bool subfoldercreate(const char * fullpath) { //check forsubfolders char dir[300]; char * pch = NULL; u32 len; struct stat st; strlcpy(dir, fullpath, sizeof(dir)); len = strlen(dir); if(len && len< sizeof(dir)-2 && dir[len-1] != '/') { dir[len++] = '/'; dir[len] = '\0'; } if (stat(dir, &st) != 0) // fullpath not exist? { while(len && dir[len-1] == '/') dir[--len] = '\0'; // remove all trailing / pch = strrchr(dir, '/'); if(pch == NULL) return false; *pch = '\0'; if(subfoldercreate(dir)) { *pch = '/'; if (mkdir(dir, 0777) == -1) return false; } else return false; } return true; }
/**************************************************************************** * CheatMenu ***************************************************************************/ int CheatMenu(const char * gameID) { int choice = 0; bool exit = false; int ret = 1; // because destroy GuiSound must wait while sound playing is finished, we use a global sound if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); char imgPath[100]; snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); GuiImageData btnOutline(imgPath, button_dialogue_box_png); snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); GuiImageData settingsbg(imgPath, settings_background_png); GuiImage settingsbackground(&settingsbg); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigB; trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); GuiText backBtnTxt(tr("Back") , 22, THEME.prompttext); backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage backBtnImg(&btnOutline); GuiButton backBtn(&backBtnImg,&backBtnImg, 2, 3, -140, 400, &trigA, NULL, btnClick2,1); backBtn.SetLabel(&backBtnTxt); backBtn.SetTrigger(&trigB); GuiText createBtnTxt(tr("Create") , 22, THEME.prompttext); createBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage createBtnImg(&btnOutline); GuiButton createBtn(&createBtnImg,&createBtnImg, 2, 3, 160, 400, &trigA, NULL, btnClick2,1); createBtn.SetLabel(&createBtnTxt); char txtfilename[55]; snprintf(txtfilename,sizeof(txtfilename),"%s%s.txt",Settings.TxtCheatcodespath,gameID); GCTCheats c; int check = c.openTxtfile(txtfilename); int download =0; switch (check) { case -1: WindowPrompt(tr("Error"),tr("Cheatfile is blank"),tr("OK")); break; case 0: download = WindowPrompt(tr("Error"),tr("No Cheatfile found"),tr("Download Now"),tr("Cancel")); if (download==1) { download = CodeDownload(gameID); if(download < 0 || c.openTxtfile(txtfilename) != 1) break; } else break; case 1: int cntcheats = c.getCnt(); customOptionList cheatslst(cntcheats); GuiCustomOptionBrowser chtBrowser(400, 280, &cheatslst, CFG.theme_path, "bg_options_settings.png", bg_options_settings_png, 1, 90); chtBrowser.SetPosition(0, 90); chtBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); chtBrowser.SetClickable(true); GuiText titleTxt(c.getGameName().c_str(), 28, (GXColor) {0, 0, 0, 255}); titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt.SetMaxWidth(350, GuiText::SCROLL); titleTxt.SetPosition(12,40); for (int i = 0; i <= cntcheats; i++) { cheatslst.SetValue(i, "%s",c.getCheatName(i).c_str()); cheatslst.SetName(i, "OFF"); } HaltGui(); GuiWindow w(screenwidth, screenheight); w.Append(&settingsbackground); w.Append(&titleTxt); w.Append(&backBtn); w.Append(&createBtn); w.Append(&chtBrowser); mainWindow->SetState(STATE_DISABLED); mainWindow->ChangeFocus(&w); mainWindow->Append(&w); ResumeGui(); while (!exit) { VIDEO_WaitVSync (); ret = chtBrowser.GetClickedOption(); if (ret != -1) { const char *strCheck = cheatslst.GetName(ret); if (strncmp(strCheck,"ON",2) == 0) { cheatslst.SetName(ret,"%s","OFF"); } else if (strncmp(strCheck,"OFF",3) == 0) { cheatslst.SetName(ret,"%s","ON"); } } if (createBtn.GetState() == STATE_CLICKED) { createBtn.ResetState(); if (cntcheats > 0) { int selectednrs[30]; int x = 0; for (int i = 0; i <= cntcheats; i++) { const char *strCheck = cheatslst.GetName(i); if (strncmp(strCheck,"ON",2) == 0) { selectednrs[x] = i; x++; } } if (x == 0) { WindowPrompt(tr("Error"),tr("No cheats were selected"),tr("OK")); } else { subfoldercreate(Settings.Cheatcodespath); string chtpath = Settings.Cheatcodespath; string gctfname = chtpath + c.getGameID() + ".gct"; c.createGCT(selectednrs,x,gctfname.c_str()); WindowPrompt(tr("GCT File created"),NULL,tr("OK")); exit = true; break; } } else WindowPrompt(tr("Error"),tr("Could not create GCT file"),tr("OK")); } if (backBtn.GetState() == STATE_CLICKED) { backBtn.ResetState(); exit = true; break; } } HaltGui(); mainWindow->SetState(STATE_DEFAULT); mainWindow->Remove(&w); ResumeGui(); break; } return choice; }
