bool spherevector_to_euler ( SEuler * se, const SPoint * spb , const SPoint * spe ) { static bool ret; ret = spherevector_to_euler_inv ( se, spb , spe ); if( ret ){ spheretrans_inv ( se ); } return ret; }
void spheretrans_inverse(SEuler *se_out, const SEuler *se_in) { memcpy((void *) se_out, (void *) se_in, sizeof(SEuler)); spheretrans_inv(se_out); }