/**
 * Set flag in knot, with side effects.
 */
void sp_knot_set_flag(SPKnot *knot, guint flag, bool set)
{
    g_assert(knot != NULL);
    g_assert(SP_IS_KNOT(knot));

    if (set) {
        knot->flags |= flag;
    } else {
        knot->flags &= ~flag;
    }

    switch (flag) {
	case SP_KNOT_VISIBLE:
            if (set) {
                sp_canvas_item_show(knot->item);
            } else {
                sp_canvas_item_hide(knot->item);
            }
            break;
	case SP_KNOT_MOUSEOVER:
	case SP_KNOT_DRAGGING:
            sp_knot_set_ctrl_state(knot);
            break;
	case SP_KNOT_GRABBED:
            break;
	default:
            g_assert_not_reached();
            break;
    }
}
示例#2
0
void create_canvas_line(Geom::Point const &p1, Geom::Point const &p2, guint32 rgba)
{
    SPDesktop *desktop = inkscape_active_desktop();
    SPCtrlLine *line = ControlManager::getManager().createControlLine(sp_desktop_controls(desktop), p1, p2);
    line->setRgba32(rgba);
    sp_canvas_item_show(line);
}
示例#3
0
void Inkscape::Rubberband::move(Geom::Point const &p)
{
    if (!_started) 
        return;

    _end = p;
    _desktop->scroll_to_point(p);
    _touchpath_curve->lineto(p);

    Geom::Point next = _desktop->d2w(p);
    // we want the points to be at most 0.5 screen pixels apart,
    // so that we don't lose anything small;
    // if they are farther apart, we interpolate more points
    if (_points.size() > 0 && Geom::L2(next-_points.back()) > 0.5) {
        Geom::Point prev = _points.back();
        int subdiv = 2 * (int) round(Geom::L2(next-prev) + 0.5);
        for (int i = 1; i <= subdiv; i ++) {
            _points.push_back(prev + ((double)i/subdiv) * (next - prev));
        }
    } else {
        _points.push_back(next);
    }

    if (_mode == RUBBERBAND_MODE_RECT) {
        if (_rect == NULL) {
            _rect = static_cast<CtrlRect *>(sp_canvas_item_new(sp_desktop_controls(_desktop), SP_TYPE_CTRLRECT, NULL));
        }
        _rect->setRectangle(Geom::Rect(_start, _end));

        sp_canvas_item_show(_rect);
        if (_touchpath)
            sp_canvas_item_hide(_touchpath);

    } else if (_mode == RUBBERBAND_MODE_TOUCHPATH) {
        if (_touchpath == NULL) {
            _touchpath = sp_canvas_bpath_new(sp_desktop_sketch(_desktop), NULL);
            sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(_touchpath), 0xff0000ff, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
            sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(_touchpath), 0, SP_WIND_RULE_NONZERO);
        }
        sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(_touchpath), _touchpath_curve);

        sp_canvas_item_show(_touchpath);
        if (_rect)
            sp_canvas_item_hide(_rect);
    }
}
示例#4
0
/**
Create a line from p1 to p2 and add it to the lines list
 */
void
VPDrag::addLine (Geom::Point p1, Geom::Point p2, guint32 rgba)
{
    SPCanvasItem *line = sp_canvas_item_new(sp_desktop_controls(inkscape_active_desktop()), SP_TYPE_CTRLLINE, NULL);
    sp_ctrlline_set_coords(SP_CTRLLINE(line), p1, p2);
    if (rgba != VP_LINE_COLOR_FILL) // fill is the default, so don't set color for it to speed up redraw
        sp_ctrlline_set_rgba32 (SP_CTRLLINE(line), rgba);
    sp_canvas_item_show (line);
    this->lines = g_slist_append (this->lines, line);
}
示例#5
0
static void
spdc_pen_set_ctrl (SPPenContext *pc, NRPointF *p, guint state)
{
	SPDrawContext *dc;

	dc = SP_DRAW_CONTEXT (pc);

	sp_canvas_item_show (pc->c1);
	sp_canvas_item_show (pc->cl1);

