示例#1
0
static void start_sound_chips(void)
{
	int sndnum;

	/* reset the sound array */
	memset(sound, 0, sizeof(sound));

	/* start up all the sound chips */
	for (sndnum = 0; sndnum < MAX_SOUND; sndnum++)
	{
		const sound_config *msound = &Machine->drv->sound[sndnum];
		sound_info *info;
		int num_regs;
		int index;

		/* stop when we hit an empty entry */
		if (msound->type == SOUND_DUMMY)
			break;
		totalsnd++;

		/* zap all the info */
		info = &sound[sndnum];
		memset(info, 0, sizeof(*info));

		/* copy in all the relevant info */
		info->sound = msound;

		/* start the chip, tagging all its streams */
		VPRINTF(("sndnum = %d -- sound_type = %d\n", sndnum, msound->type));
		num_regs = state_save_get_reg_count();
		streams_set_tag(Machine, info);
		if (sndintrf_init_sound(sndnum, msound->type, msound->clock, msound->config) != 0)
			fatalerror("Sound chip #%d (%s) failed to initialize!", sndnum, sndnum_name(sndnum));

		/* if no state registered for saving, we can't save */
		num_regs = state_save_get_reg_count() - num_regs;
		if (num_regs == 0)
		{
			logerror("Sound chip #%d (%s) did not register any state to save!\n", sndnum, sndnum_name(sndnum));
			if (Machine->gamedrv->flags & GAME_SUPPORTS_SAVE)
				fatalerror("Sound chip #%d (%s) did not register any state to save!", sndnum, sndnum_name(sndnum));
		}

		/* now count the outputs */
		VPRINTF(("Counting outputs\n"));
		for (index = 0; ; index++)
		{
			sound_stream *stream = stream_find_by_tag(info, index);
			if (!stream)
				break;
			info->outputs += stream_get_outputs(stream);
			VPRINTF(("  stream %p, %d outputs\n", stream, stream_get_outputs(stream)));
		}

		/* if we have outputs, examine them */
		if (info->outputs)
		{
			/* allocate an array to hold them */
			info->output = auto_malloc(info->outputs * sizeof(*info->output));
			VPRINTF(("  %d outputs total\n", info->outputs));

			/* now fill the array */
			info->outputs = 0;
			for (index = 0; ; index++)
			{
				sound_stream *stream = stream_find_by_tag(info, index);
				int outputs, outputnum;

				if (!stream)
					break;
				outputs = stream_get_outputs(stream);

				/* fill in an entry for each output */
				for (outputnum = 0; outputnum < outputs; outputnum++)
				{
					info->output[info->outputs].stream = stream;
					info->output[info->outputs].output = outputnum;
					info->outputs++;
				}
			}
		}
	}
}
示例#2
0
static void route_sound(void)
{
	int sndnum, spknum, routenum, outputnum;

	/* iterate over all the sound chips */
	for (sndnum = 0; sndnum < totalsnd; sndnum++)
	{
		sound_info *info = &sound[sndnum];

		/* iterate over all routes */
		for (routenum = 0; routenum < info->sound->routes; routenum++)
		{
			const sound_route *mroute = &info->sound->route[routenum];
			speaker_info *speaker;
			sound_info *sound;

			/* find the target */
			speaker = find_speaker_by_tag(mroute->target);
			sound = find_sound_by_tag(mroute->target);

			/* if neither found, it's fatal */
			if (speaker == NULL && sound == NULL)
				fatalerror("Sound route \"%s\" not found!\n", mroute->target);

			/* if we got a speaker, bump its input count */
			if (speaker != NULL)
			{
				if (mroute->output >= 0 && mroute->output < info->outputs)
					speaker->inputs++;
				else if (mroute->output == ALL_OUTPUTS)
					speaker->inputs += info->outputs;
			}
		}
	}

	/* now allocate the mixers and input data */
	streams_set_tag(Machine, NULL);
	for (spknum = 0; spknum < totalspeakers; spknum++)
	{
		speaker_info *info = &speaker[spknum];
		if (info->inputs != 0)
		{
			info->mixer_stream = stream_create(info->inputs, 1, Machine->sample_rate, info, mixer_update);
			info->input = auto_malloc(info->inputs * sizeof(*info->input));
			info->inputs = 0;
		}
		else
			logerror("Warning: speaker \"%s\" has no inputs\n", info->speaker->tag);
	}

	/* iterate again over all the sound chips */
	for (sndnum = 0; sndnum < totalsnd; sndnum++)
	{
		sound_info *info = &sound[sndnum];

		/* iterate over all routes */
		for (routenum = 0; routenum < info->sound->routes; routenum++)
		{
			const sound_route *mroute = &info->sound->route[routenum];
			speaker_info *speaker;
			sound_info *sound;

			/* find the target */
			speaker = find_speaker_by_tag(mroute->target);
			sound = find_sound_by_tag(mroute->target);

			/* if it's a speaker, set the input */
			if (speaker != NULL)
			{
				for (outputnum = 0; outputnum < info->outputs; outputnum++)
					if (mroute->output == outputnum || mroute->output == ALL_OUTPUTS)
					{
						char namebuf[256];
						int index;

						sndnum_to_sndti(sndnum, &index);

