示例#1
0
void VtkTypeInfo::mesquiteToVtkOrder( std::vector<size_t>& conn_list ) const
{
  assert(conn_list.size() == numNodes);
  if (vtkConnOrder)
  {
    std::vector<size_t> temp_list(numNodes);
    std::swap( temp_list, conn_list );
    for (size_t i = 0; i < numNodes; ++i)
      conn_list[vtkConnOrder[i]] = temp_list[i];
  }
}
Preprocessor::LLITR Preprocessor::ExpandDefine( LLITR itr, LLITR end, LexemList& lexems, DefineTable& define_table )
{
    DefineTable::iterator define_entry = define_table.find( itr->Value );
    if( define_entry == define_table.end() )
        return ++itr;
    itr = lexems.erase( itr );

    LLITR itr_begin = itr;
    itr_begin--;

    if( define_entry->second.Arguments.size() == 0 )
    {
        lexems.insert( itr,
                       define_entry->second.Lexems.begin(),
                       define_entry->second.Lexems.end() );

        return itr_begin;
    }

    // define has arguments.
    std::vector<LexemList> arguments;
    itr = ParseDefineArguments( itr, end, lexems, arguments );

    if( define_entry->second.Arguments.size() != arguments.size() )
    {
        PrintErrorMessage( "Didn't supply right number of arguments to define '" + define_entry->first + "'." );
        return end;
    }

    LexemList temp_list( define_entry->second.Lexems.begin(), define_entry->second.Lexems.end() );

    LLITR     tli = temp_list.begin();
    while( tli != temp_list.end() )
    {
        ArgSet::iterator arg = define_entry->second.Arguments.find( tli->Value );
        if( arg == define_entry->second.Arguments.end() )
        {
            ++tli;
            continue;
        }

        tli = temp_list.erase( tli );
        temp_list.insert( tli, arguments[arg->second].begin(), arguments[arg->second].end() );
    }

    lexems.insert( itr, temp_list.begin(), temp_list.end() );

    return itr_begin;
    // expand arguments in templist.
}
示例#3
0
bool FeSettings::build_romlist( const std::vector< FeImportTask > &task_list,
						const std::string &output_name,
						FeFilter &filter,
						bool full )
{
	FeRomInfoListType total_romlist;
	std::string best_name, list_name, path;

	for ( std::vector<FeImportTask>::const_iterator itr=task_list.begin();
			itr < task_list.end(); ++itr )
	{
		if ( (*itr).task_type == FeImportTask::BuildRomlist )
		{
			// Build romlist task
			std::cout << "*** Generating Collection/Rom List" << std::endl;

			FeEmulatorInfo *emu = m_rl.get_emulator( (*itr).emulator_name );
			if ( emu == NULL )
			{
				std::cout << "Error: Invalid -build-rom-list target: " <<  (*itr).emulator_name
					<< std::endl;
			}
			else
			{
				FeRomInfoListType romlist;

				best_name = emu->get_info( FeEmulatorInfo::Name );

				FeImporterContext ctx( *emu, romlist );
				build_basic_romlist( ctx );

				apply_xml_import( ctx );
				apply_import_extras( ctx );

				apply_emulator_name( best_name, romlist );
				total_romlist.splice( total_romlist.end(), romlist );
			}
		}
		else if ( (*itr).task_type == FeImportTask::ImportRomlist )
		{
			// import romlist from file task
			std::cout << "*** Importing Collection/Rom List" << std::endl;

			FeRomInfoListType romlist;
			std::string emu_name;

			if ( (*itr).emulator_name.empty() )
			{
				// deduce the emulator name from the filename provided
				size_t my_start = (*itr).file_name.find_last_of( "\\/" );
				if ( my_start == std::string::npos ) // if there is no / we start at the beginning
					my_start = 0;
				else
					my_start += 1;

				size_t my_end = (*itr).file_name.find_last_of( "." );
				if ( my_end != std::string::npos )
					emu_name = (*itr).file_name.substr( my_start, my_end - my_start  );
			}
			else
				emu_name = (*itr).emulator_name;

			best_name = emu_name;

			if ( tail_compare( (*itr).file_name, ".txt" ) )
			{
				// Attract-Mode format list
				//
				FeRomList temp_list( m_config_path );
				temp_list.load_from_file( (*itr).file_name, ";" );