/**************************************************************************** * MenuLanguageSelect ***************************************************************************/ int MenuLanguageSelect() { int cnt = 0; int ret = 0, choice = 0; int scrollon; int returnhere = 0; GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); // because destroy GuiSound must wait while sound playing is finished, we use a global sound if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); char imgPath[100]; snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); GuiImageData btnOutline(imgPath, button_dialogue_box_png); snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); GuiImageData settingsbg(imgPath, settings_background_png); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigB; trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); char fullpath[100]; int countfiles = GetAllDirFiles(Settings.languagefiles_path); if (!strcmp("", Settings.languagefiles_path)) { sprintf(fullpath, "%s", tr("Standard")); } else { sprintf(fullpath, "%s", Settings.languagefiles_path); } GuiText titleTxt(fullpath, 24, (GXColor) {0, 0, 0, 255}); titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); titleTxt.SetPosition(0,0); GuiButton pathBtn(300, 50); pathBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); pathBtn.SetPosition(0,28); pathBtn.SetLabel(&titleTxt); pathBtn.SetSoundOver(&btnSoundOver); pathBtn.SetSoundClick(btnClick2); pathBtn.SetTrigger(&trigA); pathBtn.SetEffectGrow(); GuiImage oggmenubackground(&settingsbg); oggmenubackground.SetAlignment(ALIGN_LEFT, ALIGN_TOP); oggmenubackground.SetPosition(0, 0); GuiText backBtnTxt(tr("Back") , 22, THEME.prompttext); backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage backBtnImg(&btnOutline); if (Settings.wsprompt == yes) { backBtnTxt.SetWidescreen(CFG.widescreen); backBtnImg.SetWidescreen(CFG.widescreen); } GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); backBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); backBtn.SetPosition(-190, 400); backBtn.SetLabel(&backBtnTxt); backBtn.SetImage(&backBtnImg); backBtn.SetSoundOver(&btnSoundOver); backBtn.SetSoundClick(btnClick2); backBtn.SetTrigger(&trigA); backBtn.SetTrigger(&trigB); backBtn.SetEffectGrow(); GuiText defaultBtnTxt(tr("Default") , 22, THEME.prompttext); defaultBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage defaultBtnImg(&btnOutline); if (Settings.wsprompt == yes) { defaultBtnTxt.SetWidescreen(CFG.widescreen); defaultBtnImg.SetWidescreen(CFG.widescreen); } GuiButton defaultBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); defaultBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); defaultBtn.SetPosition(190, 400); defaultBtn.SetLabel(&defaultBtnTxt); defaultBtn.SetImage(&defaultBtnImg); defaultBtn.SetSoundOver(&btnSoundOver); defaultBtn.SetSoundClick(btnClick2); defaultBtn.SetTrigger(&trigA); defaultBtn.SetEffectGrow(); GuiText updateBtnTxt(tr("Update Files") , 22, THEME.prompttext); updateBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage updateBtnImg(&btnOutline); if (Settings.wsprompt == yes) { updateBtnTxt.SetWidescreen(CFG.widescreen); updateBtnImg.SetWidescreen(CFG.widescreen); } GuiButton updateBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); updateBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); updateBtn.SetPosition(0, 400); updateBtn.SetLabel(&updateBtnTxt); updateBtn.SetImage(&updateBtnImg); updateBtn.SetSoundOver(&btnSoundOver); updateBtn.SetSoundClick(btnClick2); updateBtn.SetTrigger(&trigA); updateBtn.SetEffectGrow(); customOptionList options2(countfiles); for (cnt = 0; cnt < countfiles; cnt++) { char filename[64]; strlcpy(filename, GetFileName(cnt), sizeof(filename)); char *dot = strchr(filename, '.'); if (dot) *dot='\0'; options2.SetName(cnt, "%s", filename); options2.SetValue(cnt, NULL); } if (cnt < 9) { scrollon = 0; } else { scrollon = 1; } GuiCustomOptionBrowser optionBrowser4(396, 280, &options2, CFG.theme_path, "bg_options_settings.png", bg_options_settings_png, scrollon, 10); optionBrowser4.SetPosition(0, 90); optionBrowser4.