示例#1
0
文件: lock.c 项目: Jkirstejn/OSM
/*
 * Unlock the given lock
 */
void lock_release(lock_t *lock) {
	
	/* Check if lock was in fact locked */
	if (lock->state == LOCK_LOCKED) {
		/* Open lock and wake up the process waiting for the lock */
		lock->state = LOCK_OPEN;
		
		sleepq_wake(lock);
	}
	
}
示例#2
0
void lock_release( lock_t *lock ) {
    interrupt_status_t intr_status;
    
    intr_status = _interrupt_disable();
    spinlock_acquire(&lock->slock);

    lock->locked = LOCK_UNLOCKED;
    sleepq_wake(lock);
    
    spinlock_release(&lock->slock);
    _interrupt_set_state(intr_status);
}
示例#3
0
文件: lock_cond.c 项目: bjornua/OSM
void lock_release(lock_t *lock){

    interrupt_status_t intr_status;
    intr_status = _interrupt_disable();
    spinlock_acquire(&(lock->spinlock));

    /* We unlock the lock and wake the next thread in the queue */
    lock->locked = 0;
    sleepq_wake(lock);

    spinlock_release(&(lock->spinlock));
    _interrupt_set_state(intr_status);
}
示例#4
0
文件: lock_cond.c 项目: bjornua/OSM
/* For the signal function, we simply wake the the next thread waiting */
void condition_signal(cond_t *cond, lock_t *condition_lock){

    interrupt_status_t intr_status;
    intr_status = _interrupt_disable();
    spinlock_acquire(&(cond->spinlock));
    
    lock_acquire(condition_lock);

    sleepq_wake(cond);

    lock_release(condition_lock);

    spinlock_release(&(cond->spinlock));
}
示例#5
0
文件: usr_sem.c 项目: kazyka/OSM
int usr_sem_vacate(usr_sem_t* sem) {
  interrupt_status_t intr_status;
  intr_status = _interrupt_disable();

  spinlock_acquire(&(sem->sem_slock));

  sem->value++;
  if (sem->value <= 0) {
    sleepq_wake(&(sem->value));
  }

  spinlock_release(&(sem->sem_slock));
  _interrupt_set_state(intr_status);
  return 0;
}
示例#6
0
void semaphore_V(semaphore_t *sem)
{
  interrupt_status_t intr_status;
  
  intr_status = _interrupt_disable();
  spinlock_acquire(&sem->slock);
  
  sem->value++;
  if (sem->value <= 0) {
    sleepq_wake(sem);
  }
  
  spinlock_release(&sem->slock);
  _interrupt_set_state(intr_status);
}
示例#7
0
文件: lock_cond.c 项目: Jkirstejn/OSM
/*
 * Unlock the given lock
 */
void lock_release(lock_t *lock) {

	interrupt_status_t intr_status;
	intr_status = _interrupt_disable();
	
	spinlock_acquire(&lock->spinlock);	// Acquire spinlock
	
	/* Check if lock was in fact locked */
	if (lock->state == LOCK_LOCKED) {
		/* Open lock and wake up the process waiting for the lock */
		lock->state = LOCK_OPEN;
		
		sleepq_wake(lock);
	}
	spinlock_release(&lock->spinlock);
	_interrupt_set_state(intr_status);
}
示例#8
0
文件: process.c 项目: Tayacan/OSM
void finish_given_process(process_id_t pid, int retval)
{
  process_id_t parent = process_table[pid].parent;
  process_id_t zombie;

  process_table[pid].retval = retval;

  while ((zombie = process_table[pid].first_zombie) >= 0) {
    /* We have zombie children - remove them. */
    process_table[zombie].state = PROCESS_FREE;
    process_table[zombie].retval = -1;
    process_table[zombie].parent = -1;
    process_table[pid].first_zombie = process_table[zombie].next_zombie;
    process_table[pid].children--;
  }

  if (parent >= 0
      && process_table[parent].state == PROCESS_ZOMBIE) {
    /* We have a zombie parent, implying we can never be
       joined. */
    if (--(process_table[parent].children) == 0
        && process_table[parent].retval < 0) {
      /* Oh, and our parent is joined and we are the last
         child. so free our parent. */
      finish_given_process(parent, 0);
    }
    process_table[pid].state = PROCESS_FREE;
  } else if (parent >= 0) {
    /* Our parent is alive and well, add us to its list of zombies */
    process_table[pid].state = PROCESS_ZOMBIE;
    zombie = process_table[parent].first_zombie;
    process_table[pid].next_zombie = zombie;
    if (zombie >= 0) {
      process_table[zombie].prev_zombie = pid;
    }
    process_table[parent].first_zombie = pid;
  } else {
    /* We have no parent, i.e. we are the initial program, and
       will be joined by the startup thread in init/main.c */
    process_table[pid].state = PROCESS_ZOMBIE;
  }

  sleepq_wake(&process_table[pid]);
}
示例#9
0
文件: process.c 项目: Eckankar/OSM-G
/**
 * Terminates the current process and sets a return value
 */
void process_finish(uint32_t retval) {
    interrupt_status_t intr_status;
    process_id_t pid;
	thread_table_t *my_thread;

