示例#1
0
void obs_source_process_filter(obs_source_t filter, effect_t effect,
		uint32_t width, uint32_t height, enum gs_color_format format,
		enum allow_direct_render allow_direct)
{
	obs_source_t target, parent;
	uint32_t     target_flags, parent_flags;
	int          cx, cy;
	bool         use_matrix, expects_def, can_directly;

	if (!filter) return;

	target       = obs_filter_gettarget(filter);
	parent       = obs_filter_getparent(filter);
	target_flags = target->info.output_flags;
	parent_flags = parent->info.output_flags;
	cx           = obs_source_getwidth(target);
	cy           = obs_source_getheight(target);
	use_matrix   = !!(target_flags & OBS_SOURCE_COLOR_MATRIX);
	expects_def  = !(parent_flags & OBS_SOURCE_CUSTOM_DRAW);
	can_directly = allow_direct == ALLOW_DIRECT_RENDERING;

	/* if the parent does not use any custom effects, and this is the last
	 * filter in the chain for the parent, then render the parent directly
	 * using the filter effect instead of rendering to texture to reduce
	 * the total number of passes */
	if (can_directly && expects_def && target == parent) {
		render_filter_bypass(target, effect, use_matrix);
		return;
	}

	if (!filter->filter_texrender)
		filter->filter_texrender = texrender_create(format,
				GS_ZS_NONE);

	if (texrender_begin(filter->filter_texrender, cx, cy)) {
		gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
		if (expects_def && parent == target)
			obs_source_default_render(parent, use_matrix);
		else
			obs_source_video_render(target);
		texrender_end(filter->filter_texrender);
	}

	/* --------------------------- */

	render_filter_tex(texrender_gettexture(filter->filter_texrender),
			effect, width, height, use_matrix);
}
示例#2
0
static inline bool set_async_texture_size(struct obs_source *source,
		struct source_frame *frame)
{
	enum convert_type prev, cur;
	prev = get_convert_type(source->async_format);
	cur  = get_convert_type(frame->format);
	if (source->async_texture) {
		if (source->async_width  == frame->width &&
		    source->async_height == frame->height &&
		    prev == cur)
			return true;
	}

	texture_destroy(source->async_texture);
	texrender_destroy(source->async_convert_texrender);
	source->async_convert_texrender = NULL;

	if (cur != CONVERT_NONE && init_gpu_conversion(source, frame)) {
		source->async_gpu_conversion = true;

		source->async_convert_texrender =
			texrender_create(GS_RGBA, GS_ZS_NONE);

		source->async_texture = gs_create_texture(
				source->async_convert_width,
				source->async_convert_height,
				GS_RGBA, 1, NULL, GS_DYNAMIC);

	} else {
		source->async_gpu_conversion = false;

		source->async_texture = gs_create_texture(
				frame->width, frame->height,
				GS_RGBA, 1, NULL, GS_DYNAMIC);
	}

	if (!source->async_texture)
		return false;

	source->async_width  = frame->width;
	source->async_height = frame->height;
	return true;
}
示例#3
0
struct test_filter *test_create(const char *settings, obs_source_t source)
{
	struct test_filter *tf = bmalloc(sizeof(struct test_filter));
	char *effect_file;
	memset(tf, 0, sizeof(struct test_filter));

	gs_entercontext(obs_graphics());

	effect_file = obs_find_plugin_file("test-input/test.effect");

	tf->source = source;
	tf->whatever = gs_create_effect_from_file(effect_file, NULL);
	bfree(effect_file);
	if (!tf->whatever) {
		test_destroy(tf);
		return NULL;
	}

	tf->texrender = texrender_create(GS_RGBA, GS_ZS_NONE);

	gs_leavecontext();

	return tf;
}