示例#1
0
PageFilterType::PageFilterType(QWidget *parent) :
    QWizardPage(parent),
    ui(new Ui::PageFilterType),
    mFilterType(FilterParams::NONE)
{
    ui->setupUi(this);
    connect(ui->radioButton_LPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection);
    connect(ui->radioButton_BPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection);
    connect(ui->radioButton_HPF, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection);
    connect(ui->radioButton_NONE, SIGNAL(clicked()), this, SLOT(slotRadioChanged()), Qt::UniqueConnection);
}
示例#2
0
Motion::Motion(GraphicsView* view, QWidget* parent)
	: m_pOSGView(view), QWidget(parent)
{
	ui.setupUi(this);

	addSphere();

	connect(ui.radioButton, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_2, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_3, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_4, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_5, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_6, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_7, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_8, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_9, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_10, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_11, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_12, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_13, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_14, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_15, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_16, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_17, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_18, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_19, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_20, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_21, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_22, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_23, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_24, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_25, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_26, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
	connect(ui.radioButton_27, SIGNAL(pressed()), this, SLOT(slotRadioChanged()));
}