void select_cells (void) { int x, y; if ((game_state != GAME_IDLE) && (game_state != GAME_SELECTED)) return; if (kb_visible) { x = kb_xloc; y = kb_yloc; } else { x = pt_xloc; y = pt_yloc; } /* We must search the entire list to stop the animation glitches when * we move from ball to ball in an existing set. We automatically search * on GAME_IDLE to catch some cases where the keyboard and mouse controls * can interact badly. */ if (!in_selected_cells (x, y) || (game_state == GAME_IDLE)) { if (game_state == GAME_SELECTED) stop_spinning (); find_connected_component (x, y); start_spinning (); game_state = GAME_SELECTED; } }
gboolean mouse_leave_cb (GtkWidget * widget, GdkEventCrossing * e, gpointer data) { /* Because sloppy focus is evil and produces extra leave and enter * events. */ if (e->mode != GDK_CROSSING_NORMAL) return FALSE; clear_message (); if (game_state == GAME_SELECTED) { stop_spinning (); game_state = GAME_IDLE; } return FALSE; }
/** * commandParser parse commands received by the twi interface and trigger the * associated functions */ void parse_cmd(uint8_t cmd[CMD_SIZE]) { uint8_t i; /* Check new conditions and update status from tuxaudio */ if (cmd[0] == SEND_AUDIOSENSORS_CMD) { if ((cmd[1] & STATUS_HEADBTN_MK) && !(gStatus.sw & GSTATUS_HEADBTN_MK)) cond_flags.head = 1; if ((cmd[1] & STATUS_LEFTWINGBTN_MK) && !(gStatus.sw & GSTATUS_LEFTWINGBTN_MK)) cond_flags.left_flip = 1; if ((cmd[1] & STATUS_RIGHTWINGBTN_MK) && !(gStatus.sw & GSTATUS_RIGHTWINGBTN_MK)) cond_flags.right_flip = 1; if ((cmd[1] & STATUS_CHARGER_MK) && !(gStatus.sw & GSTATUS_CHARGER_MK)) cond_flags.charger_start = 1; if (!(cmd[1] & STATUS_POWERPLUGSW_MK) && (gStatus.sw & GSTATUS_POWERPLUGSW_MK)) cond_flags.unplug = 1; if ((cmd[1] & STATUS_RF_MK) && !(gStatus.sw & GSTATUS_RF_MK)) { cond_flags.rf_conn = 1; cond_flags.rf_disconn = 0; } if (!(cmd[1] & STATUS_RF_MK) && (gStatus.sw & GSTATUS_RF_MK)) { cond_flags.rf_conn = 0; cond_flags.rf_disconn = 1; } gStatus.sw = cmd[1]; gStatus.audio_play = cmd[2]; gStatus.audio_status = cmd[3]; return; } /* Ping */ else if (cmd[0] == PING_CMD) { pingCnt = cmd[1]; return; } /* Sound */ else if (cmd[0] == PLAY_SOUND_CMD) { /* Forward the cmd to the audio CPU. */ queue_cmd(cmd); return; } else if (cmd[0] == MUTE_CMD) { /* Forward the cmd to the audio CPU. */ queue_cmd(cmd); return; } /* Sleep mode */ else if (cmd[0] == SLEEP_CMD) { cond_flags.sleep = true; return; } /* Version */ else if (cmd[0] == INFO_TUXCORE_CMD) { uint8_t *p = (uint8_t *) &tag_version; uint8_t info[12]; for (i = 0; i < 12; i++) info[i] = pgm_read_byte(p++); queue_cmd(&info[0]); queue_cmd(&info[4]); queue_cmd(&info[8]); return; } /* Reset condition flags */ else if (cmd[0] == COND_RESET_CMD) { uint8_t *addr = (uint8_t *) & cond_flags; for (i = 0; i < COND_RESET_NBR; i++) *addr++ = 0; return; } else if (cmd[0] == LED_FADE_SPEED_CMD) { led_set_fade_speed(cmd[1], cmd[2], cmd[3]); } else if (cmd[0] == LED_SET_CMD) { led_set_intensity(cmd[1], cmd[2]); } else if (cmd[0] == IR_SEND_RC5_CMD) { irSendRC5(cmd[1], cmd[2]); } else if (cmd[0] == MOTORS_CONFIG_CMD) { motors_config(cmd[1], cmd[2]); } /* Leds */ else if (cmd[0] == LED_PULSE_RANGE_CMD) { led_pulse_range(cmd[1], cmd[2], cmd[3]); } /* Move */ else { if (cmd[0] == MOTORS_SET_CMD) { motors_run(cmd[1], cmd[2], cmd[3]); } else if (cmd[0] == LED_PULSE_CMD) { led_pulse(cmd[1], cmd[2], cmd[3]); } /* Deprecated functions, though they can be kept for the standalone as * they're simpler than the other LED functions. */ else if (cmd[0] == LED_ON_CMD) { led_set_intensity(LED_BOTH, 0xFF); } else if (cmd[0] == LED_OFF_CMD) { led_set_intensity(LED_BOTH, 0x0); } else if (cmd[0] == LED_TOGGLE_CMD) { leds_toggle(cmd[1], cmd[2]); } /* Moves */ else if (cmd[0] == BLINK_EYES_CMD) { blink_eyes(cmd[1]); } else if (cmd[0] == STOP_EYES_CMD) { stop_eyes(); } else if (cmd[0] == OPEN_EYES_CMD) { open_eyes(); } else if (cmd[0] == CLOSE_EYES_CMD) { close_eyes(); } else if (cmd[0] == MOVE_MOUTH_CMD) { move_mouth(cmd[1]); } else if (cmd[0] == OPEN_MOUTH_CMD) { open_mouth(); } else if (cmd[0] == CLOSE_MOUTH_CMD) { close_mouth(); } else if (cmd[0] == STOP_MOUTH_CMD) { stop_mouth(); } else if (cmd[0] == WAVE_WINGS_CMD) { wave_flippers(cmd[1], cmd[2]); } else if (cmd[0] == RAISE_WINGS_CMD) { raise_flippers(); } else if (cmd[0] == LOWER_WINGS_CMD) { lower_flippers(); } else if (cmd[0] == RESET_WINGS_CMD) { reset_flippers(); } else if (cmd[0] == STOP_WINGS_CMD) { stop_flippers(); } else if (cmd[0] == SPIN_LEFT_CMD) { spin_left(cmd[1], cmd[2]); } else if (cmd[0] == SPIN_RIGHT_CMD) { spin_right(cmd[1], cmd[2]); } else if (cmd[0] == STOP_SPIN_CMD) { stop_spinning(); } /* Undefined commands */ else return; /* simply drop it */ /* Send an updated status here for functions that need it */ updateStatusFlag = 1; } }