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); HaltGui(); GuiWindow w(screenwidth, screenheight); w.Append(&oggmenubackground); w.Append(&pathBtn); w.Append(&backBtn); w.Append(&defaultBtn); w.Append(&updateBtn); w.Append(&optionBrowser4); mainWindow->Append(&w); w.SetEffect(EFFECT_FADE, 20); ResumeGui(); while (w.GetEffect()>0) usleep(50); while (!returnhere) { if (shutdown == 1) Sys_Shutdown(); else if (reset == 1) Sys_Reboot(); else if (backBtn.GetState() == STATE_CLICKED) { backBtn.ResetState(); break; } else if (defaultBtn.GetState() == STATE_CLICKED) { choice = WindowPrompt(tr("Loading standard language."),0,tr("OK"), tr("Cancel")); if (choice == 1) { sprintf(Settings.language_path, "notset"); cfg_save_global(); gettextCleanUp(); HaltGui(); CFG_Load(); ResumeGui(); returnhere = 2; } defaultBtn.ResetState(); //optionBrowser4.SetFocus(1); // commented out to prevent crash } else if (updateBtn.GetState() == STATE_CLICKED) { choice = WindowPrompt(tr("Update all Language Files"),tr("Do you wish to update/download all language files?"),tr("OK"), tr("Cancel")); if (choice == 1) { bool network = true; if (!IsNetworkInit()) { network = NetworkInitPrompt(); } if (network) { const char URL[60] = "http://usbloader-gui.googlecode.com/svn/trunk/Languages/"; char fullURL[300]; FILE *pfile; URL_List LinkList(URL); int listsize = LinkList.GetURLCount(); subfoldercreate(Settings.languagefiles_path); for (int i = 0; i < listsize; i++) { ShowProgress(tr("Updating Language Files:"), 0, LinkList.GetURL(i), i, listsize-1); if (strcasecmp(".lang", strrchr(LinkList.GetURL(i), '.')) == 0) { snprintf(fullURL, sizeof(fullURL), "%s%s", URL, LinkList.GetURL(i)); struct block file = downloadfile(fullURL); if (file.data && file.size) { char filepath[300]; snprintf(filepath, sizeof(filepath), "%s%s", Settings.languagefiles_path, LinkList.GetURL(i)); pfile = fopen(filepath, "wb"); fwrite(file.data, 1, file.size, pfile); fclose(pfile); } free(file.data); } } ProgressStop(); returnhere = 1; break; } } updateBtn.ResetState(); //optionBrowser4.SetFocus(1); // commented out to prevent crash } else if (pathBtn.GetState() == STATE_CLICKED) { w.Remove(&optionBrowser4); w.Remove(&backBtn); w.Remove(&pathBtn); w.Remove(&defaultBtn); char entered[43] = ""; strlcpy(entered, Settings.languagefiles_path, sizeof(entered)); int result = OnScreenKeyboard(entered,43,0); w.Append(&optionBrowser4); w.Append(&pathBtn); w.Append(&backBtn); w.Append(&defaultBtn); if ( result == 1 ) { int len = (strlen(entered)-1); if (entered[len] !='/') strncat (entered, "/", 1); strlcpy(Settings.languagefiles_path, entered, sizeof(Settings.languagefiles_path)); WindowPrompt(tr("Languagepath changed."),0,tr("OK")); if (isInserted(bootDevice)) { cfg_save_global(); returnhere = 1; break; } else { WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to save."), tr("OK")); } } if (countfiles > 0) { optionBrowser4.SetFocus(1); } pathBtn.ResetState(); } ret = optionBrowser4.GetClickedOption(); if (ret>=0) { choice = WindowPrompt(tr("Do you want to change language?"), 0, tr("Yes"), tr("Cancel")); if (choice == 1) { if (isInserted(bootDevice)) { snprintf(Settings.language_path, sizeof(Settings.language_path), "%s%s", Settings.languagefiles_path, GetFileName(ret)); cfg_save_global(); if (!checkfile(Settings.language_path)) { sprintf(Settings.language_path, tr("not set")); WindowPrompt(tr("File not found."),tr("Loading standard language."),tr("OK")); } gettextCleanUp(); HaltGui(); CFG_Load(); ResumeGui(); returnhere = 2; break; } else { WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to save."), tr("OK"), 0,0,0,-1); } } optionBrowser4.SetFocus(1); } } w.SetEffect(EFFECT_FADE, -20); while (w.GetEffect()>0) usleep(50); HaltGui(); mainWindow->Remove(&w); ResumeGui(); return returnhere; }
