// Деструктор Wave::~Wave() { QObject::disconnect(waveTimer, SIGNAL(timeout()), this, SLOT(startWave())); delete waveTimer; }
void startTriangle() { startWave(3); }
void startSquare() { startWave(1); }
void startSawtooth() { startWave(2); }
void startSine() { startWave(0); }