static void obs_free_graphics() { struct obs_video *video = &obs->video; size_t i; if (video->graphics) { int cur_texture = video->cur_texture; gs_entercontext(video->graphics); if (video->copy_mapped) stagesurface_unmap(video->copy_surfaces[cur_texture]); for (i = 0; i < NUM_TEXTURES; i++) { stagesurface_destroy(video->copy_surfaces[i]); texture_destroy(video->render_textures[i]); texture_destroy(video->output_textures[i]); video->copy_surfaces[i] = NULL; video->render_textures[i] = NULL; video->output_textures[i] = NULL; } effect_destroy(video->default_effect); video->default_effect = NULL; gs_leavecontext(); gs_destroy(video->graphics); video->graphics = NULL; video->cur_texture = 0; } }
stagesurf_t device_create_stagesurface(device_t device, uint32_t width, uint32_t height, enum gs_color_format color_format) { struct gs_stage_surface *surf; surf = bzalloc(sizeof(struct gs_stage_surface)); surf->device = device; surf->format = color_format; surf->width = width; surf->height = height; surf->gl_format = convert_gs_format(color_format); surf->gl_internal_format = convert_gs_internal_format(color_format); surf->gl_type = get_gl_format_type(color_format); surf->bytes_per_pixel = gs_get_format_bpp(color_format)/8; if (!create_pixel_pack_buffer(surf)) { blog(LOG_ERROR, "device_create_stagesurface (GL) failed"); stagesurface_destroy(surf); return NULL; } return surf; }
static void obs_free_video(void) { struct obs_core_video *video = &obs->video; if (video->video) { obs_display_free(&video->main_display); video_output_close(video->video); video->video = NULL; if (!video->graphics) return; gs_entercontext(video->graphics); if (video->mapped_surface) { stagesurface_unmap(video->mapped_surface); video->mapped_surface = NULL; } for (size_t i = 0; i < NUM_TEXTURES; i++) { stagesurface_destroy(video->copy_surfaces[i]); texture_destroy(video->render_textures[i]); texture_destroy(video->convert_textures[i]); texture_destroy(video->output_textures[i]); source_frame_free(&video->convert_frames[i]); video->copy_surfaces[i] = NULL; video->render_textures[i] = NULL; video->convert_textures[i] = NULL; video->output_textures[i] = NULL; } gs_leavecontext(); video->cur_texture = 0; } }