inline void KisColorSmudgeOp::getTopLeftAligned(const QPointF &pos, const QPointF &hotSpot, qint32 *x, qint32 *y) { QPointF topLeft = pos - hotSpot; qreal xFraction, yFraction; // will not be used splitCoordinate(topLeft.x(), x, &xFraction); splitCoordinate(topLeft.y(), y, &yFraction); }
void KisBrushOp::paintAt(const KisPaintInformation& info) { if (!painter()->device()) return; KisBrushSP brush = m_brush; Q_ASSERT(brush); if (!brush) return; KisPaintInformation adjustedInfo = settings->m_optionsWidget->m_sizeOption->apply(info); if (!brush->canPaintFor(adjustedInfo)) return; KisPaintDeviceSP device = painter()->device(); double pScale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); // TODO: why is there scale and pScale that seems to contains the same things ? QPointF hotSpot = brush->hotSpot(pScale, pScale); QPointF pt = info.pos() - hotSpot; // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x; double xFraction; qint32 y; double yFraction; splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); quint8 origOpacity = settings->m_optionsWidget->m_opacityOption->apply(painter(), info.pressure()); KoColor origColor = settings->m_optionsWidget->m_darkenOption->apply(painter(), info.pressure()); double scale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); KisFixedPaintDeviceSP dab = cachedDab(device->colorSpace()); if (brush->brushType() == IMAGE || brush->brushType() == PIPE_IMAGE) { dab = brush->image(device->colorSpace(), scale, 0.0, adjustedInfo, xFraction, yFraction); } else { KoColor color = painter()->paintColor(); color.convertTo(dab->colorSpace()); brush->mask(dab, color, scale, scale, 0.0, info, xFraction, yFraction); } painter()->bltFixed(QPoint(x, y), dab, dab->bounds()); painter()->setOpacity(origOpacity); painter()->setPaintColor(origColor); }
void KisFilterOp::paintAt(const KisPaintInformation& info) { if (!painter()) { return; } KisFilterSP filter = settings->filter(); if (!filter) { return; } if (!source()) { return; } KisBrushSP brush = m_brush;; if (!brush) return; KisPaintInformation adjustedInfo = settings->m_optionsWidget->m_sizeOption->apply(info); if (! brush->canPaintFor(adjustedInfo)) return; double pScale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); // TODO: why is there scale and pScale that seems to contains the same things ? QPointF hotSpot = brush->hotSpot(pScale, pScale); QPointF pt = info.pos() - hotSpot; // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x; double xFraction; qint32 y; double yFraction; splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); double scale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); qint32 maskWidth = brush->maskWidth(scale, 0.0); qint32 maskHeight = brush->maskHeight(scale, 0.0); // Filter the paint device filter->process(KisConstProcessingInformation(source(), QPoint(x, y)), KisProcessingInformation(m_tmpDevice, QPoint(0, 0)), QSize(maskWidth, maskHeight), settings->filterConfig(), 0); // Apply the mask on the paint device (filter before mask because edge pixels may be important) KisFixedPaintDeviceSP fixedDab = new KisFixedPaintDevice(m_tmpDevice->colorSpace()); fixedDab->setRect(m_tmpDevice->extent()); fixedDab->initialize(); m_tmpDevice->readBytes(fixedDab->data(), fixedDab->bounds()); brush->mask(fixedDab, scale, scale, 0.0, info, xFraction, yFraction); m_tmpDevice->writeBytes(fixedDab->data(), fixedDab->bounds()); if (!settings->ignoreAlpha()) { KisHLineIteratorPixel itTmpDev = m_tmpDevice->createHLineIterator(0, 0, maskWidth); KisHLineIteratorPixel itSrc = source()->createHLineIterator(x, y, maskWidth); const KoColorSpace* cs = m_tmpDevice->colorSpace(); for (int y = 0; y < maskHeight; ++y) { while (!itTmpDev.isDone()) { quint8 alphaTmpDev = cs->alpha(itTmpDev.rawData()); quint8 alphaSrc = cs->alpha(itSrc.rawData()); cs->setAlpha(itTmpDev.rawData(), qMin(alphaTmpDev, alphaSrc), 1); ++itTmpDev; ++itSrc; } itTmpDev.nextRow(); itSrc.nextRow(); } } // Blit the paint device onto the layer QRect dabRect = QRect(0, 0, maskWidth, maskHeight); QRect dstRect = QRect(x, y, dabRect.width(), dabRect.height()); if (painter()->bounds().isValid()) { dstRect &= painter()->bounds(); } if (dstRect.isNull() || dstRect.isEmpty() || !dstRect.isValid()) return; qint32 sx = dstRect.x() - x; qint32 sy = dstRect.y() - y; qint32 sw = dstRect.width(); qint32 sh = dstRect.height(); painter()->bitBlt(dstRect.x(), dstRect.y(), m_tmpDevice, sx, sy, sw, sh); }
void KisDuplicateOp::paintAt(const KisPaintInformation& info) { if (!painter()) return; if (!m_duplicateStartIsSet) { m_duplicateStartIsSet = true; m_duplicateStart = info.pos(); } bool heal = settings->healing(); if (!source()) return; KisBrushSP brush = m_brush; if (!brush) return; if (! brush->canPaintFor(info)) return; double scale = KisPaintOp::scaleForPressure(info.pressure()); QPointF hotSpot = brush->hotSpot(scale, scale); QPointF pt = info.pos() - hotSpot; // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x; double xFraction; qint32 y; double yFraction; splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); xFraction = yFraction = 0.0; QPointF srcPointF = pt - settings->offset(); QPoint srcPoint = QPoint(x - static_cast<qint32>(settings->offset().x()), y - static_cast<qint32>(settings->offset().y())); qint32 sw = brush->maskWidth(scale, 0.0); qint32 sh = brush->maskHeight(scale, 0.0); if (srcPoint.x() < 0) srcPoint.setX(0); if (srcPoint.y() < 0) srcPoint.setY(0); if (!(m_srcdev && !(*m_srcdev->colorSpace() == *source()->colorSpace()))) { m_srcdev = new KisPaintDevice(source()->colorSpace()); } Q_CHECK_PTR(m_srcdev); // Perspective correction ? KisPainter copyPainter(m_srcdev); KisImageSP image = settings->m_image; if (settings->perspectiveCorrection() && image && image->perspectiveGrid()->countSubGrids() == 1) { Matrix3qreal startM = Matrix3qreal::Identity(); Matrix3qreal endM = Matrix3qreal::Identity(); // First look for the grid corresponding to the start point KisSubPerspectiveGrid* subGridStart = *image->perspectiveGrid()->begin(); QRect r = QRect(0, 0, image->width(), image->height()); #if 1 if (subGridStart) { startM = KisPerspectiveMath::computeMatrixTransfoFromPerspective(r, *subGridStart->topLeft(), *subGridStart->topRight(), *subGridStart->bottomLeft(), *subGridStart->bottomRight()); } #endif #if 1 // Second look for the grid corresponding to the end point KisSubPerspectiveGrid* subGridEnd = *image->perspectiveGrid()->begin(); if (subGridEnd) { endM = KisPerspectiveMath::computeMatrixTransfoToPerspective(*subGridEnd->topLeft(), *subGridEnd->topRight(), *subGridEnd->bottomLeft(), *subGridEnd->bottomRight(), r); } #endif // Compute the translation in the perspective transformation space: QPointF positionStartPaintingT = KisPerspectiveMath::matProd(endM, QPointF(m_duplicateStart)); QPointF duplicateStartPositionT = KisPerspectiveMath::matProd(endM, QPointF(m_duplicateStart) - QPointF(settings->offset())); QPointF translat = duplicateStartPositionT - positionStartPaintingT; KisRectIteratorPixel dstIt = m_srcdev->createRectIterator(0, 0, sw, sh); KisRandomSubAccessorPixel srcAcc = source()->createRandomSubAccessor(); //Action while (!dstIt.isDone()) { if (dstIt.isSelected()) { QPointF p = KisPerspectiveMath::matProd(startM, KisPerspectiveMath::matProd(endM, QPointF(dstIt.x() + x, dstIt.y() + y)) + translat); srcAcc.moveTo(p); srcAcc.sampledOldRawData(dstIt.rawData()); } ++dstIt; } } else { // Or, copy the source data on the temporary device: copyPainter.setCompositeOp(COMPOSITE_COPY); copyPainter.bitBlt(0, 0, source(), srcPoint.x(), srcPoint.y(), sw, sh); copyPainter.end(); } // heal ? if (heal) { quint16 dataDevice[4]; quint16 dataSrcDev[4]; double* matrix = new double[ 3 * sw * sh ]; // First divide const KoColorSpace* deviceCs = source()->colorSpace(); KisHLineConstIteratorPixel deviceIt = source()->createHLineConstIterator(x, y, sw); KisHLineIteratorPixel srcDevIt = m_srcdev->createHLineIterator(0, 0, sw); double* matrixIt = &matrix[0]; for (int j = 0; j < sh; j++) { for (int i = 0; !srcDevIt.isDone(); i++) { deviceCs->toLabA16(deviceIt.rawData(), (quint8*)dataDevice, 1); deviceCs->toLabA16(srcDevIt.rawData(), (quint8*)dataSrcDev, 1); // Division for (int k = 0; k < 3; k++) { matrixIt[k] = dataDevice[k] / (double)qMax((int)dataSrcDev [k], 1); } ++deviceIt; ++srcDevIt; matrixIt += 3; } deviceIt.nextRow(); srcDevIt.nextRow(); } // Minimize energy { int iter = 0; double err; double* solution = new double [ 3 * sw * sh ]; do { err = minimizeEnergy(&matrix[0], &solution[0], sw, sh); memcpy(&matrix[0], &solution[0], sw * sh * 3 * sizeof(double)); iter++; } while (err < 0.00001 && iter < 100); delete [] solution; } // Finaly multiply deviceIt = source()->createHLineIterator(x, y, sw); srcDevIt = m_srcdev->createHLineIterator(0, 0, sw); matrixIt = &matrix[0]; for (int j = 0; j < sh; j++) { for (int i = 0; !srcDevIt.isDone(); i++) { deviceCs->toLabA16(deviceIt.rawData(), (quint8*)dataDevice, 1); deviceCs->toLabA16(srcDevIt.rawData(), (quint8*)dataSrcDev, 1); // Multiplication for (int k = 0; k < 3; k++) { dataSrcDev[k] = (int)CLAMP(matrixIt[k] * qMax((int) dataSrcDev[k], 1), 0, 65535); } deviceCs->fromLabA16((quint8*)dataSrcDev, srcDevIt.rawData(), 1); ++deviceIt; ++srcDevIt; matrixIt += 3; } deviceIt.nextRow(); srcDevIt.nextRow(); } delete [] matrix; } KisFixedPaintDeviceSP fixedDab = new KisFixedPaintDevice(m_srcdev->colorSpace()); fixedDab->setRect(QRect(0, 0, sw, sh)); fixedDab->initialize(); m_srcdev->readBytes(fixedDab->data(), fixedDab->bounds()); brush->mask(fixedDab, scale, scale, 0.0, info, xFraction, yFraction); m_srcdev->writeBytes(fixedDab->data(), fixedDab->bounds()); QRect dabRect = QRect(0, 0, brush->maskWidth(scale, 0.0), brush->maskHeight(scale, 0.0)); QRect dstRect = QRect(x, y, dabRect.width(), dabRect.height()); if (painter()->bounds().isValid()) { dstRect &= painter()->bounds(); } if (dstRect.isNull() || dstRect.isEmpty() || !dstRect.isValid()) return; qint32 sx = dstRect.x() - x; qint32 sy = dstRect.y() - y; sw = dstRect.width(); sh = dstRect.height(); painter()->bitBlt(dstRect.x(), dstRect.y(), m_srcdev, sx, sy, sw, sh); }
void KisSmudgeOp::paintAt(const KisPaintInformation& info) { if (!painter()->device()) return; KisBrushSP brush = m_brush; Q_ASSERT(brush); if (!brush) return; KisPaintInformation adjustedInfo = settings->m_optionsWidget->m_sizeOption->apply(info); if (! brush->canPaintFor(adjustedInfo)) return; KisPaintDeviceSP device = painter()->device(); double pScale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); QPointF hotSpot = brush->hotSpot(pScale, pScale); QPointF pt = info.pos() - hotSpot; // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x; double xFraction; qint32 y; double yFraction; splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); KisFixedPaintDeviceSP dab = 0; double scale = KisPaintOp::scaleForPressure(adjustedInfo.pressure()); QRect