; char player2nameAux[MAX_PLAYERNAME_LENGTH]=""; do { clearscr(); printf("Triplets Game\n\n"); printf("1. Play : Player vs Computer (PvC)\n"); printf("2. Play : Player vs Player (PvP)\n"); printf("3. Game rules\n"); printf("4. High scores\n"); printf("5. Replay game\n"); printf("6. Credits\n\n"); printf("7. Exit Game.\n\n"); printf("(Choose an option and press enter): "); control=scanf("%d",&menu_choose); clean_buffer_keyboard(); } while (menu_choose<1 || menu_choose>7 || control == 0); switch(menu_choose) { case 1: G_current_game.game_mode=pvc; G_current_game.pvp_mode = notpvp; show_difficulty(); choose_interface(); clearscr(); printf("Triplets - Player vs Computer \n\n"); do { printf("Enter your name: "); fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[0].name); strcpy(player1nameAux,G_players[0].name); string_to_lower(player1nameAux); if (!strcmp(player1nameAux,"cpu")) { printf("Invalid name.\n"); } } while (!strcmp(player1nameAux,"cpu")); strcpy(G_players[1].name, "CPU");// G_players[1] is cpu player choose_board(); show_who_first(); break; case 2: G_current_game.game_mode=pvp; G_current_game.cpu_mode = none; clearscr(); printf("Triplets - Player vs Player\n"); do { printf("Enter the name of player 1: "); fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[0].name); strcpy(player1nameAux,G_players[0].name); string_to_lower(player1nameAux); if (!(strcmp(player1nameAux,"cpu"))) { printf("Invalid name.\n"); } } while (!(strcmp(player1nameAux,"cpu"))); do { printf("\nEnter the name of player 2: "); fgets(G_players[1].name, MAX_PLAYERNAME_LENGTH, stdin); terminate_string_at_first_slash_n(G_players[1].name); strcpy(player2nameAux,G_players[1].name); string_to_lower(player2nameAux); if (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux))) { printf("Invalid name.\n"); } } while (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux))); show_pvp_mode(); if (G_current_game.pvp_mode == normal) { choose_interface(); } else { G_current_game.interface_mode = console; } choose_board(); show_who_first(); break; case 3: show_game_rules(); show_menu(); break; case 4: //show High scores// show_highscores(); show_menu(); break; case 5: replay_menu(); // this is in PT_save_read_moves.c show_menu(); break; case 6: show_credits(); show_menu(); break; case 7: exit(0); break; default: clearscr(); show_menu(); break; } }
void menu () { unsigned char selected = 1; LCD_rectangle(0, 0, 132, 132, 1, BLACK); LCD_print_string("/// OSEater \\\\\\", 4, 4, BIG_FONT, WHITE, BLACK); LCD_print_string("Main Menu", 24, 28, BIG_FONT, WHITE, BLACK); LCD_print_string("Play", 48, 48, BIG_FONT, RED, BLACK); LCD_print_string("Credits", 68, 36, BIG_FONT, WHITE, BLACK); LCD_print_string("Help", 88, 48, BIG_FONT, WHITE, BLACK); while (1){ unsigned int buttons = read_controls(); if (buttons & BUTTON_CENTRAL){ switch(selected){ case 1: return; case 2: show_credits(); selected = 1; LCD_rectangle(0, 0, 132, 132, 1, BLACK); LCD_print_string("/// OSEater \\\\\\", 4, 4, BIG_FONT, WHITE, BLACK); LCD_print_string("Main Menu", 24, 28, BIG_FONT, WHITE, BLACK); LCD_print_string("Play", 48, 48, BIG_FONT, RED, BLACK); LCD_print_string("Credits", 68, 36, BIG_FONT, WHITE, BLACK); LCD_print_string("Help", 88, 48, BIG_FONT, WHITE, BLACK); break; case 3: show_help(); selected = 1; LCD_rectangle(0, 0, 132, 132, 1, BLACK); LCD_print_string("/// OSEater \\\\\\", 4, 4, BIG_FONT, WHITE, BLACK); LCD_print_string("Main Menu", 24, 28, BIG_FONT, WHITE, BLACK); LCD_print_string("Play", 48, 48, BIG_FONT, RED, BLACK); LCD_print_string("Credits", 68, 36, BIG_FONT, WHITE, BLACK); LCD_print_string("Help", 88, 48, BIG_FONT, WHITE, BLACK); break; } } if (buttons & BUTTON_DOWN){ switch(selected){ case 1: LCD_print_string("Play", 48, 48, BIG_FONT, WHITE, BLACK); LCD_print_string("Credits", 68, 36, BIG_FONT, RED, BLACK); break; case 2: LCD_print_string("Credits", 68, 36, BIG_FONT, WHITE, BLACK); LCD_print_string("Help", 88, 48, BIG_FONT, RED, BLACK); break; default: selected--; } selected++; } else if (buttons & BUTTON_UP){ switch(selected){ case 2: LCD_print_string("Play", 48, 48, BIG_FONT, RED, BLACK); LCD_print_string("Credits", 68, 36, BIG_FONT, WHITE, BLACK); break; case 3: LCD_print_string("Credits", 68, 36, BIG_FONT, RED, BLACK); LCD_print_string("Help", 88, 48, BIG_FONT, WHITE, BLACK); break; default: selected++; } selected--; } delay(300000); } }