PageFilterType::PageFilterType(QWidget *parent) : QWizardPage(parent), ui(new Ui::PageFilterType), mFilterType(FilterParams::NONE) { ui->setupUi(this); connect(ui->radioButton_LPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection); connect(ui->radioButton_BPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection); connect(ui->radioButton_HPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection); connect(ui->radioButton_NONE, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection); }
Motion::Motion(GraphicsView* view, QWidget* parent) : m_pOSGView(view), QWidget(parent) { ui.setupUi(this); addSphere(); connect(ui.radioButton, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_2, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_3, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_4, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_5, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_6, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_7, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_8, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_9, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_10, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_11, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_12, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_13, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_14, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_15, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_16, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_17, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_18, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_19, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_20, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_21, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_22, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_23, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_24, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_25, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_26, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); connect(ui.radioButton_27, SIGNAL(pressed()), this, SLOT(slotRadioChanged())); }