				FeRomInfoListType &entries = temp_list.get_list();

				for ( FeRomInfoListType::iterator itr = entries.begin(); itr != entries.end(); ++itr )
					romlist.push_back( *itr );
			}
			else if ( tail_compare( (*itr).file_name, ".lst" ) )
			{
				// Mamewah/Wahcade! format list
				//
				import_mamewah( (*itr).file_name, emu_name, romlist );
			}
			else if ( tail_compare( (*itr).file_name, ".xml" ) )
			{
				// HyperSpin format list
				//
				FeHyperSpinXMLParser my_parser( romlist );
				if ( my_parser.parse( (*itr).file_name ) )
					apply_emulator_name( emu_name, romlist );
			}
			else
			{
				std::cerr << "Error: Unsupported --import-rom-list file: "
					<<  (*itr).file_name << std::endl;
			}

			std::cout << "[Import " << (*itr).file_name << "] - Imported " << romlist.size() << " entries."
				<< std::endl;

			FeEmulatorInfo *emu = m_rl.get_emulator( emu_name );
			if ( emu == NULL )
			{
				std::cout << "Warning: The emulator specified with --import-rom-list was not found: "
					<<  emu_name << std::endl;
			}
			else
			{
				FeImporterContext ctx( *emu, romlist );
				apply_import_extras( ctx );
			}

			total_romlist.splice( total_romlist.end(), romlist );
		}
		else // scrape artwork
		{
			FeEmulatorInfo *emu = m_rl.get_emulator( (*itr).emulator_name );
			if ( emu == NULL )
				return false;

			std::cout << "*** Scraping artwork for: " << (*itr).emulator_name << std::endl;

			FeRomInfoListType romlist;
			std::string fn = get_config_dir() + FE_ROMLIST_SUBDIR + (*itr).emulator_name + FE_ROMLIST_FILE_EXTENSION;

			FeImporterContext ctx( *emu, romlist );
			if ( file_exists( fn ) )
			{
				FeRomList loader( get_config_dir() );
				loader.load_from_file( fn, ";" );
				ctx.romlist.swap( loader.get_list() );
			}
			else
			{
				build_basic_romlist( ctx );
				apply_xml_import( ctx );
			}

			ctx.scrape_art = true;
			confirm_directory( get_config_dir(), FE_SCRAPER_SUBDIR );

			// do the mamedb scraper first (which only does anything for mame) followed
			// by the more general thegamesdb scraper.
			mamedb_scraper( ctx );
			thegamesdb_scraper( ctx );

			std::cout << "*** Scraping done." << std::endl;
		}
	}

	// return now if all we did was scrape artwork
	if ( total_romlist.empty() )
		return true;

	total_romlist.sort( FeRomListSorter() );

	// strip duplicate entries
	std::cout << " - Removing any duplicate entries..." << std::endl;
	total_romlist.unique();

	// Apply the specified filter
	if ( filter.get_rule_count() > 0 )
	{
		std::cout << " - Applying filter..." << std::endl;
		filter.init();

		FeRomInfoListType::iterator last_it=total_romlist.begin();
		for ( FeRomInfoListType::iterator it=total_romlist.begin(); it!=total_romlist.end(); )
		{
			if ( filter.apply_filter( *it ) )
			{
				if ( last_it != it )
					it = total_romlist.erase( last_it, it );
				else
					++it;

				last_it = it;
			}
			else
				++it;
		}

		if ( last_it != total_romlist.end() )
			total_romlist.erase( last_it, total_romlist.end() );
	}

	if ( task_list.size() > 1 )
		best_name = "multi";

	path = get_config_dir();
	confirm_directory( path, FE_ROMLIST_SUBDIR );

	path += FE_ROMLIST_SUBDIR;

	// if we weren't given a specific output name, then we come up with a name
	// that doesn't exist already
	//
	if ( output_name.empty() )
		get_available_filename( path, best_name, FE_ROMLIST_FILE_EXTENSION, list_name );
	else
		list_name = path + output_name + FE_ROMLIST_FILE_EXTENSION;

	write_romlist( list_name, total_romlist );

	return true;
}