dabRect = QRect(0, 0, brush->maskWidth(scale, 0.0), brush->maskHeight(scale, 0.0)); QRect dstRect = QRect(x, y, dabRect.width(), dabRect.height()); if (dstRect.isNull() || dstRect.isEmpty() || !dstRect.isValid()) return; if (brush->brushType() == IMAGE || brush->brushType() == PIPE_IMAGE) { dab = brush->image(device->colorSpace(), pScale, 0.0, adjustedInfo, xFraction, yFraction); dab->convertTo(KoColorSpaceRegistry::instance()->alpha8()); } else { dab = cachedDab(); KoColor color = painter()->paintColor(); dab->convertTo(KoColorSpaceRegistry::instance()->alpha8()); brush->mask(dab, color, scale, pScale, 0.0, info, xFraction, yFraction); } qint32 sw = dab->bounds().width(); qint32 sh = dab->bounds().height(); /* To smudge, one does the following: * at first, initialize a temporary paint device with a copy of the original (dab-sized piece, really). * all other times: reduce the transparency of the temporary paint device so as to let it mix gradually * combine the temp device with the piece the brush currently is 'painting', according to a mix (opacity) note that in the first step, this does the actual copying of the data * this combination is then composited upon the actual image TODO: what happened exactly in 1.6 (and should happen now) when the dab resizes halfway due to pressure? */ int opacity = OPACITY_OPAQUE; if (!m_firstRun) { opacity = settings->m_optionsWidget->m_rateOption->apply( opacity, sw, sh, m_srcdev, info.pressure() ); KisRectIterator it = m_srcdev->createRectIterator(0, 0, sw, sh); KoColorSpace* cs = m_srcdev->colorSpace(); while(!it.isDone()) { cs->setAlpha(it.rawData(), (cs->alpha(it.rawData()) * opacity) / OPACITY_OPAQUE, 1); ++it; } opacity = OPACITY_OPAQUE - opacity; } else { m_firstRun = false; } KisPainter copyPainter(m_srcdev); copyPainter.setOpacity(opacity); copyPainter.bitBlt(0, 0, device, pt.x(), pt.y(), sw, sh); copyPainter.end(); m_target = new KisPaintDevice(device->colorSpace()); // Looks hacky, but we lost bltMask, or the ability to easily convert alpha8 paintdev to selection? KisSelectionSP dabAsSelection = new KisSelection(); copyPainter.begin(dabAsSelection); copyPainter.setOpacity(OPACITY_OPAQUE); copyPainter.setCompositeOp(COMPOSITE_COPY); copyPainter.bltFixed(0, 0, dab, 0, 0, sw, sh); copyPainter.end(); copyPainter.begin(m_target); copyPainter.setCompositeOp(COMPOSITE_OVER); copyPainter.setSelection(dabAsSelection); copyPainter.bitBlt(0, 0, m_srcdev, 0, 0, sw, sh); copyPainter.end(); qint32 sx = dstRect.x() - x; qint32 sy = dstRect.y() - y; sw = dstRect.width(); sh = dstRect.height(); painter()->bitBlt(dstRect.x(), dstRect.y(), m_target, sx, sy, sw, sh); }
KisSpacingInformation KisDuplicateOp::paintAt(const KisPaintInformation& info) { if (!painter()->device()) return 1.0; KisBrushSP brush = m_brush; if (!brush) return 1.0; if (!brush->canPaintFor(info)) return 1.0; if (!m_duplicateStartIsSet) { m_duplicateStartIsSet = true; m_duplicateStart = info.pos(); } KisPaintDeviceSP realSourceDevice = settings->node()->paintDevice(); qreal scale = m_sizeOption.apply(info); if (checkSizeTooSmall(scale)) return KisSpacingInformation(); QPointF hotSpot = brush->hotSpot(scale, scale, 0, info); QPointF pt = info.pos() - hotSpot; setCurrentScale(scale); // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x, y; qreal xFraction, yFraction; // will not be used splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); QPoint srcPoint; if(m_moveSourcePoint) { srcPoint = QPoint(x - static_cast<qint32>(settings->offset().x()), y - static_cast<qint32>(settings->offset().y())); } else { srcPoint = QPoint(static_cast<qint32>(settings->position().x() - hotSpot.x()), static_cast<qint32>(settings->position().y() - hotSpot.y())); } qint32 sw = brush->maskWidth(scale, 0.0, xFraction, yFraction, info); qint32 sh = brush->maskHeight(scale, 0.0, xFraction, yFraction, info); if (srcPoint.x() < 0) srcPoint.setX(0); if (srcPoint.y() < 0) srcPoint.setY(0); // Perspective correction ? KisImageWSP image = settings->m_image; if (m_perspectiveCorrection && image && image->perspectiveGrid()->countSubGrids() == 1) { Matrix3qreal startM = Matrix3qreal::Identity(); Matrix3qreal endM = Matrix3qreal::Identity(); // First look for the grid corresponding to the start point KisSubPerspectiveGrid* subGridStart = *image->perspectiveGrid()->begin(); QRect r = QRect(0, 0, image->width(), image->height()); #if 1 if (subGridStart) { startM = KisPerspectiveMath::computeMatrixTransfoFromPerspective(r, *subGridStart->topLeft(), *subGridStart->topRight(), *subGridStart->bottomLeft(), *subGridStart->bottomRight()); } #endif #if 1 // Second look for the grid corresponding to the end point KisSubPerspectiveGrid* subGridEnd = *image->perspectiveGrid()->begin(); if (subGridEnd) { endM = KisPerspectiveMath::computeMatrixTransfoToPerspective(*subGridEnd->topLeft(), *subGridEnd->topRight(), *subGridEnd->bottomLeft(), *subGridEnd->bottomRight(), r); } #endif // Compute the translation in the perspective transformation space: QPointF positionStartPaintingT = KisPerspectiveMath::matProd(endM, QPointF(m_duplicateStart)); QPointF duplicateStartPositionT = KisPerspectiveMath::matProd(endM, QPointF(m_duplicateStart) - QPointF(settings->offset())); QPointF translat = duplicateStartPositionT - positionStartPaintingT; KisRectIteratorSP dstIt = m_srcdev->createRectIteratorNG(0, 0, sw, sh); KisRandomSubAccessorSP srcAcc = realSourceDevice->createRandomSubAccessor(); //Action do { QPointF p = KisPerspectiveMath::matProd(startM, KisPerspectiveMath::matProd(endM, QPointF(dstIt->x() + x, dstIt->y() + y)) + translat); srcAcc->moveTo(p); srcAcc->sampledOldRawData(dstIt->rawData()); } while (dstIt->nextPixel()); } else { KisPainter copyPainter(m_srcdev); copyPainter.setCompositeOp(COMPOSITE_COPY); copyPainter.bitBltOldData(0, 0, realSourceDevice, srcPoint.x(), srcPoint.y(), sw, sh); copyPainter.end(); } // heal ? if (m_healing) { quint16 srcData[4]; quint16 tmpData[4]; qreal* matrix = new qreal[ 3 * sw * sh ]; // First divide const KoColorSpace* srcCs = realSourceDevice->colorSpace(); const KoColorSpace* tmpCs = m_srcdev->colorSpace(); KisHLineConstIteratorSP srcIt = realSourceDevice->createHLineConstIteratorNG(x, y, sw); KisHLineIteratorSP tmpIt = m_srcdev->createHLineIteratorNG(0, 0, sw); qreal* matrixIt = &matrix[0]; for (int j = 0; j < sh; j++) { for (int i = 0; i < sw; i++) { srcCs->toLabA16(srcIt->oldRawData(), (quint8*)srcData, 1); tmpCs->toLabA16(tmpIt->rawData(), (quint8*)tmpData, 1); // Division for (int k = 0; k < 3; k++) { matrixIt[k] = srcData[k] / (qreal)qMax((int)tmpData [k], 1); } srcIt->nextPixel(); tmpIt->nextPixel(); matrixIt += 3; } srcIt->nextRow(); tmpIt->nextRow(); } // Minimize energy { int iter = 0; qreal err; qreal* solution = new qreal [ 3 * sw * sh ]; do { err = minimizeEnergy(&matrix[0], &solution[0], sw, sh); // swap pointers qreal *tmp = matrix; matrix = solution; solution = tmp; iter++; } while (err > 0.00001 && iter < 100); delete [] solution; } // Finaly multiply KisHLineIteratorSP srcIt2 = realSourceDevice->createHLineIteratorNG(x, y, sw); KisHLineIteratorSP tmpIt2 = m_srcdev->createHLineIteratorNG(0, 0, sw); matrixIt = &matrix[0]; for (int j = 0; j < sh; j++) { for (int i = 0; i < sw; i++) { srcCs->toLabA16(srcIt2->rawData(), (quint8*)srcData, 1); tmpCs->toLabA16(tmpIt2->rawData(), (quint8*)tmpData, 1); // Multiplication for (int k = 0; k < 3; k++) { tmpData[k] = (int)CLAMP(matrixIt[k] * qMax((int) tmpData[k], 1), 0, 65535); } tmpCs->fromLabA16((quint8*)tmpData, tmpIt2->rawData(), 1); srcIt2->nextPixel(); tmpIt2->nextPixel(); matrixIt += 3; } srcIt2->nextRow(); tmpIt2->nextRow(); } delete [] matrix; } static const KoColorSpace *cs = KoColorSpaceRegistry::instance()->alpha8(); static KoColor color(Qt::black, cs); KisFixedPaintDeviceSP dab = m_dabCache->fetchDab(cs, color, scale, scale, 0.0, info); QRect dstRect = QRect(x, y, dab->bounds().width(), dab->bounds().height()); if (dstRect.isEmpty()) return 1.0; painter()->bitBltWithFixedSelection(dstRect.x(), dstRect.y(), m_srcdev, dab, dstRect.width(), dstRect.height()); painter()->renderMirrorMaskSafe(dstRect, m_srcdev, 0, 0, dab, !m_dabCache->needSeparateOriginal()); return effectiveSpacing(dstRect.width(), dstRect.height()); }
qreal KisFilterOp::paintAt(const KisPaintInformation& info) { if (!painter()) { return 1.0; } if (!m_filter) { return 1.0; } if (!source()) { return 1.0; } KisBrushSP brush = m_brush;; if (!brush) return 1.0; if (! brush->canPaintFor(info)) return 1.0; qreal scale = KisPaintOp::scaleForPressure(m_sizeOption.apply(info)); if ((scale * brush->width()) <= 0.01 || (scale * brush->height()) <= 0.01) return spacing(scale); setCurrentScale(scale); QPointF hotSpot = brush->hotSpot(scale, scale); QPointF pt = info.pos() - hotSpot; // Split the coordinates into integer plus fractional parts. The integer // is where the dab will be positioned and the fractional part determines // the sub-pixel positioning. qint32 x; qreal xFraction; qint32 y; qreal yFraction; splitCoordinate(pt.x(), &x, &xFraction); splitCoordinate(pt.y(), &y, &yFraction); qint32 maskWidth = brush->maskWidth(scale, 0.0); qint32 maskHeight = brush->maskHeight(scale, 0.0); // Filter the paint device m_filter->process(KisConstProcessingInformation(source(), QPoint(x, y)), KisProcessingInformation(m_tmpDevice, QPoint(0, 0)), QSize(maskWidth, maskHeight), m_filterConfiguration, 0); // Apply the mask on the paint device (filter before mask because edge pixels may be important) KisFixedPaintDeviceSP fixedDab = new KisFixedPaintDevice(m_tmpDevice->colorSpace()); fixedDab->setRect(m_tmpDevice->extent()); fixedDab->initialize(); m_tmpDevice->readBytes(fixedDab->data(), fixedDab->bounds()); brush->mask(fixedDab, scale, scale, 0.0, info, xFraction, yFraction); m_tmpDevice->writeBytes(fixedDab->data(), fixedDab->bounds()); if (!m_ignoreAlpha) { KisHLineIteratorPixel itTmpDev = m_tmpDevice->createHLineIterator(0, 0, maskWidth); KisHLineIteratorPixel itSrc = source()->createHLineIterator(x, y, maskWidth); const KoColorSpace* cs = m_tmpDevice->colorSpace(); for (int y = 0; y < maskHeight; ++y) { while (!itTmpDev.isDone()) { quint8 alphaTmpDev = cs->opacityU8(itTmpDev.rawData()); quint8 alphaSrc = cs->opacityU8(itSrc.rawData()); cs->setOpacity(itTmpDev.rawData(), qMin(alphaTmpDev, alphaSrc), 1); ++itTmpDev; ++itSrc; } itTmpDev.nextRow(); itSrc.nextRow(); } } // Blit the paint device onto the layer QRect dabRect = QRect(0, 0, maskWidth, maskHeight); QRect dstRect = QRect(x, y, dabRect.width(), dabRect.height()); if (dstRect.isNull() || dstRect.isEmpty() || !dstRect.isValid()) return 1.0; qint32 sx = dstRect.x() - x; qint32 sy = dstRect.y() - y; qint32 sw = dstRect.width(); qint32 sh = dstRect.height(); painter()->bitBlt(dstRect.x(), dstRect.y(), m_tmpDevice, sx, sy, sw, sh); return spacing(scale); }