示例#1
0
void QgsLayoutViewToolZoom::layoutPressEvent( QgsLayoutViewMouseEvent *event )
{
  if ( event->button() != Qt::LeftButton )
  {
    event->ignore();
    return;
  }

  mMousePressStartPos = event->pos();
  if ( event->modifiers() & Qt::AltModifier )
  {
    //zoom out action, so zoom out and recenter on clicked point
    double scaleFactor = 2;
    //get current visible part of scene
    QRect viewportRect( 0, 0, view()->viewport()->width(), view()->viewport()->height() );
    QgsRectangle visibleRect = QgsRectangle( view()->mapToScene( viewportRect ).boundingRect() );

    visibleRect.scale( scaleFactor, event->layoutPoint().x(), event->layoutPoint().y() );
    QRectF boundsRect = visibleRect.toRectF();

    //zoom view to fit desired bounds
    view()->fitInView( boundsRect, Qt::KeepAspectRatio );
    view()->emitZoomLevelChanged();
    view()->updateRulers();
  }
  else
  {
    //zoom in action
    startMarqueeZoom( event->layoutPoint() );
  }
}
示例#2
0
void QgsComposerView::mousePressEvent( QMouseEvent* e )
{
  if ( !composition() )
  {
    return;
  }

  QPointF scenePoint = mapToScene( e->pos() );
  QPointF snappedScenePoint = composition()->snapPointToGrid( scenePoint );
  mMousePressStartPos = e->pos();

  //lock/unlock position of item with right click
  if ( e->button() == Qt::RightButton )
  {
    QgsComposerItem* selectedItem = composition()->composerItemAt( scenePoint );
    if ( selectedItem )
    {
      bool lock = selectedItem->positionLock() ? false : true;
      selectedItem->setPositionLock( lock );
      selectedItem->update();
    }
    return;
  }
  else if ( e->button() == Qt::MidButton )
  {
    //pan composer with middle button
    mPanning = true;
    mMouseLastXY = e->pos();
    if ( composition() )
    {
      //lock cursor to closed hand cursor
      composition()->setPreventCursorChange( true );
    }
    viewport()->setCursor( Qt::ClosedHandCursor );
    return;
  }

  switch ( mCurrentTool )
  {
      //select/deselect items and pass mouse event further
    case Select:
    {
      //check if we are clicking on a selection handle
      if ( composition()->selectionHandles()->isVisible() )
      {
        //selection handles are being shown, get mouse action for current cursor position
        QgsComposerMouseHandles::MouseAction mouseAction = composition()->selectionHandles()->mouseActionForScenePos( scenePoint );

        if ( mouseAction != QgsComposerMouseHandles::MoveItem && mouseAction != QgsComposerMouseHandles::NoAction && mouseAction != QgsComposerMouseHandles::SelectItem )
        {
          //mouse is over a resize handle, so propagate event onward
          QGraphicsView::mousePressEvent( e );
          return;
        }
      }

      QgsComposerItem* selectedItem = 0;
      QgsComposerItem* previousSelectedItem = 0;

      if ( e->modifiers() & Qt::ControlModifier )
      {
        //CTRL modifier, so we are trying to select the next item below the current one
        //first, find currently selected item
        QList<QgsComposerItem*> selectedItems = composition()->selectedComposerItems();
        if ( selectedItems.size() > 0 )
        {
          previousSelectedItem = selectedItems.at( 0 );
        }
      }

      if ( previousSelectedItem )
      {
        //select highest item just below previously selected item at position of event
        selectedItem = composition()->composerItemAt( scenePoint, previousSelectedItem );

        //if we didn't find a lower item we'll use the top-most as fall-back
        //this duplicates mapinfo/illustrator/etc behaviour where ctrl-clicks are "cyclic"
        if ( !selectedItem )
        {
          selectedItem = composition()->composerItemAt( scenePoint );
        }
      }
      else
      {
        //select topmost item at position of event
        selectedItem = composition()->composerItemAt( scenePoint );
      }

      if ( !selectedItem )
      {
        //not clicking over an item, so start marquee selection
        startMarqueeSelect( scenePoint );
        break;
      }

      if (( !selectedItem->selected() ) &&        //keep selection if an already selected item pressed
          !( e->modifiers() & Qt::ShiftModifier ) ) //keep selection if shift key pressed
      {
        composition()->clearSelection();
      }

      if (( e->modifiers() & Qt::ShiftModifier ) && ( selectedItem->selected() ) )
      {
        //SHIFT-clicking a selected item deselects it
        selectedItem->setSelected( false );

        //Check if we have any remaining selected items, and if so, update the item panel
        QList<QgsComposerItem*> selectedItems = composition()->selectedComposerItems();
        if ( selectedItems.size() > 0 )
        {
          emit selectedItemChanged( selectedItems.at( 0 ) );
        }
      }
      else
      {
        selectedItem->setSelected( true );
        QGraphicsView::mousePressEvent( e );
        emit selectedItemChanged( selectedItem );
      }
      break;
    }

    case Zoom:
    {
      if ( !( e->modifiers() & Qt::ShiftModifier ) )
      {
        //zoom in action
        startMarqueeZoom( scenePoint );
      }
      else
      {
        //zoom out action, so zoom out and recenter on clicked point
        double scaleFactor = 2;
        //get current visible part of scene
        QRect viewportRect( 0, 0, viewport()->width(), viewport()->height() );
        QgsRectangle visibleRect = QgsRectangle( mapToScene( viewportRect ).boundingRect() );

        //transform the mouse pos to scene coordinates
        QPointF scenePoint = mapToScene( e->pos() );

        visibleRect.scale( scaleFactor, scenePoint.x(), scenePoint.y() );
        QRectF boundsRect = visibleRect.toRectF();