	if (dc->npoints == 2) {
		dc->p[1] = *p;
		sp_canvas_item_hide (pc->c0);
		sp_canvas_item_hide (pc->cl0);
		sp_ctrl_moveto (SP_CTRL (pc->c1), dc->p[1].x, dc->p[1].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl1), dc->p[0].x, dc->p[0].y, dc->p[1].x, dc->p[1].y);
	} else if (dc->npoints == 5) {
		dc->p[4] = *p;
		sp_canvas_item_show (pc->c0);
		sp_canvas_item_show (pc->cl0);
		if (((pc->mode == SP_PEN_CONTEXT_MODE_CLICK) && (state & GDK_CONTROL_MASK)) ||
		    ((pc->mode == SP_PEN_CONTEXT_MODE_DRAG) && !(state & GDK_MOD1_MASK))) {
			gdouble dx, dy;
			dx = p->x - dc->p[3].x;
			dy = p->y - dc->p[3].y;
			dc->p[2].x = dc->p[3].x - dx;
			dc->p[2].y = dc->p[3].y - dy;
			sp_curve_reset (dc->red_curve);
			sp_curve_moveto (dc->red_curve, dc->p[0].x, dc->p[0].y);
			sp_curve_curveto (dc->red_curve, dc->p[1].x, dc->p[1].y, dc->p[2].x, dc->p[2].y, dc->p[3].x, dc->p[3].y);
			sp_canvas_bpath_set_bpath (SP_CANVAS_BPATH (dc->red_bpath), dc->red_curve);
		}
		sp_ctrl_moveto (SP_CTRL (pc->c0), dc->p[2].x, dc->p[2].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl0), dc->p[3].x, dc->p[3].y, dc->p[2].x, dc->p[2].y);
		sp_ctrl_moveto (SP_CTRL (pc->c1), dc->p[4].x, dc->p[4].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl1), dc->p[3].x, dc->p[3].y, dc->p[4].x, dc->p[4].y);
	} else {
		g_warning ("Something bad happened - npoints is %d", dc->npoints);
	}
}
示例#6
0
static void
sp_sel_trans_handle_grab (SPKnot * knot, guint state, gpointer data)
{
	SPDesktop * desktop;
	SPSelTrans * seltrans;
	SPSelTransHandle * handle;
	NRPointF p;
	NRPointF pf;

	desktop = knot->desktop;
	seltrans = &SP_SELECT_CONTEXT (desktop->event_context)->seltrans;
	handle = (SPSelTransHandle *) data;

	switch (handle->anchor) {
	case GTK_ANCHOR_CENTER:
	  g_object_set (G_OBJECT (seltrans->grip),
			  "shape", SP_CTRL_SHAPE_BITMAP,
			  "size", 13.0,
			  NULL);
	  sp_canvas_item_show (seltrans->grip);
	  break;
	default:
	  g_object_set (G_OBJECT (seltrans->grip),
			  "shape", SP_CTRL_SHAPE_CROSS,
			  "size", 7.0,
			  NULL);
	  sp_canvas_item_show (seltrans->norm);
	  sp_canvas_item_show (seltrans->grip);

	  break;
	}

	sp_knot_position (knot, &p);

	pf.x = p.x;
	pf.y = p.y;
	sp_sel_trans_grab (seltrans, &pf, handle->x, handle->y, FALSE);
}
示例#7
0
void
sp_sel_trans_grab (SPSelTrans * seltrans, NRPointF *p, gdouble x, gdouble y, gboolean show_handles)
{
	SPSelection *selection;
	const GSList *l;
	int n;

	selection = SP_DT_SELECTION (seltrans->desktop);

	g_return_if_fail (!seltrans->grabbed);

	seltrans->grabbed = TRUE;
	seltrans->show_handles = show_handles;
	sp_sel_trans_update_volatile_state (seltrans);

	seltrans->changed = FALSE;

	if (seltrans->empty) return;

	l = sp_selection_item_list (selection);
	seltrans->nitems = g_slist_length ((GSList *) l);
	seltrans->items = nr_new (SPItem *, seltrans->nitems);
	seltrans->transforms = nr_new (NRMatrixF, seltrans->nitems);
	n = 0;
	while (l) {
		seltrans->items[n] = (SPItem *) sp_object_ref (SP_OBJECT (l->data), NULL);
		sp_item_i2d_affine (seltrans->items[n], &seltrans->transforms[n]);
		l = l->next;
		n += 1;
	}

	nr_matrix_d_set_identity (&seltrans->current);

	seltrans->point.x = p->x;
	seltrans->point.y = p->y;

	seltrans->spp_length = sp_selection_snappoints (selection, seltrans->spp, SP_SELTRANS_SPP_SIZE);

	seltrans->opposit.x = seltrans->box.x0 + (1 - x) * fabs (seltrans->box.x1 - seltrans->box.x0);
	seltrans->opposit.y = seltrans->box.y0 + (1 - y) * fabs (seltrans->box.y1 - seltrans->box.y0);

