JumpToDialog::JumpToDialog(int eig)
{
    ui_.setupUi(this);
    QPushButton* btn = new QPushButton("Jump");
    btn->setDefault(true);
    ui_.buttonBox->addButton(btn, QDialogButtonBox::AcceptRole);
    ui_.spin_eig->setValue(eig);

    connect(ui_.spin_eig, SIGNAL(valueChanged(int)), SLOT(spin_changed(int)));
    spin_changed(eig);
}
void ChirpDialog::check_changed()
{
    ui.yNumSpinBox->setEnabled(!ui.xy_sameCheckBox->isChecked());
    ui.yDenomSpinBox->setEnabled(!ui.xy_sameCheckBox->isChecked());
    spin_changed();
}