    // Find out who we are.
    pid = process_get_current_process();
    my_thread = thread_get_current_thread_entry();

    // Ensure that we're the only ones touching the process table.
    intr_status = _interrupt_disable();
    spinlock_acquire(&process_table_slock);

    // Mark the stack as free so new threads can reuse it.
    process_free_stack(my_thread);

    if(--process_table[pid].threads == 0) {
        // Last thread in process; now we die.

        // Mark ourself as dying.
        process_table[pid].retval = retval;
        process_table[pid].state = PROCESS_DYING;

        vm_destroy_pagetable(my_thread->pagetable);

        // Wake whomever may be sleeping for the process
        sleepq_wake(&process_table[pid]);
    }

    // Free our locks.
    spinlock_release(&process_table_slock);
    _interrupt_set_state(intr_status);

    my_thread->pagetable = NULL;

    // Kill the thread.
    thread_finish();
}
示例#10
0
文件: lock_cond.c 项目: Jkirstejn/OSM
/*
 * Signal next thread waiting for the given condition
 */
void condition_signal(cond_t *cond, lock_t *condition_lock) {
	condition_lock = condition_lock;

	sleepq_wake(cond);				// Wake up next waiting thread

}
示例#11
0
void condition_signal (cond_t *cond, lock_t *lock ) {
    lock = lock;
    sleepq_wake(cond);    
}
示例#12
0
void condition_signal(cond_t *cond, lock_t *condition_lock)
{
    sleepq_wake(cond); // flyt en proces fra q til e
}
/*
 * callout_softclock:
 *
 *	Soft interrupt handler, scheduled above if there is work to
 * 	be done.  Callouts are made in soft interrupt context.
 */
static void
callout_softclock(void *v)
{
	callout_impl_t *c;
	struct callout_cpu *cc;
	void (*func)(void *);
	void *arg;
	int mpsafe, count, ticks, delta;
	lwp_t *l;

	l = curlwp;
	KASSERT(l->l_cpu == curcpu());
	cc = l->l_cpu->ci_data.cpu_callout;

	mutex_spin_enter(cc->cc_lock);
	cc->cc_lwp = l;
	while (!CIRCQ_EMPTY(&cc->cc_todo)) {
		c = CIRCQ_FIRST(&cc->cc_todo);
		KASSERT(c->c_magic == CALLOUT_MAGIC);
		KASSERT(c->c_func != NULL);
		KASSERT(c->c_cpu == cc);
		KASSERT((c->c_flags & CALLOUT_PENDING) != 0);
		KASSERT((c->c_flags & CALLOUT_FIRED) == 0);
		CIRCQ_REMOVE(&c->c_list);

		/* If due run it, otherwise insert it into the right bucket. */
		ticks = cc->cc_ticks;
		delta = c->c_time - ticks;
		if (delta > 0) {
			CIRCQ_INSERT(&c->c_list, BUCKET(cc, delta, c->c_time));
			continue;
		}
		if (delta < 0)
			cc->cc_ev_late.ev_count++;

		c->c_flags = (c->c_flags & ~CALLOUT_PENDING) |
		    (CALLOUT_FIRED | CALLOUT_INVOKING);
		mpsafe = (c->c_flags & CALLOUT_MPSAFE);
		func = c->c_func;
		arg = c->c_arg;
		cc->cc_active = c;

		mutex_spin_exit(cc->cc_lock);
		KASSERT(func != NULL);
		if (__predict_false(!mpsafe)) {
			KERNEL_LOCK(1, NULL);
			(*func)(arg);
			KERNEL_UNLOCK_ONE(NULL);
		} else
			(*func)(arg);
		mutex_spin_enter(cc->cc_lock);

		/*
		 * We can't touch 'c' here because it might be
		 * freed already.  If LWPs waiting for callout
		 * to complete, awaken them.
		 */
		cc->cc_active = NULL;
		if ((count = cc->cc_nwait) != 0) {
			cc->cc_nwait = 0;
			/* sleepq_wake() drops the lock. */
			sleepq_wake(&cc->cc_sleepq, cc, count, cc->cc_lock);
			mutex_spin_enter(cc->cc_lock);
		}
	}
	cc->cc_lwp = NULL;
	mutex_spin_exit(cc->cc_lock);
}