	if ((x != -1) && (y != -1)) {
		sp_canvas_item_show (seltrans->norm);
		sp_canvas_item_show (seltrans->grip);
	}

	if (seltrans->show == SP_SELTRANS_SHOW_OUTLINE) {
		sp_canvas_item_show (seltrans->l1);
		sp_canvas_item_show (seltrans->l2);
		sp_canvas_item_show (seltrans->l3);
		sp_canvas_item_show (seltrans->l4);
	}


	sp_sel_trans_update_handles (seltrans);
	g_return_if_fail(seltrans->stamp_cache == NULL);
}
static gint sp_dropper_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
    SPDropperContext *dc = (SPDropperContext *) event_context;
    int ret = FALSE;
    SPDesktop *desktop = event_context->desktop;
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();

    int pick = prefs->getInt("/tools/dropper/pick", SP_DROPPER_PICK_VISIBLE);
    bool setalpha = prefs->getBool("/tools/dropper/setalpha", true);

    switch (event->type) {
	case GDK_BUTTON_PRESS:
            if (event->button.button == 1 && !event_context->space_panning) {
                dc->centre = Geom::Point(event->button.x, event->button.y);
                dc->dragging = TRUE;
                ret = TRUE;
            }
            break;
	case GDK_MOTION_NOTIFY:
            if (event->motion.state & GDK_BUTTON2_MASK) {
                // pass on middle-drag
                ret = FALSE;
                break;
            } else if (!event_context->space_panning) {
                // otherwise, constantly calculate color no matter is any button pressed or not

                double rw = 0.0;
                double W(0), R(0), G(0), B(0), A(0);

                if (dc->dragging) {
                    // calculate average

                    // radius
                    rw = std::min(Geom::L2(Geom::Point(event->button.x, event->button.y) - dc->centre), 400.0);

                    if (rw == 0) { // happens sometimes, little idea why...
                        break;
                    }

                    Geom::Point const cd = desktop->w2d(dc->centre);
                    Geom::Matrix const w2dt = desktop->w2d();
                    const double scale = rw * w2dt.descrim();
                    Geom::Matrix const sm( Geom::Scale(scale, scale) * Geom::Translate(cd) );
                    sp_canvas_item_affine_absolute(dc->area, sm);
                    sp_canvas_item_show(dc->area);

                    /* Get buffer */
                    const int x0 = (int) floor(dc->centre[Geom::X] - rw);
                    const int y0 = (int) floor(dc->centre[Geom::Y] - rw);
                    const int x1 = (int) ceil(dc->centre[Geom::X] + rw);
                    const int y1 = (int) ceil(dc->centre[Geom::Y] + rw);

                    if ((x1 > x0) && (y1 > y0)) {
                        NRPixBlock pb;
                        nr_pixblock_setup_fast(&pb, NR_PIXBLOCK_MODE_R8G8B8A8P, x0, y0, x1, y1, TRUE);
                        /* fixme: (Lauris) */
                        sp_canvas_arena_render_pixblock(SP_CANVAS_ARENA(sp_desktop_drawing(desktop)), &pb);
                        for (int y = y0; y < y1; y++) {
                            const unsigned char *s = NR_PIXBLOCK_PX(&pb) + (y - y0) * pb.rs;
                            for (int x = x0; x < x1; x++) {
                                const double dx = x - dc->centre[Geom::X];
                                const double dy = y - dc->centre[Geom::Y];
                                const double w = exp(-((dx * dx) + (dy * dy)) / (rw * rw));
                                W += w;
                                R += w * s[0];
                                G += w * s[1];
                                B += w * s[2];
                                A += w * s[3];
                                s += 4;
                            }
                        }
                        nr_pixblock_release(&pb);

                        R = (R + 0.001) / (255.0 * W);
                        G = (G + 0.001) / (255.0 * W);
                        B = (B + 0.001) / (255.0 * W);
                        A = (A + 0.001) / (255.0 * W);

                        R = CLAMP(R, 0.0, 1.0);
                        G = CLAMP(G, 0.0, 1.0);
                        B = CLAMP(B, 0.0, 1.0);
                        A = CLAMP(A, 0.0, 1.0);
                    }

                } else {
                    // pick single pixel
                    NRPixBlock pb;
                    int x = (int) floor(event->button.x);
                    int y = (int) floor(event->button.y);
                    nr_pixblock_setup_fast(&pb, NR_PIXBLOCK_MODE_R8G8B8A8P, x, y, x+1, y+1, TRUE);
                    sp_canvas_arena_render_pixblock(SP_CANVAS_ARENA(sp_desktop_drawing(desktop)), &pb);
                    const unsigned char *s = NR_PIXBLOCK_PX(&pb);