						/* fill in the input data on this speaker */
						speaker->input[speaker->inputs].gain = mroute->gain;
						speaker->input[speaker->inputs].default_gain = mroute->gain;
						sprintf(namebuf, "%s:%s #%d.%d", speaker->speaker->tag, sndnum_name(sndnum), index, outputnum);
						speaker->input[speaker->inputs].name = auto_strdup(namebuf);

						/* connect the output to the input */
						stream_set_input(speaker->mixer_stream, speaker->inputs++, info->output[outputnum].stream, info->output[outputnum].output, mroute->gain);
					}
			}

			/* if it's a sound chip, set the input */
			else
			{
				for (outputnum = 0; outputnum < info->outputs; outputnum++)
					if (mroute->output == outputnum || mroute->output == ALL_OUTPUTS)
						stream_set_input(sound->output[0].stream, 0, info->output[outputnum].stream, info->output[outputnum].output, mroute->gain);
			}
		}
	}
}
示例#3
0
static void route_sound(void)
{
	int sndnum, routenum, outputnum;
	const device_config *curspeak;

	/* iterate over all the sound chips */
	for (sndnum = 0; sndnum < totalsnd; sndnum++)
	{
		sound_info *info = &sound[sndnum];

		/* iterate over all routes */
		for (routenum = 0; routenum < info->sound->routes; routenum++)
		{
			const sound_route *mroute = &info->sound->route[routenum];
			speaker_info *speaker;
			sound_info *sound;

			/* find the target */
			speaker = find_speaker_by_tag(mroute->target);
			sound = find_sound_by_tag(mroute->target);

			/* if neither found, it's fatal */
			if (speaker == NULL && sound == NULL)
				fatalerror("Sound route \"%s\" not found!\n", mroute->target);

			/* if we got a speaker, bump its input count */
			if (speaker != NULL)
			{
				if (mroute->output >= 0 && mroute->output < info->outputs)
					speaker->inputs++;
				else if (mroute->output == ALL_OUTPUTS)
					speaker->inputs += info->outputs;
			}
		}
	}

	/* now allocate the mixers and input data */
	streams_set_tag(Machine, NULL);
	for (curspeak = speaker_output_first(Machine->config); curspeak != NULL; curspeak = speaker_output_next(curspeak))
	{
		speaker_info *info = curspeak->token;
		if (info->inputs != 0)
		{
			info->mixer_stream = stream_create(info->inputs, 1, Machine->sample_rate, info, mixer_update);
			info->input = auto_malloc(info->inputs * sizeof(*info->input));
			info->inputs = 0;
		}
		else
			logerror("Warning: speaker \"%s\" has no inputs\n", info->tag);
	}

	/* iterate again over all the sound chips */
	for (sndnum = 0; sndnum < totalsnd; sndnum++)
	{
		sound_info *info = &sound[sndnum];

		/* iterate over all routes */
		for (routenum = 0; routenum < info->sound->routes; routenum++)
		{
			const sound_route *mroute = &info->sound->route[routenum];
			speaker_info *speaker;
			sound_info *sound;

			/* find the target */
			speaker = find_speaker_by_tag(mroute->target);
			sound = find_sound_by_tag(mroute->target);

			/* if it's a speaker, set the input */
			if (speaker != NULL)
			{
				for (outputnum = 0; outputnum < info->outputs; outputnum++)
					if (mroute->output == outputnum || mroute->output == ALL_OUTPUTS)
					{
						char namebuf[256];
						int index;

						sound_type sndtype = sndnum_to_sndti(sndnum, &index);

						/* built the display name */
                        namebuf[0] = '\0';

                        /* speaker name, if more than one speaker */
						if (speaker_output_count(Machine->config) > 1)
							sprintf(namebuf, "%sSpeaker '%s': ", namebuf, speaker->tag);

                        /* device name */
						sprintf(namebuf, "%s%s ", namebuf, sndnum_name(sndnum));

						/* device index, if more than one of this type */
						if (sndtype_count(sndtype) > 1)
							sprintf(namebuf, "%s#%d ", namebuf, index);

						/* channel number, if more than channel for this device */
						if (info->outputs > 1)
							sprintf(namebuf, "%sCh.%d", namebuf, outputnum);

						/* remove final space */
						if (namebuf[strlen(namebuf) - 1] == ' ')
	                        namebuf[strlen(namebuf) - 1] = '\0';

						/* fill in the input data on this speaker */
						speaker->input[speaker->inputs].gain = mroute->gain;
						speaker->input[speaker->inputs].default_gain = mroute->gain;
						speaker->input[speaker->inputs].name = auto_strdup(namebuf);

						/* connect the output to the input */
						stream_set_input(speaker->mixer_stream, speaker->inputs++, info->output[outputnum].stream, info->output[outputnum].output, mroute->gain);
					}
			}

			/* if it's a sound chip, set the input */
			else
			{
				if (mroute->input < 0)
				{
					for (outputnum = 0; outputnum < info->outputs; outputnum++)
						if (mroute->output == outputnum || mroute->output == ALL_OUTPUTS)
							stream_set_input(sound->output[0].stream, 0, info->output[outputnum].stream, info->output[outputnum].output, mroute->gain);
				}
				else
				{
					assert(mroute->output != ALL_OUTPUTS);
					for (outputnum = 0; outputnum < info->outputs; outputnum++)
						if (mroute->output == outputnum)
							stream_set_input(sound->output[0].stream, mroute->input, info->output[outputnum].stream, info->output[outputnum].output, mroute->gain);
				}

			}
		}
	}
}