示例#1
0
//--------------------------------------------------------------------------------------------------
le_result_t ni_GoToNode
(
    ni_IteratorRef_t iteratorRef,  ///< [IN] The iterator object to access.
    const char* newPathPtr         ///< [IN] Path to the new location in the tree to jump to.
)
//--------------------------------------------------------------------------------------------------
{
    LE_ASSERT(iteratorRef != NULL);
    LE_ASSERT(le_pathIter_IsAbsolute(iteratorRef->pathIterRef) == true);

    le_result_t result = le_pathIter_Append(iteratorRef->pathIterRef, newPathPtr);

    if (result == LE_OK)
    {
        tdb_TreeRef_t treeRef = iteratorRef->treeRef;

        iteratorRef->currentNodeRef = tdb_GetNode(tdb_GetRootNode(treeRef),
                                                  iteratorRef->pathIterRef);

    }

    return result;
}
示例#2
0
//--------------------------------------------------------------------------------------------------
tdb_NodeRef_t ni_GetNode
(
    ni_IteratorRef_t iteratorRef,  ///< [IN] The iterator object to access.
    const char* subPathPtr         ///< [IN] Optional, can be used to specify a node relative to the
                                   ///<      current one.
)
//--------------------------------------------------------------------------------------------------
{
    // Copy iterator's existing path, and append the new sub path to the copied path.  Once
    // that's done, attempt to find the requested node in the tree.  If the node still can not be
    // found, return NULL.
    le_pathIter_Ref_t newPathRef = NULL;

    if (CloneAndAppendPath(iteratorRef, subPathPtr, &newPathRef) != LE_OK)
    {
        return NULL;
    }

    tdb_NodeRef_t nodeRef = tdb_GetNode(tdb_GetRootNode(iteratorRef->treeRef), newPathRef);

    le_pathIter_Delete(newPathRef);

    return nodeRef;
}
示例#3
0
//--------------------------------------------------------------------------------------------------
ni_IteratorRef_t ni_CreateIterator
(
    le_msg_SessionRef_t sessionRef,  ///< [IN] The user session this request occured on.
    tu_UserRef_t userRef,            ///< [IN] Create the iterator for this user.
    tdb_TreeRef_t treeRef,           ///< [IN] The tree to create the iterator with.
    ni_IteratorType_t type,          ///< [IN] The type of iterator we are creating, read or write?
    const char* initialPathPtr       ///< [IN] The node to move to in the specified tree.
)
//--------------------------------------------------------------------------------------------------
{
    LE_ASSERT(treeRef != NULL);

    // Allocate the object and setup it's initial properties.
    ni_IteratorRef_t iteratorRef = le_mem_ForceAlloc(IteratorPoolRef);

    iteratorRef->creationTime = le_clk_GetRelativeTime();
    iteratorRef->sessionRef = sessionRef;
    iteratorRef->userRef = userRef;
    iteratorRef->treeRef = treeRef;
    iteratorRef->type = type;
    iteratorRef->reference = NULL;
    iteratorRef->isClosed = false;
    iteratorRef->isTerminated = false;

    // Setup the timeout timer for this transaction, if it's been configured.
    time_t configTimeout = ic_GetTransactionTimeout();

    if (configTimeout > 0)
    {
        le_clk_Time_t timeout = { configTimeout, 0 };
        iteratorRef->timerRef = le_timer_Create("Transaction Timer");

        LE_ASSERT(le_timer_SetInterval(iteratorRef->timerRef, timeout) == LE_OK);
        LE_ASSERT(le_timer_SetHandler(iteratorRef->timerRef, OnTransactionTimeout) == LE_OK);
        LE_ASSERT(le_timer_SetContextPtr(iteratorRef->timerRef, iteratorRef) == LE_OK);

        LE_ASSERT(le_timer_Start(iteratorRef->timerRef) == LE_OK);
    }
    else
    {
        iteratorRef->timerRef = NULL;
    }

    // If this is a write iterator, then shadow the tree instead of accessing it directly.
    if (iteratorRef->type == NI_WRITE)
    {
        iteratorRef->treeRef = tdb_ShadowTree(iteratorRef->treeRef);
    }

    // Get the root node of the requested tree, or if this is a write iterator...  Get the shadowed
    // root node of the tree.
    iteratorRef->currentNodeRef = tdb_GetRootNode(iteratorRef->treeRef);
    iteratorRef->pathIterRef = le_pathIter_CreateForUnix("/");


    LE_DEBUG("Created a new %s iterator object <%p> for user %u (%s) on tree %s.",
             TypeString(type),
             iteratorRef,
             tu_GetUserId(userRef),
             tu_GetUserName(userRef),
             tdb_GetTreeName(treeRef));

     // If we were given an initial path, go to it now.  Otherwise stay on the root node.
    if (initialPathPtr)
    {
        ni_GoToNode(iteratorRef, initialPathPtr);
    }

    // Update the tree so that it can keep track of this iterator.
    tdb_RegisterIterator(treeRef, iteratorRef);

    // All done.
    return iteratorRef;
}