                    R = s[0] / 255.0;
                    G = s[1] / 255.0;
                    B = s[2] / 255.0;
                    A = s[3] / 255.0;
                }

                if (pick == SP_DROPPER_PICK_VISIBLE) {
                    // compose with page color
                    guint32 bg = sp_desktop_namedview(desktop)->pagecolor;
                    R = R + (SP_RGBA32_R_F(bg)) * (1 - A);
                    G = G + (SP_RGBA32_G_F(bg)) * (1 - A);
                    B = B + (SP_RGBA32_B_F(bg)) * (1 - A);
                    A = 1.0;
                } else {
                    // un-premultiply color channels
                    if (A > 0) {
                        R /= A;
                        G /= A;
                        B /= A;
                    }
                }

                if (fabs(A) < 1e-4) {
                    A = 0; // suppress exponentials, CSS does not allow that
                }

                // remember color
                dc->R = R;
                dc->G = G;
                dc->B = B;
                dc->alpha = A;

                // status message
                double alpha_to_set = setalpha? dc->alpha : 1.0;
                guint32 c32 = SP_RGBA32_F_COMPOSE(R, G, B, alpha_to_set);

                gchar c[64];
                sp_svg_write_color(c, sizeof(c), c32);

                // alpha of color under cursor, to show in the statusbar
                // locale-sensitive printf is OK, since this goes to the UI, not into SVG
                gchar *alpha = g_strdup_printf(_(" alpha %.3g"), alpha_to_set);
                // where the color is picked, to show in the statusbar
                gchar *where = dc->dragging ? g_strdup_printf(_(", averaged with radius %d"), (int) rw) : g_strdup_printf(_(" under cursor"));
                // message, to show in the statusbar
                const gchar *message = dc->dragging ? _("<b>Release mouse</b> to set color.") : _("<b>Click</b> to set fill, <b>Shift+click</b> to set stroke; <b>drag</b> to average color in area; with <b>Alt</b> to pick inverse color; <b>Ctrl+C</b> to copy the color under mouse to clipboard");
                event_context->defaultMessageContext()->setF(
                    Inkscape::NORMAL_MESSAGE,
                    "<b>%s%s</b>%s. %s", c,
                    (pick == SP_DROPPER_PICK_VISIBLE)? "" : alpha,
                    where, message
                    );

                g_free(where);
                g_free(alpha);

                ret = TRUE;
            }
            break;
	case GDK_BUTTON_RELEASE:
            if (event->button.button == 1 && !event_context->space_panning)
            {
                sp_canvas_item_hide(dc->area);
                dc->dragging = FALSE;

                double alpha_to_set = setalpha? dc->alpha : 1.0;

                // do the actual color setting
                sp_desktop_set_color(desktop,
                                     (event->button.state & GDK_MOD1_MASK)?
                                     ColorRGBA(1 - dc->R, 1 - dc->G, 1 - dc->B, alpha_to_set) : ColorRGBA(dc->R, dc->G, dc->B, alpha_to_set),
                                     false,  !(event->button.state & GDK_SHIFT_MASK));

                // REJON: set aux. toolbar input to hex color!


                if (!(sp_desktop_selection(desktop)->isEmpty())) {
                    sp_document_done(sp_desktop_document(desktop), SP_VERB_CONTEXT_DROPPER, 
                                     _("Set picked color"));
                }

                ret = TRUE;
            }
            break;
	case GDK_KEY_PRESS:
            switch (get_group0_keyval(&event->key)) {
		case GDK_Up:
		case GDK_Down:
		case GDK_KP_Up:
		case GDK_KP_Down:
                    // prevent the zoom field from activation
                    if (!MOD__CTRL_ONLY) {
                        ret = TRUE;
                    }
                    break;
		case GDK_Escape:
                    sp_desktop_selection(desktop)->clear();
		default:
                    break;
            }
            break;
	default:
            break;
    }

    if (!ret) {
        if (((SPEventContextClass *) parent_class)->root_handler) {
            ret = ((SPEventContextClass *) parent_class)->root_handler(event_context, event);
        }
    }

    return ret;
}
示例#9
0
 virtual bool grabbed(GdkEventMotion *) {
     _cancel = false;
     _start = position();
     sp_canvas_item_show(_rubber);
     return false;
 }