/******************************************************************************** * TitleBrowser- opens a browser with a list of installed Titles * relies on code from any title deleter. *********************************************************************************/ int TitleBrowser(u32 type) { u32 num_titles; u32 titles[100] ATTRIBUTE_ALIGN(32); u32 num_sys_titles; u32 sys_titles[10] ATTRIBUTE_ALIGN(32); s32 ret = -1; int numtitle;//to get rid of a stupid compile wrning //open the database file FILE *f; char path[100]; ISFS_Initialize(); sprintf(path,"%s/config/database.txt",bootDevice); f = fopen(path, "r"); // Get count of titles of our requested type ret = getTitles_TypeCount(type, &num_titles); if (ret < 0) { //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Get titles of our requested type ret = getTitles_Type(type, titles, num_titles); if (ret < 0) { //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } // Get count of system titles ret = getTitles_TypeCount(0x00010002, &num_sys_titles); if (ret < 0) { //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Get system titles ret = getTitles_Type(0x00010002, sys_titles, num_sys_titles); if (ret < 0) { //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } //this array will hold all the names for the titles so we only have to get them one time char name[num_titles+num_sys_titles][50]; customOptionList options3(num_titles+num_sys_titles+1); //write the titles on the option browser u32 i = 0; //first add the good stuff while (i < num_titles) { //start from the beginning of the file each loop if (f)rewind(f); //char name[50]; char text[15]; strcpy(name[i],"");//make sure name is empty u8 found=0; //set the title's name, number, ID to text sprintf(text, "%s", titleText(type, titles[i])); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50," "); //check if the content.bin is on the SD card for that game //if there is content.bin,then the game is on the SDmenu and not the wii sprintf(line,"SD:/private/wii/title/%s/content.bin",text); if (!checkfile(line)) { if (f) { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; found=1; for (j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name[i],sizeof(name[i]),"%s",tmp); //break; } } } if (!found) { if (getName00(name[i], TITLE_ID(type, titles[i]),CONF_GetLanguage()*2)>=0) found=2; if (!found) { if (getNameBN(name[i], TITLE_ID(type, titles[i]))>=0) found=3; if (!found) snprintf(name[i],sizeof(name[i]),"Unknown Title (%08x)",titles[i]); } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name[i]); //options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel //move on to the next title } i++; } // now add the crappy system titles while (i < num_titles+num_sys_titles) { //start from the beginning of the file each loop if (f)rewind(f); //char name[50]; char text[15]; strcpy(name[i],"");//make sure name is empty u8 found=0; //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[i-num_titles])); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50," "); //snprintf(name[i],sizeof(name[i]),"Unknown Title"); if (f) { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; found=1; for (j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name[i],sizeof(name[i]),"%s",tmp); break; } } } if (!found) { if (getName00(name[i], TITLE_ID(0x00010002, sys_titles[i-num_titles]))>=0) found=2; if (!found) { if (getNameBN(name[i], TITLE_ID(0x00010002, sys_titles[i-num_titles]))>=0) found=3; if (!found) snprintf(name[i],sizeof(name[i]),"Unknown Title (%08x)",sys_titles[i-num_titles]); } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name[i]); //options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel //move on to the next title i++; } if (i == num_titles+num_sys_titles) { options3.SetName(i, " "); options3.SetValue(i, "%s",tr("Wii Settings")); } //we have all the titles we need so close the database and stop poking around in the wii fclose(f); //get rid of our footprints in there Uninstall_FromTitle(TITLE_ID(1, 0)); ISFS_Deinitialize(); bool exit = false; if (IsNetworkInit()) ResumeNetworkWait(); GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); // because destroy GuiSound must wait while sound playing is finished, we use a global sound if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); char imgPath[100]; snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); GuiImageData btnOutline(imgPath, button_dialogue_box_png); snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path); GuiImageData settingsbg(imgPath, settings_background_png); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigHome; trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); GuiTrigger trigB; trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); GuiText titleTxt(tr("Title Launcher"), 28, (GXColor) {0, 0, 0, 255}); titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt.SetPosition(12,40); titleTxt.SetMaxWidth(356, GuiText::SCROLL); GuiImage settingsbackground(&settingsbg); GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); settingsbackgroundbtn.SetPosition(0, 0); settingsbackgroundbtn.SetImage(&settingsbackground); GuiText cancelBtnTxt(tr("Back"), 22, THEME.prompttext); cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage cancelBtnImg(&btnOutline); if (Settings.wsprompt == yes) { cancelBtnTxt.SetWidescreen(CFG.widescreen); cancelBtnImg.SetWidescreen(CFG.widescreen); } GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2,1); cancelBtn.SetScale(0.9); cancelBtn.SetLabel(&cancelBtnTxt); cancelBtn.SetTrigger(&trigB); u8 scrollbaron = 0; if (num_titles > 9) scrollbaron = 1; GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles+num_sys_titles>9?1:0, 200); optionBrowser3.SetPosition(0, 90); optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); snprintf(imgPath, sizeof(imgPath), "%sWifi_btn.png", CFG.theme_path); GuiImageData wifiImgData(imgPath, Wifi_btn_png); GuiImage wifiImg(&wifiImgData); if (Settings.wsprompt == yes) { wifiImg.SetWidescreen(CFG.widescreen); } GuiButton wifiBtn(wifiImg.GetWidth(), wifiImg.GetHeight()); wifiBtn.SetImage(&wifiImg); wifiBtn.SetPosition(100, 400); wifiBtn.SetEffectGrow(); wifiBtn.SetAlpha(80); wifiBtn.SetTrigger(&trigA); GuiTrigger trigZ; trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z); GuiButton screenShotBtn(0,0); screenShotBtn.SetPosition(0,0); screenShotBtn.SetTrigger(&trigZ); HaltGui(); GuiWindow w(screenwidth, screenheight); w.Append(&screenShotBtn); w.Append(&settingsbackgroundbtn); w.Append(&titleTxt); w.Append(&cancelBtn); w.Append(&wifiBtn); w.Append(&optionBrowser3); mainWindow->Append(&w); int tmp=num_titles+num_sys_titles; ResumeGui(); numtitle=num_titles; while (!exit) { VIDEO_WaitVSync(); if (shutdown == 1) Sys_Shutdown(); if (reset == 1) Sys_Reboot(); else if (wifiBtn.GetState() == STATE_CLICKED) { ResumeNetworkWait(); wifiBtn.ResetState(); } if (IsNetworkInit()) { wifiBtn.SetAlpha(255); } ret = optionBrowser3.GetClickedOption(); if (ret > -1) {//if a click happened //char name[50]; char text[15]; if (f)rewind(f); //strcpy(name,"");//make sure name is empty if (ret<numtitle) { //set the title's name, number, ID to text sprintf(text, "%s", titleText(type, titles[ret])); char temp[100]; //prompt to boot selected title snprintf(temp, sizeof(temp), "%s : %s",text,name[ret]); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if (choice) {//if they say yes //stop all this stuff before starting the channel CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(type,titles[ret])); //this really shouldn't be needed because the title will be booted exit = true; break; } else { //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } else { //if they clicked a system title if (ret == tmp) { CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_ReturnToSettings(); } else { //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[ret-num_titles])); char temp[112]; //prompt to boot selected title snprintf(temp, sizeof(temp), tr("%s : %s May not boot correctly if your System Menu is not up to date."),text,name[ret]); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if (choice) {//if they say yes //stop all this stuff before starting the channel CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(0x00010002,sys_titles[ret-num_titles])); //this really shouldn't be needed because the title will be booted exit = true; break; } else { //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } } } if(infilesize > 0) { char filesizetxt[50]; char temp[50]; char filepath[100]; // u32 read = 0; //make sure there is a folder for this to be saved in struct stat st; snprintf(filepath, sizeof(filepath), "%s/wad/", bootDevice); if (stat(filepath, &st) != 0) { if (subfoldercreate(filepath) != 1) { WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK")); } } snprintf(filepath, sizeof(filepath), "%s/wad/tmp.tmp", bootDevice); if (infilesize < MB_SIZE) snprintf(filesizetxt, sizeof(filesizetxt), tr("Incoming file %0.2fKB"), infilesize/KB_SIZE); else snprintf(filesizetxt, sizeof(filesizetxt), tr("Incoming file %0.2fMB"), infilesize/MB_SIZE); snprintf(temp, sizeof(temp), tr("Load file from: %s ?"), GetIncommingIP()); int choice = WindowPrompt(filesizetxt, temp, tr("OK"), tr("Cancel")); gprintf("\nchoice:%d",choice); if (choice == 1) { u32 read = 0; u8 *temp = NULL; int len = NETWORKBLOCKSIZE; temp = (u8 *) malloc(infilesize); bool error = false; u8 *ptr = temp; gprintf("\nrecieving shit"); while (read < infilesize) { ShowProgress(tr("Receiving file from:"), GetIncommingIP(), NULL, read, infilesize, true); if (infilesize - read < (u32) len) len = infilesize-read; else len = NETWORKBLOCKSIZE; int result = network_read(ptr, len); if (result < 0) { WindowPrompt(tr("Error while transfering data."), 0, tr("OK")); error = true; break; } if (!result) { gprintf("\n!RESULT"); break; } ptr += result; read += result; } ProgressStop(); char filename[101]; char tmptxt[200]; //bool installWad=0; if (!error) { gprintf("\nno error yet"); network_read((u8*) &filename, 100); gprintf("\nfilename: %s",filename); // Do we need to unzip this thing? if (wiiloadVersion[0] > 0 || wiiloadVersion[1] > 4) { gprintf("\nusing newer wiiload version"); if (uncfilesize != 0) { // if uncfilesize == 0, it's not compressed gprintf("\ntrying to uncompress"); // It's compressed, uncompress u8 *unc = (u8 *) malloc(uncfilesize); uLongf f = uncfilesize; error = uncompress(unc, &f, temp, infilesize) != Z_OK; uncfilesize = f; free(temp); temp = unc; } } if (!error) { sprintf(tmptxt,"%s",filename); //if we got a wad if (strcasestr(tmptxt,".wad")) { FILE *file = fopen(filepath, "wb"); fwrite(temp, 1, (uncfilesize>0?uncfilesize:infilesize), file); fclose(file); sprintf(tmptxt,"%s/wad/%s",bootDevice,filename); if (checkfile(tmptxt))remove(tmptxt); rename(filepath, tmptxt); //check and make sure the wad we just saved is the correct size u32 lSize; file = fopen(tmptxt, "rb"); // obtain file size: fseek (file , 0 , SEEK_END); lSize = ftell (file); rewind (file); if (lSize==(uncfilesize>0?uncfilesize:infilesize)) { gprintf("\nsize is ok"); int pick = WindowPrompt(tr(" Wad Saved as:"), tmptxt, tr("Install"),tr("Uninstall"),tr("Cancel")); //install or uninstall it if (pick==1) { HaltGui(); w.Remove(&titleTxt); w.Remove(&cancelBtn); w.Remove(&wifiBtn); w.Remove(&optionBrowser3); ResumeGui(); Wad_Install(file); HaltGui(); w.Append(&titleTxt); w.Append(&cancelBtn); w.Append(&wifiBtn); w.Append(&optionBrowser3); ResumeGui(); } if (pick==2)Wad_Uninstall(file); } else gprintf("\nBad size"); //close that beast, we're done with it fclose (file); //do we want to keep the file in the wad folder if (WindowPrompt(tr("Delete ?"), tmptxt, tr("Delete"),tr("Keep"))!=0) remove(tmptxt); } else { WindowPrompt(tr("ERROR:"), tr("Not a WAD file."), tr("OK")); } } } if (error || read != infilesize) { WindowPrompt(tr("Error:"), tr("No data could be read."), tr("OK")); } if(temp)free(temp); } CloseConnection(); ResumeNetworkWait(); } if (cancelBtn.GetState() == STATE_CLICKED) { //break the loop and end the function exit = true; ret = -10; } else if (screenShotBtn.GetState() == STATE_CLICKED) { gprintf("\n\tscreenShotBtn clicked"); screenShotBtn.ResetState(); ScreenShot(); gprintf("...It's easy, mmmmmmKay"); } } CloseConnection(); if (IsNetworkInit()) HaltNetworkThread(); fclose(f); HaltGui(); mainWindow->Remove(&w); ResumeGui(); return ret; }