        //zoom view to fit desired bounds
        fitInView( boundsRect, Qt::KeepAspectRatio );
      }
      break;
    }

    case Pan:
    {
      //pan action
      mPanning = true;
      mMouseLastXY = e->pos();
      viewport()->setCursor( Qt::ClosedHandCursor );
      break;
    }

    case MoveItemContent:
    {
      //get a list of items at clicked position
      QList<QGraphicsItem *> itemsAtCursorPos = items( e->pos() );
      if ( itemsAtCursorPos.size() == 0 )
      {
        //no items at clicked position
        return;
      }

      //find highest QgsComposerItem at clicked position
      //(other graphics items may be higher, eg selection handles)
      QList<QGraphicsItem*>::iterator itemIter = itemsAtCursorPos.begin();
      for ( ; itemIter != itemsAtCursorPos.end(); ++itemIter )
      {
        QgsComposerItem* item = dynamic_cast<QgsComposerItem *>(( *itemIter ) );
        if ( item )
        {
          //we've found the highest QgsComposerItem
          mMoveContentStartPos = scenePoint;
          mMoveContentItem = item;
          break;
        }
      }

      //no QgsComposerItem at clicked position
      return;
    }

    case AddArrow:
    {
      mRubberBandStartPos = QPointF( snappedScenePoint.x(), snappedScenePoint.y() );
      mRubberBandLineItem = new QGraphicsLineItem( snappedScenePoint.x(), snappedScenePoint.y(), snappedScenePoint.x(), snappedScenePoint.y() );
      mRubberBandLineItem->setZValue( 1000 );
      scene()->addItem( mRubberBandLineItem );
      scene()->update();
      break;
    }

    //create rubber band for map and ellipse items
    case AddMap:
    case AddRectangle:
    case AddTriangle:
    case AddEllipse:
    case AddHtml:
    {
      QTransform t;
      mRubberBandItem = new QGraphicsRectItem( 0, 0, 0, 0 );
      mRubberBandStartPos = QPointF( snappedScenePoint.x(), snappedScenePoint.y() );
      t.translate( snappedScenePoint.x(), snappedScenePoint.y() );
      mRubberBandItem->setTransform( t );
      mRubberBandItem->setZValue( 1000 );
      scene()->addItem( mRubberBandItem );
      scene()->update();
    }
    break;

    case AddLabel:
      if ( composition() )
      {
        QgsComposerLabel* newLabelItem = new QgsComposerLabel( composition() );
        newLabelItem->setText( tr( "QGIS" ) );
        newLabelItem->adjustSizeToText();
        newLabelItem->setSceneRect( QRectF( snappedScenePoint.x(), snappedScenePoint.y(), newLabelItem->rect().width(), newLabelItem->rect().height() ) );
        composition()->addComposerLabel( newLabelItem );

        composition()->clearSelection();
        newLabelItem->setSelected( true );
        emit selectedItemChanged( newLabelItem );

        emit actionFinished();
        composition()->pushAddRemoveCommand( newLabelItem, tr( "Label added" ) );
      }
      break;

    case AddScalebar:
      if ( composition() )
      {
        QgsComposerScaleBar* newScaleBar = new QgsComposerScaleBar( composition() );
        newScaleBar->setSceneRect( QRectF( snappedScenePoint.x(), snappedScenePoint.y(), 20, 20 ) );
        composition()->addComposerScaleBar( newScaleBar );
        QList<const QgsComposerMap*> mapItemList = composition()->composerMapItems();
        if ( mapItemList.size() > 0 )
        {
          newScaleBar->setComposerMap( mapItemList.at( 0 ) );
        }
        newScaleBar->applyDefaultSize(); //4 segments, 1/5 of composer map width

        composition()->clearSelection();
        newScaleBar->setSelected( true );
        emit selectedItemChanged( newScaleBar );

        emit actionFinished();
        composition()->pushAddRemoveCommand( newScaleBar, tr( "Scale bar added" ) );
      }
      break;

    case AddLegend:
    {
      if ( composition() )
      {
        QgsComposerLegend* newLegend = new QgsComposerLegend( composition() );
        newLegend->setSceneRect( QRectF( snappedScenePoint.x(), snappedScenePoint.y(), newLegend->rect().width(), newLegend->rect().height() ) );
        composition()->addComposerLegend( newLegend );
        newLegend->updateLegend();

        composition()->clearSelection();
        newLegend->setSelected( true );
        emit selectedItemChanged( newLegend );

        emit actionFinished();
        composition()->pushAddRemoveCommand( newLegend, tr( "Legend added" ) );
      }
      break;
    }
    case AddPicture:
      if ( composition() )
      {
        QgsComposerPicture* newPicture = new QgsComposerPicture( composition() );
        newPicture->setSceneRect( QRectF( snappedScenePoint.x(), snappedScenePoint.y(), 30, 30 ) );
        composition()->addComposerPicture( newPicture );

        composition()->clearSelection();
        newPicture->setSelected( true );
        emit selectedItemChanged( newPicture );

        emit actionFinished();
        composition()->pushAddRemoveCommand( newPicture, tr( "Picture added" ) );
      }
      break;
    case AddTable:
      if ( composition() )
      {
        QgsComposerAttributeTable* newTable = new QgsComposerAttributeTable( composition() );
        newTable->setSceneRect( QRectF( snappedScenePoint.x(), snappedScenePoint.y(), 50, 50 ) );
        composition()->addComposerTable( newTable );

        composition()->clearSelection();
        newTable->setSelected( true );
        emit selectedItemChanged( newTable );

        emit actionFinished();
        composition()->pushAddRemoveCommand( newTable, tr( "Table added" ) );
      }
      break;
    default:
      break;
  }
}