JumpToDialog::JumpToDialog(int eig) { ui_.setupUi(this); QPushButton* btn = new QPushButton("Jump"); btn->setDefault(true); ui_.buttonBox->addButton(btn, QDialogButtonBox::AcceptRole); ui_.spin_eig->setValue(eig); connect(ui_.spin_eig, SIGNAL(valueChanged(int)), SLOT(spin_changed(int))); spin_changed(eig); }
void ChirpDialog::check_changed() { ui.yNumSpinBox->setEnabled(!ui.xy_sameCheckBox->isChecked()); ui.yDenomSpinBox->setEnabled(!ui.xy_sameCheckBox->isChecked()); spin_changed(); }